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{{ | {{galaxybox | ||
|image=[[File:Wet-Dry World 64.png| | |image=[[File:Wet-Dry World 64.png|250px]]<br>[[File:SM64 Wet-Dry World Downtown.png|250px]] | ||
|unlock=Clear [[Bowser in the Fire Sea]]. | |unlock=Clear [[Bowser in the Fire Sea]]. | ||
|boss=None | |boss=None | ||
| | |level='''''Super Mario 64'''''<br>[[Shocking Arrow Lifts!]]<br>[[Top o' the Town]]<br>[[5 Secrets in the Shallows & Sky|Secrets in the Shallows & Sky]]<br>[[Express Elevator--Hurry Up!]]<br>[[Go to Town for the Red Coins|Go to Town for Red Coins]]<br>[[Quick Race Through Downtown!]]<br><br>'''''Super Mario 64 DS'''''<br>[[Shocking Arrow Lifts!]]<br>[[Top o' the Town]]<br>[[5 Secrets in the Shallows & Sky]]<br>[[Express Elevator--Hurry Up!]]<br>[[Go to Town for the Red Coins]]<br>[[Quick Race Through Downtown!]]<br>[[Soaked Silver Stars]] | ||
|stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]] | |stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]] | ||
}} | }} | ||
'''Wet-Dry World''' is the eleventh course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. The entrance to the course is the large [[painting]] with the [[Skeeter]] on it on the [[Peach's Castle|Mushroom Castle]]'s second floor. Unique to this course is the ability to raise or lower the water level based on where the painting is entered; the lower the painting is entered, the lower the water level, and the higher the painting is entered, the higher the water level. | |||
'''Wet-Dry World''' | |||
==Layout== | ==Layout== | ||
Wet-Dry World's unique stage gimmick is being able to raise and lower the water level by touching the [[Crystal Tap]]s located throughout the stage. When one is touched, the water level | [[File:SM64DS Wet-Dry World.png|thumb|200px|left|Wet-Dry World in the DS version]] | ||
Wet-Dry World's unique stage gimmick is being able to raise and lower the water level by touching the [[Crystal Tap]]s located throughout the stage. When one is touched, the water level will rise or drain to the level of the Crystal Tap's position, which affects the position of the floating platforms as well. Using these Crystal Taps is essential to reach certain areas and complete missions. Several Skeeters slide around on the water surface with [[Keronpa Ball]]s lining the platforms. If they are underwater, the Keronpa Balls will not be able to spit fire. There are two areas to this course: the uptown, which is split into layering platforms, and the downtown area, which has several buildings and the course's [[Red Coin]]s. | |||
===Uptown area=== | ===Uptown area=== | ||
[[File:SM64DS Wet Dry World Map 1.png|frame|left|Map of Wet-Dry World in ''[[Super Mario 64 DS]]'']] | [[File:SM64DS Wet Dry World Map 1.png|frame|left|Map of Wet-Dry World in ''[[Super Mario 64 DS]]'']] | ||
The player starts off on one of the floating platforms in the central area of the course. Directly ahead in the direction the player starts off facing is a large fence that blocks the way to the downtown area, with a Crystal Tap beside it and an elevator shaft nearby. Behind the player's starting position is a wooden bridge with a [[ | The player starts off on one of the floating platforms in the central area of the course. Directly ahead in the direction the player starts off facing is a large fence that blocks the way to the downtown area, with a Crystal Tap beside it and an elevator shaft nearby. Behind the player's starting position is a wooden bridge with a [[Purple Switch]] that leads to a platform with a Crystal Tap when pressed. Below the bridge is another Crystal Tap and several [[block (Super Mario 64)|block]]s the player can break. North of the bridge behind the large stone structure is a set of tall steps that lead to a Crystal Tap with an [[Amp]] circling it. On the ground and in the corner of the steps is a warp that will take the player to the course's [[cannon]]. Behind the large structure in the back is a pushable block that can be used to reach a high [[! Block]]. | ||
On the second layer of the area | On the second layer of the area is a [[Blue Coin Block]] and a [[Heave-Ho]] that the player can use to reach the upper layer. If the floating platforms are low enough, the player can reach some additional platforms that lead to the [[Power Star]] of the [[Shocking Arrow Lifts!|first mission]]. | ||
