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{{distinguish|Yoshi and Cookies}}
{{distinguish|Yoshi and Cookies}}
{{game infobox
{{game infobox
|image=[[File:Yoshi's Cookie NES - Box NA.jpg|200px]]<br>NES box art<br>[[File:Yoshi's Cookie GB - Box NA.png|200px]]<br>Game Boy box art<br>[[File:Yoshi'sCookieSNES.jpg|200px]]<br>SNES box art
|image=[[File:Yoshi's Cookie NES - Box NA.jpg|200px]]<br>NES box art
|developer=[[Nintendo R&D 1]] (NES and Game Boy)<br>[[Bullet-Proof Software]] (SNES)
|developer=[[Nintendo R&D 1]] (NES and Game Boy)<br>[[Bullet-Proof Software]] (SNES)
|publisher=[[Nintendo]] (NES and Game Boy)<br>[[Bullet-Proof Software]] (SNES)
|publisher=[[Nintendo]] (NES and Game Boy) <br> [[Bullet-Proof Software]] (SNES)
|release= '''Famicom/NES:'''<br>{{flag list|Japan|November 21, 1992<ref>{{cite|url=www.nintendo.com/jp/famicom/software/fmc-yck/index.html|title=ヨッシーのクッキー <nowiki>| ファミリーコンピュータ |</nowiki> 任天堂|publisher=Nintendo Co., Ltd.|language=ja|accessdate=January 15, 2025}}</ref>|USA|April 1993<ref>{{cite|deadlink=y|archive=web.archive.org/web/20080921015524/http://www.nintendo.com/consumer/gameslist/manuals/nes_games.pdf|title=Nintendo ''NES Games'' release chart|format=PDF|publisher=Nintendo.com|accessdate=June 1, 2024}}</ref>|Europe|1993<ref>{{cite|url=https://www.mobygames.com/game/4398/yoshis-cookie/releases/nes/|title=Yoshi's Cookie (NES)|publisher=MobyGames|}}</ref>{{better source}}|Sweden|April 28, 1994<ref>{{cite|url=https://www.mobygames.com/game/4398/yoshis-cookie/releases/nes/|title=Yoshi's Cookie (NES)|publisher=MobyGames|}}</ref>{{better source}}}} '''Game Boy:'''<br>{{flag list|Japan|November 21, 1992<ref>{{cite|url=https://www.nintendo.co.jp/n02/dmg/cij/index.html|title=ヨッシーのクッキー|publisher=Nintendo Co., Ltd.|language=ja}}</ref>|USA|April 1993<ref>''Super Smash Bros. Brawl'' {{iw|smashwiki|Chronicle}}</ref>|Europe|1993<ref>{{cite|url=https://www.mobygames.com/game/4398/yoshis-cookie/releases/gameboy/|title=Yoshi's Cookie (Game Boy)|publisher=MobyGames|}}</ref>{{better source}}}}'''SNES:'''<br>{{flag list|USA|June 1993<ref>{{cite|deadlink=y|archive=web.archive.org/web/20080920223937/http://www.nintendo.com/consumer/gameslist/manuals/snes_games.pdf|title=Nintendo ''Super NES Games'' release chart|format=PDF|publisher=Nintendo.com|accessdate=September 24, 2011}}</ref>|Japan|July 9, 1993<ref>{{cite|url=themushroomkingdom.net/games/yc-snes|title=Yoshi's Cookie (SNES)|publisher=The Mushroom Kingdom|accessdate=May 31, 2024}}</ref>{{better source}}|UK|1993<ref>{{cite|url=https://www.mobygames.com/game/4398/yoshis-cookie/releases/snes/|title=Yoshi's Cookie (SNES)|publisher=MobyGames|}}</ref><ref>https://www.mariomuseum.com/archives/4805</ref>{{better source}}|Australia|1993<ref>https://www.mariomuseum.com/archives/4805</ref>{{better source}}}}'''Virtual Console (Wii):'''<br>{{flag list|Europe|April 4, 2008<ref>{{cite|url=https://www.nintendo.com/en-gb/Games/Virtual-Console-Wii-/Yoshi-s-Cookie--280284.html|title=Yoshi's Cookie™ {{!}} Virtual Console (Wii) {{!}} Nintendo UK|publisher=Nintendo|language=en-gb|accessdate=November 13, 2024}}</ref>|USA|April 7, 2008|Japan|June 10, 2008|South Korea|November 11, 2008}}
