Editing Wind-Up Pup
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The object of this microgame is to spin the handle on a clockwork dog robot to wind it up, then release it so it attaches two pieces of a chew toy. | The object of this microgame is to spin the handle on a clockwork dog robot to wind it up, then release it so it attaches two pieces of a chew toy. | ||
*'''Level 1:''' The robot's handle is curved, while the robot itself is a dog with wheels. Upon success, a dog's bark can be heard. | *'''Level 1:''' The robot's handle is curved, while the robot itself is a dog with wheels. Upon success, a dog's bark can be heard. | ||
*'''Level 2:''' The robot's handle is straight and thin, while the robot itself is a mech with a | *'''Level 2:''' The robot's handle is straight and thin, while the robot itself is a mech with a French Bulldog, an English Bulldog, or Dalmatian in the cockpit. Upon success, the dog barks happily. | ||
*'''Level 3:''' The robot's handle is straight and thick, while the robot itself is a dog with three Shiba Inu puppies in the cockpit. Upon success, the puppies bark happily. | *'''Level 3:''' The robot's handle is straight and thick, while the robot itself is a dog with three Shiba Inu puppies in the cockpit. Upon success, the puppies bark happily. | ||
If two players are utilized for this microgame, the player that winds up the handle more will receive a point for effort upon victory. | If two players are utilized for this microgame, the player that winds up the handle more will receive a point for effort upon victory. |