Editing WarioWare (series)
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{{redirect|WarioWare| | {{redirect|WarioWare|the in-game company|[[WarioWare, Inc.]]|the [[Super Smash Bros. (series)|Super Smash Bros.]] [[stage]] based on the series|[[WarioWare, Inc. (stage)]]|the [[microgame]] from [[WarioWare: Get It Together!]]|[[WarioWare (microgame)]]}} sh WarioWare sucks as a bomb! | ||
{{redirect|WarioWare Series|the microgame from [[WarioWare: Move It!]]|[[WarioWare Series (microgame)]]}} | {{redirect|WarioWare Series|the microgame from [[WarioWare: Move It!]]|[[. WarioWare Series (microgame)]]}} | ||
{{series infobox | {{series infobox | ||
|image=[[File:WarioWare modern logo.svg|250px]]<br>Logo design since ''[[WarioWare: Get It Together!]]'' | |image=[[File:WarioWare modern logo.svg|250px]]<br>Logo design since ''[[WarioWare: Get It Together!]]'' | ||
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Wario's design from the ''WarioWare'' series is his default outfit in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, and the series is also the basis of the [[WarioWare, Inc. (stage)|WarioWare, Inc.]] [[stage]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. Ultimate]]''. | Wario's design from the ''WarioWare'' series is his default outfit in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, and the series is also the basis of the [[WarioWare, Inc. (stage)|WarioWare, Inc.]] [[stage]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. Ultimate]]''. | ||
{{br|left}} | {{br|left}} | ||
==Overview== | ==Overview== | ||
Most ''WarioWare'' games consist of a collection of very short, simple games, called "[[microgame]]s", presented in quick succession. A microgame may, for example, require the player to pop a balloon, [[Gold Digger|pick a nose]], attack a spaceship, or make [[Wario]] collect coins in a maze styled after those in ''{{wp|Pac-Man}}''. Each microgame usually lasts about three to five seconds and failing to complete it costs the player a life, with the game ending once they lose all four lives. The microgames are split across a number of stages based on genre or category, with each stage being hosted by a different character (or group of characters), and there are also usually "remix" stages that compile the microgames from previous stages; the microgames are ordered randomly and steadily [[Speed Up!|increase in speed]] and difficulty as the player progresses, with the player's score increasing by one at the start of every microgame until they run out of lives. Boss microgames, which are longer and more complex than other microgames, appear at fixed points in stages; upon completing one of these, the player can regain a lost life (with a maximum of four). Unlike with other microgames, losing a boss microgame with at least one life remaining forces the player to retry it and does not increase their score. The first time the player plays a stage, completing the boss microgame causes them to win and ends the stage; on subsequent attempts, the stage does not end until the player runs out of lives, with an increase in difficulty after each boss microgame. In addition to the microgame stages, ''WarioWare'' games also often feature unlockable extra modes (such as the ability to play any microgame freely) and larger [[minigame]]s. Each ''WarioWare'' game often features a unique way to control its microgames, such as motion controls, touch screen and microphone controls, or controlling one of several unique characters. | Most ''WarioWare'' games consist of a collection of very short, simple games, called "[[microgame]]s", presented in quick succession. A microgame may, for example, require the player to pop a balloon, [[Gold Digger|pick a nose]], attack a spaceship, or make [[Wario]] collect coins in a maze styled after those in ''{{wp|Pac-Man}}''. Each microgame usually lasts about three to five seconds and failing to complete it costs the player a life, with the game ending once they lose all four lives. The microgames are split across a number of stages based on genre or category, with each stage being hosted by a different character (or group of characters), and there are also usually "remix" stages that compile the microgames from previous stages; the microgames are ordered randomly and steadily [[Speed Up!|increase in speed]] and difficulty as the player progresses, with the player's score increasing by one at the start of every microgame until they run out of lives. Boss microgames, which are longer and more complex than other microgames, appear at fixed points in stages; upon completing one of these, the player can regain a lost life (with a maximum of four). Unlike with other microgames, losing a boss microgame with at least one life remaining forces the player to retry it and does not increase their score. The first time the player plays a stage, completing the boss microgame causes them to win and ends the stage; on subsequent attempts, the stage does not end until the player runs out of lives, with an increase in difficulty after each boss microgame. In addition to the microgame stages, ''WarioWare'' games also often feature unlockable extra modes (such as the ability to play any microgame freely) and larger [[minigame]]s. Each ''WarioWare'' game often features a unique way to control its microgames, such as motion controls, touch screen and microphone controls, or controlling one of several unique characters. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare, Inc.: Mega Microgame$!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
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|<center>[[File: | |<center>[[File:Wario-ware-inc-mega-microgamesUSA.jpg|145px]]<span style="font-size:8pt"><br>{{release|Japan|March 21, 2003}} [[Game Boy Advance]] </span></center> | ||
|'''''WarioWare, Inc.: Mega Microgame$!''''', known as '''''WarioWare, Inc.: Minigame Mania''''' in Europe, was the first installment in the series, and the first full-fledged game release to focus on a series of brief games presented in a hectic format. | |'''''WarioWare, Inc.: Mega Microgame$!''''', known as '''''WarioWare, Inc.: Minigame Mania''''' in Europe, was the first installment in the series, and the first full-fledged game release to focus on a series of brief games presented in a hectic format. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Twisted!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Twisted!]]'' | ||
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|<center>[[File:Wwt.jpg|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:Wwt.jpg|145px]]<span style="font-size:8pt"><br>{{release|Japan|October 14, 2004}} [[Game Boy Advance]] </span></center> | ||
