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| [[File:SMBW bending pipe.jpg|thumb|250px|A Warp Pipe [[Water spout|spouting water]] and another becoming an [[Inchworm Pipe]], an example of a Wonder Effect]] | | {{new subject}} |
| '''Wonder Effects''', also referred to as '''Wonder Powers''',<ref>{{cite|quote=Whoa, [Bowser Jr.] used the Wonder Power!|author=[[Jordan]] (subtitles), [[Play Nintendo]] channel|date=August 31, 2024|url=youtu.be/D3cISxBDcno?t=62|title=An Epic Adventurer: Marioβs Favorite Things to Do π€©π <nowiki>|</nowiki> βͺ@playnintendoβ¬|timestamp=1:02|publisher=YouTube|accessdate=September 28, 2024}}</ref> are the central mechanic of ''[[Super Mario Bros. Wonder]]'', triggered by collecting [[Wonder Flower]]s. Collecting them in different levels causes various effects, including making certain pipes move up and down or bend, stretching players and enemies, transforming the player into something different like a [[Spike Ball]], causing hordes of enemies to appear,<ref>{{cite|url=www.nintendo.co.jp/software/feature/magazine_2023summer/index_en.html?page=25&device=pc|title=English ''Nintendo Magazine'' 2023 summer|publisher=nintendo.co.jp|page=48|accessdate=July 17, 2023}}</ref> or spawning [[flower coin]]s. During a Wonder Effect, a wavy effect is added to the corners of the screen, and a decimal place is added to the flower coin counter as smaller flower coins are scattered throughout the stage, with ten of them adding up to a single coin.<ref>Nintendo of America (June 21, 2023). [https://youtu.be/JStAYvbeSHc Super Mario Bros. Wonder - Nintendo Direct 6.21.2023]. ''YouTube''. Retrieved June 21, 2023.</ref> The goal of every Wonder Effect is to collect a [[Wonder Seed]], which ends the Wonder Effect. Some Wonder Effects have time limits, and some, like the music-based ones, speed up power-up and power-down animations (the latter also having their sound effect sped up), and remove hitstop like in local multiplayer. | | {{merge to|Wonder Flower}} |
| | [[File:SMBW bending pipe.jpg|thumb|250px|A Warp Pipe [[Water spout|spouting water]] and another moving like an inchworm, an example of a Wonder Effect]] |
| | '''Wonder Effects''' are the central mechanic of ''[[Super Mario Bros. Wonder]]'', triggered by collecting [[Wonder Flower (item)|Wonder Flower]]s. Collecting them in different levels causes various effects, including making certain pipes move up and down or bend, stretching players and enemies, transforming the player into something different like a [[Spike Ball]], causing hordes of enemies to appear,<ref>[https://www.nintendo.co.jp/software/feature/magazine_2023summer/index_en.html?page=25&device=pc English ''Nintendo Magazine'' 2023 summer], page 48.</ref> or spawning [[Flower Coin]]s. During a Wonder Effect, a wavy effect is added to the corners of the screen, and a decimal place is added to the Flower Coin counter.<ref>Nintendo of America (June 21, 2023). [https://youtu.be/JStAYvbeSHc Super Mario Bros. Wonder - Nintendo Direct 6.21.2023]. ''YouTube''. Retrieved June 21, 2023.</ref> |
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| A group of voices can be heard exclaiming "Won-der!" as a Wonder Effect begins (with a more electric guitar-like distorted version being heard in [[Missile Meg Mayhem]]). During an effect, the background often changes, [[? Block]]s (and [[! Block]]s when the "Add ! Blocks" [[Badge (Super Mario Bros. Wonder)|badge]] is equipped) turn magenta, and all [[Coin]]s dance to the music. | | A Wonder Effect ends after collecting a [[Wonder Seed]]. |
| ==Mechanics==
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| A Wonder Flower can be found in almost every level, and each Wonder Effect features a [[Wonder Seed]] that ends the effect once collected. Wonder Effects can end prematurely (accompanied by a distinct sound) if:
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| *All players are defeated.
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| *The time limit on the effect (if present) runs out.