|release= '''Famicom/NES:'''<br>{{release|Japan|November 21, 1992|USA|April 1993|Europe|April 28, 1994<ref>[http://themushroomkingdom.net/games/yc-nes NES release Date from TMK], retrieved 4-24-08</ref>}} '''Game Boy:'''<br>{{release|Japan|November 21, 1992|USA|April 1993|Europe|February 26, 1994<ref>[http://themushroomkingdom.net/games/yc-gb GB release date from TMK], retrieved 4-24-08</ref>}}'''SNES:'''<br>{{release|USA|June 1993|Japan|July 9, 1993<ref>[http://themushroomkingdom.net/games/yc-snes SNES release date from TMK], retrieved 4-24-08</ref>}}'''Virtual Console (Wii):'''<br>{{release|Europe|April 4, 2008|USA|April 7, 2008|Japan|June 10, 2008|South Korea|November 11, 2008}}
|languages={{languages|en=y|jp=y}}
|genre=[[Genre#Puzzle|Puzzle]]
|ratings={{ratings|classind=L}}
|modes=Single-player, multiplayer
|genre=[[Genre#Puzzle games|Puzzle]]
|platforms=[[Family Computer|Famicom]]/[[Nintendo Entertainment System|NES]], [[Game Boy]], [[Super Nintendo Entertainment System|SNES]], [[Virtual Console]] ([[Wii]])
|modes=Single player, multiplayer
|media={{media|nes=1|snes=1|gb=1|wiidl=1}}
|platforms=[[Family Computer]]/[[Nintendo Entertainment System]], [[Game Boy]], [[Super Nintendo Entertainment System|Super Famicom]]/[[Super Nintendo Entertainment System]], [[Virtual Console]] ([[Wii]])
|input={{input|nes=1|snes=1|gb=1|wmsideways=1|classic=1|wiigcn=1}}
|format={{format|fc=1|nes=1|snes=1|gb=1|wiidl=1}}
|input={{input|fc=1|nes=1|snes=1|gb=1|wmsideways=1|classic=1|wiigcn=1}}
|serials='''Game Boy:'''<br>{{flag list|Japan|DMG-CI-JPN}}
}}
}}
'''''Yoshi's Cookie''''' is a [[Genre#Puzzle games|puzzle]] game, similar to ''{{wp|Tetris}}'', developed by [[Nintendo R&D 1]] and published by [[Nintendo]] for the [[Nintendo Entertainment System|NES]] and [[Game Boy]] in 1992, and developed and published by [[Bullet-Proof Software]] for the [[Super Nintendo Entertainment System|SNES]] in 1993. Upon its release, ''Yoshi's Cookie'' received mixed to positive reviews. The Super Famicom received a re-release titled ''[[Yoshi no Cookie: Kuruppon Oven de Cookie]]'' with an added mode.
'''''Yoshi's Cookie''''' is a [[Genre#Puzzle|puzzle]] game, similar to ''{{wp|Tetris}}'', developed by [[Nintendo R&D 1]] and published by [[Nintendo]] for the [[Nintendo Entertainment System|NES]] and [[Game Boy]] in 1992, and developed and published by [[Bullet-Proof Software]] for the [[Super Nintendo Entertainment System|SNES]] in 1993. Upon its release, ''Yoshi's Cookie'' received mixed to positive reviews.  


