Editing Warp Zone
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{{about|the secret area first featured in [[Super Mario Bros.]]|the secret world in [[Super Mario Bros. 3]]|[[Warp Zone (Super Mario Bros. 3)]]|Round 2 of [[Wario Blast: Featuring Bomberman!]]|[[Warp Zone (Wario Blast: Featuring Bomberman!)]]}} | {{about|the secret area first featured in [[Super Mario Bros.]]|the secret world in [[Super Mario Bros. 3]]|[[Warp Zone (Super Mario Bros. 3)]]|Round 2 of [[Wario Blast: Featuring Bomberman!]]|[[Warp Zone (Wario Blast: Featuring Bomberman!)]]}} | ||
[[File:SMA4 World 9 Warp Zone.png|thumb|The Warp Zone in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'']] | [[File:SMA4 World 9 Warp Zone.png|thumb|The Warp Zone in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'']] | ||
The '''Warp Zone''' is a hidden area that acts as a kind of teleportation system, connecting many [[world]]s to one place. For the most part, they are sectioned-off areas containing [[Warp Pipe]]s, although ''[[Super Mario Bros. 3]]'' featured [[Warp Zone (Super Mario Bros. 3)|an entire island]] as its Warp Zone. Instead of Warp Zones, ''[[New Super Mario Bros.]]'' and two of its sequels feature [[Warp Cannon]]s accessed from secret exits in certain [[level]]s, each of which would launch [[Mario]] or [[Luigi]] to a later world. Warp Zones were inspired by the arcade version of ''{{ | The '''Warp Zone''' is a hidden area that acts as a kind of teleportation system, connecting many [[world]]s to one place. For the most part, they are sectioned-off areas containing [[Warp Pipe]]s, although ''[[Super Mario Bros. 3]]'' featured [[Warp Zone (Super Mario Bros. 3)|an entire island]] as its Warp Zone. Instead of Warp Zones, ''[[New Super Mario Bros.]]'' and two of its sequels feature [[Warp Cannon]]s accessed from secret exits in certain [[level]]s, each of which would launch [[Mario]] or [[Luigi]] to a later world. Warp Zones were inspired by the arcade version of ''{{wp|Excitebike}}'' in which the player can choose any track to begin playing from.<ref>{{file link|Mario Day 2023 NSO.jpg}}</ref> | ||
Certain [[jar]]s within [[Subspace]] in ''[[Super Mario Bros. 2]]'' contain Subspace Warps, which automatically warp players to later worlds, without the use of an intermediary Warp Zone. In some episodes of ''[[The Super Mario Bros. Super Show!]]'', [[Bowser|King Koopa]] would similarly use potions to create portals or doors to make his escape. | Certain [[jar]]s within [[Subspace]] in ''[[Super Mario Bros. 2]]'' contain Subspace Warps, which automatically warp players to later worlds, without the use of an intermediary Warp Zone. In some episodes of ''[[The Super Mario Bros. Super Show!]]'', [[Bowser|King Koopa]] would similarly use potions to create portals or doors to make his escape. | ||
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|width=180 | |width=180 | ||
|image1=SMB Warpzone.png | |image1=SMB Warpzone.png | ||
|caption1=The first Warp Zone in ''Super Mario Bros.'', located in World 1-2 | |caption1=The first Warp Zone in ''Super Mario Bros.'', located in World 1-2 on the original ([[Nintendo Entertainment System|NES]]) version | ||
|image2=SMAS SMB Warp Zone.png | |image2=SMAS SMB Warp Zone.png | ||
|caption2=''[[Super Mario All-Stars]]'' version | |caption2=''[[Super Mario All-Stars|All-Stars]]'' ([[Super Nintendo Entertainment System|SNES]]) version | ||
}} | }} | ||
In ''[[Super Mario Bros.]]'', the zone is a sectioned-off area containing [[Warp Pipe|pipes]] to different levels. There are three of them; one located in [[World 1-2 (Super Mario Bros.)|World 1-2]] and two in [[World 4-2 (Super Mario Bros.)|World 4-2]]. The first gives the choice to warp to [[World 2 (Super Mario Bros.)|World 2]], [[World 3 (Super Mario Bros.)|World 3]], or [[World 4 (Super Mario Bros.)|World 4]], and is located behind the pipe that leads to the [[Goal Pole|flagpole]]. In World 4-2, the zone behind the final pipe leads to [[World 5 (Super Mario Bros.)|World 5]] only. Instead, the player must find a secret [[Beanstalk]] in order to warp to [[World 6 (Super Mario Bros.)|World 6]], [[World 7 (Super Mario Bros.)|World 7]], or [[World 8 (Super Mario Bros.)|World 8]] (in ''[[VS. Super Mario Bros.]]'', the Warp Zone in that area only leads to World 6, meaning that there is no way for the player to skip all the way to World 8). The first Warp Zone also lets players perform the famous [[Minus World]] glitch. | In ''[[Super Mario Bros.]]'', the zone is a sectioned-off area containing [[Warp Pipe|pipes]] to different levels. There are three of them; one located in [[World 1-2 (Super Mario Bros.)|World 1-2]] and two in [[World 4-2 (Super Mario Bros.)