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| | {{merge to|Wonder Flower}} |
| [[File:SMBW bending pipe.jpg|thumb|250px|A Warp Pipe [[Water spout|spouting water]] and another becoming an [[Inchworm Pipe]], an example of a Wonder Effect]] | | [[File:SMBW bending pipe.jpg|thumb|250px|A Warp Pipe [[Water spout|spouting water]] and another becoming an [[Inchworm Pipe]], an example of a Wonder Effect]] |
| '''Wonder Effects''', also referred to as '''Wonder Powers''',<ref>{{cite|quote=Whoa, [Bowser Jr.] used the Wonder Power!|author=[[Jordan]] (subtitles), [[Play Nintendo]] channel|date=August 31, 2024|url=youtu.be/D3cISxBDcno?t=62|title=An Epic Adventurer: Marioβs Favorite Things to Do π€©π <nowiki>|</nowiki> βͺ@playnintendoβ¬|timestamp=1:02|publisher=YouTube|accessdate=September 28, 2024}}</ref> are the central mechanic of ''[[Super Mario Bros. Wonder]]'', triggered by collecting [[Wonder Flower]]s. Collecting them in different levels causes various effects, including making certain pipes move up and down or bend, stretching players and enemies, transforming the player into something different like a [[Spike Ball]], causing hordes of enemies to appear,<ref>{{cite|url=www.nintendo.co.jp/software/feature/magazine_2023summer/index_en.html?page=25&device=pc|title=English ''Nintendo Magazine'' 2023 summer|publisher=nintendo.co.jp|page=48|accessdate=July 17, 2023}}</ref> or spawning [[flower coin]]s. During a Wonder Effect, a wavy effect is added to the corners of the screen, and a decimal place is added to the flower coin counter as smaller flower coins are scattered throughout the stage, with ten of them adding up to a single coin.<ref>Nintendo of America (June 21, 2023). [https://youtu.be/JStAYvbeSHc Super Mario Bros. Wonder - Nintendo Direct 6.21.2023]. ''YouTube''. Retrieved June 21, 2023.</ref> The goal of every Wonder Effect is to collect a [[Wonder Seed]], which ends the Wonder Effect. Some Wonder Effects have time limits, and some, like the music-based ones, speed up power-up and power-down animations (the latter also having their sound effect sped up), and remove hitstop like in local multiplayer. | | '''Wonder Effects''' are the central mechanic of ''[[Super Mario Bros. Wonder]]'', triggered by collecting [[Wonder Flower]]s. Collecting them in different levels causes various effects, including making certain pipes move up and down or bend, stretching players and enemies, transforming the player into something different like a [[Spike Ball]], causing hordes of enemies to appear,<ref>[https://www.nintendo.co.jp/software/feature/magazine_2023summer/index_en.html?page=25&device=pc English ''Nintendo Magazine'' 2023 summer], page 48.</ref> or spawning [[flower coin]]s. During a Wonder Effect, a wavy effect is added to the corners of the screen, and a decimal place is added to the flower coin counter as smaller flower coins are scattered throughout the stage, with ten of them adding up to a single coin.<ref>Nintendo of America (June 21, 2023). [https://youtu.be/JStAYvbeSHc Super Mario Bros. Wonder - Nintendo Direct 6.21.2023]. ''YouTube''. Retrieved June 21, 2023.</ref> The goal of every Wonder Effect is to collect a [[Wonder Seed]], which ends the Wonder Effect. Some Wonder Effects have time limits. |
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| A group of voices can be heard exclaiming "Won-der!" as a Wonder Effect begins (with a more electric guitar-like distorted version being heard in [[Missile Meg Mayhem]]). During an effect, the background often changes, [[? Block]]s (and [[! Block]]s when the "Add ! Blocks" [[Badge (Super Mario Bros. Wonder)|badge]] is equipped) turn magenta, and all [[Coin]]s dance to the music.
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| ==Mechanics== | | ==Mechanics== |
| A Wonder Flower can be found in almost every level, and each Wonder Effect features a [[Wonder Seed]] that ends the effect once collected. Wonder Effects can end prematurely (accompanied by a distinct sound) if:
| | Wonder Flowers can be found in almost every level, and each flower has a respective [[Wonder Seed]] that ends the effect once collected. Wonder Effects can end prematurely (represented with a distinct sound) if: |
| | Β |
| *All players are defeated. | | *All players are defeated. |
| *The time limit on the effect (if present) runs out. | | *The time limit on the effect (if present) is reached. |
| *Players proceed to the next scene (usually via a [[Warp Pipe]]) without collecting the Wonder Seed. | | *Players ignore the [[Wonder Seed]] and proceed to the next scene (via a pipe in general). |
| *The [[Goal Pole]] is reached. | | *The [[Goal Pole]] is reached. |
| Failing a Wonder Effect objective causes the Wonder Flower to reappear, allowing the player to try again if it is possible to reach the flower again. | | Β |
| | Failing a Wonder Effect does not cause the Wonder Flower to disappear, allowing the player to try again as long as it is possible to reach the flower. |
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| ==List of Wonder Effects== | | ==List of Wonder Effects== |
| Wonder Effects marked with an asterisk (*) have a timer. Wonder Effects marked with a dagger (β ) contain [[Wonder Token]]s.