Additionally, a Japan-only remake for the [[Nintendo GameCube]] was included in ''[[Nintendo Puzzle Collection]]'', where it was bundled alongside ''[[Dr. Mario 64]]'' and ''[[Tetris Attack#Panel de Pon|Panel de Pon]]''. The remake added a story mode the previous three versions lacked. ''Nintendo Puzzle Collection'' also offers the original [[Family Computer|Famicom]] version as a [[Game Boy Advance]] [[Nintendo GameCube#Nintendo GameCube–Game Boy Advance Link Cable|link transfer]].
The SNES version received a Japan-only [[Super Famicom]] re-release, titled ''[[Yoshi no Cookie: Kuruppon Oven de Cookie]]'' with an added mode.
 
Additionally, a Japan-only remake for the [[Nintendo GameCube]] was included in ''[[Nintendo Puzzle Collection]]'', where it was bundled alongside ''[[Dr. Mario 64]]'' and ''[[Tetris Attack#Panel de Pon|Panel de Pon]]''. The remake added a story mode the previous three versions lacked. ''Nintendo Puzzle Collection'' also offers the original [[Famicom]] version as a [[Game Boy Advance]] [[Nintendo GameCube#Nintendo GameCube–Game Boy Advance Link Cable|link transfer]], which is the only way the game allows accessing that version.
 
''Yoshi's Cookie'' was later ported to the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] in 2008, but it was delisted from the service on October 2013 in all regions except South Korea. Eventually, the game was later delisted from South Korea in 2019 due to the closure of the [[Wii#Wii Shop Channel|Wii Shop Channel]]. ''Yoshi's Cookie'' was also originally planned to be released on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]], but this ultimately never happened.<ref>Nintendo (April 17, 2013). [https://www.youtube.com/watch?v=6V5NJ9ZKfPo Nintendo eShop - Wii U Virtual Console Sizzle Reel]. ''YouTube''. Retrieved August 7, 2019.</ref>


''Yoshi's Cookie'' was later ported to the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] in 2008, but it was delisted from the service on October 2013 in all regions except South Korea. Eventually, the game was later delisted from South Korea in 2019 due to the closure of the [[Wii#Wii Shop Channel|Wii Shop Channel]]. ''Yoshi's Cookie'' was also originally planned to be released on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]], but this ultimately never happened.<ref>{{cite|author=Nintendo of America|date=April 17, 2013|url=www.youtube.com/watch?v=6V5NJ9ZKfPo|title=Nintendo eShop - Wii U Virtual Console Sizzle Reel|publisher=YouTube|accessdate=May 31, 2024}}</ref>
==Gameplay==
==Gameplay==
The objective of the game is to clear the stage of cookies, which appear from the top and the right of the screen. To clear cookies, the player needs an entire row of the same cookies (at least two) either horizontally or vertically. To move the cookies, the player has to press {{button|nes|A}}/{{button|gb|A}}/{{button|snes|A}} on a cookie and press a direction on the directional pad. Depending on the direction the player presses, the row the cookie is on is then moved either vertically or horizontally. There are six types of cookies: heart cookies, flower cookies, diamond cookies, checkered cookies, circular cookies, and [[Yoshi Cookie]]s (shaped like [[Yoshi]]'s head). The Yoshi Cookie can be used as a substitute for other cookies, allowing the player to eliminate rows of cookies without the proper piece(s). The game consists of two modes: Action and VS. The third mode, Puzzle, is exclusive to the SNES version.  
The objective of the game is to clear the stage of cookies, which appear from the top and the right of the screen. To clear cookies, the player needs an entire row of the same cookies (at least two) either horizontally or vertically. To move the cookies, the player has to press {{button|nes|A}}/{{button|gb|A}}/{{button|snes|A}} on a cookie and press a direction on the directional pad. Depending on the direction the player presses, the row the cookie is on is then moved either vertically or horizontally. There are six types of cookies: heart cookies, sunflower cookies, green cookies, checkered cookies, ring shaped cookies, and [[Yoshi Cookie]]s (shaped like [[Yoshi]]'s head). The Yoshi Cookie can be used as a substitute for other cookies, allowing the player to eliminate rows of cookies without the proper piece(s). The game consists of two modes: Action and VS. The third mode, Puzzle, is exclusive to the SNES version.  
 
===Action Mode===
===Action Mode===
[[File:YCScreen.png|200px|thumb|left|Action Mode in the NES version]]
Action Mode or 1P is a game consisting of 10 rounds, with each round containing 10 stages. Before the game starts, the player can set the round which who wants to play in, the falling speed of the blocks and the music. The player must clear all of the blocks to clear a stage. As time passes, more cookies appear from the top and the right, which speeds up the longer the player is in a stage. If a row or column of cookies at any time contains more than seven cookies, the [[Game Over|game is over]].  
Action Mode or 1P is a game consisting of 10 rounds, with each round containing 10 stages. Before the game starts, the player can set the round which who wants to play in, the falling speed of the blocks and the music. The player must clear all of the blocks to clear a stage. As time passes, more cookies appear from the top and the right, which speeds up the longer the player is in a stage. If a row or column of cookies at any time contains more than seven cookies, the [[Game Over|game is over]].  


