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{{italic title|id=yes}}
{{distinguish|Star World}}
{{distinguish|Star World}}
{{world infobox
{{construction}}
|image=[[File:LuigiStarWorld.png|250px]]
{{worldbox
|game=''[[New Super Mario Bros. 2]]
|image=[[File:Luigi in World Star NSMB2.png|250px]]
|levels=9
|title=World Star
|before=[[World 6 (New Super Mario Bros. 2)|<<]]
|app=''[[New Super Mario Bros. 2]]
}}
|lev= 8
'''World Star''', or '''Star World''',<ref>{{cite|author=von Esmarch, Nick|title=''New Super Mario Bros. 2'' PRIMA Official Game Guide|page=9, 169, and 211|language=en-us|date=2012|publisher=Prima Games|isbn=978-0-307-89552-3}}</ref> is the third special world and the ninth and final world that appears in ''[[New Super Mario Bros. 2]]''. It has nine levels and a hidden [[Toad House]]. There are seven numbered levels, a [[Rainbow Course]], and a castle that has [[Dry Bowser]] as the boss. [[Coin Coffer]]s are the only enemies introduced here. Blocking the levels in the world is a [[Star Coin Sign]], which requires 90 Star Coins in order to open the path. Also at the beginning of the world is a Toad House, which will appear after all Star Coins have been found. It is blocked by another sign that requires nine Star Coins to remove it, and it gives the player a [[Super Star]] for their item slot. Unlike [[World Mushroom (New Super Mario Bros. 2)|World Mushroom]] and [[World Flower (New Super Mario Bros. 2)|World Flower]], this world is unlocked after defeating [[Bowser]] rather than via [[cannon]]s, much like how [[World 9 (New Super Mario Bros. Wii)|World 9]] and [[World S]] are unlocked upon defeating the final bosses of their respective games. World Star is further differentiated from the first eight worlds in that it has [[Moon Coin]]s instead of [[Star Coin]]s. Collecting all of the [[Moon Coin]]s adds a star to the player's file. Additionally, finding all of the Moon and Star Coins without using [[White Raccoon Mario]] results in the Toad Houses permanently staying in their positions without disappearing.
|before=[[World 6 (New Super Mario Bros. 2)|<<]]}}
'''World Star''' is the final world that appears in ''[[New Super Mario Bros. 2]]''. It has 10 levels and a toad house. Of the levels, there is 7 numbered levels, a castle and a rainbow level. It requires 90 star coins to enter it. [[Dry Bowser]] is the boss of the castle. It can be unlocked by beating [[Bowser]] in World 6. Unlike the first worlds, {{PAGENAME}} has [[Star Coin]]s with moons imprinted on them rather than stars.<ref>[http://www.youtube.com/watch?v=1xBO6HURMwk New Super Mario Bros. 2: World ★]</ref> (called [[Moon Coin|Moon Coins]]). World Star appears to be similar to [[World 9 (New Super Mario Bros. Wii)|World 9]] and [[World S]], as they are all bonus worlds unlocked by beating the final boss.
 
==Level Information==
==={{world|star|1}}===
This level take place at night. It consists of many [[Brick Block]]s and [[? Switch]]es which can be used to make various groups of Brick Blocks rotate on a point. [[Goomba]]s and [[Koopa Troopa]]s are the main enemies of the stage.
 
====Moon Coins====
*'''Moon Coin 1''': The player needs to hit the right brick to use the P-Switch. Once pressed, bridges will temporary open up, and the player needs to fall all the way down. Once down there, there's a Cannon Pipe, which shoots the player through the first Moon Coin.<ref>[http://www.youtube.com/watch?v=6F7RJTZvOpg New Super Mario Bros. 2: World ★-1 All Moon Coins]</ref>
*'''Moon Coin 2''': The player needs to Ground Pound two rows of bricks, at the right of the Moon Coin, and then use a [[Koopa Shell]] to get it.
*'''Moon Coin 3''': The player should jump down before hitting the ? Switch to get the last Moon Coin.
 
==={{world|star|2}}===
This level takes place high in the sky, on top of what is supposed to be a deserted castle, where grass and other vegetation has grown on the rooftops. [[Super Leaf|Super Leaves]] appear here, aiding [[Mario]] throughout the level. The level is abundant in [[Koopa Troopa|Red Koopa Troopa]]s, [[Donut Lift]]s and moving platforms.
 
