Editing Yoshi's Island: Super Mario Advance 3

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*Button prompts were changed to be in line with the GBA ones.
*Button prompts were changed to be in line with the GBA ones.
*In the original, the Yoshi who completed the x-2 levels was a very dark shade of pink. However, they appeared red on the map. Similarly, the Yoshi who completed the x-7 levels was red, but appeared hot pink on the map. In the remake, the x-2 Yoshi is always light pink, and the x-7 Yoshi is always red.
*In the original, the Yoshi who completed the x-2 levels was a very dark shade of pink. However, they appeared red on the map. Similarly, the Yoshi who completed the x-7 levels was red, but appeared hot pink on the map. In the remake, the x-2 Yoshi is always light pink, and the x-7 Yoshi is always red.
*All Yoshis had red shoes in the original. In the remake, they have different colored shoes, matching that from official artwork and the opening cutscene of the original game.
*All Yoshis had red shoes in the original. In the remake, they have different colored shoes, as in ''[[Yoshi's Story]]''.
*In underground levels with "sparkling" ground, mushrooms and other foreground decorations sometimes have their palettes changed. This is done to fix a graphical glitch where some black objects would also sparkle.
*In underground levels with "sparkling" ground, mushrooms and other foreground decorations sometimes have their palettes changed. This is done to fix a graphical glitch where some black objects would also sparkle.
*In the original, the coin graphics used for dark areas were also used for red coins disguised as normal coins. As such, the red coin locations could often be given away by the red shadowing around the bottom, whereas normal coins were entirely yellow. In the GBA version, the red shadowed coin graphics are primarily used for dark areas, and while there are still some areas where the red shadowing gives away the red coin locations, the hidden red coins are largely indistinguishable without the use of the magnifying glass.
*In the original, the coin graphics used for dark areas were also used for red coins disguised as normal coins. As such, the red coin locations could often be given away by the red shadowing around the bottom, whereas normal coins were entirely yellow. In the GBA version, the red shadowed coin graphics are primarily used for dark areas, and while there are still some areas where the red shadowing gives away the red coin locations, the hidden red coins are largely indistinguishable without the use of the magnifying glass.

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