|World 4-2]]. The first gives the choice to warp to [[World 2 (Super Mario Bros.)|World 2]], [[World 3 (Super Mario Bros.)|World 3]], or [[World 4 (Super Mario Bros.)|World 4]], and is located behind the pipe that leads to the [[Goal Pole|flagpole]]. In World 4-2, the zone behind the final pipe leads to [[World 5 (Super Mario Bros.)|World 5]] only. Instead, the player must find a secret [[Beanstalk]] in order to warp to [[World 6 (Super Mario Bros.)|World 6]], [[World 7 (Super Mario Bros.)|World 7]], or [[World 8 (Super Mario Bros.)|World 8]] (in ''[[VS. Super Mario Bros.]]'', the Warp Zone in that area only leads to World 6, meaning that there is no way for the player to skip all the way to World 8). The first Warp Zone also lets players perform the famous [[Minus World]] glitch. | ||
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|[[World D]] | |[[World D]] | ||
|Forward | |Forward | ||
|Via the last pipe before the [[ | |Via the last pipe before the [[fake Bowser]] | ||
|} | |} | ||
{{br}} | {{br}} | ||
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|width=180 | |width=180 | ||
|image1=SMB3 Warp Zone.png | |image1=SMB3 Warp Zone.png | ||
|caption1=The Warp Zone in ''Super Mario Bros. 3'' | |caption1=The Warp Zone in ''Super Mario Bros. 3'' on the original ([[Nintendo Entertainment System|NES]]) version | ||
|image2=SMAS SMB3 Warp Zone.png | |image2=SMAS SMB3 Warp Zone.png | ||
|caption2=''[[Super Mario All-Stars|All-Stars]]'' | |caption2=''[[Super Mario All-Stars|All-Stars]]'' ([[Super Nintendo Entertainment System|SNES]]) version | ||
}} | }} | ||
In ''[[Super Mario Bros. 3]]'', the Warp Zone is an island that can only be accessed via [[Recorder|Magic Whistle]], and is treated as the game's World 9. Like other games' Warp Zones, it connects to the other kingdoms of the [[Mushroom World]], although the zone itself is not completely interconnected; to access the top row, the player must warp from World 1; to access the middle row, the player must warp from Worlds 2-6; and to access the last row, the player must warp from Worlds 7-9 (using a Magic Whistle while already in the Warp Zone will send the player directly to the last row to enter World 8). | In ''[[Super Mario Bros. 3]]'', the Warp Zone is an island that can only be accessed via [[Recorder|Magic Whistle]], and is treated as the game's World 9. Like other games' Warp Zones, it connects to the other kingdoms of the [[Mushroom World]], although the zone itself is not completely interconnected; to access the top row, the player must warp from World 1; to access the middle row, the player must warp from Worlds 2-6; and to access the last row, the player must warp from Worlds 7-9 (using a Magic Whistle while already in the Warp Zone will send the player directly to the last row to enter World 8). | ||
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====''Super Mario Bros. 35''==== | ====''Super Mario Bros. 35''==== | ||
In ''[[Super Mario Bros. 35]]'', instead of sending the player to the beginning of a world, the pipes in the Warp Zone, from right to left, skip 1, 2 or 3 levels respectively in the randomized level order;<ref>{{cite|url=www.reddit.com/r/NintendoSwitch/comments/j450fn/super_mario_bros_35s_tutorial_is_nonexistent_so|title=Super Mario Bros. 35's tutorial is nonexistent, so here are some key tips & tricks you'll want to know! : NintendoSwitch|publisher=Reddit|language=en|accessdate=July 7, 2024}}</ref> this means they may also warp to an earlier level, or loop through the current level, similarly to backward Warp Zones in ''Super Mario Bros.: The Lost Levels''.<ref>{{cite|url=www.youtube.com/watch?v=m6nHWB8J5a0 | In ''[[Super Mario Bros. 35]]'', instead of sending the player to the beginning of a world, the pipes in the Warp Zone, from right to left, skip 1, 2 or 3 levels respectively in the randomized level order;<ref>{{cite|url=www.reddit.com/r/NintendoSwitch/comments/j450fn/super_mario_bros_35s_tutorial_is_nonexistent_so|title=Super Mario Bros. 35's tutorial is nonexistent, so here are some key tips & tricks you'll want to know! : NintendoSwitch|publisher=Reddit|language=en|accessdate=July 7, 2024}}</ref> this means they may also warp to an earlier level, or loop through the current level, similarly to backward Warp Zones in ''Super Mario Bros.: The Lost Levels''.<ref>{{cite|url=www.youtube.com/watch?v=m6nHWB8J5a0|author=XCageGame|language=en|publisher=YouTube|date=September 30, 2020|accessdate=July 7, 2024}}</ref> | ||
===''Captain N: The Game Master''=== | ===''Captain N: The Game Master''=== | ||
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A Warp Zone appears as a lake in chapter 4 of ''[[Super Mario-kun]]'' [[Super Mario-kun Volume 4|volume 4]] that connects various [[Super Famicom]] games. | A Warp Zone appears as a lake in chapter 4 of ''[[Super Mario-kun]]'' [[Super Mario-kun Volume 4|volume 4]] that connects various [[Super Famicom]] games. | ||
