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| {{about|the recurring game mechanic|Palutena's up-special move in the [[Super Smash Bros. (series)|Super Smash Bros.]] games|[[List of fighters debuting in Super Smash Bros. for Nintendo 3DS / Wii U#Palutena|List of fighters debuting in Super Smash Bros. for Nintendo 3DS / Wii U § Palutena]]}} | | {{image}} |
| [[File:Bob-omb Battlefield SM64DS first warp location.png|thumb|Mario warps to a [[flower (Super Mario series)|flower bed]] in the Bob-omb Battlefield in ''Super Mario 64 DS''.]]
| | '''Warp''' is a power available in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'', and the basis for [[Palutena]]'s default neutral Up Special move in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. Similar to [[Mewtwo]]'s [[Teleport]], Palutena vanishes and immediately reappears a set distance away, in the direction being held on the control stick. |
| '''Warping''' appears in the [[Super Mario (franchise)|''Super Mario'' franchise]] as an action and a gameplay mechanic in which a character instantly travels from one location to another. ''[[Super Mario Bros.]]'' is the first ''Super Mario'' game to feature warping. Warping is most often done through the use of [[Warp Pipe]]s. Some installments of the [[Super Mario (series)|''Super Mario'' series]] have [[Warp Zone]]s, which allow for even farther travel. | |
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| In ''[[Super Mario 64]]'', there is an invisible warp (also known as a '''Warp Point''')<ref>{{cite|date=June 1997|title=''Nintendo Magazine System'' (AU) Issue #51|page=47 and 48}}</ref> in ten of the courses: the [[Bob-omb Battlefield]] (which has two); [[Whomp's Fortress]]; [[Cool, Cool Mountain]]; [[Lethal Lava Land]]; [[Shifting Sand Land]]; [[Snowman's Land]]; [[Wet-Dry World]]; [[Tall, Tall Mountain]]; [[Tiny-Huge Island]]; and [[Rainbow Ride]]. The warps allow [[Mario]] to quickly travel between distant areas within the same course. In ''[[Super Mario 64 DS]]'', once Mario or another character has warped, three down arrows briefly appear to point to the Touch Screen and show where he has been relocated.
| | When creating a custom move set for Palutena, this move can be swapped out for either [[Jump Glide]] or [[Rocket Jump]] |
| | | {{NIWA|SmashWiki=1|Icaruspedia-p=Powers#Warp}} |
| In the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]] and [[Donkey Kong Land (series)|''Donkey Kong Land'' series]], warping is most commonly achieved through [[Warp Barrel]]s. In all versions of ''[[Donkey Kong Country]]'', there is a warp behind the very start of [[Stop & Go Station]]. ''[[Donkey Kong Land]]'' also has a few warps at the start of [[Arctic Barrel Arsenal]], [[Sky High Caper]], and [[Skyscraper Caper]]. In ''[[Donkey Kong 64]]'', warping is done from activated [[Bananaport Pad]]s, though also within the same area.
| | [[Category:Super Smash Bros. for Nintendo 3DS / Wii U]] |
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| ==Gallery==
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| <gallery>
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| SM64 Screenshot Warp Point.gif|Screencast from ''[[Super Mario 64]]''
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| </gallery>
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| ==Names in other languages==
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| ;Warp Point
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| {{foreign names | |
| |Jap=ワープゾーン | |
| |JapR=Wāpuzōn | |
| |JapM=Warp Zone
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| |JapC=<ref>{{cite|author=Sawada, Yukio|date=January 27, 1996|title=''[[Super Mario-kun]]'' [[Super Mario-kun Volume 15|Volume 15]]|page=132|publisher=[[Shogakukan]]|language=ja|isbn=4-09-142245-4}}</ref>
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| |Ita=Portale
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| |ItaM=Portal
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| |ItaC=<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=92}}</ref>
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| }}
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| ==References==
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| {{NIWA|Ukikipedia=Teleporter}}
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| <references/>
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| {{SM64}}
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| [[Category:Terms]]
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| [[Category:Game mechanics]]
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| [[Category:Super Mario 64 objects]]
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