After the player beats a round, they can view a short cutscene with [[Mario]].
After the player beats a round, who can view a short, humorous cutscene with [[Mario]].


Clearing 15 cookies of one type in the same stage causes a Yoshi Cookie to generate, and that cookie's counter resets to zero.
Clearing 15 cookies of one type in the same stage causes a Yoshi Cookie to generate, and that cookie's counter resets to zero.
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===Puzzle===
===Puzzle===
[[File:DFRQ 125 1.png|200px|thumb|left|Puzzle Mode]]
This mode appears only in the SNES version of the game. The objective of Puzzle Mode is to clear the field with a limited number of moves. The puzzles range from simple to complex. There are a total of 100 puzzles, with ten rounds of ten puzzles each. Each puzzle is associated with a password, allowing the player to continue where they left off by inputting it.
This mode appears only in the SNES version of the game. The objective of Puzzle Mode is to clear the field with a limited number of moves. The puzzles range from simple to complex. There are a total of 100 puzzles, with ten rounds of ten puzzles each. Each puzzle is associated with a password, allowing the player to continue where they left off by inputting it.
{{br}}


==Staff==
==Staff==
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The Game Boy and NES versions were developed by [[Nintendo R&D 1]] and published by [[Nintendo]], with [[Gunpei Yokoi]] acting as the producer.
The Game Boy and NES versions were developed by [[Nintendo R&D 1]] and published by [[Nintendo]], with [[Gunpei Yokoi]] acting as the producer.


The SNES version was developed and published by [[Bullet-Proof Software]] as they retained the rights for the SNES version and Nintendo licensed the characters and allowed them to use the "Yoshi's Cookie" Branding. {{wp|Alexey Pajitnov}}, creator of ''{{wp|Tetris}}'', designed the puzzles.<ref name="np47">{{cite|date=April 1993|title=''Nintendo Power'' Volume 47|publisher=Nintendo of America|language=en-us|page=109}}</ref>
The SNES version was developed and published by [[Bullet-Proof Software]] as they retained the rights for the SNES version and Nintendo licensed the characters and allowed them to use the "Yoshi's Cookie" Branding. {{wp|Alexey Pajitnov}}, creator of ''{{wp|Tetris}}'', designed the puzzles.<ref name="np47">Nintendo Power Volume 47 (April 1993): Pak Watch (page 109)</ref>


==Cutscenes==
==Cutscenes==
The round completion cutscenes for Action Mode are as follows:
The round completion cutscenes for Action Mode are as follows:
*Round 1: Mario chases after a rolling ball (presumably cookie dough) and catches it, striking a pose.
*Round 1: Mario chases after a rolling ball (presumably cookie dough) and catches it, striking a pose.
*Round 2: Mario chases after the rolling ball, only ends up rolling with the ball when grabbing on.
*Round 2: Mario chases after the rolling ball, only ends up rolling with the ball when grabbing on.
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*Round 9: The ball rolls to a cliffside as Mario chases after it, only for the ball to fall off the cliff, and ascend as an angel, with Mario looking sheepishly at the player.
*Round 9: The ball rolls to a cliffside as Mario chases after it, only for the ball to fall off the cliff, and ascend as an angel, with Mario looking sheepishly at the player.
*Round 10: The ball is rolling and Mario and Yoshi, from opposite sides of the screen, proceed to grab it and then strike poses alongside the ball.
*Round 10: The ball is rolling and Mario and Yoshi, from opposite sides of the screen, proceed to grab it and then strike poses alongside the ball.
In the SNES version, the ball was revealed to be part of the Yoshi Cookie sign that fell off, and also has a slight animation of what occurs, and in the final one has Peach and Bowser joining the celebration during the credits.
In the SNES version, the ball was revealed to be part of the Yoshi Cookie sign that fell off, and also has a slight animation of what occurs, and in the final one has Peach and Bowser joining the celebration during the credits.