====Moon Coins====
*'''Moon Coin 1''': Directly above a moving platform just after two [[POW Block]]s.
*'''Moon Coin 2''': After the checkpoint, the player can see the Moon Coin above a pit. The player needs to use the Koopa Shell, on the right, in order to get the Moon Coin.
*'''Moon Coin 3''': Under some Donut Lifts, Mario will need to jump as soon as he gets the Moon Coin.
 
==={{world|star|3}}===
This rather short level's theme is a combination of a beach and [[Ghost House]] theme. Seven [[Whomp]]s and four [[Super Whomp]]s are in this level. There are also seven groups of [[Peepa]]s throughout the level.
 
====Moon Coins====
*'''Moon Coin 1:''' Before the checkpoint, there is a blue pipe. To the left of the pipe is a hole. The player should go in the hole and avoid the Peepas to get the Moon Coin.
*'''Moon Coin 2:''' After the checkpoint, the player should stand on the platform AFTER the second Whomp. Some blocks will appear, allowing Mario to reach the second coin.
*'''Moon Coin 3:''' Before the end of the level, the player should have the last Super Whomp fall. Then, the player should use him as a platform to get on top of the high ledge. Follow the [[coin]]s over to a ledge with 3 coins. Stand in the middle to hit an invisible vine block. The player can climb the vine to reach the Moon Coin.
 
==={{world|star|4}}===
This is an auto-scrolling beach-themed level. It features a [[Porcu-Puffer]] which chases Mario all the way through the stage, wooden lifts and moving platforms. Koopa Troopas are found along the way as well.  
 
====Moon Coins====
*'''Moon Coin 1:''' The first Moon Coin is just before the [[Midway Flag]], above a wooden structure. It is in clear view on the left.
*'''Moon Coin 2:''' At the end of the Porcu-Puffer area is a Mini Pipe. To enter it and get the Moon Coin, Mario must be [[Mini Mario]].
*'''Moon Coin 3:''' The final Moon Coin is in the last area of the level. It is found under a bouncing platform.
 
==={{world|star|5}}===
This level combines the elements of grass and sky. [[Lakitu]]s appear alongside red and green [[Koopa (species)|Koopa]]s and [[Koopa Paratroopa|Paratroopa]]s. The level also contains a [[Gold Ring (New Super Mario Bros. 2)|Gold Ring]] and Dropping platforms.
 
====Moon Coins====
*'''Moon Coin 1:''' At the star of the level, Mario should defeat the first Lakitu and take his cloud. Then Mario should ride the cloud up to get the first Moon Coin.
*'''Moon Coin 2:''' The second Moon Coin can be seen on the balancing platforms after the checkpoint. Ride the balancing platform down to the second Moon Coin.
*'''Moon Coin 3:''' Mario should defeat the final Lakitu before the [[flagpole]] and acquire his cloud, then ride it upwards to a [[Warp Pipe]], inside is the third and final Moon Coin.
 
==={{world|star|6}}===
Most of this level takes place in an underwater fortress. It begins on a small emerged area of the fort, with a ghostly background and three [[Brick Block]]s. To the far right there is a vertical passage with coins, leading to an underwater place, where Mario must reach a Warp Pipe avoiding [[Fishbone]]s. This pipe leads the plumber to a horizontal, auto-scrolling corridor featuring more Fishbones, coins, blocks and other items. At the end of the passage, there is another Warp Pipe leading to the Flagpole area.
 
====Moon Coins====
*'''Moon Coin 1:''' This Moon Coin can be easily collected at the start of the main area of the level. However, it's guarded by two Fishbones.
*'''Moon Coin 2:''' Entering a purple pipe in the underwater area, Mario can get the second Moon Coin in a small room.
*'''Moon Coin 3:''' The third Moon Coin is at the end of the main space, among some Fishbones.
 
==={{world|star|7}}===
 
====Moon Coins====
*'''Moon Coin 1:''' This Moon Coin is above a single Donut Lift near a [[Podoboo]]
*'''Moon Coin 2:''' For this Moon Coin the player has to go past the Checkpoint Flag and jump between two blocks to find a hidden block with a Beanstalk. The Moon Coin is located in the secret area which can be reached with it.
*'''Moon Coin 3:''' This Moon Coin is located on a Donut Lift between two rocks. It is guarded by diagonal jumping Podoboos.
 
