Editing Wiggler Segment

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All four segments are shown to be extremely agile, and each segment avoids specific attacks that Mario attempts. However, all are vulnerable to [[POW Block]]s and thrown projectiles. They are also the first Wiggler segments ever shown to be sentient, and are very energetic for that matter.
All four segments are shown to be extremely agile, and each segment avoids specific attacks that Mario attempts. However, all are vulnerable to [[POW Block]]s and thrown projectiles. They are also the first Wiggler segments ever shown to be sentient, and are very energetic for that matter.


Like Wiggler himself, the segments sometimes dodge in battle in the same manner as if [[Ninji]]s are hammered or jumped on at the wrong time and if [[Paragoomba]]s are hammered without the [[Sticker (Paper Mario: Sticker Star)|Hurlhammer sticker]]. Mario may also fall on his face if he chooses a Jump or hammer sticker when the Wiggler Segment dodges these attacks and also instead of the words "Attack misses", it says "Attack dodged". The Wiggler Segments can even outsmart Mario's line jump sticker attack and his Shell sticker attack. It is also much like the [[poison (status effect)|poison hurts aim]] status effect from the [[Poison Blooper]]s and the [[dizzy|50% percent chance]] status since Mario's attacks may miss or dodge. If the Wiggler Segment dodges too many times it will act like a normal enemy but they can still dodge whenever they like to. Their defense is at 2 so Hopslippers will not damage them, and if the player chooses the wrong sticker over and over, The Wiggler Segments will dodge Mario's attacks at least 2 to 5 times. The Wiggler Segments are able to walk across poison with ease, and use this to their advantage once reunited with the host body. They are shown to be resistant to poison altogether, as when one segment is drenched in poison by [[Poison Blooper|Blooper]]s, it is physically shown to be unfazed.
Like Wiggler himself, the segments sometimes dodge in battle in the same manner as if [[Ninji]]s are hammered or jumped on at the '''wrong time''' and if [[Paragoomba]]s are hammered without the '''[[Sticker (Paper Mario: Sticker Star)|Hurlhammer Sticker]]'''. Mario may also fall on his face if he chooses a Jump or hammer sticker when the Wiggler Segment dodges these attacks and also instead of the words "Attack misses", it says "Attack dodged". The Wiggler Segments can even outsmart Mario's line jump sticker attack and his Shell sticker attack. It is also much like the [[poison (status effect)|poison hurts aim]] status effect from the [[Poison Blooper]]s and the [[dizzy|50% percent chance]] status since Mario's attacks may miss or dodge. If the Wiggler Segment dodges too many times it will act like a normal enemy but they can still dodge whenever they like to. Their defense is at 2 so Hopslippers will not damage them, and if the player chooses the wrong sticker over and over, The Wiggler Segments will dodge Mario's attacks at least 2 to 5 times. The Wiggler Segments are able to walk across poison with ease, and use this to their advantage once reunited with the host body. They are shown to be resistant to poison altogether, as when one segment is drenched in poison by [[Poison Blooper|Blooper]]s, it is physically shown to be unfazed.


They are also superb jumpers, for they can leap into the air and crash down with relative ease, unlike other Wigglers that are shown to pace back and forth.
They are also superb jumpers, for they can leap into the air and crash down with relative ease, unlike other Wigglers that are shown to pace back and forth.

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