The third layer consists of a platform with a ring of [[coin]]s around it, an Amp, and a Heave-Ho on the left side, and on the right side, there is a tall elevator shaft with a Purple Switch next to it that | The third layer consists of a platform with a ring of [[coin]]s around it, an Amp, and a Heave-Ho on the left side, and on the right side, there is a tall elevator shaft with a Purple Switch next to it that will cause platforms to appear, leading to the top of the shaft. Against the wall is a pushable block the player can use to reach a ! Block and the next layer of platforms. | ||
From the gap in the platforms of the fourth layer, there is a Crystal Tap to the right and a [[Chuckya]] to the left. In the DS version, there is also a [[Goomba]] wearing [[Wario | From the gap in the platforms of the fourth layer, there is a Crystal Tap to the right and a [[Chuckya]] to the left. In the DS version, there is also a [[Goomba]] wearing [[Wario]]'s [[cap]], a [[? Block]], and a [[Bob-omb Buddy]], which was moved to this location. Past the Chuckya is a long board with two Amps circling it (one in the DS version). The board leads to a circular platform with both a tube-shaped platform with [[1-Up Mushroom]]s inside and a spinning platform next to it, though the platform spins much more slowly in the DS version. Past the spinning platform is the Power Star for the [[Top o' the Town|second mission]]. On the other side of the map is a lone platform with a Bob-omb Buddy in the original version or a [[Star Sphere]] during the mission [[Soaked Silver Stars]] in the DS version. | ||
===Downtown area=== | ===Downtown area=== | ||
[[File:SM64DS Wet Dry World Map 2.png|frame|left|Map of the downtown area]] | |||
[[File:SM64DS Wet Dry World Map 2.png|frame|Map of the downtown area]] | To get to the abandoned downtown, there are three ways. [[Mario]] can launch into a very tall mesh cage with the level's cannon or [[jump]] into it when the water level is at maximum high tide (entering the [[level]] from the highest point of the painting). In ''Super Mario 64 DS'', [[Luigi]] can use the [[Power Flower (Super Mario 64 DS)|Power Flower]] to go through the cage at any water level. He can also [[Backward Somersault|backflip]] into it. | ||
Once within the cage, Mario | Once within the cage, Mario must quickly swim through a tunnel with partially closed gates before he loses all his [[Health Meter|health]] and drowns. | ||
The downtown area consists of several buildings along the walls, a Crystal Tap in an alley, and a central plaza in the center. There is a small church<ref> | The downtown area consists of several buildings along the walls, a Crystal Tap in an alley, and a central plaza in the center. There is a small church<ref>Official UK Nintendo Magazine. ''Super Mario 64'' The Essential Player's Guide. Page 21.</ref>-like building that contains the [[Star Marker]] for the course and a pole on top that the player can use to reach a Crystal Tap. In the back left corner is a mesh cage where the player has to turn [[Vanish Mario|invisible]] in order to go inside for a [[Quick Race Through Downtown!|certain mission]]. | ||
{{br}} | {{br}} | ||
==Missions== | ==Missions== | ||
{|class="wikitable"text-align="center" | {|class="wikitable" text-align="center" | ||
!Mission | !Mission | ||
!Appears in | !Appears in | ||
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<gallery> | <gallery> | ||
Amp SM64.png|[[Amp]]s | Amp SM64.png|[[Amp]]s | ||
Chuckya SM64.png|[[Chuckya]] | Chuckya SM64.png|[[Chuckya]] | ||
HeaveHo64.jpg|[[Heave-Ho]]s | HeaveHo64.jpg|[[Heave-Ho]]s | ||
SM64 Vanish Cap Under The Moat.png|[[ | SM64 Vanish Cap Under The Moat.png|[[Keronpa Ball]] | ||
Skeeter64.jpg|[[Skeeter]]s | Skeeter64.jpg|[[Skeeter]]s | ||
</gallery> | </gallery> | ||
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*'''[[Spinning Heart]]''': (none) | *'''[[Spinning Heart]]''': (none) | ||
*'''[[Cannon]]s''': 1 | *'''[[Cannon]]s''': 1 | ||
*'''[[1-Up | *'''[[1-Up Mushroom]]s''' (4): | ||
**''Static Mushroom'' : '''#1 & | **''Static Mushroom'' : '''#1 & 2''' Inside the floating stone cylinder. | ||
**''Triggered Mushroom'' : '''#3''' Appears after Mario | **''Triggered Mushroom'' : '''#3''' Appears after Mario runs around the spiked platform in the middle of the downtown. | ||
**''Box Mushroom'' : '''#4''' In the downtown between two [[tree]]s. | **''Box Mushroom'' : '''#4''' In the downtown between two [[tree]]s. | ||
*''' | *'''Warps''': | ||
**In the outside area, there is a small white structure on the ground with large steps and a Crystal Tap at the top. It has an inset corner on the ground with a warp that leads to the cannon. The water level needs to be as low as possible for this warp to be active. | **In the outside area, there is a small white structure on the ground with large steps and a Crystal Tap at the top. It has an inset corner on the ground with a warp that leads to the cannon. The water level needs to be as low as possible for this warp to be active. | ||
==Media== | ==Media== | ||
