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{{level infobox
{{level
|image=[[File:Whoa Zone SPM.png|250px]]
|image=[[File:Whoa Zone SPM.png|200px]]
|code=4-4
|code=4-4
|game=''[[Super Paper Mario]]''
|game=''[[Super Paper Mario]]''
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|before=[[Outer Limits|<<]]
|before=[[Outer Limits|<<]]
|after=[[Downtown of Crag|>>]]
|after=[[Downtown of Crag|>>]]
|track="Whoa Zone"
|sample=[[File:SPM Whoa Zone.oga]]
}}
}}
The '''Whoa Zone''' (also known as the '''Space Graveyard''') is the final area in [[Outer Space|Chapter 4]] of ''[[Super Paper Mario]]''. [[Squirps]] describes it as a "super-complicated maze". The zone requires the use of gravity-manipulating doors, [[Warp Pipe|pipe]]s and blocks to progress, and is the only place where [[Barribad]]s can be found.
The '''Whoa Zone''' (also known as the '''Space Graveyard''') is the final area in [[Outer Space|Chapter 4]] of ''[[Super Paper Mario]]''. It is described as a "super-complicated maze" by Squirps. The zone requires the use of gravity-manipulating doors, [[Warp Pipe|pipe]]s and blocks to progress.


==Chapter 4-4: The Mysterious Mr. L==
==Chapter 4-4: The Mysterious Mr. L==
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[[File:SPM Whoa Zone Gravity Switch Vertical.png|thumb|left|Gravity switch alters gravity, which is required for navigation.]]
[[File:SPM Whoa Zone Gravity Switch Vertical.png|thumb|left|Gravity switch alters gravity, which is required for navigation.]]


At the start of the level, Squirps loudly announces his arrival and warns the heroes of the complexity of the Whoa Zone before scurrying off by himself, leaving the player to solve the zone's puzzles alone. Nearly every room in the Whoa Zone contains several [[Tileoid]]s. The first room contains almost nothing of note besides several floating blocks and a [[Save Block]], unusually early in the level. The second room has several [[Tileoid R]]s and a [[Tileoid Y]]. A [[Happy Flower (Super Paper Mario)|Happy Flower]] and a [[Mushroom]] can be found as well. There are two doors, one in 2-D and one on a platform in 3-D. The 2-D door leads to a room with some [[Pigarithm]]s. The room has two floors, with a locked door on the second floor. The 3-D door leads to a room with a Pigarithm and more Tileoids, as well as a [[Slow Flower]]. The door at the other end of the room leads to a small room with a [[Barribad]] guarding a chest, which contains a [[Dimension Key]]. The key is used to unlock the door in the other room, which warps the player onto the ceiling and allows them to continue to the next area.
At the start of the level, Squirps loudly announces his arrival and warns the heroes of the complexity of the Whoa Zone before scurrying off by himself, leaving the player to solve the zone's puzzles alone. Neraly every room in the Whoa Zone contains several [[Tileoid]]s. The first room contains almost nothing of note besides several floating blocks and a [[Save Block]], unusually early in the level. The second room has several [[Tileoid R]]s and a [[Tileoid Y]]. A [[Happy Flower]] and a [[Mushroom]] can be found as well. There are two doors, one in 2-D and one on a platform in 3-D. The 2-D door leads to a room with some [[Pigarithm]]s. The room hhas two floors, with a locked door on the second floor. The 3-D door leads to a room with a Pigarithm and more Tileoids, as well as a [[Slow Flower]]. The door at the other end of the room leads to a small room with a [[Barribad]] guarding a chest, which contains a [[Dimension Key]]. The key is used to unlock the door in the other room, which warps the player onto the ceiling and allows them to continue to the next area.


In the next room, only the walls may be traversed. The door leads to the bottom of the left wall. Continuing upward, there will be two more doors, one that must be reached using [[Princess Peach]]'s [[parasol]]. The first door leads to a room with another locked door and a pipe in 3-D, which leads to a room with some [[coin]]s. The other door leads to the top floor of another room. The bottom floor, accessed via [[flip]], has a door on the ceiling, which must be accessed using a [[gravity switch]]. The door leads to the ceiling of the room with the door leading to the first key. At the other side is a door in 3-D, which takes the player to the ceiling of the room with the locked door. On the ceiling is a chest containing the door's key.
In the next room, only the walls may be traversed. The door leads to the bottom of the left wall. Continuing upward, there will be two more doors, one that must be reached using [[Princess Peach]]'s [[parasol]]. The first door leads to a room with another locked door and a pipe in 3-D, which leads to a room with some [[coin]]s. The other door leads to the top floor of another room. The bottom floor, accessed via [[flip]], has a door on the ceiling, which must be accessed using a [[Gravity Switch]]. The door leads to the ceiling of the room with the door leading to the first key. At the other side is a door in 3-D, which takes the player to the ceiling of the room with the locked door. On the ceiling is a chest containing the door's key.