| | {{construction|section=y}} |
| {|class="wikitable mario" style="width:100%" | | ===Pipe-Rock Plateau=== |
| !width=10%|Wonder Effect
| | *[[Welcome to the Flower Kingdom!]]: [[Pipe]]s start moving up and down, with one [[Inchworm Pipe]] allowing the player to reach higher areas. |
| !Description
| | *[[Piranha Plants on Parade]]: [[Piranha Plant]]s break into song and dance, the level also becomes an autoscroller. |
| !width=30%|Appears in
| | *[[Scram, Skedaddlers!]]: Super Stars fall from the sky. There is a time limit of 10 seconds; if a Super Star is collected, the timer resets. |
| |-
| | *[[Bulrush Coming Through!]]: A stampede of [[Bulrush]]es occur. There is a time limit of 60 seconds. |
| |align=center|[[File:WelcometotheFlowerKingdom Wonder.jpg|250px]]||Causes pipes to gain eyes and start moving up and down.
| | *[[Here Come the Hoppos]]: Many [[Hoppo]]s roll around the level, including a giant one holding the Wonder Seed. There is a time limit of 60 seconds. |
| |align=center|[[Welcome to the Flower Kingdom!]]<br>Credits sequence
| | *[[Rolla Koopa Derby]]: Magical glowing slopes materialize out of thin air and the player climbs up, collecting Wonder Tokens. |
| |-
| | *[[Swamp Pipe Crawl]]: Many Inchworm Pipes appear in the level, being able to carry the player across poison. |
| |align=center|[[File:SwampPipeCrawl Wonder.jpg|250px]]||Causes pipes to come to life as [[Inchworm Pipe]]s.
| | *[[Angry Spikes and Sinkin' Pipes]]: A musical sequence starring the Spikes where the player rides up the pipes avoiding Spike Balls. There is a time limit of 50 seconds. |
| |align=center|[[Welcome to the Flower Kingdom!]]<br>[[Swamp Pipe Crawl]]<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Final Test Wonder Gauntlet]]
| | *[[Bulrush Express]]: A [[Bulrush]] stampede carries the player through the level. |
| |-
| | *[[Sproings in the Twilight Forest]]: The player becomes much taller. Crouching causes items will drop down temporarily; this method is used to obtain the Wonder Seed. |
| |align=center|[[File:SMBW Piranha Plants on Parade Wonder Effect.png|250px]]||Causes [[Piranha Plant]]s and their variants to sing and pop in and out of pipes rhythmically.
| | *[[Cosmic Hoppos]]: The Hoppo on the screen becomes super bouncy and sends the player into space. |
| |align=center|[[Piranha Plants on Parade]]<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Semifinal Test Piranha Plant Reprise]]
| | *[[Pipe-Rock Plateau Palace]]: Pipes start falling as the player moves through the level. |
| |-
| | Β |
| |align=center|[[File:SMBW Angry Spikes and Sinkin' Pipes Wonder Effect.jpg|250px]]||Pipes start moving rhythmically.
| | ===Fluff-Puff Peaks=== |
| |align=center|[[Piranha Plants on Parade]]<br>[[Angry Spikes and Sinkin' Pipes]]*<br>[[The Final Battle! Bowser's Rage Stage]]
| | *[[Outmaway Valley]]: The level starts being destroyed by a giant ball of snow that was in the ground. |
| |-
| | *[[Pokipede Pass]]: Snow starts falling, creating snow blocks. |
| |align=center|[[File:ScramSkedaddlers Wonder.jpg|250px]]||Summons an endless rain of [[Super Star]]s. Collecting one resets a 10-second timer.
| | *[[Condarts Away!]]: The player starts walking on the background walls. They cannot jump or attack here, so they must move through the area and avoid enemies until they reach the Wonder Seed. There is a time limit of 120 seconds. |
| |align=center|[[Scram, Skedaddlers!]]*<br>[[The Sugarstar Trial: Across the Night Sky]]*<br>[[The Final Test Wonder Gauntlet]]*
| | *[[Pole Block Passage]]: Poles start extending everywhere as the player climbs to collect Wonder Tokens. |
| |-
| | *[[Up 'n' Down with Puffy Lifts]]: Turns the player into a Puffy Lift as they climb and redirect Spike Balls. |
| |align=center|[[File:SMBW Bulrush stampede.jpg|250px]]||Summons a stampeding [[Wonder Bulrush herd]].
| | *[[Jump! Jump! Jump! (level)|Jump! Jump! Jump!]]: The level is turned into a timing-based jumping challenge. |
| |align=center|[[Bulrush Coming Through!]]*<br>[[Bulrush Express]]<br>[[The Final Battle! Bowser's Rage Stage]]
| | *[[Countdown to Drop Down]]: The level transforms into a free-fall section with Smogrins and a Super Star shower. |
| |-
| | *[[Cruising with Linking Lifts]]: A [[Lakitu trio]] throw items from the background as the player collects Wonder Tokens. |
| |align=center|[[File:SMBW Here Come the Hoppos.png|250px]]||[[Wonder Hoppo]]s appear.