This level uses the same music as | This level uses the same music as [[Hazy Maze Cave]]. Like in Hazy Maze Cave, the music changes depending on the area Mario is in (either outside or downtown). | ||
{{media table | {{media table | ||
|file1=SM64-Hazy Maze Cave.oga | |file1=SM64-Hazy Maze Cave.oga | ||
|title1= | |title1=Stage theme | ||
|description1=Wet-Dry World | |description1=Wet-Dry World | ||
|length1=0:30 | |length1=0:30 | ||
}} | }} | ||
==Gallery== | |||
<gallery> | |||
SM64-Facing Wet-Dry World.png|The painting leading to Wet-Dry World in the N64 version | |||
SM64DS Facing Wet-Dry World.png|The painting leading to Wet-Dry World in the DS version | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=みずびたシティー | ||
| | |JapR=Mizubitashitī | ||
| | |JapM=Pun of「水浸し」(''mizubitashi'', flooded) and "city" | ||
|Spa=Ciudad Esponja | |Spa=Ciudad Esponja | ||
|SpaM=Sponge City | |SpaM=Sponge City | ||
|Ger=Atlantis Aquaria | |Ger=Atlantis Aquaria | ||
|GerM="Atlantis" and "aquaria" (English plural of | |GerM="Atlantis" like the drowned City and "aquaria" (English plural of Aquarium) | ||
| | |Fra=Monde Trempé-Séché | ||
| | |FraM=Soaked-Dried World | ||
|Ita=Bagna Asciuga | |Ita=Bagna Asciuga | ||
|ItaM=Wets Dries; pun on | |ItaM=Wets Dries; pun on "Bagnasciuga" (foreshore) | ||
|Kor=물바다시티 | |Kor=물바다시티 | ||
|KorR=Mulbada Siti | |KorR=Mulbada Siti | ||
|KorM=Flood City | |KorM=Flood City | ||
| | |Chi=水下遗迹<ref name="iQue">From the {{media link|SM64DS course list in Chinese.png|score sheet}} and the Power Star menu of ''Super Mario 64 DS'' as localized by [[iQue]].</ref> | ||
| | |ChiR=Shuǐxià Yíjì | ||
| | |ChiM=Underwater Ruins | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
[[ | *This world was used in a [[List of Mario references in advertisements#Got Milk?|Got Milk? commercial]] in the late 1990s. Mario, who is unable to jump onto a platform in the first area, breaks through the screen, and through a series of events, he winds up in a refrigerator, drinks some milk, becomes supersized, and starts walking on the top of the level. However, the level shown in the commercial differs from the one in-game in that the sky is bright blue instead of dark. | ||
*One type of texture from this area (used for the unopenable doors in | *One type of texture from this area (used for the unopenable doors in downtown) was reused in ''[[ZeldaWiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''. | ||
*The skybox for this course is composited from altered photographs of {{wp|Shibam Hadramawt|Shibam}}, which is a | *The skybox for this course is composited from altered photographs of {{wp|Shibam Hadramawt|Shibam}}, which is a town in {{wp|Yemen}}, and the [[Mosque of Mohammed Ali]] in {{wp|Cairo}}, {{wp|Egypt}}.<ref>https://twitter.com/CharlyCNintendo/status/1364370196916445190</ref><ref>https://twitter.com/CharlyCNintendo/status/1366317069017489408</ref> Before this discovery was made, it was believed to be the hillside town of {{wp|Casares, Málaga|Casares}}, {{wp|Spain}}, due to the similar building layout.<ref>DidYouKnowGaming? (August 30, 2020). [https://youtu.be/VEg-EUhT9eA?t=289 Super Mario 64 - Did You Know Gaming? Ft. Seth Everman]. ''YouTube''. Retrieved May 17, 2021.</ref><ref>(July 23, 2016). [https://gamingreinvented.com/feature/mario-trivia-time-ten-obscure-mario-facts-never-knew/ Mario Trivia Time; Ten More Obscure Mario Facts You Never Knew]. ''Gaming Reinvented''. Retrieved May 17, 2021.</ref> | ||
*The term "downtown" normally refers to the commercial center in a city, whereas "uptown" is where one would find residencies | *The term "downtown" normally refers to the commercial center in a city, whereas "uptown" is where one would find residencies like houses and apartments. The "uptown" of Wet-Dry World appears to have much more commercial activity (especially construction), while the "downtown" area contains several homes and what appears to be a central park. | ||
==References== | ==References== | ||
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{{SM64}} | {{SM64}} | ||
[[Category:Communities]] | |||
[[Category:Aquatic areas]] | [[Category:Aquatic areas]] | ||
[[Category:Super Mario 64 locations]] | [[Category:Super Mario 64 locations]] | ||
[[Category:Super Mario 64 DS locations]] | [[Category:Super Mario 64 DS locations]] | ||
[[de:Atlantis Aquaria]] | [[de:Atlantis Aquaria]] | ||
[[it:Bagna Asciuga]] | [[it:Bagna Asciuga]] |