Editing Yoshi's Island (microgame)
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==Gameplay== | ==Gameplay== | ||
[[Yoshi]] must jump at the right moment to free [[Baby Mario]] before [[Kamek's Toadies]] take him. Yoshi can also | [[Yoshi]] must jump at the right moment to free [[Baby Mario]] before [[Kamek's Toadies]] take him. Yoshi can also Flutter Jump if necessary. | ||
*'''1st level difficulty:''' Baby Mario's bubble stays in place, and Yoshi can reach it from the ground. | *'''1st level difficulty:''' Baby Mario's bubble stays in place, and Yoshi can reach it from the ground. | ||
*'''2nd level difficulty:''' Same as Level 1, but Yoshi must jump on two platforms to reach it. | *'''2nd level difficulty:''' Same as Level 1, but Yoshi must jump on two platforms to reach it. | ||
*'''3rd level difficulty:''' Baby Mario's bubble slowly moves horizontally, and Yoshi must jump from two [[stump|post]]s to reach it. | *'''3rd level difficulty:''' Baby Mario's bubble slowly moves horizontally, and Yoshi must jump from two [[stump|post]]s to reach it. | ||
==Names in other languages== | ==Names in other languages== | ||
{{Foreign names | {{Foreign names | ||
| | |Jap=ヨッシーアイランド | ||
| | |JapR=Yosshī Airando | ||
| | |JapM=Yoshi's Island<br><small>''lit. Yossy Island''</small> | ||
|Fre=Yoshi's Island | |Fre=Yoshi's Island | ||
|Ger=Yoshi's Island | |Ger=Yoshi's Island | ||
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|description1=The section from 0:09 to 0:19 is used in the microgame. The WarioWatch version uses a loop of 0:09 to 0:17. | |description1=The section from 0:09 to 0:19 is used in the microgame. The WarioWatch version uses a loop of 0:09 to 0:17. | ||
}} | }} | ||
==Trivia== | |||
*Unique to the WarioWatch challenge where the microgame instead has a 28-beat time limit, it is shown that Kamek's Toadies fly through Baby Mario and never actually pick him up with them. | |||
{{5-Volt's microgames}} | {{5-Volt's microgames}} |