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{{redirect|WarioWare| | {{redirect|WarioWare|the in-game company|[[WarioWare, Inc.]]|the [[Super Smash Bros. (series)|Super Smash Bros.]] stage based on the series|[[WarioWare, Inc. (stage)]]|the [[microgame]] from [[WarioWare: Get It Together!]]|[[WarioWare (microgame)]]}} | ||
{{series infobox | {{series infobox | ||
|image=[[File:WarioWare modern logo.svg|250px]]<br>Logo design | |image=[[File:WarioWare modern logo.svg|250px]]<br>Logo design seen in ''[[WarioWare: Get It Together!]]'' | ||
|first=''[[WarioWare, Inc.: Mega Microgame$!]]'' ([[List of games by date#2003|2003]]) | |first=''[[WarioWare, Inc.: Mega Microgame$!]]'' ([[List of games by date#2003|2003]]) | ||
|latest=''[[WarioWare: | |latest=''[[WarioWare: Get It Together!]]'' ([[List of games by date#2021|2021]])<br>''[[WarioWare: Move It!]]'' (2023, upcoming) | ||
|number= | |number=11 | ||
|franchise=''[[Wario (franchise)|Wario]]'' | |franchise=''[[Wario (franchise)|Wario]]'' | ||
|staff=[[Goro Abe]], [[Taku Sugioka]], [[Ko Takeuchi]], [[Naoko Mori]], [[Yoshio Sakamoto]] | |staff=[[Goro Abe]], [[Taku Sugioka]], [[Ko Takeuchi]], [[Naoko Mori]], [[Yoshio Sakamoto]] | ||
}} | }} | ||
'''''WarioWare''''' is a series of comedy-based | '''''WarioWare''''' is a series of comedy-based {{wp|party game}}s published by [[Nintendo]] and featuring [[Wario]]. A series within the ''[[Wario (franchise)|Wario]]'' franchise, it was introduced in 2003 with the release of ''[[WarioWare, Inc.: Mega Microgame$!]]'' for the [[Game Boy Advance]]. While the first two games were developed by [[Nintendo Research & Development 1|Nintendo R&D 1]] (which became part of [[Nintendo Software Planning & Development|Nintendo SPD]], which has now merged into [[Nintendo Entertainment Planning and Development|Nintendo EPD]]), subsequent games have been co-developed by [[Intelligent Systems]]. | ||
The games in the series are collections of very short and simple games, called "[[microgame]]s" or "[[minigame]]s" | The games in the series are collections of very short and simple games, called "[[microgame]]s" or "[[minigame]]s," presented in quick succession. The plot centers around Wario founding the video game studio [[WarioWare, Inc.]] and hiring numerous friends of his to develop the microgames for him. The ''WarioWare'' games often make use of the new technological innovations of the console for which they are released. | ||
The ''WarioWare'' series is the basis of the eponymous [[WarioWare, Inc. (stage)|WarioWare, Inc.]] [[stage]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. Ultimate]]''. | |||
{{br|left}} | {{br|left}} | ||
==Overview== | ==Overview== | ||
''WarioWare'' is a collection of short, simple games, called "[[microgame]]s," presented in quick succession. Each of the microgames lasts about three to five seconds and failing to complete it costs the player a life. The games may seem simple; for instance, a microgame may require the player to pop a balloon, [[Gold Digger|pick a nose]], zap a spaceship, or make Wario collect coins in a maze styled after those in ''{{wp|Pac-Man}}''. The numerous microgames are linked together randomly and steadily increase in speed and difficulty as the player progresses. On each level, players are allowed four losses only. Also frequently appearing are boss games, which are considerably longer and more complex than the other stages; upon completing these, the player can regain a lost life (with a maximum of four). In addition to the microgame stages, ''WarioWare'' games also feature unlockable extra modes and "full" minigames. | |||
The plots of these games center on Wario, his company WarioWare, Inc., and his friends in [[Diamond City]] who develop microgames for his company. Because of his greed, Wario usually refuses to pay his friends, despite the high success of the games. Most games in the series include short stories in the form of cutscenes dedicated to each of the developers, telling about their adventures or everyday lives. These cutscenes are split into two parts, the first one shown before the developer's respective microgame stage, and the latter part appearing after the player beats the stage. | |||
The plots of these games center on Wario, his | |||
==Development== | ==Development== | ||
[[File:Goro Abe.jpg|left|thumb|[[Goro Abe]], a key figure in ''WarioWare'' game development]] | [[File:Goro Abe.jpg|left|thumb|[[Goro Abe]], a key figure in ''WarioWare'' game development.]] | ||