==Development==
==Development==
''Yoshi's Cookie'' started as an arcade game named ''Hermetica'' (later renamed ''Archimedes'')<ref name="X">[https://x.com/gdri/timelines/609352873663705089 X thread] (April 20, 2015), English translation posted [http://gdri.smspower.org/wiki/index.php/Talk:Biox here]. Retrieved September 7, 2017</ref>{{dead link}} developed by the company Home Data. This incarnation of the game featured alchemy-themed graphics.<ref name="X"/> The game received a very poor reception when it was location-tested at arcades in Kansai and Tarumi, causing Home Data to abandon further development and sell the rights to the game to [[Bullet-Proof Software]].<ref name="X"/> Outside of answering design questions from designer Alexey Pajitnov, the creator of ''Hermetica'' had no involvement in the game's reworking as ''Yoshi's Cookie''.<ref name="X"/>
''Yoshi's Cookie'' started as an arcade game named ''Hermetica'' (later renamed ''Archimedes'')<ref name="Twitter">[https://twitter.com/gdri/timelines/609352873663705089 Twitter thread] (April 20, 2015), English translation posted [http://gdri.smspower.org/wiki/index.php/Talk:Biox here]. Retrieved September 7, 2017</ref> developed by the company Home Data. This incarnation of the game featured alchemy-themed graphics.<ref name="Twitter"/> The game received a very poor reception when it was location-tested at arcades in Kansai and Tarumi, causing Home Data to abandon further development and sell the rights to the game to [[Bullet-Proof Software]].<ref name="Twitter"/> Outside of answering design questions from designer Alexey Pajitnov, the creator of ''Hermetica'' had no involvement in the game's reworking as ''Yoshi's Cookie''.<ref name="Twitter"/>


It appears that, before ''Yoshi's Cookie'' began production, B.P.S. developed a generic version of "Hermetica" known as ''Inaro'' in 1991; a sample of this game was on the Blue Planet Software website in the 2000s.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20060310185917/http://www.blueplanetsoftware.com/inaro.html|title="Inaro"|publisher=Blue Planet Software|accessdate=May 31, 2024}}</ref> Several home ports of ''Yoshi's Cookie'' feature copyright information referring to ''Inaro'', namely the Wii Virtual Console version.<ref>"INARO™ Game concept ©1991-2008 Intellectual Property Consultants, Inc., used, under license, by Nintendo." - ''Yoshi{{'}}s Cookie'', Virtual Console (digital manual)</ref>
It appears that, before ''Yoshi's Cookie''<nowiki>'</nowiki>s production, B.P.S. developed a generic version of "Hermetica" known as ''Inaro'' in 1991; a sample of this game was on the Blue Planet Software website in the 2000s.<ref>[https://web.archive.org/web/20060310185917/http://www.blueplanetsoftware.com/inaro.html "Inaro" page on Blue Planet Software website] ([https://youtu.be/rRhZEt9h77k Mirror of video])</ref> Several home ports of ''Yoshi's Cookie'' feature copyright information referring to ''Inaro'', namely the Wii Virtual Console version.<ref>"INARO™ Game concept ©1991-2008 Intellectual Property Consultants, Inc., used, under license, by Nintendo." - ''Yoshi<nowiki>'</nowiki>s Cookie'', Virtual Console (digital manual)</ref>


==Critical reception==
==Critical reception==
{|class="wikitable" style="width:100%;text-align:center"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|6/10
|6/10
|align="left"|"''Overall, Yoshi's Cookie is a fair and favorable puzzler that – while not a candidate for immediate recommendation – wouldn't be a waste of your Wii Points should you decide to spend 500 of them on it. It's one of Nintendo's more obscure puzzle designs, and it sets itself apart in that it's not a clone of the "falling block" style of Tetris like so many other puzzlers are. Give it a look if you're a fan of the genre looking for something that's just a bit different.''"
|align="left"|"''Overall, Yoshi's Cookie is a fair and favorable puzzler that – while not a candidate for immediate recommendation – wouldn't be a waste of your Wii Points should you decide to spend 500 of them on it. It's one of Nintendo's more obscure puzzle designs, and it sets itself apart in that it's not a clone of the "falling block" style of Tetris like so many other puzzlers are. Give it a look if you're a fan of the genre looking for something that's just a bit different.''"
|-
|}
|}
{{br}}
{{br}}
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{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
YC - Yoshi cover art.png|Yoshi
Yoshi'sCookieSNES.jpg|SNES box art
ChefMario.png|Mario
Yoshi's Cookie GB - Box NA.png|Game Boy box art
YCSGB.png|Game Boy version on the Super Game Boy
YoshiCookieCartridge.jpg|The [[Game Boy]] cartridge for ''Yoshi's Cookie''
MarioYCSNES.png|Action Mode in the SNES version
YCScreen.png|NES version
YoshiCookieCartridge.jpg|The [[Game Boy]] cartridge
DFRQ 125 1.png|SNES version
</gallery>
</gallery>


