Editing Yamamura

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In addition, Yamamura has a role in ''Super Mario Maker 2''{{'}}s story mode. He first appears when Mario uses the West Hall Cannon for the first time, giving Mario [[Airship Flight|his first job]]. His next appearance is when Mario uses the East Hall Doors to get from the second floor to the ground level, where he gives out his [[Coin Collecting on an Unmanned Airship|second job]]. Yamamura then appears one final time once the player clears [[Undodog]]'s [[Swamp Escape by Shell!|second job]] and inspects the [[Dry Bones Shell]] next to Undodog, where Yamamura gives out his [[Summer Shootout|third and final job]] for the Yamamura Shirt.
In addition, Yamamura has a role in ''Super Mario Maker 2''{{'}}s story mode. He first appears when Mario uses the West Hall Cannon for the first time, giving Mario [[Airship Flight|his first job]]. His next appearance is when Mario uses the East Hall Doors to get from the second floor to the ground level, where he gives out his [[Coin Collecting on an Unmanned Airship|second job]]. Yamamura then appears one final time once the player clears [[Undodog]]'s [[Swamp Escape by Shell!|second job]] and inspects the [[Dry Bones Shell]] next to Undodog, where Yamamura gives out his [[Summer Shootout|third and final job]] for the Yamamura Shirt.


When story mode and all of Yamamura's jobs are complete, Red Toad builds Mario an [[ON/OFF Switch]] that, when hit, opens the topmost window of [[Peach's Castle]]. Yamamura then comes out in a similar manner to a cuckoo clock. In addition, he can come out wearing a hardhat.
When story mode and all of Yamamura's jobs are complete, Red Toad builds Mario an [[ON/OFF Switch]] that when hit, opens the topmost window of [[Peach's Castle]]. Yamamura then comes out in a similar manner to a Cuckoo Clock. In addition, he can come out wearing a hardhat.


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