Editing Wisdurm

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In her larger form, Wisdurm has three attacks. She uses her magical rod to create a giant crystal heart into the air, which quickly flashes a picture of one of the Bros. before landing on them. The heart shows its target each time before falling, and Mario and Luigi must deflect it with the hammer; the attack continues until either one of them misses and takes damage or the heart is broken after four hits. Wisdurm reacts to their defense by giggling if the heart damages them; she fumes with each successful deflection, and looks disappointed if the heart is broken. This attack may inflict the [[Dizzy]] status effect to Mario or Luigi if they fail to counter it. Wisdurm can also shoot a stream of stars that she sweeps into the Bros., similar to her string attack as Durmite; Mario and Luigi must [[jump]] to dodge the attack, and being hit inflicts the [[DEF-Down]] status. As they dodge each sweep, she can also use her magic rod to swap the position of the Bros. between sweeps.
In her larger form, Wisdurm has three attacks. She uses her magical rod to create a giant crystal heart into the air, which quickly flashes a picture of one of the Bros. before landing on them. The heart shows its target each time before falling, and Mario and Luigi must deflect it with the hammer; the attack continues until either one of them misses and takes damage or the heart is broken after four hits. Wisdurm reacts to their defense by giggling if the heart damages them; she fumes with each successful deflection, and looks disappointed if the heart is broken. This attack may inflict the [[Dizzy]] status effect to Mario or Luigi if they fail to counter it. Wisdurm can also shoot a stream of stars that she sweeps into the Bros., similar to her string attack as Durmite; Mario and Luigi must [[jump]] to dodge the attack, and being hit inflicts the [[DEF-Down]] status. As they dodge each sweep, she can also use her magic rod to swap the position of the Bros. between sweeps.


She can also use the rod to shrink one of the Bros. and start chasing them with the initial attack being unavoidable; Mario or Luigi continually move away from her in this state (Mario says "Mamma mia!", while Luigi screams), and must use their hammer to hit Wisdurm when she gets close enough. Using the hammer stops that brother in place, with the risk of them being trampled if they do not time the hammer swings properly; each hit does minimal damage to Wisdurm (only one [[Heart Point|HP]] per hit in the original, though she can take more than 1 hit point in damage per hit in the 3DS remaster). After 3 hits, she cries and sheds a tear, returning to her position as the target brother returns to normal his size. Wisdurm may use this in the same turn as either of her other attacks, and the amount of hits required to stop her trampling attack increases as the battle progresses.
She can also use the rod to shrink one of the Bros. and start chasing them with the initial attack being unavoidable; Mario or Luigi continually move away from her in this state (Mario says "Mamma Mia!", while Luigi screams), and must use their hammer to hit Wisdurm when she gets close enough. Using the hammer stops that brother in place, with the risk of them being trampled if they do not time the hammer swings properly; each hit does minimal damage to Wisdurm (only one [[Heart Point|HP]] per hit in the original, though she can take more than 1 hit point in damage per hit in the 3DS remaster). After 3 hits, she cries and sheds a tear, returning to her position as the target brother returns to normal his size. Wisdurm may use this in the same turn as either of her other attacks, and the amount of hits required to stop her trampling attack increases as the battle progresses.


Like most bosses in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', Wisdurm gains the [[Fury]] status upon losing half her HP or more, and her attacks become faster, more powerful and more frequent each turn; the status will be applied during her transformation into her second form if the magical rod is charged at that point. In this state, during her star stream attack she may switch Mario and Luigi's positions immediately before the sweeping starts, and her shrinking attack now requires six hits with the hammer to stop it.
Like most bosses in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', Wisdurm gains the [[Fury]] status upon losing half her HP or more, and her attacks become faster, more powerful and more frequent each turn; the status will be applied during her transformation into her second form if the magical rod is charged at that point. In this state, during her star stream attack she may switch Mario and Luigi's positions immediately before the sweeping starts, and her shrinking attack now requires six hits with the hammer to stop it.

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