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{{about|the game for the | {{about|the game for the [[Nintendo Entertainment System]]|other uses|[[Wrecking Crew (disambiguation)]]}} | ||
{{game infobox | {{game infobox | ||
|image=[[File:WC NES Box Art.jpg|200px]] | |image=[[File:WC NES Box Art.jpg|200px]]<br>North American box art | ||
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]] | |developer=[[Nintendo Research & Development 1|Nintendo R&D 1]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release=''' | |release='''Famicom/NES:'''<br>{{release|Japan|June 18, 1985|USA|October 18, 1985<ref>https://www.wired.com/2010/10/1018nintendo-nes-launches/</ref>|Europe|October 15, 1987}} '''Family Computer Disk System:'''<br>{{release|Japan|February 3, 1989}} '''Game Boy Advance:'''<br>{{release|Japan|May 21, 2004}} '''Virtual Console (Wii):'''<br>{{release|Europe|August 24, 2007|Australia|August 24, 2007|USA|November 19, 2007|Japan|February 5, 2008}} '''Virtual Console (3DS) Ambassador Program Release):'''<br/>{{release|Japan|August 31, 2011|USA|August 31, 2011|Europe|September 1, 2011|Australia|September 1, 2011}} '''Virtual Console (3DS) (Full Release):'''<br>{{release|Japan|September 19, 2012|USA|March 7, 2013|Europe|May 9, 2013|Australia|May 10, 2013|South Korea|May 18, 2016}} '''Virtual Console (Wii U):'''<br>{{release|Japan|June 19, 2013|Europe|June 20, 2013|USA|June 20, 2013|Australia|June 20, 2013}} '''Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{release|Japan|July 17, 2019|USA|July 17, 2019<ref>[https://twitter.com/NintendoAmerica/status/1148758737718534145 ''Wrecking Crew'' and ''Donkey Kong 3'' for Nintendo Switch]</ref>|Europe|July 17, 2019|Australia|July 17, 2019|HK|July 17, 2019|South Korea|July 17, 2019}} | ||
|genre=Puzzle, platformer | |genre=Puzzle, platformer | ||
|modes= | |modes=Singe player, 1-2 players alternating | ||
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G | |ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}} | ||
|platforms=[[Family Computer]] | |platforms=[[Family Computer|Famicom]]/[[Nintendo Entertainment System|NES]], [[Family Computer Disk System]], [[Game Boy Advance]], [[Virtual Console]] ([[Wii]], [[Nintendo 3DS|3DS]], [[Wii U]]), [[Nintendo Entertainment System - Nintendo Switch Online]] | ||
|input={{input | |input={{input|nes=1|wmsideways=1|classic=1|wiigcn=1|gba=1|3ds=1|wiiusideways=1|wiiuclassic=1|wiiupro=1|joy-con=1|nspro=1|nsnes=1}} | ||
| | |media={{media|nes=1|fds=1|gba=1|wiidl=1|3dsdl=1|wiiudl=1|switchdl=1}} | ||
}} | }} | ||
'''''Wrecking Crew''''' is the | '''''Wrecking Crew''''' is the first and namesake installment of the [[Wrecking Crew (series)|series of the same name]]. It was released in [[List of games by date#1985|1985]] for the [[Family Computer]] in Japan and later that year for the [[Nintendo Entertainment System]] in North America, eventually making it to Europe in [[List of games by date#1987|1987]]. ''Wrecking Crew'' was released on the [[Wii]]'s, [[Nintendo 3DS]]'s, and [[Wii U]]'s [[Virtual Console]]. It follows the [[VS. System]] version of the game called ''[[VS. Wrecking Crew]]'' which came out the previous year. In both games, the player controls Mario (Player 2 as [[Luigi]]) working on a demolition site. The goal is to break down all [[wall (Wrecking Crew series)|wall]]s on each phase. However, this version is more focused on the puzzle platformer aspect and removed competitive play entirely as there is no simultaneous two-player mode. | ||
Unlike the arcade version, this game also features a DESIGN mode, where players can make their own ''Wrecking Crew'' phases. The game had the ability to save those custom phases. However, the required peripherals (the keyboard and Data Recorder accessories) were released only in Japan, as the peripherals are only available in the [[Family BASIC]] accessory. The games '' | Unlike the arcade version, this game also features a DESIGN mode, where players can make their own ''Wrecking Crew'' phases. The game had the ability to save those custom phases. However, the required peripherals (the keyboard and Data Recorder accessories) were released only in Japan, as the peripherals are only available in the [[Family BASIC]] accessory. The games ''[[nwiki:Excitebike|Excitebike]]'' and ''[[nwiki:Mach Rider|Mach Rider]]'' have the same limitations as ''Wrecking Crew''. This functionality was fully utilized in the Virtual Console rereleases of these games as they emulate the peripherals behind-the-scenes. However, this feature is not included in the Nintendo Switch Online version of the game. The [[Family Computer Disk System]] version does not need the peripherals as it could save on the disk. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Wrecking Crew gameplay.png|left|thumb|A screenshot from ''Wrecking Crew''.]] | [[File:Wrecking Crew gameplay.png|left|thumb|A screenshot from ''Wrecking Crew''.]] | ||