|'''''WarioWare: Twisted!''''' has its microgames take advantage of the Game Boy Advance's rotation sensor and rumble feature. Its plot centers around Wario and one of his friends inventing a GBA-like handheld system that only reacts when tilted around. It was the first game in the series to organize microgames around the control scheme rather than around specific aesthetic styles. This game was going to be released in Europe, but the release was canceled because the gyro sensor was erroneously believed to contain mercury.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20161118055548/http://www.nec-tokin.com/english/product/piezodevice2/ceramicgyro.html|title=Product > Speciality Products > Piezoelectric Devices2 > Piezoelectric Devices >ceramic gyro|publisher=NEC/TOKIN|accessdate=June 29, 2024}}</ref> | |'''''WarioWare: Twisted!''''' has its microgames take advantage of the Game Boy Advance's rotation sensor and rumble feature. Its plot centers around Wario and one of his friends inventing a GBA-like handheld system that only reacts when tilted around. It was the first game in the series to organize microgames around the control scheme rather than around specific aesthetic styles. This game was going to be released in Europe, but the release was canceled because the gyro sensor was erroneously believed to contain mercury.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20161118055548/http://www.nec-tokin.com/english/product/piezodevice2/ceramicgyro.html|title=Product > Speciality Products > Piezoelectric Devices2 > Piezoelectric Devices >ceramic gyro|publisher=NEC/TOKIN|accessdate=June 29, 2024}}</ref> | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Touched!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Touched!]]'' | ||
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|<center>[[File:WWDS.jpg|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:WWDS.jpg|145px]]<span style="font-size:8pt"><br>{{release|Japan|December 2, 2004}} [[Nintendo DS]] </span></center> | ||
|'''''WarioWare: Touched!''''' was the first game in the series to be developed by Intelligent Systems. Its microgames generally make use of the Nintendo DS's [[Nintendo DS#Stylus|stylus]], touch screen controls, and microphone function. The game also features smaller, mostly non-competitive "toys," unlocked after completing several microgames, which too require the use of the touch screen for their tasks to be achieved. | |'''''WarioWare: Touched!''''' was the first game in the series to be developed by Intelligent Systems. Its microgames generally make use of the Nintendo DS's [[Nintendo DS#Stylus|stylus]], touch screen controls, and microphone function. The game also features smaller, mostly non-competitive "toys," unlocked after completing several microgames, which too require the use of the touch screen for their tasks to be achieved. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Smooth Moves]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Smooth Moves]]'' | ||
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|<center>[[File:Smooth moves cover.jpg|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:Smooth moves cover.jpg|145px]]<span style="font-size:8pt"><br>{{release|Japan|December 2, 2006}} [[Wii]]</span></center> | ||
|'''''WarioWare: Smooth Moves''''' features microgames that rely on the Wii's motion controls. Gameplay requires the player to hold the [[Wii#Wii Remote|Wii Remote]] (referred to in-game as the "Form Baton") in different positions. After the player completes all of the single-player stages, the game unlocks a multiplayer mode, in which only one Wii Remote is used, with up to 12 players sharing and taking turns with it after each microgame is completed. | |'''''WarioWare: Smooth Moves''''' features microgames that rely on the Wii's motion controls. Gameplay requires the player to hold the [[Wii#Wii Remote|Wii Remote]] (referred to in-game as the "Form Baton") in different positions. After the player completes all of the single-player stages, the game unlocks a multiplayer mode, in which only one Wii Remote is used, with up to 12 players sharing and taking turns with it after each microgame is completed. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Snapped!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Snapped!]]'' | ||
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|<center>[[File:WarioWare Snapped logo.png|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:WarioWare Snapped logo.png|145px]]<span style="font-size:8pt"><br>{{release|Japan|December 24, 2008}} [[DSiWare]]</span></center> | ||
|'''''WarioWare: Snapped!''''' uses the [[Nintendo DSi]]'s camera to control the minigames. Set in a theme park, this is the first time that Wario was featured for a console launch instead of Mario. The player uses a built-in camera to stand-in for a character in-game, with various objectives including mimicking movements to grab objects, opening a mouth, or catching objects with the head. | |'''''WarioWare: Snapped!''''' uses the [[Nintendo DSi]]'s camera to control the minigames. Set in a theme park, this is the first time that Wario was featured for a console launch instead of Mario. The player uses a built-in camera to stand-in for a character in-game, with various objectives including mimicking movements to grab objects, opening a mouth, or catching objects with the head. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: D.I.Y.]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: D.I.Y.]]'' | ||
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|<center>[[File:USWarioDIY.png|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:USWarioDIY.png|145px]]<span style="font-size:8pt"><br>{{release|Japan|April 29, 2009}} [[Nintendo DS]]</span></center> | ||
|'''''WarioWare: D.I.Y.''''' allows players to create their own microgames with the [[Super MakerMatic 21]], a machine that can also make music records and 4-page black-and-white comics. When Wario is amazed by this invention and its potential to make huge fortunes, he restarts his company, but many of his employees have quit, so he decides to have the player make the games for him. The game also features some pre-made microgames. | |'''''WarioWare: D.I.Y.''''' allows players to create their own microgames with the [[Super MakerMatic 21]], a machine that can also make music records and 4-page black-and-white comics. When Wario is amazed by this invention and its potential to make huge fortunes, he restarts his company, but many of his employees have quit, so he decides to have the player make the games for him. The game also features some pre-made microgames. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: D.I.Y. Showcase]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: D.I.Y. Showcase]]'' | ||
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|<center>[[File:WWDIYS WiiWare.jpg]]<span style="font-size:8pt"><br>{{ | |<center>[[File:WWDIYS WiiWare.jpg]]<span style="font-size:8pt"><br>{{release|Japan|April 29, 2009}} [[WiiWare]]</span></center> | ||
