Editing Warp Pipe
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{{move|Pipe|discuss=Talk:Warp Pipe#Rename to "Pipe"}} | {{move|Pipe|discuss=Talk:Warp Pipe#Rename to "Pipe"}} | ||
{{redirect|Green Pipe|a movable object from the [[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]] series called a "Green Pipe" in the instruction booklet of [[Mario vs. Donkey Kong: Mini-Land Mayhem!]]|[[Movable Pipe]]|the pipe-like objects that commonly appear in [[Super Mario Bros. 2]]|[[Jar]]}} | {{redirect|Green Pipe|a movable object from the [[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]] series called a "Green Pipe" in the instruction booklet of [[Mario vs. Donkey Kong: Mini-Land Mayhem!]]|[[Movable Pipe]]|the pipe-like objects that commonly appear in [[Super Mario Bros. 2]]|[[Jar]]}} | ||
{{item infobox | {{item infobox | ||
|image=[[File: | |image=[[File:SMBW Pipe.png|150px]]<br>Artwork from ''[[Super Mario Bros. Wonder]]'' | ||
|first_appearance=''[[Mario Bros. (game)|Mario Bros.]]'' ([[List of games by date#1983|1983]]) | |first_appearance=''[[Mario Bros. (game)|Mario Bros.]]'' ([[List of games by date#1983|1983]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]]) | ||
|effect=Transports players to other areas | |effect=Transports players to other areas | ||
}} | }} | ||
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Toad Rally uses pipes as transitions as well. Since it splices together different courses to create an infinitely long course, the enterable pipes of Airship courses do not appear. Enterable pipes in underground courses do appear, with the transition used to switch layouts. No pipe takes the player to an above ground section in this mode. During a [[Coin Rush (Super Mario Run)|Coin Rush]], pipes often spit out coins to collect. The [[Toad (species)|Toad]]s the player gains in this mode go to the Mushroom Kingdom through a red pipe. | Toad Rally uses pipes as transitions as well. Since it splices together different courses to create an infinitely long course, the enterable pipes of Airship courses do not appear. Enterable pipes in underground courses do appear, with the transition used to switch layouts. No pipe takes the player to an above ground section in this mode. During a [[Coin Rush (Super Mario Run)|Coin Rush]], pipes often spit out coins to collect. The [[Toad (species)|Toad]]s the player gains in this mode go to the Mushroom Kingdom through a red pipe. | ||
Remix 10 uses pipes to conclude each course. For underground courses, the pipes that were transitions in the other modes serve as the goal of courses. This also means the pipe takes on some of the properties of the [[Goal Pole]], in that entering one collects all gravity affected coins and converts [[Super Mushroom]]s and [[Super Star]]s that are not inside bubbles into five coins. Most courses in Remix 10 end in Goal Poles, which transitions into the next course by having the player go through a pipe of the color matching the course's location. Castle courses use grey pipes. [[VS Boom Boom]] starts with the player dropping in from a pipe, as per the boss battles with Boom Boom from other modes. Segments from underground courses that have Mario drop from a pipe continue to open with that pipe in this mode. Other pipes still appear, and while the player is [[Invincible Mario|invincible]] those pipes spit out coins in the same way they do during a Coin Rush. | Remix 10 uses pipes to conclude each course. For underground courses, the pipes that were transitions in the other modes serve as the goal of courses. This also means the pipe takes on some of the properties of the [[Goal Pole]], in that entering one collects all gravity affected coins and converts [[Super Mushroom]]s and [[Super Star]]s that are not inside bubbles into five coins. Most courses in Remix 10 end in Goal Poles, which transitions into the next course by having the player go through a pipe of the color matching the course's location. Castle courses use grey pipes. [[VS Boom Boom]] starts with the player dropping in from a pipe, as per the boss battles with Boom Boom from other modes. Segments from underground courses that have Mario drop from a pipe continue to open with that pipe in this mode. Other pipes still appear, and while the player is [[Invincible Mario|invincible]] those pipes spit out coins in the same way they do during a Coin Rush. | ||