While traversing the [[Valley of Bowser]], [[Mario]], [[Luigi]] and [[Yoshi]] find a natural spring. Mario and Yoshi decide to dive into it to rest, while Luigi checks a sign, which says that it is a Warp Zone to other games. He tries to warn his friends, but Mario and Yoshi have already dove deep into the pond and find themselves in ''{{iw|zeldawiki|The Legend of Zelda: A Link to the Past}}'', with Mario armed with the [[Kinoko Sword]] and Yoshi in a [[Shield Yoshi|shield form]]. Luigi is able to communicate to them, see them, and pass objects to them from the ''[[Super Mario World]]'' side. He tells them that they should be looking for another Warp Zone situated somewhere in {{iw|zeldawiki|Hyrule}}. After facing several enemies of '' | While traversing the [[Valley of Bowser]], [[Mario]], [[Luigi]] and [[Yoshi]] find a natural spring. Mario and Yoshi decide to dive into it to rest, while Luigi checks a sign, which says that it is a Warp Zone to other games. He tries to warn his friends, but Mario and Yoshi have already dove deep into the pond and find themselves in ''{{iw|zeldawiki|The Legend of Zelda: A Link to the Past}}'', with Mario armed with the [[Kinoko Sword]] and Yoshi in a [[Shield Yoshi|shield form]]. Luigi is able to communicate to them, see them, and pass objects to them from the ''[[Super Mario World]]'' side. He tells them that they should be looking for another Warp Zone situated somewhere in {{iw|zeldawiki|Hyrule}}. After facing several enemies of ''The Legend of Zelda'' series, Mario and Yoshi find Hyrule's Warp Zone and dive into it, but they end up in ''[[FZeroWiki:F-Zero|F-Zero]]''. | ||
===''Super Paper Mario''=== | ===''Super Paper Mario''=== | ||
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In ''[[The Super Mario Bros. Movie]]'', the Warp Zone appears as the dimension Mario and Luigi cross when they enter the [[mysterious pipe]].<ref>{{file link|TSMBM Monopoly Board.jpg|Monopoly ''The Super Mario Bros. Movie'' Edition board}}</ref> The Warp Zone contains multiple clouds with Warp Pipes emerging from them. While most of the clouds are pink, the cloud with the pipe that takes Luigi to the [[Dark Land]]s is a stormy, black cloud. | In ''[[The Super Mario Bros. Movie]]'', the Warp Zone appears as the dimension Mario and Luigi cross when they enter the [[mysterious pipe]].<ref>{{file link|TSMBM Monopoly Board.jpg|Monopoly ''The Super Mario Bros. Movie'' Edition board}}</ref> The Warp Zone contains multiple clouds with Warp Pipes emerging from them. While most of the clouds are pink, the cloud with the pipe that takes Luigi to the [[Dark Land]]s is a stormy, black cloud. | ||
The Warp Zone later reappears when Mario leads the [[Bomber Bill]] into the mysterious pipe. When the Bomber Bill enters the zone, it explodes, causing a shockwave of a massive interdimensional collapse that pulls objects from the [[Mushroom Kingdom]] into [[Brooklyn]]. | The Warp Zone later reappears when Mario leads the [[Banzai Bill|Bomber Bill]] into the mysterious pipe. When the Bomber Bill enters the zone, it explodes, causing a shockwave of a massive interdimensional collapse that pulls objects from the [[Mushroom Kingdom]] into [[Brooklyn]]. | ||
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|JapR=Wāpu Zōn | |JapR=Wāpu Zōn | ||
|JapM=Warp Zone | |JapM=Warp Zone | ||
|Ita=Curvatura spaziotempo <small>(''The Super Mario Bros. Super Show!'')</small> | |||
|Ita2=Zona Warp <small>(''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'')</small> | |||
|Ita3=Portale saltamondo<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=23}}</ref> | |||
|Ita4=Zona Teletrasporto <small>(''The Super Mario Bros. Movie - Monopoly'')</small> | |||
|ItaM=Spacetime curvature | |||
|Ita2M=Warp Zone | |||
|Ita3M=World-skip portal | |||
|Ita4M=Warp Zone | |||
|Spa=Zona Muelle <small>(''Super Mario Advance 4: Super Mario Bros. 3'')</small> | |||
|Ita= | |SpaM=Spring Zone | ||
|Por=Zona de urdidura <small>(''The Adventures of Super Mario Bros. 3'')</small> | |||
|PorM=Warp Zone | |||
| | |Rom=Conductă interdimensională <small>(''The Adventures of Super Mario Bros. 3''{{footnote|main|a}})</small> | ||
|RomM=Interdimensional pipeline | |||
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|Rom=Conductă interdimensională | |||
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}} | }} | ||
{{footnote|note|a|Replaces an instance of "Warp Zone" in the episode "[[Oh, Brother!]]"}} | {{footnote|note|a|Replaces an instance of "Warp Zone" in the episode "[[Oh, Brother!]]"}} |