Editing World Star (New Super Mario Bros. 2)
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{{distinguish|Star World}} | {{distinguish|Star World}} | ||
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|image=[[File: | {{worldbox | ||
| | |image=[[File:Luigi in World Star NSMB2.png|250px]] | ||
| | |title=World Star | ||
|before=[[World 6 (New Super Mario Bros. 2)|<<]] | |app=''[[New Super Mario Bros. 2]] | ||
}} | |lev= 8 | ||
'''World Star''' | |before=[[World 6 (New Super Mario Bros. 2)|<<]]}} | ||
'''World Star''' is the final world that appears in ''[[New Super Mario Bros. 2]]''. It has 9 levels and a toad house. Of the levels, there is 7 numbered levels, a castle and a rainbow level. It requires 90 star coins to enter it. [[Dry Bowser]] is the boss of the castle. It can be unlocked by beating [[Bowser]] in World 6. Unlike the first worlds, {{PAGENAME}} has [[Star Coin]]s with moons imprinted on them rather than stars.<ref>[http://www.youtube.com/watch?v=1xBO6HURMwk New Super Mario Bros. 2: World ★]</ref> (called [[Moon Coin|Moon Coins]]). World Star appears to be similar to [[World 9 (New Super Mario Bros. Wii)|World 9]] and [[World S]], as they are all bonus worlds unlocked by beating the final boss. | |||
==Level Information== | |||
==={{world|star|1}}=== | |||
This level take place at night. It consists of many [[Brick Block]]s and [[? Switch]]es which can be used to make various groups of Brick Blocks rotate on a point. [[Goomba]]s and [[Koopa Troopa]]s are the main enemies of the stage. | |||
====Moon Coins==== | |||
*'''Moon Coin 1''': The player needs to hit the right brick to use the P-Switch. Once pressed, bridges will temporary open up, and the player needs to fall all the way down. Once down there, there's a Cannon Pipe, which shoots the player through the first Moon Coin.<ref>[http://www.youtube.com/watch?v=6F7RJTZvOpg New Super Mario Bros. 2: World ★-1 All Moon Coins]</ref> | |||
*'''Moon Coin 2''': The player needs to Ground Pound two rows of bricks, at the right of the Moon Coin, and then use a [[Koopa Shell]] to get it. | |||
*'''Moon Coin 3''': The player should jump down before hitting the ? Switch to get the last Moon Coin. | |||
==={{world|star|2}}=== | |||
This level takes place high in the sky, on top of what is supposed to be a deserted castle, where grass and other vegetation has grown on the rooftops. [[Super Leaf|Super Leaves]] appear here, aiding [[Mario]] throughout the level. The level is abundant in [[Koopa Troopa|Red Koopa Troopa]]s, [[Donut Lift]]s and moving platforms. | |||
====Moon Coins==== | |||
*'''Moon Coin 1''': Directly above a moving platform just after two [[POW Block]]s. | |||
*'''Moon Coin 2''': After the checkpoint, the player can see the Moon Coin above a pit. The player needs to use the Koopa Shell, on the right, in order to get the Moon Coin. | |||
*'''Moon Coin 3''': Under some Donut Lifts, Mario will need to jump as soon as he gets the Moon Coin. | |||
==={{world|star|3}}=== | |||
This rather short level's theme is a combination of a beach and [[Ghost House]] theme. Seven [[Whomp]]s and four [[Super Whomp]]s are in this level. There are also seven groups of [[Peepa]]s throughout the level. | |||
====Moon Coins==== | |||
*'''Moon Coin 1:''' Before the checkpoint, there is a blue pipe. To the left of the pipe is a hole. The player should go in the hole and avoid the Peepas to get the Moon Coin. | |||
*'''Moon Coin 2:''' After the checkpoint, the player should stand on the platform AFTER the second Whomp. Some blocks will appear, allowing Mario to reach the second coin. | |||
*'''Moon Coin 3:''' Before the end of the level, the player should have the last Super Whomp fall. Then, the player should use him as a platform to get on top of the high ledge. Follow the [[coin]]s over to a ledge with 3 coins. Stand in the middle to hit an invisible vine block. The player can climb the vine to reach the Moon Coin. | |||
==={{world|star|4}}=== | |||
This is an auto-scrolling beach-themed level. It features a [[Porcu-Puffer]] which chases Mario all the way through the stage, wooden lifts and moving platforms. Koopa Troopas are found along the way as well. | |||