| | *[[Fluff-Puff Peaks Flying Battleship]]: A [[Bowser Cannon]] starts targeting the player. |
| |align=center|[[Here Come the Hoppos]]*<br>[[Cosmic Hoppos]]<br>[[Pipe-Rock Plateau Special Bounce, Bounce, Bounce]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
| | *[[Fluff-Puff Peaks Palace]]: The player becomes taller much like in a previous level, but now must avoid [[Bone Piranha Plant]]s who have also extended. |
| |-
| | Β |
| |align=center|[[File:Rollakoopaderby wonder.jpg|250px]]||Creates [[Mienai Ashiba|hidden roads]] for the player and [[Rolla Koopa]]s to run on.
| | ===Shining Falls=== |
| |align=center|[[Rolla Koopa Derby]]β <br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
| | *[[The Hoppycat Trial: Hop, Hop, and Awaaay]]: Giant [[Hoppycat]]s appear. |
| |-
| | *[[The Anglefish Trial: Ready, Aim, Fly!]]: [[Anglefish]] start flying through the air, allowing the player to reach higher areas. |
| |align=center|[[File:SMBW Angry Spikes and Sinkin' Pipes Wonder Effect.jpg|250px]]||Causes [[Spike]]s to dance and throw Spike Balls rhythmically.
| | *[[The Midway Trial: Hop to It]]: The player is [[Hoppycat Mario|transformed into a Hoppycat]]. |
| |align=center|[[Angry Spikes and Sinkin' Pipes]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Semifinal Test Piranha Plant Reprise]]
| | *[[The Sharp Trial: Launch to Victory]]: The player is transformed into a Hoppycat. Unique blocks that only the Hoppycat can break appear. |
| |-
| | *[[The Sugarstar Trial: Across the Night Sky]]: Super Stars fall from the sky. There is a time limit of 10 seconds; if a Super Star is collected, the timer resets. |
| |align=center|[[File:SMBW Mario stretched.jpg|250px]]||Gives the player the ability to [[Sproing Mario|stretch their body]], as well as causing enemies to stretch out similarly. The whole stage may also become silhouetted.
| | *[[The Final Trial: Zip Track Dash]]: The player is transformed into a Hoppycat. |
| |align=center|[[Sproings in the Twilight Forest]]<br>[[Fluff-Puff Peaks Palace]]
| | Β |
| |-
| | ===Sunbaked Desert=== |
| |align=center|[[File:Cosmic Hoppos.jpg|250px]]||Causes the player to float freely in the air. Β
| | *[[Armads on the Roll]]: Time speeds up. |
| |align=center|[[Cosmic Hoppos]]<br>[[Downpour Uproar]]<br>[[The Final Battle! Bowser's Rage Stage]]
| | *[[The Desert Mystery]]: An ancient temple rises from the ground. The player chases a Wonder Seed through it. |
| |-
| | *[[Rolling-Ball Hall]]: The screen tilts and a [[Giant Spiked Ball]] comes after the player. Collecting [[Wonder Token]]s cause the screen to tilt another way and another [[Giant Spiked Ball]] rolls toward the player. The area opened up by the Wonder Effect can be accessed by other means if [[Elephant Mario]] pushes a regular [[Spike Ball]] through the destructible blocks, leading to a sequence where [[Talking Flower|Talking Flowers]] chide you for doing things out of order. |
| |align=center|[[File:SMBW Pipe-Rock Plateau Palace Wonder Effect.jpg|250px]]||Causes pipes to fall.
| | *[[Ninji Jump Party]]: [[Ninji]]s appear, with a dance party starting. The music and appearance of the level changes on how well the player jumps to the beat of the music. |
| |align=center|[[Pipe-Rock Plateau Palace]]<br>[[The Final Test Wonder Gauntlet]]
| | *[[Bloomps of the Desert Skies]]: The player [[Balloon Mario | blows up like a balloon]]. There is a time limit of 130 seconds. |
| |-
| | *[[Valley Fulla Snootles]]: Time slows down. There is a time limit of 150 seconds. |
| |align=center|[[File:SMBW blue Koopa boss.jpg|250px]]||Causes the player and [[Wonder Bowser Jr.]] to shrink or grow.
| | Β |
| |align=center|[[Pipe-Rock Plateau Palace]] (boss)
| | ===Fungi Mines=== |
| |-
| | *[[Upshroom Downshroom]]: [[Takebo]]s and [[Trottin' Piranha Plant]]s who dance in place appear. Mushrooms start moving up and down aswell, sometimes launching pumpkins who have now been carved similarly to a [[Jack O'Goomba]]'s head. |
| |align=center|[[File:LeapingSmackerel Wonder.jpg|250px]]||Summons a [[Wonder Smackerel]].