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| *Players proceed to the next scene (usually via a [[Warp Pipe]]) without collecting the Wonder Seed.
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| *The [[Goal Pole]] is reached.
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| Failing a Wonder Effect objective causes the Wonder Flower to reappear, allowing the player to try again if it is possible to reach the flower again.
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| ==List of Wonder Effects== | | ==Wonder Effects== |
| Wonder Effects marked with an asterisk (*) have a timer. Wonder Effects marked with a dagger (β ) contain [[Wonder Token]]s.
| | <gallery> |
| {|class=wikitable style="width:100%"
| | SMBW spherical hippos.jpg|Hoppos rolling around a level |
| !Wonder Effect
| | SMBW Mario stretched.jpg|[[Mario]] and a [[Goomba]] stretched out |
| !Description
| | SMBW Spike Ball Mario.jpg|Mario transformed into a red [[Spike Ball]] |
| !width=30%|Appears in
| | SMBW bovid stampede.jpg|A herd of Bulrushes charging through a level |
| |-
| | SMBW Balloon Mario Gang.jpg|Mario, [[Luigi]], [[Princess Peach|Peach]], and [[Princess Daisy|Daisy]] [[Balloon Mario|transformed into balloons]] |
| |align=center|[[File:WelcometotheFlowerKingdom Wonder.jpg|250px]]||Causes pipes to gain eyes and start moving up and down.
| | </gallery> |
| |align=center|[[Welcome to the Flower Kingdom!]]<br>Credits sequence
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| |align=center|[[File:SwampPipeCrawl Wonder.jpg|250px]]||Causes pipes to come to life as [[Inchworm Pipe]]s.
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| |align=center|[[Welcome to the Flower Kingdom!]]<br>[[Swamp Pipe Crawl]]<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Final Test Wonder Gauntlet]]
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| |align=center|[[File:SMBW Piranha Plants on Parade Wonder Effect.png|250px]]||Causes [[Piranha Plant]]s and their variants to sing and pop in and out of pipes rhythmically.
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| |align=center|[[Piranha Plants on Parade]]<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Semifinal Test Piranha Plant Reprise]]
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| |align=center|[[File:SMBW Angry Spikes and Sinkin' Pipes Wonder Effect.jpg|250px]]||Pipes start moving rhythmically.
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| |align=center|[[Piranha Plants on Parade]]<br>[[Angry Spikes and Sinkin' Pipes]]*<br>[[The Final Battle! Bowser's Rage Stage]]
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| |align=center|[[File:ScramSkedaddlers Wonder.jpg|250px]]||Summons an endless rain of [[Super Star]]s. Collecting one resets a 10-second timer.
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| |align=center|[[Scram, Skedaddlers!]]*<br>[[The Sugarstar Trial: Across the Night Sky]]*<br>[[The Final Test Wonder Gauntlet]]*
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| |align=center|[[File:SMBW Bulrush stampede.jpg|250px]]||Summons a stampede of invincible [[Bulrush]]es.
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| |align=center|[[Bulrush Coming Through!]]*<br>[[Bulrush Express]]<br>[[The Final Battle! Bowser's Rage Stage]]
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| |align=center|[[File:SMBW Here Come the Hoppos.png|250px]]||[[Wonder Hoppo|Giant Hoppos]] appear.
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| |align=center|[[Here Come the Hoppos]]*<br>[[Cosmic Hoppos]]<br>[[Pipe-Rock Plateau Special Bounce, Bounce, Bounce]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
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| |align=center|[[File:Rollakoopaderby wonder.jpg|250px]]||Creates magical translucent slopes for the player and [[Rolla Koopa]]s to run on.
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| |align=center|[[Rolla Koopa Derby]]β <br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
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| |align=center|[[File:SMBW Angry Spikes and Sinkin' Pipes Wonder Effect.jpg|250px]]||Causes [[Spike]]s to dance and throw Spike Balls rhythmically.