====Moon Coins==== | |||
*'''Moon Coin 1:''' The first Moon Coin is just before the [[Midway Flag]], above a wooden structure. It is in clear view on the left. | |||
*'''Moon Coin 2:''' At the end of the Porcu-Puffer area is a Mini Pipe. To enter it and get the Moon Coin, Mario must be [[Mini Mario]]. | |||
*'''Moon Coin 3:''' The final Moon Coin is in the last area of the level. It is found under a bouncing platform. | |||
==={{world|star|5}}=== | |||
This level combines the elements of grass and sky. [[Lakitu]]s appear alongside red and green [[Koopa (species)|Koopa]]s and [[Koopa Paratroopa|Paratroopa]]s. The level also contains a [[Gold Ring (New Super Mario Bros. 2)|Gold Ring]] and Dropping platforms. | |||
====Moon Coins==== | |||
*'''Moon Coin 1:''' At the star of the level, Mario should defeat the first Lakitu and take his cloud. Then Mario should ride the cloud up to get the first Moon Coin. | |||
*'''Moon Coin 2:''' The second Moon Coin can be seen on the balancing platforms after the checkpoint. Ride the balancing platform down to the second Moon Coin. | |||
*'''Moon Coin 3:''' Mario should defeat the final Lakitu before the [[flagpole]] and acquire his cloud, then ride it upwards to a [[Warp Pipe]], inside is the third and final Moon Coin. | |||
==={{world|star|6}}=== | |||
Most of this level takes place in an underwater fortress. It begins on a small emerged area of the fort, with a ghostly background and three [[Brick Block]]s. To the far right there is a vertical passage with coins, leading to an underwater place, where Mario must reach a Warp Pipe avoiding [[Fishbone]]s. This pipe leads the plumber to a horizontal, auto-scrolling corridor featuring more Fishbones, coins, blocks and other items. At the end of the passage, there is another Warp Pipe leading to the Flagpole area. | |||
====Moon Coins==== | |||
*'''Moon Coin 1:''' This Moon Coin can be easily collected at the start of the main area of the level. However, it's guarded by two Fishbones. | |||
*'''Moon Coin 2:''' Entering a purple pipe in the underwater area, Mario can get the second Moon Coin in a small room. | |||
*'''Moon Coin 3:''' The third Moon Coin is at the end of the main space, among some Fishbones. | |||
==={{world|star|7}}=== | |||
====Moon Coins==== | |||
*'''Moon Coin 1:''' This Moon Coin is above a single Donut Lift near a [[Podoboo]] | |||
*'''Moon Coin 2:''' For this Moon Coin the player has to go past the Checkpoint Flag and jump between two blocks to find a hidden block with a Beanstalk. The Moon Coin is located in the secret area which can be reached with it. | |||
*'''Moon Coin 3:''' This Moon Coin is located on a Donut Lift between two rocks. It is guarded by diagonal jumping Podoboos. | |||
==={{world|star|castle}}=== | |||
There are 2 parts of the final castle. The first part has many [[Grinder (obstacle)|Grinders]] and also has the [[Koopalings]] blasting Mario like they did in Bowser's Castle. There are also ropes and fences Mario can climb on. The second has Grinders and the Koopalings but Mario is now on a [[Snake Block]]. At the end Mario battles Dry Bowser. On the first phase, he will breath out blue [[Fireball]]s before jumping, allowing Mario to hit the [[! Switch]]. On the second phase, the Koopalings make Dry Bowser large. Mario will have to jump on platforms to reach the Giant ! Switch. | |||
====Moon Coins==== | |||
*'''Moon Coin 1:''' The first Moon Coin is located above lava on a fence. | |||
*'''Moon Coin 2:''' The second Moon Coin is located on Donut Lifts which are located below spikes. | |||
*'''Moon Coin 3:''' For the last Moon Coin the player has to climb on the first fence in the Snake Block area to make the Moon Coin collectible. | |||
== | ==Trivia== | ||
*This is the only special world to not be unlocked via a [[cannon]]. | |||
==Names in | ==Names in Other Languages== | ||
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| | |Fra=Monde Étoile | ||
}} | }} | ||
==References== | ==References== | ||
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