Editing Wisdurm

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Wisdurm's second form appears similar to her previous fight as Durmite, with her upper body and head now a different shade of pink from the underbelly, and the bow on her head is now yellow; Wisdurm's expression is more neutral, and her eyes have larger irises. She uses her tail to hold the magical rod, which powers her attacks in this form, with each attack using some of the meter. Mario and Luigi can attack her to lower the meter, or attack the rod directly to empty it faster. In the remake, the gauge lowers by one for every three direct hits to Wisdurm or every single hit to the wand. After the meter is completely empty, Wisdurm shrinks back down to her smaller size. Additionally, Wisdurm enters her "taken damage" animation whether the Bros. strike her head or her wand in the original DS version. She only enters this animation if the Bros. attack her directly in the remaster, in which she sadly looks at her magical rod if the Bros. attack it.
Wisdurm's second form appears similar to her previous fight as Durmite, with her upper body and head now a different shade of pink from the underbelly, and the bow on her head is now yellow; Wisdurm's expression is more neutral, and her eyes have larger irises. She uses her tail to hold the magical rod, which powers her attacks in this form, with each attack using some of the meter. Mario and Luigi can attack her to lower the meter, or attack the rod directly to empty it faster. In the remake, the gauge lowers by one for every three direct hits to Wisdurm or every single hit to the wand. After the meter is completely empty, Wisdurm shrinks back down to her smaller size. Additionally, Wisdurm enters her "taken damage" animation whether the Bros. strike her head or her wand in the original DS version. She only enters this animation if the Bros. attack her directly in the remaster, in which she sadly looks at her magical rod if the Bros. attack it.


In her larger form, Wisdurm has three attacks. She uses her magical rod to create a giant crystal heart into the air, which quickly flashes a picture of one of the Bros. before landing on them. The heart shows its target each time before falling, and Mario and Luigi must deflect it with the hammer; the attack continues until either one of them misses and takes damage or the heart is broken after four hits. Wisdurm reacts to their defense by giggling if the heart damages them; she fumes with each successful deflection, and looks disappointed if the heart is broken. This attack may inflict the [[Dizzy]] status effect to Mario or Luigi if they fail to counter it. Wisdurm can also shoot a stream of stars that she sweeps into the Bros., similar to her string attack as Durmite; Mario and Luigi must [[jump]] to dodge the attack, and being hit inflicts the [[DEF-Down]] status. As they dodge each sweep, she can also use her magic rod to swap the position of the Bros. between sweeps.
In her larger form, Wisdurm has three attacks. She uses her magical rod to create a giant crystal heart into the air, which quickly flashes a picture of one of the Bros. before landing on them. The heart shows its target each time before falling, and Mario and Luigi must deflect it with the hammer; the attack continues until either one of them misses and takes damage or the heart is broken after four hits. Wisdurm reacts to their defense by giggling if the heart damages them; she fumes with each successful deflection, and looks disappointed if the heart is broken. Wisdurm can also shoot a stream of stars that she sweeps into the Bros., similar to her string attack as Durmite; Mario and Luigi must [[jump]] to dodge the attack, and being hit inflicts the [[DEF-Down]] status. As they dodge each sweep, she can also use her magic rod to swap the position of the Bros. between sweeps.


She can also use the rod to shrink one of the Bros. and start chasing them with the initial attack being unavoidable; Mario or Luigi continually move away from her in this state (Mario says "Mamma mia!", while Luigi screams), and must use their hammer to hit Wisdurm when she gets close enough. Using the hammer stops that brother in place, with the risk of them being trampled if they do not time the hammer swings properly; each hit does minimal damage to Wisdurm (only one [[Heart Point|HP]] per hit in the original, though she can take more than 1 hit point in damage per hit in the 3DS remaster). After 3 hits, she cries and sheds a tear, returning to her position as the target brother returns to normal his size. Wisdurm may use this in the same turn as either of her other attacks, and the amount of hits required to stop her trampling attack increases as the battle progresses.
She can also use the rod to shrink one of the Bros. and start chasing them with the initial attack being unavoidable; Mario or Luigi continually move away from her in this state (Mario says "Mamma mia!", while Luigi screams), and must use their hammer to hit Wisdurm when she gets close enough. Using the hammer stops that brother in place, with the risk of them being trampled if they do not time the hammer swings properly; each hit does minimal damage to Wisdurm (only one [[Heart Point|HP]] per hit in the original, though she can take more than 1 hit point in damage per hit in the 3DS remaster). After 3 hits, she cries and sheds a tear, returning to her position as the target brother returns to normal his size. Wisdurm may use this in the same turn as either of her other attacks, and the amount of hits required to stop her trampling attack increases as the battle progresses.

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