|'''''WarioWare: D.I.Y. Showcase''''' is a [[WiiWare]] game in which microgames made in ''WarioWare: D.I.Y.'' can be uploaded and played. ''D.I.Y. Showcase'' features downloadable post-release updates and an unlockable versus mode where microgames are played in a shuffled format. The game also features its own pre-made microgames different to those in ''D.I.Y.'' | |'''''WarioWare: D.I.Y. Showcase''''' is a [[WiiWare]] game in which microgames made in ''WarioWare: D.I.Y.'' can be uploaded and played. ''D.I.Y. Showcase'' features downloadable post-release updates and an unlockable versus mode where microgames are played in a shuffled format. The game also features its own pre-made microgames different to those in ''D.I.Y.'' | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Game & Wario]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Game & Wario]]'' | ||
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|<center>[[File:Box NA - Game & Wario.png|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:Box NA - Game & Wario.png|145px]]<span style="font-size:8pt"><br>{{release|Japan|March 28, 2013}} [[Wii U]]</span></center> | ||
|'''''Game & Wario''''', described as a "successor" to the ''WarioWare'' series,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20141130180822/http://www.computerandvideogames.com/351817/wii-u-game-wario-announced|title=E3 2012: Game & Wario Announced|author=Griffin, Ben|date=June 5, 2012|publisher={{wp|Computer and Video Games}}|accessdate=June 29, 2024|language=en}}</ref> features various games utilizing the [[Wii U#Wii U GamePad|Wii U GamePad]], including its touch screen, motion controls, and camera. Instead of the typical microgames, this particular entry features a set of sixteen more elaborate minigames (12 single-player titles and 4 multiplayer ones), as well as a capsule machine called the "[[Cluck-A-Pop]]" which can be used to unlock additional content. ''Game & Wario'' also introduces a new artistic direction, under which most characters are slightly redesigned. | |'''''Game & Wario''''', described as a "successor" to the ''WarioWare'' series,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20141130180822/http://www.computerandvideogames.com/351817/wii-u-game-wario-announced|title=E3 2012: Game & Wario Announced|author=Griffin, Ben|date=June 5, 2012|publisher={{wp|Computer and Video Games}}|accessdate=June 29, 2024|language=en}}</ref> features various games utilizing the [[Wii U#Wii U GamePad|Wii U GamePad]], including its touch screen, motion controls, and camera. Instead of the typical microgames, this particular entry features a set of sixteen more elaborate minigames (12 single-player titles and 4 multiplayer ones), as well as a capsule machine called the "[[Cluck-A-Pop]]" which can be used to unlock additional content. ''Game & Wario'' also introduces a new artistic direction, under which most characters are slightly redesigned. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare Gold]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare Gold]]'' | ||
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|<center>[[File:WarioWare Gold NA cover.png|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:WarioWare Gold NA cover.png|145px]]<span style="font-size:8pt"><br>{{release|Europe|July 27, 2018}} [[Nintendo 3DS]]</span></center> | ||
|'''''WarioWare Gold''''' was the first entry in the series to see its first release in Western territory, in its case in Europe, as well as the only installment to be initially released for [[Nintendo 3DS]]. It features a total of over 300 microgames (the most featured in any series entry to date), consisting of microgames returning from each of the previous games in the series in addition to new ones. The games involve multiple functions: from pressing buttons to tilting the system, from touching the touch screen to blowing on the microphone. ''Gold'' also features full voice acting, the first ''WarioWare'' game to do so, with an additional feature allowing players to overdub their voice over the game's cutscenes. | |'''''WarioWare Gold''''' was the first entry in the series to see its first release in Western territory, in its case in Europe, as well as the only installment to be initially released for [[Nintendo 3DS]]. It features a total of over 300 microgames (the most featured in any series entry to date), consisting of microgames returning from each of the previous games in the series in addition to new ones. The games involve multiple functions: from pressing buttons to tilting the system, from touching the touch screen to blowing on the microphone. ''Gold'' also features full voice acting, the first ''WarioWare'' game to do so, with an additional feature allowing players to overdub their voice over the game's cutscenes. | ||
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|<center>[[File:WWGIT Box NA.jpg|145px]]<span style="font-size:8pt"><br>September 10, 2021<br>[[Nintendo Switch]]</span></center> | |<center>[[File:WWGIT Box NA.jpg|145px]]<span style="font-size:8pt"><br>September 10, 2021<br>[[Nintendo Switch]]</span></center> | ||
|'''''WarioWare: Get It Together!''''' is the first game in the series to be released for [[Nintendo Switch]]. It features the mechanic of playing as different characters in the microgames. Each character has different abilities, meaning they have to find different ways to beat each microgame. The game features multiplayer, where two players can compete in the same microgames. | |'''''WarioWare: Get It Together!''''' is the first game in the series to be released for [[Nintendo Switch]]. It features the mechanic of playing as different characters in the microgames. Each character has different abilities, meaning they have to find different ways to beat each microgame. The game features multiplayer, where two players can compete in the same microgames. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Move It!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Move It!]]'' | ||
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|<center>[[File:WWMI NA cover.jpg|145px]]<span style="font-size:8pt"><br>November 3, 2023<br>[[Nintendo Switch]]</span></center> | |<center>[[File:WWMI NA cover.jpg|145px]]<span style="font-size:8pt"><br>November 3, 2023<br>[[Nintendo Switch]]</span></center> | ||
|'''''WarioWare: Move It!''''' is the second game in the series to release for Nintendo Switch. Much like ''WarioWare: Smooth Moves'', it makes use of motion controls in its microgames, of which there are over 200. It is also the first game | |'''''WarioWare: Move It!''''' is the second game in the series to initially release for Nintendo Switch. Much like ''WarioWare: Smooth Moves'', it makes use of motion controls in its microgames, of which there are over 200. It is also the first game to feature [[Kevin Afghani]] succeeding [[Charles Martinet]] in voicing Wario. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare, Inc.: Mega Party Game$!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare, Inc.: Mega Party Game$!]]'' | ||
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|<center>[[File:Megapartygames.jpg|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:Megapartygames.jpg|145px]]<span style="font-size:8pt"><br>{{release|Japan|October 17, 2003}} [[Nintendo GameCube]] </span></center> | ||