| | *[[Taily's Toxic Pond]]: A quiz starts. The player pulls the right [[Taily]] with the right answer to complete each question. The following questions may be asked: |
| |align=center|[[Leaping Smackerel]]β
| | **What does a Blewbird blow?: '''Arrows''', Wind, Sweat |
| |-
| | **What can you do by pressing X?: '''Greeting''', Spin jump, Ground pound |
| |align=center|[[File:RobbirdCove Wonder.jpg|250px]]||The dry and flooded areas are inverted.
| | **How many [[Goomba]]s have you defeated?: (The answer is based on the player's stats.) |
| |align=center|[[Robbird Cove]]<br>[[Sunbaked Desert Palace]] (boss)<br>Credits sequence
| | **What can you do while in Bubble form?: '''Bubble jumps''', Blow wind, Make things slick |
| |-
| | **Which badge challenge appears in the Petal Isles?: '''Dolphin Kick Lvl. 1''', Wall-Climb Jump Lvl. 1, Floating High Jump Lvl. 1 |
| |align=center|[[File:BlewbirdRoost Wonder.jpg|250px]]||Causes [[Wonder Blewbird]]s to blow rainbow-colored bouncy bubbles instead of arrows.
| | **What happens if you touch a [[Hoppo]]?: '''You're pushed''', You take damage, You fall in love |
| |align=center|[[Blewbird Roost]]*<br>[[Petal Isles Special Way of the Goomba]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
| | **What can you buy at Poplin Shops?: '''Wonder Seeds''', Royal Seeds, Super Mushrooms |
| |-
| | **What flower takes you to the sky?: '''Propeller Flower''', Rocket Flower, Floaty Flower |
| |align=center|[[File:SMBW snow level.jpg|250px]]||Reveals a giant snowball that begins rolling and destroying the level.
| | **What are the controls for a ground pound?: '''{{button|switch|leftstick}} β / {{button|switch|ZL}} in midair''', {{button|switch|A}} in midair, {{button|switch|R}} in midair |
| |align=center|[[Outmaway Valley]]
| | **The expert you chased in the Shining Falls Midway Trial was an expert at what?: '''Jumping''', Dashing, Swimming |
| |-
| | **Where did you take on Master Poplin's trials?: '''Shining Falls''', Pipe-Rock Plateau, Fluff-Puff Peaks |
| |align=center|[[File:PokipedePass Wonder.jpg|250px]]||A snowstorm begins, creating [[Snow Block (Super Mario Bros. Wonder)|Snow Block]]s everywhere.
| | **How many coins will net you a 1-Up?: '''100''', 50, 10 |
| |align=center|[[Pokipede Pass]]<br>Credits sequence | | **How did you compete with Wiggler?: '''A race''', A tennis match, Rock Paper Scissors |
| |- | | **How many badges do you have?: (The answer is based on the number of badges obtained) |
| |align=center|[[File:CondartsAway Wonder.jpg|250px]]||The player starts walking on the walls from a top-down perspective. | | **Who's the super-important person from the Flower Kingdom who's with you on your adventure?: '''Prince Florian''', Princess Florian, Captain Florian |
| |align=center|[[Condarts Away!]]*<br>[[Raarghs in the Ruins]]*<br>[[Shining Falls Special Triple Threat Deluge]]<br>Credits sequence
| | **Which badge do you have equipped?: (The answer is based on the currently equipped badge) |
| |-
| | **How many standees do you have?: (The answer is based on the number of standees unlocked) |
| |align=center|[[File:PoleBlockPassage Wonder.jpg|250px]]||[[Pole Block]]s start extending in all sorts of shapes.
| | **What can you do in Elephant form?: '''Spray''', Body slam, Ride a ball |
| |align=center|[[Pole Block Passage]]β <br>[[The Final Battle! Bowser's Rage Stage]]<br>[[Sunbaked Desert Special Pole Block Allure]]
| | **What can you see north of Petal Isles?: '''Fluff-Puff Peaks''', Pipe-Rock Plateau, Fungi Mines |
| |-
| | **What's this course's difficulty?: β
β
β
, ββ, β |
| |align=center|[[File:UpnDownwithPuffyLifts Wonder.jpg|250px]]||The player turns into a [[Puffy Lift]], guiding [[Spike Ball]]s along the way.
| | **What coins do Poplin Shops accept?: '''Flower coins''', Poplin coins, Mushroom coins |
| |align=center|[[Up 'n' Down with Puffy Lifts]]*
| | **What's the name of the world you're currently in?: '''Fungi Mines''', Fuzzy Mines, Feisty Mines |
| |-
| | **Who is Bowser's son?: '''Bowser Jr.''', Li'l Bowser, Dr. Bowser |
| |align=center|[[File:SMBW Fluff-Puff Peaks Flying Battleship Wonder Effect.jpg|250px]]||The flying battleship's figurehead [[Flying battleship (Wonder Effect)|turns alive]] and begins firing explosive blasts at the player.