Players can select any of the 100 phases to start on, excluding the [[Bonus Stage (Wrecking Crew series)|bonus stage]]s that come after every fourth phase. Unlike the arcade version, there is vertical scrolling but each phase still takes place in a single wraparound screen. | |||
Players can select any of the 100 phases to start on, excluding the [[Bonus Stage (Wrecking Crew series)| | |||
As the player tries to break all the walls with their [[hammer]], they are attacked by various enemies. Defeating the enemies is not easy, as the regular hammer deals them no damage. If an enemy wanders underneath a [[drum (Wrecking Crew)|drum]], the player can trap it by causing the drum to fall. Sometimes [[Foreman Spike]] appears in the background and smashes walls himself. He can also try to push the player off the platforms, but if they can hit Foreman Spike with their hammer, Foreman Spike will fall down instead. | As the player tries to break all the walls with their [[hammer]], they are attacked by various enemies. Defeating the enemies is not easy, as the regular hammer deals them no damage. If an enemy wanders underneath a [[drum (Wrecking Crew)|drum]], the player can trap it by causing the drum to fall. Sometimes [[Foreman Spike]] appears in the background and smashes walls himself. He can also try to push the player off the platforms, but if they can hit Foreman Spike with their hammer, Foreman Spike will fall down instead. | ||
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[[Door (Wrecking Crew series)|Door]]s appear less frequently than in the arcade original. Like the previous game, an enemy sent to the background screen becomes a harmless silhouette. If all enemies in a phase that contains more than one are sent to the background, they will freeze for around eight seconds. | [[Door (Wrecking Crew series)|Door]]s appear less frequently than in the arcade original. Like the previous game, an enemy sent to the background screen becomes a harmless silhouette. If all enemies in a phase that contains more than one are sent to the background, they will freeze for around eight seconds. | ||
If the player breaks down the walls in a particular order, they may find [[ | If the player breaks down the walls in a particular order, they may find [[letters of the name]] of the character the player is playing. Finding all of these will give the player an [[extra life]]. In any phase with three or more [[bomb|dynamite]], hitting three dynamite in a specific order will reveal a prize. The type of prize is determined by adding the phase number with the number of swings Mario made during the phase then dividing by 8. If the remainder is 0, 3, or 6, a pig statue is revealed which can be smashed for 800 points. If the remainder is 2 or 5, a [[Santa Claus]] statue worth 1600 points with show up. If it is 4 or 7, a {{wp|maneki-neko}} statue worth 3200 points will appear. If the remainder is 1, it will spawn a [[Golden Hammer]], also worth 3200 points. Much more powerful than the regular hammer, the Golden Hammer allows the player to knock down walls much faster, and, if they time it right, they can knock enemies down to the bottom floor. | ||
As well as brick walls, there are also [[pillar (Wrecking Crew)|pillar]]s that can be knocked out, ladder walls that can be used until they are destroyed (Foreman Spike can also destroy these), and dynamite that will damage any bricks lined up with it (as well as knocking whoever is nearby off the platform if they do not move away fast enough). | As well as brick walls, there are also [[pillar (Wrecking Crew)|pillar]]s that can be knocked out, ladder walls that can be used until they are destroyed (Foreman Spike can also destroy these), and dynamite that will damage any bricks lined up with it (as well as knocking whoever is nearby off the platform if they do not move away fast enough). | ||