|'''''WarioWare, Inc.: Mega Party Game$!''''' is a [[Reissue|port]] of ''WarioWare, Inc.: Mega Microgame$!'', released for the [[Nintendo GameCube]]. It features the earlier game's microgames, but with a heavier focus on multiplayer. Despite being a reissue, it is officially considered a separate entry in the series.<ref>{{cite|url=www.nintendo.com/jp/character/wario/en/history/index.html|language=en|title=Company History|publisher=WarioWare, Inc. Official Site|accesdate=June 29, 2024}}</ref><ref>{{cite|url=iwataasks.nintendo.com/interviews/wii/warioware_smooth_moves/0/0|title=Iwata Asks: ''WarioWare Smooth Moves''|publisher=Nintendo of America|language=en-us|accessdate=June 29, 2024}}</ref><ref>{{cite|url=iwataasks.nintendo.com/interviews/ds/diy/0/0|title=Iwata Asks: ''WarioWare: D.I.Y.''|publisher=Nintendo of America|language=en-us|accessdate=June 29, 2024}}</ref><ref>{{cite|url=iwataasks.nintendo.com/interviews/ds/dsi/4/0|title=Volume 5: ''WarioWare: Snapped!'' - Iwata Asks|publisher=Nintendo of America|language=en-us|accessdate=June 29, 2024}}</ref> | |'''''WarioWare, Inc.: Mega Party Game$!''''' is a [[Reissue|port]] of ''WarioWare, Inc.: Mega Microgame$!'', released for the [[Nintendo GameCube]]. It features the earlier game's microgames, but with a heavier focus on multiplayer. Despite being a reissue, it is officially considered a separate entry in the series.<ref>{{cite|url=www.nintendo.com/jp/character/wario/en/history/index.html|language=en|title=Company History|publisher=WarioWare, Inc. Official Site|accesdate=June 29, 2024}}</ref><ref>{{cite|url=iwataasks.nintendo.com/interviews/wii/warioware_smooth_moves/0/0|title=Iwata Asks: ''WarioWare Smooth Moves''|publisher=Nintendo of America|language=en-us|accessdate=June 29, 2024}}</ref><ref>{{cite|url=iwataasks.nintendo.com/interviews/ds/diy/0/0|title=Iwata Asks: ''WarioWare: D.I.Y.''|publisher=Nintendo of America|language=en-us|accessdate=June 29, 2024}}</ref><ref>{{cite|url=iwataasks.nintendo.com/interviews/ds/dsi/4/0|title=Volume 5: ''WarioWare: Snapped!'' - Iwata Asks|publisher=Nintendo of America|language=en-us|accessdate=June 29, 2024}}</ref> | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Bird & Beans]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Bird & Beans]]'' | ||
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|[[File:MenuLogoPyoro.png]]<span style="font-size:8pt"><br>{{ | |[[File:MenuLogoPyoro.png]]<span style="font-size:8pt"><br>{{release|Japan|December 24, 2008}} [[DSiWare]]</span> | ||
|This DSiWare game is a remake of the minigame "[[Pyoro (minigame)|Pyoro]]" that appears in '''''Mega Microgame$!''''' In the game, the bird Pyoro uses his long tongue to eat beans which can destroy parts of the ground, while also trying to avoid getting hit by them. This game also remakes [[Pyoro 2|the original minigame's sequel]], in which Pyoro spits seeds at the beans instead. | |This DSiWare game is a remake of the minigame "[[Pyoro (minigame)|Pyoro]]" that appears in '''''Mega Microgame$!''''' In the game, the bird Pyoro uses his long tongue to eat beans which can destroy parts of the ground, while also trying to avoid getting hit by them. This game also remakes [[Pyoro 2|the original minigame's sequel]], in which Pyoro spits seeds at the beans instead. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Paper Airplane Chase]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Paper Airplane Chase]]'' | ||
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|[[File:MenuLogoPaperPlane.png]]<span style="font-size:8pt"><br>{{ | |[[File:MenuLogoPaperPlane.png]]<span style="font-size:8pt"><br>{{release|Japan|December 24, 2008 }} [[DSiWare]]</span> | ||
|'''''Paper Airplane Chase''''' is a DSiWare game that is a remake of the minigame [[Paper Plane (minigame)|Paper Plane]] from ''WarioWare, Inc.: Mega Microgame$!''. There are three modes unlike in the original minigame: Endless Mode (similar to the original), Time Attack, and Race Mode. In Endless Mode, the paper plane avoids obstacles and gains points. In Time Attack, the paper plane needs to finish the course as quickly as it can. Finally, in Race Mode, two players attempt to race their paper planes. | |'''''Paper Airplane Chase''''' is a DSiWare game that is a remake of the minigame [[Paper Plane (minigame)|Paper Plane]] from ''WarioWare, Inc.: Mega Microgame$!''. There are three modes unlike in the original minigame: Endless Mode (similar to the original), Time Attack, and Race Mode. In Endless Mode, the paper plane avoids obstacles and gains points. In Time Attack, the paper plane needs to finish the course as quickly as it can. Finally, in Race Mode, two players attempt to race their paper planes. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Wario]] | !colspan="3"style="font-size:125%;text-align:left"|[[Wario]] | ||
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| | |<center>[[File:WWGIT Wario.jpg|150px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Wario is the greedy CEO of his self-named company [[WarioWare, Inc.]] He realizes that the video game industry could potentially be very profitable, so he establishes his gaming enterprise and begins creating [[microgame]]s with his [[computer]] for the sole purpose of making a profit for himself, though he soon gets bored and calls his friends to help him. | |Wario is the greedy CEO of his self-named company [[WarioWare, Inc.]] He realizes that the video game industry could potentially be very profitable, so he establishes his gaming enterprise and begins creating [[microgame]]s with his [[computer]] for the sole purpose of making a profit for himself, though he soon gets bored and calls his friends to help him. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Jimmy T]] | !colspan="3"style="font-size:125%;text-align:left"|[[Jimmy T]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Jimmy T.jpg|100px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Jimmy T (the "T" standing for "Thang") is an afro-wearing man who is a disco dancing fanatic to the point that he will sometimes dance involuntarily. He is obsessed with partying and frequents nightclubs within Diamond City, such as [[Club Sugar]]. He is also often seen using [[Jimmy's Cell|his cell phone]] that [[Dr. Crygor]] invented. In some games, members of Jimmy's [[Jimmy's Folks|family]] appear, including his parents (Papa T. and Mama T.) and siblings (his brother James T. and sister Jamie T.), who all share his love of dancing. He also has a doppelganger with a different color scheme called [[Jimmy P.]] | |Jimmy T (the "T" standing for "Thang") is an afro-wearing man who is a disco dancing fanatic to the point that he will sometimes dance involuntarily. He is obsessed with partying and frequents nightclubs within Diamond City, such as [[Club Sugar]]. He is also often seen using [[Jimmy's Cell|his cell phone]] that [[Dr. Crygor]] invented. In some games, members of Jimmy's [[Jimmy's Folks|family]] appear, including his parents (Papa T. and Mama T.) and siblings (his brother James T. and sister Jamie T.), who all share his love of dancing. He also has a doppelganger with a different color scheme called [[Jimmy