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*''[[Super Mario Odyssey]]'': In this title, Mario can wear a chef outfit that is identical to the one depicted in the NES version of ''Yoshi's Cookie''.
*''[[Super Mario Odyssey]]'': In this title, Mario can wear a chef outfit that is identical to the one depicted in the NES version of ''Yoshi's Cookie''.
*''[[Mario Kart Tour]]'': The chef outfit from ''Super Mario Odyssey'' reappears in this game as the outfit for Mario (Chef). A glider named [[Yoshi's Cookies]], based off of the cookies in the game, is also featured.
*''[[Mario Kart Tour]]'': The chef outfit from ''Super Mario Odyssey'' reappears in this game as the outfit for Mario (Chef). A glider named [[Yoshi's Cookies]], based off of the cookies in the game, is also featured.
*''{{iw|pikipedia|Pikmin 4}}'': The treasures {{iw|pikipedia|Cookie of Prosperity}}, {{iw|pikipedia|Cookie of Nibbled Circles}}, {{iw|pikipedia|Vanishing Cookie}}, {{iw|pikipedia|Love's Fortune Cookie}}, and {{iw|pikipedia|Hearty Container}} are all based off of cookies from ''Yoshi's Cookie''.
*''[[Princess Peach: Showtime!]]'' - The cookies [[Patissiere Peach]] holds in the official artwork are from ''Yoshi's Cookie''.
*''[[Princess Peach: Showtime!]]'': The cookies [[Patissiere Peach]] holds in the official artwork are from ''Yoshi's Cookie''.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ヨッシーのクッキー
|Jap=ヨッシーのクッキー
|JpnR=Yosshī no Kukkī
|JapR=Yosshī no Kukkī
|JpnM=Yoshi's Cookie
|JapM=Yoshi's Cookie
}}
}}


