Editing Weird Mario

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'''Weird Mario''' is a form of [[Mario]] acquired by using a [[Weird Mushroom]] which first appeared in ''[[Super Mario Maker]]''. In this form, Mario becomes skinnier, much taller and lankier with long legs, making him comparable in height to [[Waluigi]]. His physics also become similar to those of [[Luigi]], gaining higher [[jump]]s but lower traction. According to [[Takashi Tezuka]], the form came from a bug that happened during the development of ''Super Mario Maker'' that made [[Super Mario (form)|Super Mario]] skinny. However, Tezuka and the team liked the form's design, so they implemented it into the final game. It is exclusive to the ''[[Super Mario Bros.]]'' game style, so if the player changes the game style, every Weird Mushroom turns into a [[Super Mushroom]]. If Weird Mario collects a power-up or gets damaged mid-jump, he continues to jump high with the new sprite gaining the animation for walking in mid-air. In the version 1.20 update of ''Super Mario Maker'', if the player knocks on a [[Warp Door]] by tapping it enough times in build mode, the door briefly opens to reveal Weird Mario in a variety of different poses and costumes, most of which are based on power-ups or mechanics from the original games that are otherwise absent in ''Super Mario Maker'', such as [[Ice Mario]] or [[Hammer Mario]]. While the door is open, the music stops playing.
'''Weird Mario''' is a form of [[Mario]] acquired by using a [[Weird Mushroom]] which first appeared in ''[[Super Mario Maker]]''. In this form, Mario becomes skinnier, much taller and lankier with long legs, making him comparable in height to [[Waluigi]]. His physics also become similar to those of [[Luigi]], gaining higher [[jump]]s but lower traction. According to [[Takashi Tezuka]], the form came from a bug that happened during the development of ''Super Mario Maker'' that made [[Super Mario (form)|Super Mario]] skinny. However, Tezuka and the team liked the form's design, so they implemented it into the final game. It is exclusive to the ''[[Super Mario Bros.]]'' game style, so if the player changes the game style, every Weird Mushroom turns into a [[Super Mushroom]]. If Weird Mario collects a power-up or gets damaged mid-jump, he continues to jump high with the new sprite gaining the animation for walking in mid-air. In the version 1.20 update of ''Super Mario Maker'', if the player knocks on a [[Warp Door]] by tapping it enough times in build mode, the door briefly opens to reveal Weird Mario in a variety of different poses and costumes, most of which are based on power-ups or mechanics from the original games that are otherwise absent in ''Super Mario Maker'', such as [[Ice Mario]] or [[Hammer Mario]]. While the door is open, the music stops playing.


Weird Mario would have returned in ''[[Super Mario Maker 2]]'', but the form was scrapped from the final game for unknown reasons.<ref>Smashy (March 30, 2022). [https://www.youtube.com/watch?v=Ak-iSqPvetM UNUSED and CUT Content in Super Mario Maker 2]. ''YouTube''. Retrieved July 15, 2022.</ref> However, Weird Mario still answers if a Warp Door is tapped enough times in a row. Weird Mario also appears if the player fails the [[Catch & Win!]] minigame in a Super World, coming out of the [[Toad House]] and shooing the player away while making garbled noises.
Weird Mario would have returned in ''[[Super Mario Maker 2]]'', but the form was scrapped from the final game for unknown reasons.<ref>Smashy (March 30, 2022). [https://www.youtube.com/watch?v=Ak-iSqPvetM UNUSED and CUT Content in Super Mario Maker 2]. ''YouTube''. Retrieved July 15, 2022.</ref> However, Weird Mario still answers if a Warp Door is tapped enough times in a row. Weird Mario also appears if the player fails the Catch & Win! minigame in a Super World, coming out of the [[Toad House]] and shooing the player away while making garbled noises.


In the E3 2014 prototype of ''Super Mario Maker'', Weird Mario was originally simply an elongated version of [[Small Mario]]'s sprite, instead of being tall.
In the E3 2014 prototype of ''Super Mario Maker'', Weird Mario was originally simply an elongated version of [[Small Mario]]'s sprite, instead of being tall.
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SMM-SMB-WeirdMario-Door-21.png|The Weird Mario that answers the door (Mario with [[Goomba Mask]]) (''Super Mario 3D World'' style).
SMM-SMB-WeirdMario-Door-21.png|The Weird Mario that answers the door (Mario with [[Goomba Mask]]) (''Super Mario 3D World'' style).
SMM-SMB-WeirdMario-Door-25.png|The Weird Mario that answers the door (8-Bit [[Luigi]]) (''Super Mario 3D World'' style).
SMM-SMB-WeirdMario-Door-25.png|The Weird Mario that answers the door (8-Bit [[Luigi]]) (''Super Mario 3D World'' style).
SMM2-WorldMaker-WeirdMario.png|The Weird Mario that comes out of the [[Toad House]] if [[Catch & Win!]] is lost in World Maker
SMM2-WorldMaker-WeirdMario.png|The Weird Mario that comes out of the [[Toad House]] if the Baseball minigame is lost in World Maker
SMM2-WorldMaker-WeirdMario2.png|The pointing Weird Mario that comes out of the Toad House if Catch & Win! is lost in World Maker
SMM2-WorldMaker-WeirdMario2.png|The pointing Weird Mario that comes out of the Toad House if the Baseball minigame is lost in World Maker
ND SMM 2016 Nengajo.jpg|2016 nengajō for ''Nintendo Dream'' by developers of ''Super Mario Maker'' featuring Weird Mario
ND SMM 2016 Nengajo.jpg|2016 nengajō for ''Nintendo Dream'' by developers of ''Super Mario Maker'' featuring Weird Mario
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