P.]] | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Mona]] | !colspan="3"style="font-size:125%;text-align:left"|[[Mona]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Mona.jpg|80px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Mona is a high school student who works various part-time jobs, which vary from game to game. She is quite adventurous and fashionable, but she tends to be late to wherever she is going. To make up for lost time, Mona often speeds on [[Mona's scooter|her scooter]] (which was invented by Dr. Crygor) and uses the assistance of [[Mona's Pets|her mischievous pets]] to stop anyone trying to slow her down. She also wields a [[Mona's Boomerang|boomerang]] as a weapon. Her occupations have included working as a [[Gelateria]] employee (in ''Mega Microgame$!''), a waitress at [[Restaurant Sora Sora]] (in ''Mega Party Game$!''), a pizza delivery girl for [[Mona Pizza]] (in ''Twisted!''), the bassist of a rock band called "Mona and the Hot Slices" with [[Art and Deco]] (in ''Touched!''), the leader of the football cheerleaders the [[Monettes]] (in ''Smooth Moves''), one of the operators of a dumpling stand on [[Park Street]] (also in ''Smooth Moves''), an ancient temple explorer (in ''D.I.Y.''), and a photojournalist for the [[Diamond City Times]] (in ''Game & Wario''). A businessman dog called [[Joe]] serves as Mona's boss throughout her various jobs, and she sometimes has a group of rivals in her business called [[the Dinosaurs]] whom she always manages to outperform. Additionally, Mona has a crush on Wario. | |Mona is a high school student who works various part-time jobs, which vary from game to game. She is quite adventurous and fashionable, but she tends to be late to wherever she is going. To make up for lost time, Mona often speeds on [[Mona's scooter|her scooter]] (which was invented by Dr. Crygor) and uses the assistance of [[Mona's Pets|her mischievous pets]] to stop anyone trying to slow her down. She also wields a [[Mona's Boomerang|boomerang]] as a weapon. Her occupations have included working as a [[Gelateria]] employee (in ''Mega Microgame$!''), a waitress at [[Restaurant Sora Sora]] (in ''Mega Party Game$!''), a pizza delivery girl for [[Mona Pizza]] (in ''Twisted!''), the bassist of a rock band called "Mona and the Hot Slices" with [[Art and Deco]] (in ''Touched!''), the leader of the football cheerleaders the [[Monettes]] (in ''Smooth Moves''), one of the operators of a dumpling stand on [[Park Street]] (also in ''Smooth Moves''), an ancient temple explorer (in ''D.I.Y.''), and a photojournalist for the [[Diamond City Times]] (in ''Game & Wario''). A businessman dog called [[Joe]] serves as Mona's boss throughout her various jobs, and she sometimes has a group of rivals in her business called [[the Dinosaurs]] whom she always manages to outperform. Additionally, Mona has a crush on Wario. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Dribble & Spitz]] | !colspan="3"style="font-size:125%;text-align:left"|[[Dribble & Spitz]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Dribble and Spitz.png|175px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Dribble and Spitz are two anthropomorphic animal characters ― the former a {{wp|bulldog}} and the latter a cat ― who work as {{wp|taxicab|cabbies}} together. They speak with {{wp|The Bronx|Bronx}} accents ({{wp|Kansai dialect|Kansai}} in the original Japanese). [[Dribble's taxi]] was constructed by Dr. Crygor and can go anywhere, even into outer space. Dribble is described as a "speed freak" with a somewhat short temper, while Spitz, though smaller than Dribble, is his superior and is smarter and more adept at driving than him, and he generally stays calm (though not always). The duo's levels often involve them picking up strange, seemingly supernatural passengers and/or forgetting to collect their customer's fare. | |Dribble and Spitz are two anthropomorphic animal characters ― the former a {{wp|bulldog}} and the latter a cat ― who work as {{wp|taxicab|cabbies}} together. They speak with {{wp|The Bronx|Bronx}} accents ({{wp|Kansai dialect|Kansai}} in the original Japanese). [[Dribble's taxi]] was constructed by Dr. Crygor and can go anywhere, even into outer space. Dribble is described as a "speed freak" with a somewhat short temper, while Spitz, though smaller than Dribble, is his superior and is smarter and more adept at driving than him, and he generally stays calm (though not always). The duo's levels often involve them picking up strange, seemingly supernatural passengers and/or forgetting to collect their customer's fare. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Kat & Ana]] | !colspan="3"style="font-size:125%;text-align:left"|[[Kat & Ana]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Kat and Ana.png|200px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Kat and Ana are kindergarteners and twin sisters, distinguishable primarily by their differing hair colors (Kat's is pink while Ana's is orange). Kat is more headstrong and dominant, while Ana is timid and slightly younger than Kat. The two are ninjas who reside in an old-fashioned Japanese-style [[Kat & Ana's House|house]] in a forest and are descended from the Iga Clan of ninjas. They attend [[List of implied locations#Mystical Ninja Elementary|Mystical Ninja Elementary]] as well as [[Diamond City Kindergarten]]. They always carry their katanas, which were invented by Dr. Crygor, and often spend time practicing ninjutsu. They adore nature, especially animals and plants, and as such have several pets: [[Shadow the Dog]], [[Don the Sparrow]], [[Shuriken the Falcon]], [[Numchuck the Monkey]], and several unnamed turtles. | |Kat and Ana are kindergarteners and twin sisters, distinguishable primarily by their differing hair colors (Kat's is pink while Ana's is orange). Kat is more headstrong and dominant, while Ana is timid and slightly younger than Kat. The two are ninjas who reside in an old-fashioned Japanese-style [[Kat & Ana's House|house]] in a forest and are descended from the Iga Clan of ninjas. They attend [[List of implied locations#Mystical Ninja Elementary|Mystical Ninja Elementary]] as well as [[Diamond City Kindergarten]]. They always carry their katanas, which were invented by Dr. Crygor, and often spend time practicing ninjutsu. They adore nature, especially animals and plants, and as such have several pets: [[Shadow the Dog]], [[Don the Sparrow]], [[Shuriken the Falcon]], [[Numchuck the Monkey]], and several unnamed turtles. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[9-Volt]] | !colspan="3"style="font-size:125%;text-align:left"|[[9-Volt]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT 9 Volt 2.png|100px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|9-Volt is a fourth-grade elementary schooler and a [[Nintendo]] fanatic who owns everything ever made by the company. He is so addicted to his games that he often stays up to play past his bedtime, to the ire of his mother [[5-Volt]]. He also enjoys skateboarding with his special skateboard the [[SK8]] (invented by Dr. Crygor), as well as DJing and playing with his yo-yo, and he owns a pet called [[Fronk]] who was lost and was rescued by 9-Volt. He attends [[Diamond City Elementary]] along with his best friend [[18-Volt]], who he enjoys playing games with and who often visits [[9-Volt's House|his house]] to do so. | |9-Volt is a fourth-grade elementary schooler and a [[Nintendo]] fanatic who owns everything ever made by the company. He is so addicted to his games that he often stays up to play past his bedtime, to the ire of his mother [[5-Volt]]. He also enjoys skateboarding with his special skateboard the [[SK8]] (invented by Dr. Crygor), as well as DJing and playing with his yo-yo, and he owns a pet called [[Fronk]] who was lost and was rescued by 9-Volt. He attends [[Diamond City Elementary]] along with his best friend [[18-Volt]], who he enjoys playing games with and who often visits [[9-Volt's House|his house]] to do so. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Dr. Crygor]] | !colspan="3"style="font-size:125%;text-align:left"|[[Dr. Crygor]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Dr Crygor.jpg|70px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Dr. Crygor is a mad scientist who performs bizarre experiments in [[Dr. Crygor's Lab|his laboratory]] in Diamond City, as well as frequently having to go to the bathroom. He is over 100 years old and is a {{wp|cyborg}}, having various robotic body parts that he made for himself, as well as a life-support suit that keeps him from aging. His inventions also include various vehicles, the karaoke robot [[Mike]] (who he originally programmed as a cleaning robot), the cleaning robot [[Doris 1]], a diet machine called the [[Kelorometer]], and various other technology seen throughout Diamond City. In ''Touched!'', he accidentally gets caught in his latest invention and becomes younger and more fit, with red accents to his costume, as well as a full helmet; these changes remain for part of ''Smooth Moves''. | |Dr. Crygor is a mad scientist who performs bizarre experiments in [[Dr. Crygor's Lab|his laboratory]] in Diamond City, as well as frequently having to go to the bathroom. He is over 100 years old and is a {{wp|cyborg}}, having various robotic body parts that he made for himself, as well as a life-support suit that keeps him from aging. His inventions also include various vehicles, the karaoke robot [[Mike]] (who he originally programmed as a cleaning robot), the cleaning robot [[Doris 1]], a diet machine called the [[Kelorometer]], and various other technology seen throughout Diamond City. In ''Touched!'', he accidentally gets caught in his latest invention and becomes younger and more fit, with red accents to his costume, as well as a full helmet; these changes remain for part of ''Smooth Moves''. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Orbulon]] | !colspan="3"style="font-size:125%;text-align:left"|[[Orbulon]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Orbulon Artwork.png|100px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Orbulon is a highly intelligent alien of unknown origin who has difficulty with human language, as evidenced by his unusual speaking style in which he frequently replaces common words and terms with more complicated descriptions. He has an IQ of 300 and is over 2000 years old. Orbulon originally intended to conquer [[Earth]], but after his spaceship, the [[Oinker]], crash-landed onto the planet, he settled into life in Diamond City and indefinitely postponed his mission of conquest, instead studying the language and way of life of humans. He is frequently seen in mishaps involving crashing his ship. | |Orbulon is a highly intelligent alien of unknown origin who has difficulty with human language, as evidenced by his unusual speaking style in which he frequently replaces common words and terms with more complicated descriptions. He has an IQ of 300 and is over 2000 years old. Orbulon originally intended to conquer [[Earth]], but after his spaceship, the [[Oinker]], crash-landed onto the planet, he settled into life in Diamond City and indefinitely postponed his mission of conquest, instead studying the language and way of life of humans. He is frequently seen in mishaps involving crashing his ship. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[18-Volt]] | !colspan="3"style="font-size:125%;text-align:left"|[[18-Volt]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT 18 Volt.jpg|160px]] | ||
|''[[WarioWare: Twisted!]]'' | |''[[WarioWare: Twisted!]]'' | ||
|18-Volt is 9-Volt's best friend. Like 9-Volt, he is a fan of video games and frequently visits [[9-Volt's House]] to play games with him. He attends [[Diamond City Elementary]] in fourth grade in the same class as 9-Volt, despite being considerably larger than he is. He loves music (especially rapping), as evidenced by the CD he wears on his head and the large boombox he often carries; as seen in ''WarioWare: Twisted!'', his loud music gets him into trouble on his first day of school, although he soon finds an admirer in 9-Volt. | |18-Volt is 9-Volt's best friend. Like 9-Volt, he is a fan of video games and frequently visits [[9-Volt's House]] to play games with him. He attends [[Diamond City Elementary]] in fourth grade in the same class as 9-Volt, despite being considerably larger than he is. He loves music (especially rapping), as evidenced by the CD he wears on his head and the large boombox he often carries; as seen in ''WarioWare: Twisted!'', his loud music gets him into trouble on his first day of school, although he soon finds an admirer in 9-Volt. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Ashley]] | !colspan="3"style="font-size:125%;text-align:left"|[[Ashley]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Ashley.jpg|100px]] | ||
|''[[WarioWare: Touched!]]'' | |''[[WarioWare: Touched!]]'' | ||
|Ashley is a young witch-in-training who lives in her [[Ashley's Mansion|haunted mansion]]. She is very stoic and emotionless, hardly ever showing positive facial expressions if at all, and is also very easily irritated. She is often seen training in her magic, both inside her mansion and in other places. Despite Ashley's penchant for dark spells and her large ego, she is lonely and secretly wants more friends. She is usually accompanied by her companion [[Red (WarioWare series)|Red]]. | |Ashley is a young witch-in-training who lives in her [[Ashley's Mansion|haunted mansion]]. She is very stoic and emotionless, hardly ever showing positive facial expressions if at all, and is also very easily irritated. She is often seen training in her magic, both inside her mansion and in other places. Despite Ashley's penchant for dark spells and her large ego, she is lonely and secretly wants more friends. She is usually accompanied by her companion [[Red (WarioWare series)|Red]]. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Red (WarioWare series)|Red]] | !colspan="3"style="font-size:125%;text-align:left"|[[Red (WarioWare series)|Red]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Red Artwork.png|100px]] | ||
|''[[WarioWare: Touched!]]'' | |''[[WarioWare: Touched!]]'' | ||
