Editing Which Wiggler?
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==Gameplay== | ==Gameplay== | ||
One [[Wiggler]] is on the top screen, and many Wigglers are on the bottom. The player must touch the Wiggler that matches the one on the top screen. The circles on the top Wiggler are the hint to finding the bottom one. If correct, the player gains five seconds to the time limit, and a new level begins. If the player picks the wrong Wiggler (when the Wiggler starts to move on Level 4, or if the player chooses the wrong one a certain number of times), it gets angry, turns red (or wakes up), moves faster than normal, and deducts 10 seconds from the player's time limit, who then cannot choose again for three seconds. The Wigglers start out sleeping for the first three levels, but they begin to move when the player progresses on to the fourth level, increasing the difficulty. The timer begins with 20 seconds and can go up to 50. The [[Game Over|minigame ends]] if the player chooses the wrong Wiggler too many times or time runs out, after which the correct Wiggler gives an angry stare to the player when turned red, or the one that the player should have picked wakes up. | One [[Wiggler]] is on the top screen, and many Wigglers are on the bottom. The player must touch the Wiggler that matches the one on the top screen. The circles on the top Wiggler are the hint to finding the bottom one. If correct, the player gains five seconds to the time limit, and a new level begins. If the player picks the wrong Wiggler (when the Wiggler starts to move on Level 4, or if the player chooses the wrong one a certain number of times), then it gets angry, turns red (or wakes up), moves faster than normal, and deducts 10 seconds from the player's time limit, who then cannot choose again for three seconds. The Wigglers start out sleeping for the first three levels, but they begin to move when the player progresses on to the fourth level, increasing the difficulty. The timer begins with 20 seconds and can go up to 50. The [[Game Over|minigame ends]] if the player chooses the wrong Wiggler too many times or time runs out, after which the correct Wiggler gives an angry stare to the player when turned red, or the one that the player should have picked wakes up. | ||
In multiplayer, the timer starts with 30 seconds, and no time is added or removed. Instead, players lose one [[point]] for the incorrect Wiggler and get one point if it is correct. Once the timer reaches zero, the player with the most points wins. | In multiplayer, the timer starts with 30 seconds, and no time is added or removed. Instead, players lose one [[point]] for the incorrect Wiggler and get one point if it is correct. Once the timer reaches zero, the player with the most points wins. |