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| |align=center|[[Angry Spikes and Sinkin' Pipes]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Semifinal Test Piranha Plant Reprise]]
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| |align=center|[[File:SMBW Mario stretched.jpg|250px]]||Gives the player the ability to [[Biyon Mario|stretch their body]], as well as causing enemies to stretch out similarly. The whole stage may also become silhouetted.
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| |align=center|[[Sproings in the Twilight Forest]]<br>[[Fluff-Puff Peaks Palace]]
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| |align=center|[[File:Cosmic Hoppos.jpg|250px]]||Causes the player to float freely in the air.
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| |align=center|[[Cosmic Hoppos]]<br>[[Downpour Uproar]]<br>[[The Final Battle! Bowser's Rage Stage]]
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| |align=center|[[File:SMBW Pipe-Rock Plateau Palace Wonder Effect.jpg|250px]]||Causes pipes to fall.
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| |align=center|[[Pipe-Rock Plateau Palace]]<br>[[The Final Test Wonder Gauntlet]]
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| |align=center|[[File:SMBW blue Koopa boss.jpg|250px]]||Causes the player and [[Wonder Bowser Jr.]] to shrink or grow.
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| |align=center|[[Pipe-Rock Plateau Palace]] (boss)
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| |align=center|[[File:LeapingSmackerel Wonder.jpg|250px]]||Summons a [[Wonder Smackerel|giant Smackerel]].
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| |align=center|[[Leaping Smackerel]]β
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| |-
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| |align=center|[[File:RobbirdCove Wonder.jpg|250px]]||The dry and flooded areas are inverted.
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| |align=center|[[Robbird Cove]]<br>[[Sunbaked Desert Palace]] (boss)<br>Credits sequence
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| |align=center|[[File:BlewbirdRoost Wonder.jpg|250px]]||Causes [[Blewbird]]s to blow rainbow-colored bouncy bubbles instead of arrows.
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| |align=center|[[Blewbird Roost]]*<br>[[Petal Isles Special Way of the Goomba]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
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| |align=center|[[File:SMBW snow level.jpg|250px]]||Reveals a giant snowball that begins rolling and destroying the level.
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| |align=center|[[Outmaway Valley]]
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| |align=center|[[File:PokipedePass Wonder.jpg|250px]]||A snowstorm begins, creating [[snow block]]s everywhere.
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| |align=center|[[Pokipede Pass]]<br>Credits sequence
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| |align=center|[[File:CondartsAway Wonder.jpg|250px]]||The player starts walking on the walls from a top-down perspective.
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| |align=center|[[Condarts Away!]]*<br>[[Raarghs in the Ruins]]*<br>[[Shining Falls Special Triple Threat Deluge]]<br>Credits sequence
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| |align=center|[[File:PoleBlockPassage Wonder.jpg|250px]]||[[Pole Block]]s start extending in all sorts of shapes.
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| |align=center|[[Pole Block Passage]]β <br>[[The Final Battle! Bowser's Rage Stage]]<br>[[Sunbaked Desert Special Pole Block Allure]]
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| |align=center|[[File:UpnDownwithPuffyLifts Wonder.jpg|250px]]||The player turns into a [[Puffy Lift]], guiding [[Spike Ball]]s along the way.
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| |align=center|[[Up 'n' Down with Puffy Lifts]]*
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| |align=center|[[File:SMBW Fluff-Puff Peaks Flying Battleship Wonder Effect.jpg|250px]]||A [[Bowser cannon]] appears and begins firing explosive blasts at the player.
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| |align=center|[[Fluff-Puff Peaks Flying Battleship]]<br>[[Petal Isles Flying Battleship]]<br>[[Deep Magma Bog Flying Battleship]]
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| |align=center|[[File:JumpJumpJumpNabbit.jpg|250px]]||Creates colorful [[Dotted-Line Block]]s and sets off a timed rhythm sequence.
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| |align=center|[[Jump! Jump! Jump! (level)|Jump! Jump! Jump!]]*<br>[[Fluff-Puff Peaks Special Climb to the Beat]]*
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| |align=center|[[File:SMBW skydiving level.jpg|250px]]||The player starts freefalling.