|Red is Ashley's small imp friend who acts as her loyal assistant and is capable of shape-shifting into items like a wand or a broom for her to use, as well as translating other languages for her. Red's personality is the polar opposite of Ashley's, being outgoing, cheerful, and easily frightened, and he is often humorously mistreated by Ashley. He usually shares his stages with Ashley. | |Red is Ashley's small imp friend who acts as her loyal assistant and is capable of shape-shifting into items like a wand or a broom for her to use, as well as translating other languages for her. Red's personality is the polar opposite of Ashley's, being outgoing, cheerful, and easily frightened, and he is often humorously mistreated by Ashley. He usually shares his stages with Ashley. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Mike]] | !colspan="3"style="font-size:125%;text-align:left"|[[Mike]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Mike.jpg|150px]] | ||
|''[[WarioWare: Touched!]]'' | |''[[WarioWare: Touched!]]'' | ||
|Mike is a singing-obsessed karaoke robot made by Dr. Crygor. He has a pair of microphones attached to the stand on his head, which he often uses for karaoke. Despite Mike being a robot built for karaoke, Dr. Crygor initially programs him as a cleaning robot, as seen in ''WarioWare: Touched!'' Eventually, his programming goes haywire when he blows on a pile of dust and his karaoke programming overrides his systems, making him obsessed with singing and parties (despite his apparent lack of skill at singing). Although Mike is usually critical of his creator Crygor, he is nonetheless often seen accompanying him. | |Mike is a singing-obsessed karaoke robot made by Dr. Crygor. He has a pair of microphones attached to the stand on his head, which he often uses for karaoke. Despite Mike being a robot built for karaoke, Dr. Crygor initially programs him as a cleaning robot, as seen in ''WarioWare: Touched!'' Eventually, his programming goes haywire when he blows on a pile of dust and his karaoke programming overrides his systems, making him obsessed with singing and parties (despite his apparent lack of skill at singing). Although Mike is usually critical of his creator Crygor, he is nonetheless often seen accompanying him. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Young Cricket]] | !colspan="3"style="font-size:125%;text-align:left"|[[Young Cricket]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Young Cricket.jpg|75px]] | ||
|''[[WarioWare: Smooth Moves]]'' | |''[[WarioWare: Smooth Moves]]'' | ||
|Young Cricket is a devoted martial artist who trains through tough conditions as he travels the world, guided by his sensei [[Master Mantis]]. In addition to training in martial arts, he loves eating meat dumplings. | |Young Cricket is a devoted martial artist who trains through tough conditions as he travels the world, guided by his sensei [[Master Mantis]]. In addition to training in martial arts, he loves eating meat dumplings. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Master Mantis]] | !colspan="3"style="font-size:125%;text-align:left"|[[Master Mantis]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Master Mantis Artwork.png|100px]] | ||
|''[[WarioWare: Smooth Moves]]'' | |''[[WarioWare: Smooth Moves]]'' | ||
|Master Mantis is Young Cricket's wise and elderly but somewhat lazy sensei, who accompanies him in his travels and training. He is supposedly an extremely powerful master of many martial arts, though he rarely demonstrates this power. He takes Cricket to a variety of areas for training, from harsh conditions to places where Mantis wants to be for recreation. In addition to training in martial arts, Mantis shares Cricket's love of eating meat dumplings. | |Master Mantis is Young Cricket's wise and elderly but somewhat lazy sensei, who accompanies him in his travels and training. He is supposedly an extremely powerful master of many martial arts, though he rarely demonstrates this power. He takes Cricket to a variety of areas for training, from harsh conditions to places where Mantis wants to be for recreation. In addition to training in martial arts, Mantis shares Cricket's love of eating meat dumplings. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Penny]] | !colspan="3"style="font-size:125%;text-align:left"|[[Penny]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Penny Artwork 2.png|120px]] | ||
|''[[WarioWare: Smooth Moves]]'' | |''[[WarioWare: Smooth Moves]]'' | ||
|Penny is a middle school student who attends [[Diamond Academy]] and is the granddaughter of Dr. Crygor. She admires her grandfather as an excellent scientist and wants to grow up to become a great scientist herself. To this end, she creates various inventions in [[Penny's Lab|her lab]], albeit with varying success. However, she also loves singing and has a desire to become a famous pop star. | |Penny is a middle school student who attends [[Diamond Academy]] and is the granddaughter of Dr. Crygor. She admires her grandfather as an excellent scientist and wants to grow up to become a great scientist herself. To this end, she creates various inventions in [[Penny's Lab|her lab]], albeit with varying success. However, she also loves singing and has a desire to become a famous pop star. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[5-Volt]] | !colspan="3"style="font-size:125%;text-align:left"|[[5-Volt]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT 5 Volt.jpg|60px]]</center> | ||
|''[[WarioWare: Twisted!]]'' | |''[[WarioWare: Twisted!]]'' | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Lulu]] | !colspan="3"style="font-size:125%;text-align:left"|[[Lulu]] | ||
|- | |- | ||
| | |<center>[[File:Lulu WWGiT.png|90px]]</center> | ||
|''[[WarioWare Gold]]'' | |''[[WarioWare Gold]]'' | ||
|Lulu is a stubborn and boisterous young girl from the rural village [[Luxeville]]. She claims to be the village's hero and wears a giant ribbon in which she packs large amounts of food. She first appears in ''WarioWare Gold'', in which she is angry at Wario due to him stealing the [[Pot of Luxeville]] that is used as a chamber pot in the village; she goes to Diamond City in order to reclaim it, only to discover upon eventually succeeding that the village's mayor [[Pops]] installed a modern toilet instead in her absence. Lulu joins the main cast starting with ''WarioWare: Get It Together!'', but she still holds a grudge against Wario despite being his employee. She is an adoring fan of Young Cricket and friends with a dog called [[Ruffington]], and she wields the [[Hydrocannon LX]] as a weapon. | |Lulu is a stubborn and boisterous young girl from the rural village [[Luxeville]]. She claims to be the village's hero and wears a giant ribbon in which she packs large amounts of food. She first appears in ''WarioWare Gold'', in which she is angry at Wario due to him stealing the [[Pot of Luxeville]] that is used as a chamber pot in the village; she goes to Diamond City in order to reclaim it, only to discover upon eventually succeeding that the village's mayor [[Pops]] installed a modern toilet instead in her absence. Lulu joins the main cast starting with ''WarioWare: Get It Together!'', but she still holds a grudge against Wario despite being his employee. She is an adoring fan of Young Cricket and friends with a dog called [[Ruffington]], and she wields the [[Hydrocannon LX]] as a weapon. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Pyoro]] | !colspan="3"style="font-size:125%;text-align:left"|[[Pyoro]] | ||
