Editing Yoshi's Crafted World

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==Development==
==Development==
Unusually for a [[Nintendo]] title, ''Yoshi's Crafted World'' was developed with {{wp|Unreal Engine 4}} in place of an in-house engine, making it the first ''[[Super Mario (franchise)|Super Mario]]'' and [[Nintendo]] game to be developed with this engine. According to producer Etsunobu Ebisu, the engine was chosen in order to more accurately represent the realistic materials featured in the game.<ref name="IGN">March 28, 2019. [https://www.ign.com/articles/2019/03/28/yoshis-crafted-world-developers-speak-on-unreal-engine-amiibo-and-more-a-ign-first Yoshi's Crafted World Developers Speak on Unreal Engine, amiibo, and More! – IGN First
Unusually for a [[Nintendo]] title, ''Yoshi's Crafted World'' was developed with {{wp|Unreal Engine 4}} in place of an in-house engine, making it the first ''[[Super Mario (franchise)|Super Mario]]'' and ''[[Nintendo]]'' game to be developed with this engine. According to producer Etsunobu Ebisu, the engine was chosen in order to more accurately represent the realistic materials featured in the game.<ref name="IGN">March 28, 2019. [https://www.ign.com/articles/2019/03/28/yoshis-crafted-world-developers-speak-on-unreal-engine-amiibo-and-more-a-ign-first Yoshi's Crafted World Developers Speak on Unreal Engine, amiibo, and More! – IGN First
]. ''IGN.'' Retrieved July 15, 2023.</ref> As for the concept behind the art style, the developers claimed the game is supposed to take place in a kindergarten class within the ''Super Mario'' universe.<ref name="interview"/>
]. ''IGN.'' Retrieved July 15, 2023.</ref> As for the concept behind the art style, the developers claimed the game is supposed to take place in a kindergarten class within the ''Super Mario'' universe.<ref name="interview"/>


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