Editing World 8-Bowser's Castle (Super Mario Bros. 3)
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'''{{world|8|bowser3}}''' is the eleventh and final level of [[Dark Land]] in ''[[Super Mario Bros. 3]]'', as well as the final level overall. The level becomes accessible after the player clears {{world link|8|tank3|World 8-Super Tank}}. It is the longest level of the game | '''{{world|8|bowser3}}''' is the eleventh and final level of [[Dark Land]] in ''[[Super Mario Bros. 3]]'', as well as the final level overall. The level becomes accessible after the player clears {{world link|8|tank3|World 8-Super Tank}}. It is the longest level of the game. | ||
==Layout== | ==Layout== | ||
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[[File:SMB3 Bowser Battle.png|thumb|The battle with Bowser in the original version]] | [[File:SMB3 Bowser Battle.png|thumb|The battle with Bowser in the original version]] | ||
Bowser attacks by breathing fire at different heights, and the player has to either [[jump]] or [[crouch]] to avoid them. After blowing two or three fire balls, Bowser will [[Bowser Bomb (move)|jump into the air and attempt to land on the player]]. If Bowser lands on the bricks below him, he will destroy them and create a gap. To defeat Bowser, the player has to lure him into landing on the same section two or three times, depending on which version of the room the player lands in. If Bowser breaks into the [[pit]] below him, or is hit with 35 fireballs or at least three [[hammer]]s, he will be defeated and [[Princess Peach|Princess Toadstool]] will be rescued. | Bowser attacks by breathing fire at different heights, and the player has to either [[jump]] or [[crouch]] to avoid them. After blowing two or three fire balls, Bowser will [[Bowser Bomb (move)|jump into the air and attempt to land on the player]]. If Bowser lands on the bricks below him, he will destroy them and create a gap. To defeat Bowser, the player has to lure him into landing on the same section two or three times, depending on which version of the room the player lands in. If Bowser breaks into the [[pit]] below him, or is hit with 35 fireballs or at least three [[hammer]]s, he will be defeated and [[Princess Peach|Princess Toadstool]] will be rescued. Following this, the credits will roll and the curtains will close with a "The End" message. In the Japanese Famicom version, the screen will freeze on the image and the system will need to be turned off or reset. In all international [[Nintendo Entertainment System]] releases, pressing {{button|NES|start}} will return to the title screen, and the player can start a new game with 28 [[P-Wing]]s. In the ''All-Stars'' and ''Advance 4'' remakes, the game can return to the title screen by pressing {{button|SNES|start}}/{{button|GBA|start}} and will be given an option to save their progress. | ||
Following this, the credits will roll and the curtains will close with a "The End" message. In the Famicom version, the screen will freeze on the image and the system will need to be turned off or reset. In all international [[Nintendo Entertainment System]] releases, pressing {{button|NES|start}} will return to the title screen, and the player can start a new game with 28 [[P-Wing]]s. In the ''All-Stars'' and ''Advance 4'' remakes, the game can return to the title screen by pressing {{button|SNES|start}}/{{button|GBA|start}} and will be given an option to save their progress. | |||
==Enemies== | ==Enemies== |