==Notes==
==Trivia==
[[File:ChefMario SuperMarioKun.jpg|thumb|''[[Super Mario-Kun]]'']]
[[File:ChefMario SuperMarioKun.jpg|thumb|''[[Super Mario-Kun]]'']]
*In the Famicom/NES and Game Boy versions, there was a cutscene at the title screen where Mario would walk onto a screen with a jar of cookies. He would then try to open it, to no avail. He then gets an idea and walks off the screen. Yoshi comes up soon after and eats the jar whole. Mario then reappears with a hammer and begins chasing Yoshi off the screen. Later, he returns back on screen holding the cookie jar, which was empty to begin with. This, however, bears no influence on the game itself. This intro (slightly expanded to show Yoshi and Mario re-congregating and then striking a pose before walking off) was made for the SNES prototype of the game, but was taken out for the final release.
*In the [[Nintendo Entertainment System|NES]] and [[Game Boy]] versions, there was a cutscene at the title screen where Mario would walk onto a screen with a jar of cookies. He would then try to open it, to no avail. He then gets an idea and walks off the screen. Yoshi comes up soon after and eats the jar whole. Mario then reappears with a hammer and begins chasing Yoshi off the screen. Later, he returns back on screen holding the cookie jar, which was empty to begin with. This, however, bears no influence on the game itself. This intro (slightly expanded to show Yoshi and Mario re-congregating and then striking a pose before walking off) was made for the SNES prototype of the game, but was taken out for the final release.
*The backgrounds used in the SNES version resemble those from ''[[Super Mario World]]''.
*The backgrounds used in the SNES version resemble those from ''[[Super Mario World]]''.
*The SNES version of ''Yoshi's Cookie'' featured a slightly-updated version of Yoshi's appearance, in which he has a bigger head, longer and more human-like arms and shorter neck. This appearance would be later used in ''[[Super Mario World 2: Yoshi's Island]]'' and later games. This game also marks the first time in-game that Yoshi's speech comprises of his name, a trait later used in ''[[Yoshi's Story]]'' and popularized by ''[[Super Smash Bros.]]''
*The [[Super Nintendo Entertainment System|SNES]] version of ''Yoshi's Cookie'' featured a slightly-updated version of Yoshi's appearance, in which he has a bigger head, longer and more human-like arms and shorter neck. This appearance would be later used in ''[[Super Mario World 2: Yoshi's Island]]'' and later games. This game also marks the first time in-game that Yoshi's speech comprises of his name, a trait later used in ''[[Yoshi's Story]]'' and popularized by ''[[Super Smash Bros.]]''
*The title screen in the SNES version is a parody of the {{wp|Metro-Goldwyn-Mayer}} logo.
*The title screen in the SNES version is a parody of the {{wp|Metro-Goldwyn-Mayer}} logo.
*''Hello Kitty no Beads Kōbō'' (ハローキティのビーズ工房), a Japan-exclusive [[Game Boy Color]] game, is effectively a sequel to ''Yoshi's Cookie''; however, it lacks any ''Super Mario'' elements. Its gameplay is derivative of the original game; the player must create lines of one specific type of tile, rather than clearing out all of the pieces. The copyright screen of the game states "©1992 Nintendo", referring to ''Yoshi no Cookie''{{'}}s release date.<ref>[http://sanriowiki.com/wiki/Puzzle_Collection:_Hello_Kitty_no_Beads_Koubou "Puzzle Collection: Hello Kitty no Beads Koubou" on the Sanrio Wiki]</ref>
*''Hello Kitty no Beads Kōbō'' (ハローキティのビーズ工房), a Japan-exclusive [[Game Boy Color]] game, is effectively a sequel to ''Yoshi's Cookie''; however, it lacks any ''Super Mario'' elements. Its gameplay is derivative of the original game; the player must create lines of one specific type of tile, rather than clearing out all of the pieces. The copyright screen of the game states "©1992 Nintendo", referring to ''Yoshi no Cookie''<nowiki>'</nowiki>s release date.<ref>[http://sanrio.shoutwiki.com/wiki/Puzzle_Collection:_Hello_Kitty_no_Beads_Koubou "Puzzle Collection: Hello Kitty no Beads Koubou" on the Sanrio Wiki]</ref>


==References==
==References==
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*[https://www.nintendo.co.jp/n02/dmg/cij/ Japanese website (Game Boy)]
*[https://www.nintendo.co.jp/n02/dmg/cij/ Japanese website (Game Boy)]
*[https://www.nintendo.co.jp/wii/vc/vc_ysc/ Japanese website (Wii Virtual Console)]
*[https://www.nintendo.co.jp/wii/vc/vc_ysc/ Japanese website (Wii Virtual Console)]
*[https://web.archive.org/web/20150215050622/https://www.nintendo.com/games/detail/ZWvBQbcjjx2JKDpm5igLi0nwt7Rk6tDH North American website]
*[https://www.nintendo.com/games/detail/ZWvBQbcjjx2JKDpm5igLi0nwt7Rk6tDH North American website]
*[https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Yoshi-s-Cookie--280284.html European website]
*[https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Yoshi-s-Cookie--280284.html European website]
{{Yoshi games}}
{{Yoshi games}}
{{GB}}
{{GB}}
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[[Category:Yoshi's Cookie|*]]
[[Category:Yoshi's Cookie|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Family Computer games]]
[[Category:Nintendo Entertainment System games]]
[[Category:Nintendo Entertainment System games]]
[[Category:Super Nintendo Entertainment System games]]
[[Category:Super Nintendo Entertainment System games]]
[[Category:Game Boy games]]
[[Category:Game Boy games]]
[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:Wii Virtual Console games]]
[[Category:Puzzle games]]
[[Category:Puzzle games]]
[[Category:1992 games]]
[[Category:1992 games]]

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