Pipes are also [[List of Kingdom Builder items in Super Mario Run|buildings]] that can be purchased from the Shop, then placed as in the Mushroom Kingdom in the Kingdom Builder mode. They can be in all five of the Toad colors in the game: Red, Blue, Green, Yellow, and Purple. They also come in one of three variations. | Pipes are also [[List of Kingdom Builder items in Super Mario Run|buildings]] that can be purchased from the Shop, then placed as in the Mushroom Kingdom in the Kingdom Builder mode. They can be in all five of the Toad colors in the game: Red, Blue, Green, Yellow, and Purple. They also come in one of three variations. | ||
*[Color] Pipe A: A short pipe of that color, which fits in a 1×1 area. Toads sometimes run around it | *[Color] Pipe A: A short pipe of that color, which fits in a 1×1 area. Toads sometimes run around it. | ||
*[Color] Pipe B: A tall pipe of that color, which fits in a 1×1 area. Toads sometimes | *[Color] Pipe B: A tall pipe of that color, which fits in a 1×1 area. Toads sometimes balance as they walk across the opening. | ||
*[Color] Pipe C: A branching pipe, consisting of a vertical pipe from the ground and a horizontal pipe sticking out to the left. They fit in a 1×2 area. Toads sometimes balance on the vertical pipe's opening, peek out from the horizontal pipe, or nap on the side of the vertical pipe. | *[Color] Pipe C: A branching pipe, consisting of a vertical pipe from the ground and a horizontal pipe sticking out to the left. They fit in a 1×2 area. Toads sometimes balance on the vertical pipe's opening, peek out from the horizontal pipe, or nap on the side of the vertical pipe. | ||
The descriptions for [Color] Pipe B indicate that enemies and obstacles could be inside pipes, with Blue Pipe B naming [[Swoop]], Green Pipe B naming Piranha Plant, Red Pipe B naming [[Fire Bar]], Purple Pipe B naming [[Buzzy Beetle]], and Yellow Pipe B naming [[Pokey]]. | The descriptions for [Color] Pipe B indicate that enemies and obstacles could be inside pipes, with Blue Pipe B naming [[Swoop]], Green Pipe B naming Piranha Plant, Red Pipe B naming [[Fire Bar]], Purple Pipe B naming [[Buzzy Beetle]], and Yellow Pipe B naming [[Pokey]]. | ||
There are also four special pipes that can be placed in the Kingdom Builder. Each of them has a star design matching the [[color coin]]s of ''Super Mario Run'', and a white base. They take up a 1x1 area. By tapping on these pipes, the player can access a Special Course. The Pink Coin Pipe can only be obtained after collecting every [[Pink Coin (Super Mario Run)|Pink Coin]], and allows the player to play [[Chase the Snaking Coins]]. The Purple Coin Pipe can only be obtained after collecting every [[Purple Coin]], and allows the player to play [[Piranha Plant Field]]. The Black Coin Pipe can only be obtained after collecting every [[Black Coin]], and allows the player to play [[Make the Cut!]]. The Gold Star Pipe has a unique star shaped opening, and can only be obtained after collecting every [[Black Coin|★Black Coin]]. It allows the player to play [[Red Block Run]]. As special buildings, only one of each can ever be obtained. | There are also four special pipes that can be placed in the Kingdom Builder. Each of them has a star design matching the [[color coin]]s of ''Super Mario Run'', and a white base. They take up a 1x1 area. By tapping on these pipes, the player can access a Special Course. The Pink Coin Pipe can only be obtained after collecting every [[Pink Coin (Super Mario Run)|Pink Coin]], and allows the player to play [[Chase the Snaking Coins]]. The Purple Coin Pipe can only be obtained after collecting every [[Purple Coin]], and allows the player to play [[Piranha Plant Field]]. The Black Coin Pipe can only be obtained after collecting every [[Black Coin]], and allows the player to play [[Make the Cut!]]. The Gold Star Pipe has a unique star shaped opening, and can only be obtained after collecting every [[Black Coin|★Black Coin]]. It allows the player to play [[Red Block Run]]. As special buildings, only one of each can ever be obtained. | ||
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====''Mario Party 4''==== | ====''Mario Party 4''==== | ||
In ''[[Mario Party 4]]'', the Warp Pipe is a usable item used for transportation on boards. Whoever uses it switches places with another player on a board via roulette. This makes it the successor of the [[Warp Block]]. It costs 10 Coins to purchase from an [[Item Shop (Mario Party series)|Item Shop]]. ''Mario Party 4'' also features a variant of Warp Pipe known as a [[ | In ''[[Mario Party 4]]'', the Warp Pipe is a usable item used for transportation on boards. Whoever uses it switches places with another player on a board via roulette. This makes it the successor of the [[Warp Block]]. It costs 10 Coins to purchase from an [[Item Shop (Mario Party series)|Item Shop]]. ''Mario Party 4'' also features a variant of Warp Pipe known as a [[Gate (Mario Party 4)|gate]], which serves a board obstacle that players in [[Mini Mario (form)|Mini]] form can bypass. | ||