Through the locked door is a hall that must be traversed using gravity switches to walk on the floor and ceiling. The player will come to an invisible door, opened with [[Tippi]]'s ability. The next room has [[Hooligon]]s on every surface. To the right is a gravity switch that rotates the player's gravity to the left wall. Upward from there is another rotator switch that can be hit once to walk on the ceiling or twice to walk on the right wall. On the ceiling is a door that leads to a room with a flipping gravity switch and a Save Block, as well as a locked door. On the right wall is a door that leads to the left wall of another room. The floor is accessed via another door. There are two [[Super Mushroom|Super Shroom]]s and a [[Zombie Shroom]] in [[? Block]]s. Another door will take the player to the ceiling, where another key is found.
Through the locked door is a hall that must be traversed using Gravity Switches to walk on the floor and ceiling. The player will come to an invisible door, opened with [[Tippi]]'s ability. The next room has [[Hooligon]]s on every surface. To the right is a Gravity Switch that rotates the player's gravity to the left wall. Upward from there is another rotator switch that can be hit once to walk on the ceiling or twice to walk on the right wall. On the ceiling is a door that leads to a room with a flipping Gravity Switch and a Save Block, as well as a locked door. On the right wall is a door that leads to the left wall of another room. The floor is accessed via another door. There are two [[Super Shroom]]s and a [[Zombie Shroom]] in [[? Block]]s. Another door will take the player to the ceiling, where another key is found.


[[File:SPM Mr L.png|thumb|left|Mr. L's appearance.]]
[[File:SPM Mr L.png|thumb|left|Mr. L's appearance.]]
[[File:Brobot Battle.png|thumb|Brobot battle.]]
[[File:Brobotbattle.PNG|thumb|right|Brobot battle.]]


After entering the last locked door, the heroes meet Squirps, who chastises them for being too slow. Before he can take them to the [[Pure Heart]], though, he is stomped by [[Mr. L]], [[Count Bleck]]'s newest recruit. After taunting the heroes, Mr. L attacks, but is quickly defeated. He recovers and summons his spaceship, [[Brobot]]. He then warps everyone to space and the heroes battle Brobot in zero gravity, using Squirps' Squirt Beam to defeat it. After his robot is destroyed, Mr. L leaves, promising to defeat the heroes next time.
After entering the last locked door, the heroes meet Squirps, who chastises them for being too slow. Before he can take them to the [[Pure Heart]]], though, he is stomped by [[Mr. L]], [[Count Bleck]]'s newest recruit. After taunting the heroes, Mr. L attacks, but is quickly defeated. He recovers and summons his spaceship, [[Brobot]]. He then warps everyone to space and the heroes battle Brobot in zero gravity, using Squirps' Squirt Beam to defeat it. After his robot is destroyed, Mr. L leaves, promising to defeat the heroes next time.


Squirps takes the heroes to the final room and shows them a statue of his mother, [[Squirpina XIV]], the queen of the once-great kingdom of Squirpia. Squirps explains that he was placed in a hibernation capsule 1,500 years ago to await the hero and give them the Pure Heart. After bestowing upon them his kingdom's treasure, Squirps goes to sleep by his mother's statue and is apparently presumed dead unless the heroes return to Outer Space.
Squirps takes the heroes to the final room and shows them a statue of his mother, [[Squirpina XIV]], the queen of the once-great kingdom of Squirpia. Squirps explains that he was placed in a hibernation capsule 1,500 years ago to await the hero and give them the Pure Heart. After bestowing upon them his kingdom's treasure, Squirps goes to sleep by his mother's statue and is apparently presumed dead unless the heroes return to Outer Space.
{{br}}
{{br}}
'''Storyline ending text'''
'''Storyline text'''
<blockquote>''"''Phew!'' Now that Squirps is all relaxed, Squirps feels kinda...tired..." said Squirps.''
<blockquote>''"''Phew!'' Now that Squirps is all relaxed, Squirps feels kinda...tired..." said Squirps.''


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===Enemies===
===Enemies===
<gallery>
*[[Barribad]]
SPMBarribad.png|[[Barribad]]
*[[Brobot]] (Chapter 4 Boss)
Brobot.png|[[Brobot]] (Chapter 4 Boss)
*[[Hooligon]]s
SPMHooligon.png|[[Hooligon]]s
*[[Mr. L]] (boss)
Mr. L.jpg|[[Mr. L]] (boss)
*[[Pigarithm]]s
SPMPigarithm.png|[[Pigarithm]]s
*[[Tileoid R]]s
SPMTileoidR.png|[[Tileoid R]]s
*[[Tileoid Y]]s
SPMTileoidY.png|[[Tileoid Y]]s
SPMZombieShroom.png|[[Zombie Shroom]]
</gallery>
 
