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'''Coconut Mall''' is the second course of the [[Flower Cup]] in ''[[Mario Kart Wii]]''. It is set in a shopping center which is located on [[Isle Delfino]].<ref>{{cite|author=Hodgson, David S. J.|date=April 27, 2008|title=''Mario Kart Wii PRIMA Official Game Guide''|publisher=[[Prima Games]]|isbn=978-0-7615-5970-2|language=en-us|page=56}}</ref>
'''Coconut Mall''' is the second course of the [[Flower Cup]] in ''[[Mario Kart Wii]]''. It is set in a shopping center which is located on [[Isle Delfino]].<ref>{{cite|author=Hodgson, David S. J.|date=April 27, 2008|title=''Mario Kart Wii PRIMA Official Game Guide''|publisher=[[Prima Games]]|isbn=978-0-7615-5970-2|language=en-us|page=56}}</ref>


Coconut Mall also appears in ''[[Mario Kart 7]]'' as the third course of the [[Banana Cup]], in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC for ''[[Mario Kart 8 Deluxe]]'' as the fourth and final course of the [[Golden Dash Cup]], and in ''[[Mario Kart Tour]]'' as a course debuting in the [[Doctor Tour (2022)|2022 Doctor Tour]]. This course's presence in these four games, added to each in that specific order, means Coconut Mall is the only course in the series to appear in four consecutive games, and be added to them in release order. It, alongside [[Wii Mushroom Gorge|Mushroom Gorge]], [[Wii Koopa Cape|Koopa Cape]], and [[Wii Maple Treeway|Maple Treeway]], have appeared in four games in a row (every game since their debuts) if one counts the two ''[[Mario Kart 8]]'' titles as the same game.
Coconut Mall returns as a [[classic course]] in ''[[Mario Kart 7]]'' as the third course of the [[Banana Cup]], in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC for ''[[Mario Kart 8 Deluxe]]'' as the fourth and final course of the [[Golden Dash Cup]], and in ''[[Mario Kart Tour]]'' as a course debuting in the [[Doctor Tour (2022)|2022 Doctor Tour]]. This course's presence in these four games, added to each in that specific order, means Coconut Mall is the only course in the series to appear in four consecutive games, and be added to them in release order. It, alongside [[Wii Mushroom Gorge|Mushroom Gorge]], [[Wii Koopa Cape|Koopa Cape]], and [[Wii Maple Treeway|Maple Treeway]], have appeared in four games in a row (every game since their debuts) if one counts the two ''[[Mario Kart 8]]'' titles as the same game.


Since ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', Coconut Mall's music has appeared in the [[Mario & Sonic (series)|''Mario & Sonic'' series]] as a selectable song when participating in events.
Since ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', Coconut Mall's music has appeared in the [[Mario & Sonic (series)|''Mario & Sonic'' series]] as a selectable song when participating in events.
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==''Mario Kart 7''==
==''Mario Kart 7''==
[[File:Wii Coconut Mall.png|280px|thumb|left|{{classic|Wii|Coconut Mall}} in ''Mario Kart 7'']]
[[File:Wii Coconut Mall.png|280px|thumb|left|The course in ''Mario Kart 7'']]
Coconut Mall makes its classic course debut in ''[[Mario Kart 7]]'' as the third course of the [[Banana Cup]]. The course is considerably shorter in length than that of the original Wii version. There are many changes that have been made to the course, mostly due to technical limitations of the [[Nintendo 3DS]]. Because all of the Piantas were removed, colored arrows were added to the escalators, with green arrows on the ones going up, and red arrows on the ones going down. The part under the glass floor is flooded. The first shortcut is no longer an off-road portion, meaning it can be cleared without the use of Mushrooms. The tables on the left side of the courtyard were removed. At the two jumps exiting the mall, the dash panel on the upper section was replaced with a [[Glide Ramp|glide ramp]]. In the parking lot, one of the Mii-driven cars was removed, and the remaining cars drive back and forth the whole width of the track; this is unlike ''Mario Kart Wii'' where two of the cars drove half the width. Additionally, there are no longer Miis on the inaccessible platforms, advertisements containing pictures of the player's Miis were removed, and all of the advertisements and signs are in English regardless of the language the game is being played.
Coconut Mall makes its classic course debut in ''[[Mario Kart 7]]'' as the third course of the [[Banana Cup]]. The course is considerably shorter in length than that of the original Wii version. There are many changes that have been made to the course, mostly due to technical limitations of the [[Nintendo 3DS]]. Because all of the Piantas were removed, colored arrows were added to the escalators, with green arrows on the ones going up, and red arrows on the ones going down. The part under the glass floor is flooded. The first shortcut is no longer an off-road portion, meaning it can be cleared without the use of Mushrooms. The tables on the left side of the courtyard were removed. At the two jumps exiting the mall, the dash panel on the upper section was replaced with a [[Glide Ramp|glide ramp]]. In the parking lot, one of the Mii-driven cars was removed, and the remaining cars drive back and forth the whole width of the track; this is unlike ''Mario Kart Wii'' where two of the cars drove half the width. Additionally, there are no longer Miis on the inaccessible platforms, advertisements containing pictures of the player's Miis were removed, and all of the advertisements and signs are in English regardless of the language the game is being played.