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| |align=center|[[Countdown to Drop Down]]*<br>[[Fungi Mines Special Dangerous Donut Ride]]
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| |align=center|[[File:CruisingwithLinkingLifts Wonder.jpg|250px]]||Causes [[Linking Lift]]s to grow taller and/or wider, and summons a [[Lakitu trio]] to throw [[coin]]s and [[Wonder Token]]s all over the course.
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| |align=center|[[Cruising with Linking Lifts]]β *
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| |align=center|[[File:BowserJrIce Wonder.jpg|250px]]<br>[[File:SMBW Wonder Bowser Jr. second fight.jpg|250px]]||Causes the ground to become icy or sticky.
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| |align=center|[[Fluff-Puff Peaks Palace]] (boss)
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| |align=center|[[File:DownpourUproar Wonder.jpg|250px]]||Summons zigzagging [[Lightning (obstacle)|lightning bolts]] across the screen.
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| |align=center|[[Downpour Uproar]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
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| |align=center|[[File:HoppycatTrial Wonder.jpg|250px]]||Summons [[Kyodai na Hoppin|giant Hoppycats]].
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| |align=center|[[The Hoppycat Trial: Hop, Hop, and Awaaay]]<br>[[The Final Test Wonder Gauntlet]]
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| |align=center|[[File:SMBW The Anglefish Trial Ready, Aim, Fly! Wonder Effect.jpg|250px]]||Summons flying rainbow [[Anglefish]].
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| |align=center|[[The Anglefish Trial: Ready, Aim, Fly!]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Final Test Wonder Gauntlet]]
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| |-
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| |align=center|[[File:MidwayTrial Wonder.jpg|250px]]||The player transforms into their [[Hoppycat Mario|Hoppycat form]].
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| |align=center|[[The Midway Trial: Hop to It]]*<br>[[The Sharp Trial: Launch to Victory]]*<br>[[The Final Trial: Zip Track Dash]]
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| |align=center|[[File:JewelBlockCave Wonder.jpg|250px]]||Summons a [[Wonder Konk|giant Konk]].
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| |align=center|[[Jewel-Block Cave]]*
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| |align=center|[[File:SMBWPokey.jpg|250px]][[File:ValleyFullaSnootles Wonder.jpg|250px]]||Causes time to speed up, slow down, or both periodically.
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| |align=center|[[Armads on the Roll]]<br>[[Valley Fulla Snootles]]*<br>[[Sunbaked Desert Palace]]<br>[[The Final Test Wonder Gauntlet]]
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| |align=center|[[File:TheDesertMystery Wonder.jpg|250px]]||Causes an ancient temple to rise from below the ground.
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| |align=center|[[The Desert Mystery]]
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| |align=center|[[File:SMBW golden Giant Spiked Ball.jpg|250px]]||The whole level tilts, causing [[Giant Spiked Ball]]s and other objects to roll.
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| |align=center|[[Rolling-Ball Hall]]β <br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
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| |align=center|[[File:SMBW Ninji Jump Party first 10-flower coin.jpg|250px]]||Causes "Ninji Disco" to play and Ninjis to dance.
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| |align=center|[[Ninji Jump Party]]β <br>Credits sequence
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| |align=center|[[File:SMBW Balloon Mario Gang.jpg|250px]]||Turns the player into their [[Balloon Mario|Balloon form]].
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| |align=center|[[Bloomps of the Desert Skies]]*
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| |align=center|[[File:ColorSwitchDungeon Wonder.jpg|250px]]||Summons [[Rift Mario]] to chase the player.
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| |align=center|[[Color-Switch Dungeon]]<br>[[Beware of the Rifts]]β
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| |align=center|[[File:SecretsofShovaMansion Wonder.jpg|250px]]||A Wonder-powered [[Shova]] pushes a giant [[Bowser Statue]] towards the player.
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| |align=center|[[Secrets of Shova Mansion]]
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| |align=center|[[File:WonderBloomp.png|250px]]||Causes [[Bloomp]]s to [[Wonder Bloomp|grow giant]].