| | **How many Wonder Seeds do you have in the Fungi Mines?: (The answer is based on the number of Wonder Seeds collected) |
| |align=center|[[Fluff-Puff Peaks Flying Battleship]]<br>[[Petal Isles Flying Battleship]]<br>[[Deep Magma Bog Flying Battleship]]
| | **How many flower coins does it take to buy a 1-Up Mushroom at a Poplin Shop?: '''5 coins''', 10 coins, 15 coins |
| |-
| | **What can you drill into while in Drill form?: '''Ceilings''', Pipes, ? Blocks |
| |align=center|[[File:JumpJumpJumpNabbit.jpg|250px]]||Creates colorful [[Dotted-Line Block]]s and sets off a timed rhythm sequence.
| | *[[Light-Switch Mansion]]: King Boo chases the player while A Night at Boo's Opera plays. |
| |align=center|[[Jump! Jump! Jump! (level)|Jump! Jump! Jump!]]*<br>[[Fluff-Puff Peaks Special Climb to the Beat]]*
| | *[[Beware of the Rifts]]: [[Dark Mario]] chases the player. |
| |-
| | *[[An Uncharted Area: Wubba Ruins]]: The player turns into a [[Wubba Mario|Wubba]]. |
| |align=center|[[File:SMBW skydiving level.jpg|250px]]||The player starts freefalling.
| | *[[Another Uncharted Area: Swaying Ruins]]: The whole level is greased with slick goo. |
| |align=center|[[Countdown to Drop Down]]*<br>[[Fungi Mines Special Dangerous Donut Ride]]
| | *[[A Final Uncharted Area: Poison Ruins]]: The player turns into a Wubba. |
| |-
| | *[[Operation Poplin Rescue]]: The player turns into a Wubba. |
| |align=center|[[File:CruisingwithLinkingLifts Wonder.jpg|250px]]||Causes [[Linking Lift]]s to grow taller and/or wider, and summons a [[Lakitu trio]]{{conjectural}} to throw [[coin]]s and [[Wonder Token]]s all over the course.
| | Β |
| |align=center|[[Cruising with Linking Lifts]]β *
| | ===Deep Magma Bog=== |
| |-
| | *Where the Rrrumbas Rule: The player turns into [[Spike-Ball Mario|a spike ball]]. |
| |align=center|[[File:BowserJrIce Wonder.jpg|250px]]<br>[[File:SMBW Wonder Bowser Jr. second fight.jpg|250px]]||Causes the ground to become [[ice|icy]] or [[honey|sticky]].
| | *Raarghs in the Ruins: The point of view changes to a downward view. |
| |align=center|[[Fluff-Puff Peaks Palace]] (boss)
| | *Pull, Turn, Burn: The player gains invincibility and can swim through lava. |
| |-
| | *Hot-Hot Hot!: The level gets doused in rain and giant water bubbles the player can swim through. |
| |align=center|[[File:DownpourUproar Wonder.jpg|250px]]||Summons zigzagging bolts of [[Lightning (obstacle)|lightning]] across the screen.
| | *Wavy Ride through the Magma Tube: The player is transported to an area where a giant Spike statue fires boulders. |
| |align=center|[[Downpour Uproar]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
| | *[[Dragon Boneyard]]: A [[Dragon (Super Mario Bros. Wonder)|dragon]] is revived and flies through the level. |
| |-
| | Β |
| |align=center|[[File:HoppycatTrial Wonder.jpg|250px]]||Summons [[Big Hoppycat]]s.
| | ===Petal Isles=== |
| |align=center|[[The Hoppycat Trial: Hop, Hop, and Awaaay]]<br>[[The Final Test Wonder Gauntlet]]
| | *Leaping Smackerel: A Wonder Haiden spawns and begins eating up the ground as the player collects Wonder Tokens. |
| |-
| | *Gnawsher Lair: A horde of [[Gnawsher]]s appear from the left and chase the player as the screen scrolls. [[Red POW Block]]s appear and can be used to stun the Gnawshers temporarily. Β |
| |align=center|[[File:SMBW The Anglefish Trial Ready, Aim, Fly! Wonder Effect.jpg|250px]]||Summons [[Wonder Anglefish]].
| | *[[The Final Battle! Bowser's Rage Stage]] |
| |align=center|[[The Anglefish Trial: Ready, Aim, Fly!]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Final Test Wonder Gauntlet]]
| | **Goombas become Hefty Goombas. |
| |-
| | **The background tilts left and right. |
| |align=center|[[File:MidwayTrial Wonder.jpg|250px]]||The player transforms into their [[Hoppycat Mario|Hoppycat form]].
| | **A dragon appears. |
| |align=center|[[The Midway Trial: Hop to It]]*<br>[[The Sharp Trial: Launch to Victory]]*<br>[[The Final Trial: Zip Track Dash]]
| | **Pole Blocks extend while Anglefish fly horizontally at the top. |
| |-
| | **The background becomes dark. |
| |align=center|[[File:JewelBlockCave Wonder.jpg|250px]]||Summons the [[Wonder Konk]].