===Items===
{|class=wikitable style="text-align:center"
!Item
!Icon
!Location
!Image
|-
|[[Coin#Super_Paper_Mario|Coin]]
|[[File:SPM Coin.svg|39px]]
|align=left|
*44 in the scene after using the pipe in the scene with a second locked door in a block.
*18 in the same scene, out in the open.
|[[File:The Whoa Zone Block 5.png|250px]][[File:The Whoa Zone (18 Coins).png|250px]]
|-
|[[Dimension Key]]
|[[File:Dimension Key SPM.png]]
|align=left|
*At the end of the fourth scene.
*At the ceiling of the scene with the second locked door.
*In the scene reached by the third door in the room with 90° gravity switches.
|[[File:The Whoa Zone Treasure Chest 1.png|250px]][[File:The Whoa Zone Treasure Chest 2.png|250px]][[File:The Whoa Zone Treasure Chest 3.png|250px]]
|-
|[[Happy Flower (Super Paper Mario)|Happy Flower]]
|[[File:Happy Flower SPM.png]]
|align=left|In the second scene, in the west part.
|[[File:The Whoa Zone Block 1.png|250px]]
|-
|Happy Flower<br>[[Slow Flower]]
|[[File:Happy Flower SPM.png]]<br>[[File:Slow Flower SPM.png]]
|align=left|In the scene accessed by a door only visible in 3-D, found in 3-D near the entrance.
|[[File:The Whoa Zone Blocks 3-4.png|250px]]
|-
|[[HP Plus (Super Paper Mario)|HP Plus]]
|[[File:HP Plus SPM.png]]
|align=left|'''(Map 29)''', use Fleep slightly right of the planet staff on Squirpina XIV’s statue. Revisit is required, after getting the Pure Heart. Available after Chapter 6.
|[[File:Whoa Zone (HP Plus).png|250px]]
|-
|[[Mushroom#Super_Paper_Mario|Mushroom]]
|[[File:Mushroom SPM.png]]
|align=left|In the second scene, in the east part.
|[[File:The Whoa Zone Block 2.png|250px]]
|-
|[[Pure Heart]]
|[[File:Blue Pure Heart.PNG]]
|align=left|In the last scene, given by Squirps.
|[[File:The Whoa Zone (Pure Heart).png|250px]]
|-
|[[Catch Card|Super Card]]
|[[File:CatchCardSilverSPM.png]]
|align=left|[[Brobot]] '''(Map 28)''', use Fleep on the protruding block from the ceiling, in a room with two gravity switches and filled with Tileloids. Available after Chapter 5.
|[[File:Whoa Zone (Brobot Super Card).png|250px]]
|-
|2 [[Super_Mushroom#Super_Paper_Mario|Super Shroom]]s<br>[[Zombie Shroom]]
|[[File:Super Shroom SPM.png]]<br>[[File:SPMZombieShroom.png|39px]]
|align=left|In the scene where gravity is changed by 90° thanks to a gravity switch, Mario should enter the third door. Here, he should enter the second door to walk out of the third one with normal gravity. Blocks are then seen between the third and fourth doors.
|[[File:The Whoa Zone Blocks 6-8.png|250px]]
|}


===Menu description===
===Menu description===
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=サルガッゾーン
|Jap=サルガッゾーン
|JpnR=Sarugazzōn
|JapR=Sarugazzōn
|JpnM=Portmanteau of「サルガッソ」(''Sarugasso'', "{{wp|Sargasso Sea}}") and「ゾーン」(''zōn'', "zone")
|JapM=Sargazzone, a pun on "zone" and the [[wikipedia:Sargasso Sea|Sargasso Sea]] (a region of the Atlantic Ocean often depicted as an area of mystery in literature)
|Kor=빙글빙글존
|Kor=빙글빙글존
|KorR=Binggeul Binggeul Jon
|KorR=Binggeulbinggeuljon
|KorM=Round-and-Round Zone
|KorM=Round-and-Round Zone
|Spa=Zona Estática
|Spa=Zona Estática
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|FreM=Forbidden Zone
|FreM=Forbidden Zone
|Ger=Boah-Zone
|Ger=Boah-Zone
|GerM=Adaptation of English name
|GerM=Literal translation
|Ita=La Zona Proibita
|Ita=Zona Proibita
|ItaM=Prohibited Zone}}
|ItaM=Prohibited Zone}}


;The Mysterious Mr. L
;The Mysterious Mr. L
{{foreign names
{{foreign names
|Jpn=しょうげきのミスターL!
|Jap=しょうげきのミスターL!
|JpnR=Shōgeki no Misutā Eru!
|JapR=Shogeki no Misutā Eru!
|JpnM=The Shocking Mr. L!
|JapM=The Shocking Mr. L!
|Spa=El misterioso Sr. L
|Spa=El misterioso Sr. L
|SpaM=The mysterious Mr. L
|SpaM=Literal translation
|Ita=Il misterioso Mr. L
|ItaM=The mysterious Mr. L
|Fre=Le mystérieux Mister L
|FreM=The mysterious Mr. L
|Ger=Der mysteriöse Meister L
|GerM=The mysterious Mr. L
|Kor=충격의 미스터L!
|KorR=Chunggyeok-ui Miseuteo El!
|KorM=The Shocking Mr. L!
}}
}}


{{SPM}}
{{SPM}}
[[Category:Mazes]]
[[Category:Mazes]]
[[Category:Cosmic areas]]
[[Category:Cosmic Locations]]
[[Category:Dimensions]]
[[Category:Dimensions]]
[[Category:Super Paper Mario locations]]
[[Category:Super Paper Mario Places]]
[[Category:Super Paper Mario levels]]
[[Category:Super Paper Mario Levels]]

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