Warp Pipes appear in the third section of the minigame [[Dungeon Duos]], where players have to jump through them until they find the correct pipe that advances them to the next section. The first room has five pipes to guess from, and the second room has nine pipes. | Warp Pipes appear in the third section of the minigame [[Dungeon Duos]], where players have to jump through them until they find the correct pipe that advances them to the next section. The first room has five pipes to guess from, and the second room has nine pipes. | ||
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====''Mario & Luigi: Dream Team''==== | ====''Mario & Luigi: Dream Team''==== | ||
In ''[[Mario & Luigi: Dream Team]]'', Warp Pipes make a number of appearances, connecting distant areas. In the real world, standard green Warp Pipes appear, usually leading to cave areas. Like the previous installments, both Mario and Luigi must stand on a plate of Warp Pipe to enter it. Landing on a pipe causes [[Ball Hop]] to end. Pipes placed horizontally do not have plates, and can just be walked into as a pair. | In ''[[Mario & Luigi: Dream Team]]'', Warp Pipes make a number of appearances, connecting distant areas. In the real world, standard green Warp Pipes appear, usually leading to cave areas. Like the previous installments, both Mario and Luigi must stand on a plate of Warp Pipe to enter it. Landing on a pipe causes [[Ball Hop]] to end. Pipes placed horizontally do not have plates, and can just be walked into as a pair. | ||
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|desc2=Jump on top, and then...bloop bloop bloop! Down the pipe! Sometimes, though, they have Piranha Plants inside, so be careful! By the way, did you know that World 7 in Super Mario Bros. 3 is called Pipe Land? It's full of pipes! You sleep in pipes, dream of pipes... Pipes-pipes-pipes-pipes-pipes! | |desc2=Jump on top, and then...bloop bloop bloop! Down the pipe! Sometimes, though, they have Piranha Plants inside, so be careful! By the way, did you know that World 7 in Super Mario Bros. 3 is called Pipe Land? It's full of pipes! You sleep in pipes, dream of pipes... Pipes-pipes-pipes-pipes-pipes! | ||
}} | }} | ||
===''Super Mario 3D Land''=== | ===''Super Mario 3D Land''=== | ||
*'''European website bio:''' ''As ever, diving down these green pipes will lead you to rooms full of coins!'' | *'''European website bio:''' ''As ever, diving down these green pipes will lead you to rooms full of coins!'' | ||
===''Mario Party: The Top 100''=== | ===''Mario Party: The Top 100'' description=== | ||
'''Pipe:''' | '''Pipe:''' | ||
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===''Animal Crossing: New Horizons''=== | ===''Animal Crossing: New Horizons''=== | ||
*'''[[Play Nintendo]]:''' ''You can place Warp Pipes on your island to travel between locations. If you have more than two Warp Pipes, the warp location will be chosen at random. The Warp Pipe needs to have enough landing space around it to be able to work properly. You can even warp to Warp Pipes placed inside your in-game home!''<ref>{{cite|language=en-us|url=play.nintendo.com/news-tips/news/super-mario-bros-animal-crossing-update|title=Welcome, Warp Pipes! February free update details|publisher=Play Nintendo|accessdate=April 15, 2021|archive=web.archive.org/web/20210412232809/https://play.nintendo.com/news-tips/news/super-mario-bros-animal-crossing-update}}</ref> | *'''[[Play Nintendo]]:''' ''You can place Warp Pipes on your island to travel between locations. If you have more than two Warp Pipes, the warp location will be chosen at random. The Warp Pipe needs to have enough landing space around it to be able to work properly. You can even warp to Warp Pipes placed inside your in-game home!''<ref>{{cite|language=en-us|url=play.nintendo.com/news-tips/news/super-mario-bros-animal-crossing-update|title=Welcome, Warp Pipes! February free update details|publisher=Play Nintendo|accessdate=April 15, 2021|archive=web.archive.org/web/20210412232809/https://play.nintendo.com/news-tips/news/super-mario-bros-animal-crossing-update}}</ref> | ||
