Editing Wind
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Wind in ''[[Super Mario Maker 2]]'' blows in the desert theme at night, functioning mostly how it does in ''New Super Mario Bros. Wii'', except that it can change its direction and frequency depending on the game style. | Wind in ''[[Super Mario Maker 2]]'' blows in the desert theme at night, functioning mostly how it does in ''New Super Mario Bros. Wii'', except that it can change its direction and frequency depending on the game style. | ||
===''Mario Golf'' series=== | |||
Wind is a factor to consider when planning shots in ''[[Mario Golf (series)|Mario Golf]]'' games. Its speed and direction will influence where the ball will land. | |||
===''Donkey Kong'' (Game Boy)=== | ===''Donkey Kong'' (Game Boy)=== | ||
Wind in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' appears in stages [[Stage 6-6|6-6]], [[Stage 8-10|8-10]], [[Stage 8-16|8-16]], and [[Stage 9-8|9-8]], where they blow Mario left or right slightly based on the direction the clouds in the background are moving. | Wind in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' appears in stages [[Stage 6-6|6-6]], [[Stage 8-10|8-10]], [[Stage 8-16|8-16]], and [[Stage 9-8|9-8]], where they blow Mario left or right slightly based on the direction the clouds in the background are moving. |