Editing Whomp Stomp

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Each player chooses whether or not to turn the platform (represented by 0 or 1). After the players have made their selections, each player who chose "1" steps forward and pulls a switch, and the platforms rotate once per switch pulled (indicated by the number displayed in the center). Whomp then falls onto the player in front of him, making them lose a [[point]] (unless that player has no points). The other players jump on Whomp's back and deliver as many [[Ground Pound|ground pound]]s as they can, earning three points for each ground pound. After a set time, Whomp rises back up, the players resume their positions, and the process repeats.
Each player chooses whether or not to turn the platform (represented by 0 or 1). After the players have made their selections, each player who chose "1" steps forward and pulls a switch, and the platforms rotate once per switch pulled (indicated by the number displayed in the center). Whomp then falls onto the player in front of him, making them lose a [[point]] (unless that player has no points). The other players jump on Whomp's back and deliver as many [[Ground Pound|ground pound]]s as they can, earning three points for each ground pound. After a set time, Whomp rises back up, the players resume their positions, and the process repeats.


When Whomp is down to half of his health, he gets angry and stomps his foot. For the rest of the battle, he stomps on the counter every round, adding either one or two rotations to it before the players have made their selections. As usual, the player who lands the final attack earns an additional three points, and the player with the most points wins the minigame. If the players are unable to defeat Whomp within five minutes, the minigame ends in a draw.
When Whomp is down to half of his [[Health Meter|health]], he gets angry and stomps his foot. For the rest of the battle, he stomps on the counter every round, adding either one or two rotations to it before the players have made their selections. As usual, the player who lands the final attack earns an additional three points, and the player with the most points wins the minigame.


==Ending==
==Ending==
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<gallery>
<gallery>
MP9 Whomp Stomp 1.png|Players start each round by deciding whether or not to activate their switches.
MP9 Whomp Stomp 1.png|Players start each round by deciding whether or not to activate their switches.
MP9 Whomp Stomp 2.png|The player underneath Whomp gets crushed and loses a point.
MP9 Whomp Stomp 2.png|The player underneath Whomp gets crushed.
MP9 Whomp Stomp 3.png|The other players can earn points by [[Ground Pound|ground-pound]]ing Whomp.
MP9 Whomp Stomp 3.png|The other players can earn points by [[Ground Pound|ground-pound]]ing Whomp.
MP9 Whomp Stomp 5.png|Whomp gets angry.
MP9 Whomp Stomp 5.png|Whomp gets angry.
MP9 Whomp Stomp 6.png|During the second half, Whomp tampers with the rotation counter.
MP9 Whomp Stomp 6.png|During the second half, Whomp tampers with the rotation counter.
</gallery>
</gallery>
==See also==
*[[Fruit Cahoots]]
*[[Conkdor de Force]]


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=バッタンの01カウントバトル
|Jap=バッタンの01カウントバトル
|JpnR=Battan no 01 Kaunto Batoru
|JapR=Battan no 01 Kaunto Batoru
|JpnM=Whomp's 01 Count Battle
|JapM=Whomp's 01 Count Battle
|FreA=Gare à Ba-Boum!
|FreA=Gare à Ba-Boum!
|FreAM=Watch Out to Whomp!
|FreAM=Watch Out to Whomp!
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|Chi=砰砰的01加加看
|Chi=砰砰的01加加看
|ChiR=Pēng Pēng de 01 jiā jiā kàn
|ChiR=Pēng Pēng de 01 jiā jiā kàn
|ChiM=Whomp's 01 Count Attack
|ChiM=
}}
}}


==Notes==
==Trivia==
*This is one of three boss minigames in ''Mario Party 9'' where at least one player character is bound to get hurt, the other two being [[Spike Strike]] and [[Chain Chomp Romp]], since Whomp always attacks the character in front of him.
*This is one of three boss minigames where having none of the characters injured is impossible, since the Whomp always attacks the character in front of him. The other two are [[Spike Strike]] (due to round 2 and later having too few [[Hammer]]s for the players to deflect with three or four players and all rounds after the [[Spike]] fought there drops below half health having only one hammer rather than two) and the four-player version of [[Chain Chomp Romp]] since the [[Chain Chomp]] fought there has only three cannons in his arena after he drops below half health.
 
==See also==
*[[Fruit Cahoots]]
*[[Conkdor de Force]]
*[[Tricky Turntable]]


{{MP9 minigames}}
{{MP9 minigames}}

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