==Gallery== | ==Gallery== | ||
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|SpaM=Tube | |SpaM=Tube | ||
|Spa2M=Pipeline | |Spa2M=Pipeline | ||
|Fre=Tuyau | |Fre=Tuyau | ||
|Fre2=Tuyau Warp | |Fre2=Tuyau Warp | ||
|Fre2N=''Mario Party'' instruction booklet | |Fre2N=''Mario Party'' instruction booklet | ||
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==Trivia== | ==Trivia== | ||
*Pipes are inspired by their appearances in older manga where they are found on vacant lots. Although usually gray, green was selected due to color limitations during the development of ''Mario Bros.''<ref>{{cite|language=en-us|url=iwataasks.nintendo.com/interviews/wii/nsmb/0/2|title=Iwata Asks: New Super Mario Bros: Volume 1|publisher=Nintendo of America|accessdate=April 29, 2023}}</ref> According to the UK ''Nintendo Magazine'', pipes were inspired by [[Shigeru Miyamoto]]'s desire to explore a building with a manhole covered pipe in Kyoto.<ref>{{cite|title=''Official UK Nintendo Magazine'' Issue #57|date=June 1997|page=93|quote='''PIPES AND HOLES''' Mario leaps from a green pipe at the beginning of SM64, while manholes and pipes were essential in Mario’s NES adventures. When living in Kyoto, Miyamoto often walked past a building with a manhole covered pipe mounted on a wall. Miyamoto always wanted to explore the pipe, and players are given the chance to do so in his games.|language=en-gb|publisher=EMAP}}</ref> | *Pipes are inspired by their appearances in older manga where they are found on vacant lots. Although usually gray, green was selected due to color limitations during the development of ''Mario Bros.''<ref>{{cite|language=en-us|url=iwataasks.nintendo.com/interviews/wii/nsmb/0/2|title=Iwata Asks: New Super Mario Bros: Volume 1|publisher=Nintendo of America|accessdate=April 29, 2023}}</ref> According to the UK ''Nintendo Magazine'', pipes were inspired by [[Shigeru Miyamoto]]'s desire to explore a building with a manhole covered pipe in Kyoto.<ref>{{cite|title=''Official UK Nintendo Magazine'' Issue #57|date=June 1997|page=93|quote='''PIPES AND HOLES''' Mario leaps from a green pipe at the beginning of SM64, while manholes and pipes were essential in Mario’s NES adventures. When living in Kyoto, Miyamoto often walked past a building with a manhole covered pipe mounted on a wall. Miyamoto always wanted to explore the pipe, and players are given the chance to do so in his games.|language=en-gb|publisher=EMAP}}</ref> | ||
*All [[Koopalings]] except [[Larry]] have used Warp Pipes during battles. | *All [[Koopalings]] except [[Larry Koopa|Larry]] have used Warp Pipes during battles. | ||
*Pipes are often [[lists of references|referenced in other media]], ranging from characters simply sliding down pipes to entering pipes that actively warp them to different areas. An example of the latter is found in ''{{wp|The Simpsons Game}}'', which features a level based on other video games; in multiple parts of this level, the player has to jump into a Warp Pipe to advance further into the level. | *Pipes are often [[lists of references|referenced in other media]], ranging from characters simply sliding down pipes to entering pipes that actively warp them to different areas. An example of the latter is found in ''{{wp|The Simpsons Game}}'', which features a level based on other video games; in multiple parts of this level, the player has to jump into a Warp Pipe to advance further into the level. | ||
*In the 2D ''Super Mario'' games prior to ''[[Super Mario Bros. Wonder]]'' (bar ''Super Mario Land'' and ''Super Mario Land 2: 6 Golden Coins''), the Warp Pipe's enter/exit sound effect was also Mario/Luigi's damage sound effect up until ''New Super Mario Bros.'', which reused the [[Family Computer]] sound effect for pipes. From ''New Super Mario Bros. Wii'' to ''New Super Mario Bros. U'', the ''Super Mario World'' pipe sound effect is now Mario/Luigi's damage sound effect, while the pipes retain their Family Computer pipe sound effect. | *In the 2D ''Super Mario'' games prior to ''[[Super Mario Bros. Wonder]]'' (bar ''Super Mario Land'' and ''Super Mario Land 2: 6 Golden Coins''), the Warp Pipe's enter/exit sound effect was also Mario/Luigi's damage sound effect up until ''New Super Mario Bros.'', which reused the [[Family Computer]] sound effect for pipes. From ''New Super Mario Bros. Wii'' to ''New Super Mario Bros. U'', the ''Super Mario World'' pipe sound effect is now Mario/Luigi's damage sound effect, while the pipes retain their Family Computer pipe sound effect. |