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==''Mario Kart 8 Deluxe''==
==''Mario Kart 8 Deluxe''==
[[File:MK8D BCP Coconut Mall.jpg|280px|right|thumb|{{classic|Wii|Coconut Mall}} in ''Mario Kart 8 Deluxe'']]
[[File:MK8D BCP Coconut Mall.jpg|280px|right|thumb|The course in ''Mario Kart 8 Deluxe'']]
Coconut Mall reappears in ''[[Mario Kart 8 Deluxe]]'', as part of the first wave of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]''. It appears as the fourth and last race of the [[Golden Dash Cup]]. Coconut Mall is the only ''Booster Course Pass'' classic course not originally from ''Mario Kart Tour'' to be the final course of a cup without serving as such in a prior game, as {{classic-link|DS|Waluigi Pinball}}, {{classic-link|Wii|Maple Treeway}}, and {{classic-link|3DS|Rainbow Road}} are the final courses of ''Mario Kart 7''{{'}}s Banana Cup, [[Leaf Cup]], and [[Special Cup]] respectively, while {{classic-link|Wii|Rainbow Road}} is the final course of ''Mario Kart Wii''{{'}}s Special Cup.
Coconut Mall reappears in ''[[Mario Kart 8 Deluxe]]'', as part of the first wave of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]''. It appears as the fourth and last race of the [[Golden Dash Cup]]. Coconut Mall is the only ''Booster Course Pass'' classic course not originally from ''Mario Kart Tour'' to be the final course of a cup without serving as such in a prior game, as {{classic-link|DS|Waluigi Pinball}}, {{classic-link|Wii|Maple Treeway}}, and {{classic-link|3DS|Rainbow Road}} are the final courses of ''Mario Kart 7''{{'}}s Banana Cup, [[Leaf Cup]], and [[Special Cup]] respectively, while {{classic-link|Wii|Rainbow Road}} is the final course of ''Mario Kart Wii''{{'}}s Special Cup.


This time, the course is completely redesigned, retaining its shortened length from ''Mario Kart 7''. The archway starting line has been stylized to instead resemble two palm trees curving into one another with a pair of shopping bags and some palm tree leaves occupying the space between the top, and now uses the modern ''Mario Kart'' logo. Like with ''Mario Kart 7'', there are no longer posters containing Miis, instead, they are replaced with simple adverts. Among advertisements and sponsors in the course, signs that make references to the [[Vanilla Lake]] courses from ''[[Super Mario Kart]]'' and [[GCN Dino Dino Jungle|Dino Dino Jungle]] from ''[[Mario Kart: Double Dash!!]]'' are present, most notably at the starting line and just before the second U-turn. The escalators have now been replaced with flat [[Conveyor Belt|conveyor belts]], with arrows that are similar to the ones in the ''Mario Kart 7'' version, but much brighter. The floors are now orange instead of white. The top path exiting the mall is a [[Glide Ramp]] like in ''Mario Kart 7'', while the bottom path exiting the mall is a [[Ramp|boosted ramp]] similar to ''Mario Kart Wii''. The arches after the ramps and before the parking lot have been removed. Some other changes and additions include [[Mario Kart TV|MKTV]] vans parked outside the mall, a cruiser ship and sailboats appearing in the harbor outside of the mall, and the music being remade for the game. The course's music was also used for the reveal trailer of the DLC. This is the only course in the ''Booster Course Pass'' to feature [[Noki]]s, likely due to the mall being heavily influenced by ''[[Super Mario Sunshine]]'' in its original appearance; as well as the only course in the game to feature Nokis and Piantas together.
This time, the course is completely redesigned, retaining its shortened length from ''Mario Kart 7''. The archway starting line has been stylized to instead resemble two palm trees curving into one another with a pair of shopping bags and some palm tree leaves occupying the space between the top, and now uses the modern ''Mario Kart'' logo. Like with ''Mario Kart 7'', there are no longer posters containing Miis, instead, they are replaced with simple adverts. Among advertisements and sponsors in the course, signs that make references to the [[Vanilla Lake]] courses from ''[[Super Mario Kart]]'' and [[GCN Dino Dino Jungle|Dino Dino Jungle]] from ''[[Mario Kart: Double Dash!!]]'' are present, most notably at the starting line and just before the second U-turn. The escalators have now been replaced with flat [[Conveyor Belt|conveyor belts]], with arrows that are similar to the ones in the ''Mario Kart 7'' version, but much brighter. The floors are now orange instead of white. The top path exiting the mall is a [[Glide Ramp]] like in ''Mario Kart 7'', while the bottom path exiting the mall is a [[Ramp|boosted ramp]] similar to ''Mario Kart Wii''. The arches after the ramps and before the parking lot have been removed. Some other changes and additions include [[Mario Kart TV|MKTV]] vans parked outside the mall, a cruiser ship and sailboats appearing in the harbor outside of the mall, and the music being remade for the game. The course's music was also used for the reveal trailer of the DLC. This is the only course in the Booster Course Pass to feature [[Noki]]s, likely due to the mall being heavily influenced by ''[[Super Mario Sunshine]]'' in its original appearance.


Inside the mall, the first shortcut is once again a shortcut that requires a speed boost to utilize, though its extension is no longer off-road and does not require any further boosts to execute. At the turn after the second pair of conveyor belts, there is a large mural of a landscape resembling an above-ground level from ''[[Super Mario Bros.]]'', featuring [[? Block]]s, [[Brick Block]]s, [[Empty Block]]s, and [[Warp Pipe]]s. The Coco Burger restaurant before the turn into the Glide Ramp now features a sign reading "Food Park" above it. On the glide ramp, the "Have a nice day!" sign has been removed.
Inside the mall, the first shortcut is once again a shortcut that requires a speed boost to utilize, though its extension is no longer off-road and does not require any further boosts to execute. At the turn after the second pair of conveyor belts, there is a large mural of a landscape resembling an above-ground level from ''[[Super Mario Bros.]]'', featuring [[? Block]]s, [[Brick Block]]s, [[Empty Block]]s, and [[Warp Pipe]]s. The Coco Burger restaurant before the turn into the Glide Ramp now features a sign reading "Food Park" above it. On the glide ramp, the "Have a nice day!" sign has been removed.

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