Editing Warp
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[[File:Bob-omb Battlefield SM64DS first warp location.png|thumb|Mario warps to a | {{more images}} | ||
' | [[File:Bob-omb Battlefield SM64DS first warp location.png|thumb|Mario warps to a flowerbed in Bob-omb Battlefield in ''Super Mario 64 DS'']] | ||
{{about|The game mechanic seen in several [[Mario (franchise)|Mario]] games|Palutena's up-special move in the [[Super Smash Bros. (series)|Super Smash Bros.]] games|[[Palutena#Warp|Palutena § Warp]]}} | |||
'''Warping''' is an action in which a character warps from one location to another. The first ''[[Mario (franchise)|Mario]]'' game to feature warping is ''[[Super Mario Bros.]]'' The characters most often use [[Warp Pipe]]s to quickly travel from one location to the other. Some installments of the ''[[Super Mario (series)|Super Mario]]'' series have [[Warp Zone]]s allowing for even further travel. | |||
In ''[[Super Mario 64]]'', there is an invisible warp | In ''[[Super Mario 64]]'', there is an invisible warp in ten of the courses: [[Bob-omb Battlefield]] (which has two), [[Whomp's Fortress]], [[Cool, Cool Mountain]], [[Lethal Lava Land]], [[Shifting Sand Land]], [[Snowman's Land]], [[Wet-Dry World]], [[Tall, Tall Mountain]], [[Tiny-Huge Island]], and [[Rainbow Ride]]. They allow [[Mario]] to quickly travel between distant areas within the same course. In ''[[Super Mario 64 DS]]'', once Mario or another character has warped, three down arrows briefly appear to point to the Touch Screen and show where they have been relocated. | ||
In the [[Donkey Kong Country (series)| | In the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' and ''[[Donkey Kong Land (series)|Donkey Kong Land]]'' series, this action is done through [[Warp Barrel]]s, although some [[bonus room]]s can indirectly be used as small warps because the exit back into the main level is often farther from the start. In ''[[Donkey Kong 64]]'', warping is done from activated [[Bananaport Pad]]s, though also from the same area. | ||
[[Category:Terms]] | [[Category:Terms]] | ||
[[Category:Game | [[Category:Game Mechanics]] | ||