The [[Nintendo 64DD]] title ''[[Mario Artist: Polygon Studio]]'' featured a side mode called "Sound Bomber" which challenged the player to survive a rapid succession of very short minigames that increased in speed and difficulty as the player progressed. According to [[Goro Abe]] of Nintendo R&D1's ''WarioWare All-Star Team'', the first ''WarioWare'' came about when the team decided to make a full game around the concept.<ref> | The [[Nintendo 64DD]] title ''[[Mario Artist: Polygon Studio]]'' featured a side mode called "Sound Bomber" which challenged the player to survive a rapid succession of very short minigames that increased in speed and difficulty as the player progressed. According to [[Goro Abe]] of Nintendo R&D1's ''WarioWare All-Star Team'', the first ''WarioWare'' came about when the team decided to make a full game around the concept.<ref> "''In ''Polygon Studio'' you could create 3D models and animate them in the game, but there was also a side game included inside. In this game you would have to play short games that came one after another. This is where the idea for ''WarioWare'' came from.''", Goro Abe, [http://archive.videogamesdaily.com/features/ncl_nintendo_wwiv_apr06_p3.asp Kikizo: Nintendo R&D1 Interview] April 7, 2006. Video Games Daily.</ref>. | ||
"Sound Bomber" was created by [[Koichi Kawamoto]] as his first assignment at Nintendo,<ref> | "Sound Bomber" was created by [[Koichi Kawamoto]] as his first assignment at Nintendo,<ref>Brian (March 5, 2017). "[http://nintendoeverything.com/1-2-switch-producer-says-the-game-wasnt-planned-to-be-part-of-warioware-why-it-isnt-pre-installed/ 1-2-Switch producer says the game wasn’t planned to be part of WarioWare, why it isn’t pre-installed]", ''Nintendo Everything''. Retrieved August 10, 2017</ref> though Kawamoto himself was uninvolved in the ''WarioWare'' games proper beyond "Concept" and "Prototype" credits for his work on ''Polygon Studio''. Teammate [[Yoshio Sakamoto]] continued, "To add on that, we got the idea of using Wario and the other characters because we couldn't think of anyone else who would be best for the role. Wario is always doing stupid things and is really idiotic, so we thought him and the rest of the characters would be best for the game." | ||
The original ''WarioWare'' was developed by a team of newer Nintendo staff members, some of whom had previously worked on ''[[Wario Land 4]]''. Both games shared the same director: R&D1 veteran [[Hirofumi Matsuoka]], who would leave Nintendo following the game's completion. Abe, who programmed and designed the original game, directed all later entries except for ''Snapped!''. Sakamoto, a longtime member and manager on the R&D1 team, was involved in the development of all | The original ''WarioWare'' was developed by a team of newer Nintendo staff members, some of whom had previously worked on ''[[Wario Land 4]]''. Both games shared the same director: R&D1 veteran [[Hirofumi Matsuoka]], who would leave Nintendo following the game's completion. Abe, who programmed and designed the original game, directed all later entries except for ''Snapped!''. Sakamoto, a longtime member and manager on the R&D1 team, was involved in the development of all, but the first installment and ''WarioWare Gold'', and took on the role of producer starting with ''Twisted!'' Artist [[Ko Takeuchi]] designed Wario's "biker" outfit and created the original characters that appear in the series.<ref name="gpara_interview">[http://www.gpara.com/contents/creator/bn_206.htm Interview with Ko Takeuchi at Gpara.com (Japanese)] (dead link)</ref>. Other major figures in the development of the series include [[Intelligent Systems]] employees [[Taku Sugioka]] and [[Naoko Mori]] who acted as sub-directors and designers for most of the games. | ||
Since | Since ''WarioWare'' launched on [[Game Boy Advance]], every Nintendo system from the {{wp|Sixth generation of video game consoles|sixth generation}} onwards has contributed an entry of its own to the series, with each new installment often making use of the new technological innovations of the console or handheld for which the game is released. | ||
==Games== | ==Games== | ||
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | ||
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!width=10% style="background-color:#e0e0e0;"|Cover, original release, and system | !width=10% style="background-color: #e0e0e0;"|Cover, original release, and system | ||
!width=85% style="background-color:#e0e0e0;"|Overview | !width=85% style="background-color: #e0e0e0;"|Overview | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare, Inc.: Mega Microgame$!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