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| |align=center|[[Flight of the Bloomps]]<br>[[Sunbaked Desert Special Pole Block Allure]]
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| |align=center|[[File:SMBW Wonder Bowser Jr. third fight.jpg|250px]]||Summons large [[Water Ball]]s.
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| |align=center|[[Sunbaked Desert Palace]] (boss)<br>[[Hot-Hot Hot!]]β *<br>Credits sequence
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| |align=center|[[File:GnawsherLair Wonder.jpg|250px]]||Summons a swarm of invincible [[Gnawsher]]s.
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| |align=center|[[Gnawsher Lair]]<br>[[The Final Test Wonder Gauntlet]]
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| |align=center|[[File:MawMawMouthful Wonder.jpg|250px]]||Turns the player [[Goomba Mario|into a Goomba]].
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| |align=center|[[Maw-Maw Mouthful]]<br>[[Petal Isles Special Way of the Goomba]]
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| |align=center|[[File:UpshroomDownshroom Wonder.jpg|250px]]||Causes [[Mushroom Platform]]s to glow and start moving up and down rhythmically, catapulting [[Jack O'Goomba]]-themed pumpkins upwards.
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| |align=center|[[Upshroom Downshroom]]<br>[[The Final Battle! Bowser's Rage Stage]]<br>Credits sequence
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| |align=center|[[File:SMBW Taily's Toxic Pond Wonder Effect.jpg|250px]]||Starts a quiz. The player must pull on the [[Taily]] with the right answer to complete three questions.
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| |align=center|[[Taily's Toxic Pond]]* | |
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| |align=center|[[File:SMBWKingBoo.png|250px]]||Summons [[King Boo]] to sing and chase the player, with [[Noknok]]s and [[Boo]]s singing along.
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| |align=center|[[Light-Switch Mansion]]*<br>[[The Final Battle! Bowser's Rage Stage]]
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| |align=center|[[File:WubbaRuins Wonder.jpg|250px]]||Turns the player [[Wubba Mario|into a Wubba]].
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| |align=center|[[An Uncharted Area: Wubba Ruins]]<br>[[A Final Uncharted Area: Poison Ruins]]<br>[[Operation Poplin Rescue]]<br>[[Deep Magma Bog Palace]]
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| |align=center|[[File:SwayingRuins Wonder.jpg|250px]]||The ground becomes slimy and slippery.
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| |align=center|[[Another Uncharted Area: Swaying Ruins]]*<br>Credits sequence
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| |align=center|[[File:MuncherFields Wonder.jpg|250px]]<br>[[File:BowserJrHot Wonder.jpg|250px]]|| Causes [[Semisolid Platform]]s to come to life and move around.
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| |align=center|[[Muncher Fields]]<br>[[Deep Magma Bog Palace]] (boss)<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
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| |align=center|[[File:SMBW Spike Ball Mario.jpg|250px]]||The player turns into a [[Spike-Ball Mario|Spike Ball]].
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| |align=center|[[Where the Rrrumbas Rule]]<br>[[Deep Magma Bog Special Solar Roller]]
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| |align=center|[[File:PullTurnBurn Wonder.jpg|250px]]||The player becomes invincible and able to swim through [[lava|magma]].
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| |align=center|[[Pull, Turn, Burn]]β <br>Credits sequence
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| |align=center|[[File:SMBW Wavy Ride through the Magma Tube Wonder Effect.jpg|250px]]||Summons a giant [[Spike]] statue in the background that spits fiery boulders at the player.
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| |align=center|[[Wavy Ride through the Magma Tube]]*
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| |align=center|[[File:SMBW Dragon Boneyard Wonder Effect.jpg|250px]]||Revives a dragon fossil into an [[Ancient Dragon]].
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| |align=center|[[Dragon Boneyard]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[Deep Magma Bog Special Solar Roller]]<br>Credits sequence
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| |align=center|[[File:SMBW long Bullet Bills.jpg|250px]]||Summons several Wonder-powered [[Missile Meg]]s.
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| |align=center|[[Missile Meg Mayhem]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence
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| |align=center|[[File:HighVoltageGauntlet Wonder.jpg|250px]]||Turns the player into their [[Metal Mario|Metal form]].
