Editing Wizzerd

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'''Wizzerds''' are enemies in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]], they appear to be bean-like cyborg creatures with three-fingered hands. As implied by their "[[wikipedia:Wizard|wizard]]"-derived name, they can use magic attacks and can fire energy lasers at [[Mario]] and his partners and also can raise their attack by turning bigger or even raising their defense. They can also use magic to cure [[DEF Down|softness]]. They can tickle the front character with their hands or use a lightning attack that can hit both characters at once.
'''Wizzerds''' are enemies in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Swirtch remake]], they appear to be bean-like cyborg creatures with three-fingered hands. As implied by their "[[wikipedia:Wizard|wizard]]"-derived name, they can use magic attacks and can fire energy lasers at [[Mario]] and his partners and also can raise their attack by turning bigger or even raising their defense. They can also use magic to cure [[DEF Down|softness]]. They can tickle the front character with their hands or use a lightning attack that can hit both characters at once.


They are tough enemies that only appear in floors 71 to 79 in the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. While their weaker and stronger brethren can heal each other by 10 HP and clone when they are alone, the standard Wizzerds can only heal themselves or their allies by 6 [[Heart Point|HP]] and cannot clone themselves.
They are tough enemies that only appear in floors 71 to 79 in the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. While their weaker and stronger brethren can heal each other by 10 HP and clone when they are alone, the standard Wizzerds can only heal themselves or their allies by 6 [[Heart Point|HP]] and cannot clone themselves.

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