Editing Water
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FLUDD has a limited water tank, which can be refilled in bodies of water or by picking up [[Water Bottle]]s and coming into contact with water fountains found in some areas. Bodies of water appear in almost every level, particularly in the ocean around the edges of [[Isle Delfino]]. Water now drains Mario's air meter when he is below the surface in place of his Health Meter, and his air meter is restored if he is above the water's surface. If Mario enters water deep enough to swim in while riding a Yoshi, or dismounts a Yoshi in shallow water, the Yoshi disappears. | FLUDD has a limited water tank, which can be refilled in bodies of water or by picking up [[Water Bottle]]s and coming into contact with water fountains found in some areas. Bodies of water appear in almost every level, particularly in the ocean around the edges of [[Isle Delfino]]. Water now drains Mario's air meter when he is below the surface in place of his Health Meter, and his air meter is restored if he is above the water's surface. If Mario enters water deep enough to swim in while riding a Yoshi, or dismounts a Yoshi in shallow water, the Yoshi disappears. | ||
[[Bianco Hills]], [[Ricco Harbor]], and [[Noki Bay]] also contain [[slimy water]] in certain episodes | [[Bianco Hills]], [[Ricco Harbor]], and [[Noki Bay]] also contain [[slimy water]] in certain episodes, and it deals damage to Mario if he stays on its surface, but it can be swum in normally (draining Mario's air meter) if he stays below the surface. Similarly, a substance known as [[hot water]] appears during the game's final boss battle against [[Bowser]] and [[Bowser Jr.]], which causes Mario to recoil and take damage on contact. Despite its name, hot water does not resemble either real-world water or the game's ordinary water and appears to be a type of green slime. | ||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== |