| | **A herd of Bulrushes is summoned. |
| |align=center|[[Jewel-Block Cave]]*
| | **Piranha Plants and a Spike break into song and dance. |
| |-
| | **Mushroom Platforms and Chandeliers shift up and down. |
| |align=center|[[File:SMBWPokey.jpg|250px]][[File:ValleyFullaSnootles Wonder.jpg|250px]]||Causes time to speed up, slow down, or both periodically.
| | **King Boo chases the players and sings alongside Moving Doors. |
| |align=center|[[Armads on the Roll]]<br>[[Valley Fulla Snootles]]*<br>[[Sunbaked Desert Palace]]<br>[[The Final Test Wonder Gauntlet]]
| | **Zero gravity |
| |-
| | **Circular poison appears. |
| |align=center|[[File:TheDesertMystery Wonder.jpg|250px]]||Causes an ancient temple to rise from below the ground.
| | **Pipes becomes Inchworm Pipes and travel across the poison. |
| |align=center|[[The Desert Mystery]]
| | **Platforms rise up to the rhythm in the final battle arena |
| |-
| | Β |
| |align=center|[[File:SMBW golden Giant Spiked Ball.jpg|250px]]||The whole level tilts, causing [[Giant Spiked Ball]]s and other objects to roll.
| | ===Special World=== |
| |align=center|[[Rolling-Ball Hall]]β <br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
| | *Pipe-Rock Plateau Special Bounce, Bounce, Bounce: A giant Hoppo appears |
| |-
| | *Fluff-Puff Peaks Special Climb to the Beat |
| |align=center|[[File:SMBW Ninji Jump Party first 10-flower coin.jpg|250px]]||Causes "Ninji Disco" to play and [[Ninji]]s to dance.
| | **The level is turned into a timing-based jumping challenge. |
| |align=center|[[Ninji Jump Party]]β <br>Credits sequence
| | **Poison rises to the beat. |
| |-
| | *Shining Falls Special Triple Threat Deluge: |
| |align=center|[[File:SMBW Balloon Mario Gang.jpg|250px]]||Turns the player into their [[Balloon Mario|Balloon form]].
| | **The level briefly shifts to a top-down perspective. |
| |align=center|[[Bloomps of the Desert Skies]]*
| | **Three Lakitus throw spike balls. |
| |-
| | *Sunbaked Desert Special Pole Block Allure |
| |align=center|[[File:ColorSwitchDungeon Wonder.jpg|250px]]||Summons [[Rift Mario]] to chase the player.
| | **Pole Blocks extend. |
| |align=center|[[Color-Switch Dungeon]]<br>[[Beware of the Rifts]]β
| | **Giant Bloomps appear. |
| |-
| | *Fungi Mines Special Dangerous Donut Ride |
| |align=center|[[File:SecretsofShovaMansion Wonder.jpg|250px]]||A [[Wonder Shova]] pushes a giant [[Bowser Statue|Bowser statue]] towards the player.
| | ** The level transforms into a free-fall section with poison tides moving left and right. |
| |align=center|[[Secrets of Shova Mansion]]
| | ** Circular poison appears. |
| |- | | *Deep Magma Bog Special Solar Roller |
| |align=center|[[File:WonderBloomp.png|250px]]||Causes a [[Wonder Bloomp]] to appear.
| | **The player turns into a Spike Ball. |
| |align=center|[[Flight of the Bloomps]]<br>[[Sunbaked Desert Special Pole Block Allure]]
| | **Circular lava appears. |
| |- | | **Dragons fly through the level. |
| |align=center|[[File:SMBW Wonder Bowser Jr. third fight.jpg|250px]]||Causes [[water]] to rise into the air like a lava lamp.
| | *Petal Isles Special Way of the Goomba: The player is turned into a Goomba. |
| |align=center|[[Sunbaked Desert Palace]] (boss)<br>[[Hot-Hot Hot!]]β *<br>Credits sequence
| | *The Semifinal Test Piranha Plant Reprise: Piranha Plants break into song and dance. The level also becomes an autoscroller, which speeds up as the level progresses. |
| |-
| | *[[The Final Test Wonder Gauntlet]] |
| |align=center|[[File:GnawsherLair Wonder.jpg|250px]]||Summons a swarm of [[Wonder Gnawsher]]s.
| | **A pipe becomes an Inchworm Pipe and travel across the poison. |
| |align=center|[[Gnawsher Lair]]<br>[[The Final Test Wonder Gauntlet]]
| | **Blewbirds blow bubbles. |
| |-
| | **The speed alternates between fast and slow. |
| |align=center|[[File:MawMawMouthful Wonder.jpg|250px]]||Turns the player [[Goomba Mario|into a Goomba]].
| | **Pipes fall. |
| |align=center|[[Maw-Maw Mouthful]]<br>[[Petal Isles Special Way of the Goomba]]
| | **Anglefish fly upwards. |
| |-
| | **A horde of Gnawshers chases the player. |
| |align=center|[[File:UpshroomDownshroom Wonder.jpg|250px]]||Causes [[Mushroom Platform]]s to glow and start moving up and down rhythmically, catapulting [[Jack O'Goomba]]-themed pumpkins upwards.