|- | |- | ||
| | |<center>[[File:WWGIT Pyoro.png|120px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Pyoro is a bird character who appears in almost every game in the series. He is the main character of a very successful video game series that inspires Wario to found WarioWare, Inc. Pyoro often stars in his own minigames that can be unlocked by playing every microgame at least once. He is red and uses his stretchy tongue to eat beans and fend off evil insects that try to destroy his flowers, home, etc., except in [[Pyoro 2]], in which he is yellow and spits seeds at the beans. In ''WarioWare: Get It Together!'', he invades Wario's game for fun and kidnaps three of his employees, eventually being defeated as the final boss of the story mode, after which he becomes playable as the game's final crew member. Pyoro is also the main character of the [[DSiWare]] spin-off game ''[[Bird & Beans]]'', a [[Reissue|remake]] of [[Pyoro (minigame)|Pyoro]] and Pyoro 2. Pyoro's name and design are a parody of {{wp|Kyorochan}}, the mascot of the Japanese chocolate brand Chocoball. | |Pyoro is a bird character who appears in almost every game in the series. He is the main character of a very successful video game series that inspires Wario to found WarioWare, Inc. Pyoro often stars in his own minigames that can be unlocked by playing every microgame at least once. He is red and uses his stretchy tongue to eat beans and fend off evil insects that try to destroy his flowers, home, etc., except in [[Pyoro 2]], in which he is yellow and spits seeds at the beans. In ''WarioWare: Get It Together!'', he invades Wario's game for fun and kidnaps three of his employees, eventually being defeated as the final boss of the story mode, after which he becomes playable as the game's final crew member. Pyoro is also the main character of the [[DSiWare]] spin-off game ''[[Bird & Beans]]'', a [[Reissue|remake]] of [[Pyoro (minigame)|Pyoro]] and Pyoro 2. Pyoro's name and design are a parody of {{wp|Kyorochan}}, the mascot of the Japanese chocolate brand Chocoball. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Fronk (species)|Fronk]]s | !colspan="3"style="font-size:125%;text-align:left"|[[Fronk (species)|Fronk]]s | ||
|- | |- | ||
| | |<center>[[File:GameWario Fronk.png|100px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|The Fronks are a yellow, blocky species of creatures that appear throughout the series, both in microgames and in cutscenes. In addition to their standard yellow appearance, Fronks also have several rarely seen alternate appearances, sometimes being red or blue or having different faces from normal. | |The Fronks are a yellow, blocky species of creatures that appear throughout the series, both in microgames and in cutscenes. In addition to their standard yellow appearance, Fronks also have several rarely seen alternate appearances, sometimes being red or blue or having different faces from normal. | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Alien Bunny|Alien Bunnies]] | !colspan="3"style="font-size:125%;text-align:left"|[[Alien Bunny|Alien Bunnies]] | ||
|- | |- | ||
|<center>[[File:Alien Bunny | |<center>[[File:Alien Bunny WarioWare Gold.png]]</center> | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Alien Bunnies (originally called Space Hares) are a recurring species of aliens who often appear as minor characters in the series. In addition to several appearances in [[microgame]]s, they attempt to rescue [[Orbulon]] from his predicament in ''Mega Microgame$!'', serve as Orbulon's minions in ''Twisted!'', attend [[Mike]]'s intergalactic karaoke party in ''Touched!'', and serve as assistants for [[Wario]] and [[Mr. Sparkles]] in ''Gold'', among several other background appearances throughout the series (often floating in space or the sky). In addition to their appearances in the ''WarioWare'' series, they also appear in the ''[[rhythmheaven:Rhythm Heaven (series)|Rhythm Heaven]]'' series, which is developed by the same team as the ''WarioWare'' games. | |Alien Bunnies (originally called Space Hares) are a recurring species of aliens who often appear as minor characters in the series. In addition to several appearances in [[microgame]]s, they attempt to rescue [[Orbulon]] from his predicament in ''Mega Microgame$!'', serve as Orbulon's minions in ''Twisted!'', attend [[Mike]]'s intergalactic karaoke party in ''Touched!'', and serve as assistants for [[Wario]] and [[Mr. Sparkles]] in ''Gold'', among several other background appearances throughout the series (often floating in space or the sky). In addition to their appearances in the ''WarioWare'' series, they also appear in the ''[[rhythmheaven:Rhythm Heaven (series)|Rhythm Heaven]]'' series, which is developed by the same team as the ''WarioWare'' games. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=メイド イン ワリオ | ||
| | |JapR=Meido in Wario | ||
| | |JapM=Made in Wario | ||
|ChiS=瓦力欧制造 | |ChiS=瓦力欧制造 | ||
|ChiSR=Wǎlì'ōu Zhìzào | |ChiSR=Wǎlì'ōu Zhìzào | ||
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|KorM=Made In Wario}} | |KorM=Made In Wario}} | ||
== | ==Trivia== | ||
*Wario in his WarioWare outfit is seen in [[Wario Factory Court]] in ''[[Mario Power Tennis]]''. | *Wario in his WarioWare outfit is seen in [[Wario Factory Court]] in ''[[Mario Power Tennis]]''. | ||
*From ''[[WarioWare, Inc.: Mega Party Game$!]]'' to ''[[WarioWare Gold]]'', the European game covers of ''WarioWare'' games were all yellow, whereas other regions vary in cover color with each game. | *From ''[[WarioWare, Inc.: Mega Party Game$!]]'' to ''[[WarioWare Gold]]'', the European game covers of ''WarioWare'' games were all yellow, whereas other regions vary in cover color with each game. | ||
*From ''[[WarioWare, Inc.: Mega Microgame$!]]'' to ''[[WarioWare: Touched!]]'', Wario's voice clips were recycled from ''[[Wario Land 4]]'' and ''[[Wario World]]''. From ''[[WarioWare: Smooth Moves]]'' onward, Wario has a set of unique voice clips. | *From ''[[WarioWare, Inc.: Mega Microgame$!]]'' to ''[[WarioWare: Touched!]]'', Wario's voice clips were recycled from ''[[Wario Land 4]]'' and ''[[Wario World]]''. From ''[[WarioWare: Smooth Moves]]'' onward, Wario has a set of unique voice clips. | ||
==External links== | ==External links== | ||
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*[https://www.nintendo.com/jp/character/wario/en/index.html Official website (English)] | *[https://www.nintendo.com/jp/character/wario/en/index.html Official website (English)] | ||
==References== | |||
<references/> | |||
{{Wario games}} | {{Wario games}} | ||
[[Category:WarioWare series|*]] | [[Category:WarioWare series|*]] |