Editing World Star (New Super Mario Bros. 2)
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{{distinguish|Star World}} | {{distinguish|Star World}} | ||
{{ | {{construction}} | ||
|image=[[File: | {{worldbox | ||
| | |image=[[File:Luigi in World Star NSMB2.png|250px]] | ||
| | |title=World Star | ||
|before=[[World 6 (New Super Mario Bros. 2)|<<]] | |app=''[[New Super Mario Bros. 2]] | ||
}} | |lev= 8 | ||
'''World Star''' | |before=[[World 6 (New Super Mario Bros. 2)|<<]]}} | ||
'''World Star''' is the final world that appears in ''[[New Super Mario Bros. 2]]''. It requires 90 star coins to enter it. [[Dry Bowser]] is the boss of the castle. It can be unlocked by beating [[Bowser]] in World 6. Unlike the first worlds, {{PAGENAME}} has [[Star Coin]]s with moons imprinted on them rather than stars.<ref>[http://www.youtube.com/watch?v=1xBO6HURMwk New Super Mario Bros. 2: World ★]</ref> World Star appears to be similar to [[World 9 (New Super Mario Bros. Wii)|World 9]] and [[World S]], as they are all bonus worlds unlocked by beating the final boss. | |||
==Level Information== | |||
==={{world|star|1}}=== | |||
This level take place at night. It consists of many [[Brick Block]]s and [[? Switch]]es which can be used to make various groups of Brick Blocks rotate on a point. Destroying too many Brick Blocks can open up bottomless pits, though there are some [[Used Block]]s that prevent the level from becoming impossible. There is a [[Red Ring]] that has a [[Moneybag|Coin Coffer]] come out, when defeated it will give out [[Red Coin]]s. | |||
====Moon Coins==== | |||
*'''Moon Coin 1''': The player needs to hit the right brick to use the P-Switch. Once pressed, bridges will temporary open up, and the player needs to fall all the way down. Once down there, there's a Cannon Pipe, which shoots the player through the first Moon Coin.<ref>[http://www.youtube.com/watch?v=6F7RJTZvOpg New Super Mario Bros. 2: World ★-1 All Moon Coins]</ref> | |||
*'''Moon Coin 2''': The player needs to Ground Pound 2 rows of bricks, at the right of the Moon Coin, and then use a [[Koopa Shell]] to get it. | |||
*'''Moon Coin 3''': The player should jump down before hitting the ? Switch to get the last Moon Coin. | |||
== | ==={{world|star|2}}=== | ||
This level takes place high in the sky, on top of what is supposed to be a deserted castle, where grass and other vegetation has grown on the rooftops, making this level loosely similar to [[sonicretro:Sky Sanctuary Zone|Sky Sanctuary Zone]] from [[sonicretro:Sonic the Hedgehog 3|Sonic the Hedgehog 3]]. [[Super Leaf|Super Leaves]] appear here, aiding Mario throughout the level. The level is abundant in [[Red Koopa Troopa]]s, [[Donut Lift]]s and moving platforms. | |||
====Moon Coins==== | |||
*'''Moon Coin 1''': Directly above a moving platform just after two [[POW Block]]s. | |||
*'''Moon Coin 2''': After the checkpoint, the player can see the Moon Coin above a pit. The player needs to use the Koopa Shell, on the right, in order to get the Moon Coin. | |||
*'''Moon Coin 3''': Under some Donut Lifts, Mario will need to jump as soon as he gets the Moon Coin. | |||
== | ==={{world|star|3}}=== | ||
This rather short level's theme is a combination of a beach and [[Ghost House]] theme. Seven [[Whomp]]s and four [[Super Whomp]]s are in this level. There are also seven groups of [[Peepa]]s throughout the level. | |||
====Moon Coins==== | |||
*'''Moon Coin 1:''' Before the checkpoint, there is a blue pipe. To the left of the pipe is a hole. The player should go in the hole and avoid the Peepas to get the Moon Coin. | |||
== | *'''Moon Coin 2:''' | ||
{{ | *'''Moon Coin 3:''' | ||
| | |||
| | ==={{world|star|4}}=== | ||
| | |||
====Moon Coins==== | |||
}} | |||
*'''Moon Coin 1:''' | |||
*'''Moon Coin 2:''' | |||
*'''Moon Coin 3:''' | |||
==={{world|star|5}}=== | |||
This level combines the elements of grass and sky. [[Lakitu]]s appear alongside red and green [[Koopa]]s and [[Paratroopa]]s. The level also contains a [[Gold Ring]] and Dropping platforms. | |||
==={{world|star|6}}=== | |||
This level is, in a way, an underwater [[fortress]]. The background matches the ghostly setting to level 2 of World Star. The key enemy (and the only enemy) in this level is the [[Fishbone]]. The level also features a [[Red Ring]] and a [[Roulette Block]]. | |||
==={{world|star|7}}=== | |||
====Moon Coins==== | |||
*'''Moon Coin 1:''' | |||
*'''Moon Coin 2:''' | |||
*'''Moon Coin 3:''' | |||
==={{world|star|castle}}=== | |||
There are 2 parts of the final castle. The first part has many [[Grinder (obstacle)|Grinders]] and also has the [[Koopalings]] blasting Mario like they did in Bowser's Castle. There are also ropes and fences Mario can climb on. The second has Grinders and the Koopalings but Mario is now on a [[Snake Block]]. At the end Mario battles Dry Bowser. On the first phase, he will breath out blue [[Fireball]]s before jumping, allowing Mario to hit the [[! Switch]]. On the second phase, the Koopalings make Dry Bowser large. Mario will have to jump on platforms to reach the Giant ! Switch. | |||
====Moon Coins==== | |||
*'''Moon Coin 1:''' | |||
*'''Moon Coin 2:''' | |||
*'''Moon Coin 3:''' | |||
==Trivia== | |||
*This is the only special world to not be unlocked via a [[cannon]]. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
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{{NSMB2}} | {{NSMB2}} | ||