==={{world|star|castle}}===
There are 2 parts of the final castle. The first part has many [[Grinder (obstacle)|Grinders]] and also has the [[Koopalings]] blasting Mario like they did in Bowser's Castle. There are also ropes and fences Mario can climb on. The second has Grinders and the Koopalings but Mario is now on a [[Snake Block]]. At the end Mario battles Dry Bowser. On the first phase, he will breath out blue [[Fireball]]s before jumping, allowing Mario to hit the [[! Switch]]. On the second phase, the Koopalings make Dry Bowser large. Mario will have to jump on platforms to reach the Giant ! Switch.


During both [[Mario]]'s and [[Gold Mario]]'s Eagle animations in ''[[Mario Golf: World Tour]]'', in which they gain [[Invincible Mario|invincibility]] and go on an enemy rampage, the current scenery of the game is changed to that of World Star. As it could be previously seen in ''New Super Mario Bros. 2'', it features the same vast checkerboard floor that fades into cosmic oblivion, with Super Star graphic patterns vaulting the horizon.
====Moon Coins====
*'''Moon Coin 1:''' The first Moon Coin is located above lava on a fence.
*'''Moon Coin 2:''' The second Moon Coin is located on Donut Lifts which are located below spikes.
*'''Moon Coin 3:''' For the last Moon Coin the player has to climb on the first fence in the Snake Block area to make the Moon Coin collectible.


==Levels==
==Trivia==
{{content description
*This is the only special world to not be unlocked via a [[cannon]].
|name1={{world-link|star|rainbow|World Star-Rainbow}}
|image1=[[File:StarR.png|250px]]
|description1=The World Star [[Rainbow Course]].
|name2={{world-link|star|1|World Star-1 (New Super Mario Bros. 2)}}
|image2=[[File:CoinCofferNSMB2.png|250px]]
|description2=This level takes place at night. It consists of many [[Brick Block]]s which if the player has a [[Gold Flower]] can become a lot of [[coin]]s.
|name3={{world-link|star|2|World Star-2 (New Super Mario Bros. 2)}}
|image3=[[File:Star2.png|250px]]
|description3=This level takes place high in the sky, on top of what is supposed to be a deserted castle.
|name4={{world-link|star|3|World Star-3 (New Super Mario Bros. 2)}}
|image4=[[File:Star3.png|250px]]
|description4=This rather short level's theme is a combination of a beach and [[Ghost House]] theme.
|name5={{world-link|star|4|World Star-4 (New Super Mario Bros. 2)}}
|image5=[[File:Star4.png|250px]]
|description5=This is an auto-scrolling beach-themed level.
|name6={{world-link|star|5|World Star-5 (New Super Mario Bros. 2)}}
|image6=[[File:Star5.png|250px]]
|description6=This level combines the elements of grass and sky.
|name7={{world-link|star|6|World Star-6 (New Super Mario Bros. 2)}}
|image7=[[File:Star6.png|250px]]
|description7=Most of this level takes place in an underwater fortress.
|name8={{world-link|star|7|World Star-7 (New Super Mario Bros. 2)}}
|image8=[[File:Star7.png|250px]]
|description8=The level is a volcano level and is very similar to [[World 6-1 (New Super Mario Bros. 2)|World 6-1]].
|name9={{world-link|star|castlen2|World Star-Castle}}
|image9=[[File:CTR-SMB2-9.png|250px]]
|description9=The final [[Castle]] of the game.
}}


==Names in other languages==
==Names in Other Languages==
{{foreign names
{{Foreignname
|Fre=Monde Étoile
|Fra=Monde Étoile
|FreM=Star World
|Spa=Mundo Estrella
|SpaM=Star World
}}
}}


==References==
==References==
<references/>
<references/>
 
{{BoxTop}}
{{NSMB2 levels}}
{{NSMB2}}
{{NSMB2}}
[[Category:Dimensions]]
[[Category:New Super Mario Bros. 2 worlds]]
[[de:Welt Stern (New Super Mario Bros. 2)]]

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