| | **Giant Hoppycats appear. |
| |align=center|[[Upshroom Downshroom]]<br>[[The Final Battle! Bowser's Rage Stage]]<br>Credits sequence
| | **The background becomes dark. |
| |-
| | **Semisolid Platforms come to life and walk. |
| |align=center|[[File:SMBW Taily's Toxic Pond Wonder Effect.jpg|250px]]||Starts a quiz. The player must pull on the [[Taily]] with the right answer to complete three questions.
| | **Missle Megs fly diagonally. |
| |align=center|[[Taily's Toxic Pond]]*
| | **A Wonder ship appears. |
| |-
| | **Lightning strikes. |
| |align=center|[[File:SMBWKingBoo.png|250px]]||Summons [[King Boo]] to sing and chase the player, with [[Noknok]]s and [[Boo]]s singing along.
| | **Rifts appear on the left side of the screen and chase the players. |
| |align=center|[[Light-Switch Mansion]]*<br>[[The Final Battle! Bowser's Rage Stage]]
| | **The background tilts to the right while many Hoppos roll towards the player, including a giant one. |
| |-
| | **Magical hills appear. |
| |align=center|[[File:WubbaRuins Wonder.jpg|250px]]||Turns the player [[Wubba Mario|into a Wubba]].
| | **Super Stars fall from the sky. |
| |align=center|[[An Uncharted Area: Wubba Ruins]]<br>[[A Final Uncharted Area: Poison Ruins]]<br>[[Operation Poplin Rescue]]<br>[[Deep Magma Bog Palace]]
| | Β |
| |-
| | ==Gallery== |
| |align=center|[[File:SwayingRuins Wonder.jpg|250px]]||The ground becomes slimy and slippery.
| | <gallery> |
| |align=center|[[Another Uncharted Area: Swaying Ruins]]*<br>Credits sequence
| | SMBW spherical hippos.jpg|Hoppos rolling around a level |
| |-
| | SMBW Mario stretched.jpg|[[Mario]] and a [[Goomba]] stretched out |
| |align=center|[[File:MuncherFields Wonder.jpg|250px]]<br>[[File:BowserJrHot Wonder.jpg|250px]]|| Causes [[Semisolid Platform]]s to [[TotchΔ«|move around]].
| | SMBW Spike Ball Mario.jpg|Mario transformed into a red [[Spike Ball]] |
| |align=center|[[Muncher Fields]]<br>[[Deep Magma Bog Palace]] (boss)<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
| | SMBW bovid stampede.jpg|A herd of Bulrushes charging through a level |
| |-
| | SMBW golden Giant Spiked Ball.jpg|The stage tilting and releasing a rolling [[Giant Spiked Ball]] |
| |align=center|[[File:SMBW Spike Ball Mario.jpg|250px]]||The player turns into a [[Spike-Ball Mario|Spike Ball]].
| | SMBW Balloon Mario Gang.jpg|Mario, [[Luigi]], [[Princess Peach|Peach]], and [[Princess Daisy|Daisy]] [[Balloon Mario|transformed into balloons]] |
| |align=center|[[Where the Rrrumbas Rule]]<br>[[Deep Magma Bog Special Solar Roller]]
| | SMBWKingBoo.png|[[King Boo]] chasing Mario, Daisy, [[Toadette]], and [[Yoshi (species)|Light-Blue Yoshi]] |
| |-
| | </gallery> |
| |align=center|[[File:PullTurnBurn Wonder.jpg|250px]]||The player becomes invincible and able to swim through [[lava|magma]].
| |
| |align=center|[[Pull, Turn, Burn]]β <br>Credits sequence
| |
| |-
| |
| |align=center|[[File:SMBW Wavy Ride through the Magma Tube Wonder Effect.jpg|250px]]||Summons a giant [[Spike]] statue in the background that spits fiery boulders at the player.
| |
| |align=center|[[Wavy Ride through the Magma Tube]]*
| |
| |-
| |
| |align=center|[[File:SMBW Dragon Boneyard Wonder Effect.jpg|250px]]||Revives a [[fossilized dragon|fossil]] into an [[Ancient Dragon]].
| |
| |align=center|[[Dragon Boneyard]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[Deep Magma Bog Special Solar Roller]]<br>Credits sequence
| |
| |-
| |
| |align=center|[[File:SMBW long Bullet Bills.jpg|250px]]||Summons several [[Wonder Missile Meg]]s.
| |
| |align=center|[[Missile Meg Mayhem]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
| |
| |-
| |
| |align=center|[[File:HighVoltageGauntlet Wonder.jpg|250px]]||Turns the player into their [[Metal Mario|Metal form]].
| |
| |align=center|[[High-Voltage Gauntlet]]<br>Credits sequence
| |
| |-
| |
| |align=center|[[File:EvadetheSeekerBulletBills Wonder.jpg|250px]]||Creates a ship made out of blocks with a [[cannon]].