In the | In the bonus stages, the player has to compete against Foreman Spike to find a [[coin]] hidden in a row of walls as the time counts down. 10,000 bonus points are awarded for finding it in the first wall that was smashed. | ||
In 2 Player Game, one player will take over after the other loses a life. After completing all 100 phases, the game starts again from the beginning. | In 2 Player Game, one player will take over after the other loses a life. After completing all 100 phases, the game starts again from the beginning. | ||
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==Characters== | ==Characters== | ||
===Playable=== | ===Playable=== | ||
{ | {|class="wikitable" | ||
| | |- | ||
| | ! Character | ||
| | ! Name | ||
| | ! Information | ||
| | |- | ||
| | !bgcolor=black|[[File:WCMarioSprite.png]] | ||
|align=center|'''[[Mario]]''' | |||
|The first player character, he is the only character playable in single-player mode. | |||
|- | |||
!bgcolor=black|[[File:WC Luigi Sprite.png]] | |||
|align=center|'''[[Luigi]]''' | |||
|The second player character, he is only playable in two-player mode. | |||
|} | |||
===Enemies=== | ===Enemies=== | ||
{ | {|class="wikitable" | ||
| | |- | ||
| | ! Enemy | ||
| | ! Name | ||
| | ! Information | ||
| | |- | ||
| | !bgcolor=black|[[File:WC Red Gotchawrench.png]] [[File:WC Purple Gotchawrench.png]] | ||
| | |align=center|'''[[Gotchawrench]]''' | ||
| | |A dinosaur wrench that chases Mario around the phase. Red ones are slow, but purple ones are faster. | ||
| | |- | ||
| | !bgcolor=black|[[File:WC Eggplant Man.png]] | ||
| | |align=center|'''[[Eggplant Man]]''' | ||
| | |A masked eggplant that sprints around, getting in Mario's way. | ||
}} | |- | ||
!bgcolor=black|[[File:WC Fireball.png]] | |||
|align=center|'''[[Fireball (obstacle)|Fireball]]''' | |||
|Spend too long in a particular area and a fireball will appear. | |||
|- | |||
!bgcolor=black|[[File:WCForemanSpikeSprite.png]] | |||
|align=center|'''[[Foreman Spike]]''' | |||
|The bearded foreman of the construction site. He will constantly try to stop Mario from completing his job by hitting the hero off the beams. He takes over the role Luigi did in the single player mode of the ''VS.'' version. | |||
|} | |||
==References to other games== | |||
*''[[Mario Bros. (game)|Mario Bros.]]'': The fireball appears in phases if the player takes too long to complete the phase. | |||
==References in later games== | |||
*''[[Icaruspedia:Kid Icarus|Kid Icarus]]'': Graphics designer Toru Osawa created the [[Icaruspedia:Eggplant Wizard|Eggplant Wizard]] in part as a tribute to <i>Wrecking Crew</i>'s Eggplant Men, as well as his own love of eggplants.<ref>[http://www.nintendoworldreport.com/feature/29565/making-of-a-myth-the-grueling-development-of-the-original-kid-icarus Making of a Myth: The Grueling Development of the Original ''Kid Icarus''.] ''Nintendo World Report''. Retrieved April 4, 2015.</ref> | |||
*''[[Wrecking Crew '98]]'': This game is a sequel to ''Wrecking Crew'', a port of which is also included. All characters from the previous game are back. | |||
*''[[Super Smash Bros.]]'': Mario's third color palette, with brown overalls and a white shirt, is said to be a reference to Foreman Spike.<ref>[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/Color.html Japanese ''Super Smash Bros.'' website] lists Mario's 3P palette as "Blackey - FC ''Wrecking Crew''". Retrieved April 4, 2015</ref> This color option for Mario would return in all future installments. Also, Luigi's third color palette, with red overalls and a pink shirt is based on his sprite from the game. | |||
*''[[Mobile Golf]]'': Foreman Spike reappears. | |||
*''[[Super Smash Bros. Melee]]'': The Eggplant Man reappears as a collectible [[trophy]]. Mario's Foreman Spike-inspired color palette returns and Luigi's pink color palette returns. | |||
*''{{wp|Chibi-Robo!}}'': The Eggplant Man reappears again, this time under the name "Kid Eggplant." | |||
*''[[WarioWare: Twisted!]]'': [[9-Volt]] has a [[microgame]] based off Wrecking Crew simply titled [[Wrecking Crew (WarioWare: Twisted! microgame)|Wrecking Crew]]. | |||