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| |align=center|[[High-Voltage Gauntlet]]<br>Credits sequence
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| |align=center|[[File:EvadetheSeekerBulletBills Wonder.jpg|250px]]||Creates a ship made out of blocks with a [[cannon]].
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| |align=center|[[Evade the Seeker Bullet Bills!]]<br>[[The Final Test Wonder Gauntlet]]
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| |align=center|[[File:SMBW KnuckleFest Bowser's Blazing Beats Wonder Effect.jpg|250px]]||Causes "Bowser's Blazing Beats" to play, and [[Fire Knuckle]]s, platforms and [[Bill Blaster]]s to move and fire rhythmically.
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| |align=center|[[KnuckleFest Bowser's Blazing Beats]]
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| |}
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| Β | |
| ==Music==
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| {{media table
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| |file1=SMBW Wonder Effect Theme.oga
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| |title1="Bendy-Boing Wonder"
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| |length1=0:30
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| }}
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| ==Names in other languages== | | ==Names in other languages== |
| {{foreign names | | {{foreign names |
| |Jpn=γ―γ³γγΌ | | |Jap=γ―γ³γγΌ<ref>[https://www.nintendo.co.jp/switch/aqmxa/ ''Super Mario Bros. Wonder'' Japanese website]</ref><ref>[https://www.nintendo.co.jp/software/feature/magazine_2023summer/index.html?device=pc&page=25 Japanese ''Nintendo Magazine'' 2023 summer], page 48.</ref> |
| |JpnR=WandΔ
| | |JapR=WandΔ |
| |JpnM=Wonder
| | |JapM=Wonder |
| |JpnC=<ref>{{cite|url=www.nintendo.co.jp/switch/aqmxa/|title=''Super Mario Bros. Wonder'' Japanese website|publisher=nintendo.co.jp|accessdate=July 17, 2023|archive=web.archive.org/web/20230730033738/https://www.nintendo.co.jp/switch/aqmxa/}}</ref><ref>{{cite|url=www.nintendo.co.jp/software/feature/magazine_2023summer/index.html?device=pc&page=25|title=Japanese ''Nintendo Magazine'' 2023 summer|publisher=nintendo.co.jp|page=48|accessdate=July 17, 2023}}</ref>
| |
| |ChiT=ι©ε₯
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| |ChiTR=JΔ«ng QΓ
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| |ChiTM=Wonder
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| |ChiTC=<ref>{{cite|author=ε
ζ³’ε€§δΎ |date=September 22, 2023|url=www.bilibili.com/video/BV1am4y1G7gQ/|title=γδΈζ解说γθΆ
级马ιε₯₯ε
εΌοΌζε₯ δΈζδ»η»θ§ι’|publisher=BiliBili|accessdate=September 22, 2023}}</ref>
| |
| |Dut=Wondereffect | |
| |DutM=Wonder Effect
| |
| |DutC=<ref>{{cite|author=Nintendo Nederland|date=September 22, 2023|url=youtu.be/4QMOi4xYLc0|title=Super Mario Bros. Wonder - Overzichtstrailer (Nintendo Switch)|publisher=YouTube|accessdate=September 22, 2023}}</ref>
| |
| |Fre=Prodige
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| |FreM=Wonder/Prodigy
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| |Ita=Effetto meraviglia | |
| |ItaM=Wonder effect
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| |Kor=μλ
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| |KorR=Wondeo
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| |KorM=Wonder
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| |Spa=Efecto Maravilla
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| |SpaM=Wonder Effect
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| |SpaC=<ref>{{cite|author=Nintendo EspaΓ±a|date=August 31, 2023|url=www.youtube.com/watch?v=3nXCuQLMahI|title=Super Mario Bros. Wonder Direct β 31-08-2023|publisher=YouTube|accessdate=September 2, 2023}}</ref>
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| }} | | }} |
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| <references/> | | <references/> |
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| {{SMBW}}
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| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |
| [[Category:Super Mario Bros. Wonder]] | | [[Category:Super Mario Bros. Wonder]] |
| [[it:Effetto meraviglia]]
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