| |
| |align=center|[[Evade the Seeker Bullet Bills!]]<br>[[The Final Test Wonder Gauntlet]]
| |
| |-
| |
| |align=center|[[File:SMBW KnuckleFest Bowser's Blazing Beats Wonder Effect.jpg|250px]]||Causes "Bowser's Blazing Beats" to play, and [[Fire Knuckle]]s, platforms and [[Bill Blaster]]s to move and fire rhythmically.
| |
| |align=center|[[KnuckleFest Bowser's Blazing Beats]]
| |
| |}
| |
|
| |
|
| ==Music== | | ==Music== |
| {{media table | | {{media table |
| |file1=SMBW Wonder Effect Theme.oga | | |file1=SMBW Wonder Effect Theme.oga |
| |title1="Bendy-Boing Wonder" | | |title1={{FULLPAGENAME}} |
| | |description1=[[Welcome to the Flower Kingdom!]] |
| |length1=0:30 | | |length1=0:30 |
| }} | | }} |
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| ==Names in other languages== | | ==Names in other languages== |
| {{foreign names | | {{foreign names |
| |Jpn=γ―γ³γγΌ | | |Jap=γ―γ³γγΌ<ref>[https://www.nintendo.co.jp/switch/aqmxa/ ''Super Mario Bros. Wonder'' Japanese website]</ref><ref>[https://www.nintendo.co.jp/software/feature/magazine_2023summer/index.html?device=pc&page=25 Japanese ''Nintendo Magazine'' 2023 summer], page 48.</ref> |
| |JpnR=WandΔ
| | |JapR=WandΔ |
| |JpnM=Wonder
| | |JapM=Wonder |
| |JpnC=<ref>{{cite|url=www.nintendo.co.jp/switch/aqmxa/|title=''Super Mario Bros. Wonder'' Japanese website|publisher=nintendo.co.jp|accessdate=July 17, 2023|archive=web.archive.org/web/20230730033738/https://www.nintendo.co.jp/switch/aqmxa/}}</ref><ref>{{cite|url=www.nintendo.co.jp/software/feature/magazine_2023summer/index.html?device=pc&page=25|title=Japanese ''Nintendo Magazine'' 2023 summer|publisher=nintendo.co.jp|page=48|accessdate=July 17, 2023}}</ref>
| | |ChiT=ι©ε₯<ref>[https://www.bilibili.com/video/BV1am4y1G7gQ/ γδΈζ解说γθΆ
级马ιε₯₯ε
εΌοΌζε₯ δΈζδ»η»θ§ι’, p1, BiliBili]</ref> |
| |ChiT=ι©ε₯
| |
| |ChiTR=JΔ«ng QΓ | | |ChiTR=JΔ«ng QΓ |
| |ChiTM=Wonder | | |ChiTM=Wonder |
| |ChiTC=<ref>{{cite|author=ε
ζ³’ε€§δΎ |date=September 22, 2023|url=www.bilibili.com/video/BV1am4y1G7gQ/|title=γδΈζ解说γθΆ
级马ιε₯₯ε
εΌοΌζε₯ δΈζδ»η»θ§ι’|publisher=BiliBili|accessdate=September 22, 2023}}</ref> | | |Dut=Wondereffect <ref>Nintendo Nederland (September 22, 2023). [https://youtu.be/4QMOi4xYLc0?si=TlD0eVSLYerbMsit Super Mario Bros. Wonder - Overzichtstrailer (Nintendo Switch)]. ''YouTube''. Retrieved September 22, 2023.</ref> |
| |Dut=Wondereffect
| |
| |DutM=Wonder Effect | | |DutM=Wonder Effect |
| |DutC=<ref>{{cite|author=Nintendo Nederland|date=September 22, 2023|url=youtu.be/4QMOi4xYLc0|title=Super Mario Bros. Wonder - Overzichtstrailer (Nintendo Switch)|publisher=YouTube|accessdate=September 22, 2023}}</ref> | | |Fra=Prodige |
| |Fre=Prodige | | |FraM=Wonder/Prodigy |
| |FreM=Wonder/Prodigy
| | |Spa=Efecto Maravilla<ref>[https://m.youtube.com/watch?v=3nXCuQLMahI Super Mario Bros. Wonder Direct β 31-08-2023]</ref> |
| | |SpaM=Wonder Effect |
| |Ita=Effetto meraviglia | | |Ita=Effetto meraviglia |
| |ItaM=Wonder effect | | |ItaM=Wonder effect |
| |Kor=μλ
| |
| |KorR=Wondeo
| |
| |KorM=Wonder
| |
| |Spa=Efecto Maravilla
| |
| |SpaM=Wonder Effect
| |
| |SpaC=<ref>{{cite|author=Nintendo EspaΓ±a|date=August 31, 2023|url=www.youtube.com/watch?v=3nXCuQLMahI|title=Super Mario Bros. Wonder Direct β 31-08-2023|publisher=YouTube|accessdate=September 2, 2023}}</ref>
| |
| }} | | }} |
|
| |
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| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |
| [[Category:Super Mario Bros. Wonder]] | | [[Category:Super Mario Bros. Wonder]] |
| [[it:Effetto meraviglia]]
| |