Editing When Kongs Collide
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 14: | Line 14: | ||
==Layout== | ==Layout== | ||
Prior to the start of the level, [[Mega Rabbid Kong]] is seen | Prior to the start of the level, [[Mega Rabbid Kong]] is seen connfronting [[Donkey Kong]] and co. Fusing his two spare [[Bad Banana]]s to his walking stick to create a two-sided hammer, which he whirls around before slamming it down menacingly. | ||
This level consists of a second boss battle with Mega Rabbid Kong. He usually attacks with a whirlwind that [[Push]]es characters, followed by throwing one of his Bad Bananas like a Bwananarang. After Mega Rabbid Kong takes 1000 damage, he moves to the center of the arena and deploys an impenetrable barrier, and the only way to defeat him is to step on certain panels to unchain a golden [[Blast Barrel]], which must be approached to finish the level. The battlefield itself is littered with a few [[Buckler]]s, and [[Summoner]]s may also be summoned onto the field. | This level consists of a second boss battle with Mega Rabbid Kong. He usually attacks with a whirlwind that [[Push]]es characters, followed by throwing one of his Bad Bananas like a Bwananarang. After Mega Rabbid Kong takes 1000 damage, he moves to the center of the arena and deploys an impenetrable barrier, and the only way to defeat him is to step on certain panels to unchain a golden [[Blast Barrel]], which must be approached to finish the level. The battlefield itself is littered with a few [[Buckler]]s, and [[Summoner]]s may also be summoned onto the field. |