*''[[Dance Dance Revolution: Mario Mix]]'': [[Waluigi]]'s theme, "Destruction Dance", is an arrangement of the bonus round music. | |||
*''[[Super Smash Bros. Brawl]]'': The [[Golden Hammer]] and its theme are included in the game. Mario's Foreman Spike-inspired color palette returns and Luigi's pink color palette returns. | |||
*''[[WarioWare: D.I.Y. Showcase]]'': [[18-Volt]] has a microgame titled [[Wreck. Crew]] but some of its graphics are more similar to ''VS. Wrecking Crew''. | |||
*''[[NES Remix]]'': Several challenges are based on this game. | |||
*''[[Super Smash Bros. for Wii U]]'': A [[Wrecking Crew (stage)|Wrecking Crew stage]] appears in this game. Mario's Foreman Spike-inspired color palette returns and Luigi's pink color palette returns. | |||
*''[[Super Mario Maker]]'': Foreman Spike is one of the 100 Mario Costumes in the game and also several jingles are also heard from this game when playing as him. | |||
*''[[WarioWare Gold]]'': [[Wrecking Crew (WarioWare Gold)|One]] of 9-Volt's microgames in this game is based on ''Wrecking Crew''. | |||
*''[[Super Smash Bros. Ultimate]]'': The Golden Hammer from ''Wrecking Crew'' returns in this game. Mario's Foreman Spike-inspired color and Luigi's pink color palette also returns. | |||
==Sequel== | |||
In 1998, ''[[Wrecking Crew '98]]'' was released as a Japan-only game for the [[Super Famicom]]. ''Wrecking Crew '98'' is competitive, giving each player their own side to clean up, and opportunity to send enemies to the opponent's side. | |||
{{br|left}} | |||
==Staff== | ==Staff== | ||
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*[[Yoshio Sakamoto]] | *[[Yoshio Sakamoto]] | ||
*Makoto Kano | *Makoto Kano | ||
;Original Music | ;Original Music | ||
* | *Hirokazu Tanaka | ||
;Sound Department | ;Sound Department | ||
*Hirokazu Tanaka | *Hirokazu Tanaka | ||
;Director | ;Director | ||
*[[Satoru Okada]] | *[[Satoru Okada]] | ||
;Producer | ;Producer | ||
*[[Gunpei Yokoi]] | *[[Gunpei Yokoi]] | ||
;Programed by | ;Programed by | ||
*Toshiyuki Nakamura | *Toshiyuki Nakamura | ||
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*Yase Sobajima | *Yase Sobajima | ||
*Akina-chan | *Akina-chan | ||
==Gallery== | ==Gallery== | ||
{{main-gallery|Wrecking Crew}} | {{main-gallery|Wrecking Crew}} | ||
<gallery> | <gallery> | ||
Wrecking Crew Famicom key art.jpg|Famicom cover artwork | Wrecking Crew Famicom key art.jpg|Famicom cover artwork | ||
WreckingCrewfamicomtitlescreen.png|[[Family Computer|Famicom]] title screen | WreckingCrewfamicomtitlescreen.png|[[Family Computer|Famicom]] title screen | ||
MarioWC.png|[[Phase 1 (Wrecking Crew)|Phase 1]] | MarioWC.png|[[Phase 1 (Wrecking Crew)|Phase 1]] | ||
WreckingCrewArt9.png|Mario's [[ | WreckingCrewArt9.png|Mario's [[letters of the name]] | ||
</gallery> | </gallery> | ||
==Media== | ==Media== | ||
{{media table | {{media table | ||
|file1=WC Level Begin Theme.oga | |file1=WC Level Begin Theme.oga | ||
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|file2=WC Stage Theme.oga | |file2=WC Stage Theme.oga | ||
|title2=Phase Theme | |title2=Phase Theme | ||
|file3=WC Stage Clear Theme.oga | |||
|title3=Phase Clear Theme | |||
|file4=WC Bonus Theme.oga | |||
|title4=Bonus Theme | |||
|file5=WC Golden Hammer Theme.oga | |||
= | |title5=Golden Hammer Theme | ||
|file6=WC Game Over Theme.oga | |||
|title6=Game Over Theme | |||
| | |||
| | |||
}} | }} | ||
==References== | ==References== | ||
{{NIWA | {{NIWA|StrategyWiki=1}} | ||
<references/> | <references/> | ||
{{WC}} | {{WC}} | ||
{{ | {{Mario games}} | ||
{{NES}} | {{NES}} | ||
{{Virtual Console}} | {{Virtual Console}} | ||
[[Category:Wrecking Crew|*]] | [[Category:Wrecking Crew|*]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Nintendo Entertainment System games]] | [[Category:Nintendo Entertainment System games]] | ||
[[Category:Puzzle games]] | [[Category:Puzzle games]] | ||
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[[Category:1985 games]] | [[Category:1985 games]] | ||
[[Category:1987 games]] | [[Category:1987 games]] | ||
[[Category:2004 games]] | |||
[[Category:2011 games]] | |||
[[Category:3DS Ambassador games]] | [[Category:3DS Ambassador games]] | ||
[[Category:Amiibo tap: Nintendo's Greatest Bits]] | [[Category:Amiibo tap: Nintendo's Greatest Bits]] |