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|<center>[[File: | |<center>[[File:Wario-ware-inc-mega-microgamesUSA.jpg|145px]]<span style="font-size:8pt"><br>{{release|Japan|March 21, 2003}} [[Game Boy Advance]] </span></center> | ||
| | |''WarioWare, Inc.: Mega Microgame$!'', known as ''WarioWare, Inc.: Minigame Mania'' in Europe, was the first installment in the series, and the first full-fledged game release to focus on a series of brief games presented in a hectic format. | ||
The game was released for [[Nintendo 3DS]] and [[Wii U]] through [[Virtual Console]] in 2011 and 2014 respectively, though the former release is exclusive to the Nintendo 3DS Ambassador Program. It is also included in most versions of [[Game Boy Advance - Nintendo Switch Online]], released in 2023. | The game was released for [[Nintendo 3DS]] and [[Wii U]] through [[Virtual Console]] in 2011 and 2014 respectively, though the former release is exclusive to the Nintendo 3DS Ambassador Program. It is also included in most versions of [[Game Boy Advance - Nintendo Switch Online]], released in 2023. | ||
As the first installment, this game introduced several characters that would go on to appear in future entries, including [[Jimmy T]], [[Dribble & Spitz|Dribble, Spitz]], [[Mona]], [[9-Volt]], [[Orbulon]], [[Dr. Crygor]], [[Kat & Ana|Kat, Ana]], and [[Pyoro]]. | |||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Twisted!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Twisted!]]'' | ||
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|<center>[[File:Wwt.jpg|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:Wwt.jpg|145px]]<span style="font-size:8pt"><br>{{release|Japan|October 14, 2004}} [[Game Boy Advance]] </span></center> | ||
| | |''WarioWare: Twisted!'' has its microgames take advantage of the Game Boy Advance's rotation sensor and rumble feature. Its plot centers around Wario and one of his friends inventing a GBA-like handheld system that only reacts when tilted around. It was the first game in the series to organize microgames around the control scheme rather than around specific aesthetic styles. This game was not released in Europe because the gyro sensor was erroneously believed to contain mercury.<ref>[http://www.gamespot.com/gba/puzzle/mawarumadeinwario/similar.html?mode=versions ''WarioWare: Twisted!'' review at GameSpot]</ref>{{dead link}} | ||
This installment introduced [[18 | This installment introduced [[18-Volt]], who would go on to make further appearances throughout the series. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Touched!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Touched!]]'' | ||
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|<center>[[File:WWDS.jpg|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:WWDS.jpg|145px]]<span style="font-size:8pt"><br>{{release|Japan|December 2, 2004}} [[Nintendo DS]] </span></center> | ||
| | |''WarioWare: Touched!'' was the first game in the series to be developed by Intelligent Systems. Its microgames generally make use of the Nintendo DS's [[Nintendo DS#Stylus|stylus]], touch screen controls, and microphone function. The game also features smaller, mostly non-competitive "toys," unlocked after completing several microgames, which too require the use of the touch screen for their tasks to be achieved. | ||
The game was released for Wii U through Virtual Console in 2015. A Nintendo 3DS-exclusive [[DSiWare]] download version was also made available to users of [[My Nintendo]] for 1,000 Platinum Points between March 2016 and July 2016. | The game was released for Wii U through Virtual Console in 2015. A Nintendo 3DS-exclusive [[DSiWare]] download version was also made available to users of [[My Nintendo]] for 1,000 Platinum Points between March 2016 and July 2016. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Smooth Moves]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Smooth Moves]]'' | ||
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|<center>[[File:Smooth moves cover.jpg|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:Smooth moves cover.jpg|145px]]<span style="font-size:8pt"><br>{{release|Japan|December 2, 2006}} [[Wii]]</span></center> | ||
| | |''WarioWare: Smooth Moves'' features microgames that rely on the Wii's motion controls. Gameplay requires the player to hold the [[Wii#Wii Remote|Wii Remote]] (referred to in-game as the "Form Baton") in different positions. After the player completes all of the single-player stages, the game unlocks a multiplayer mode, in which only one Wii Remote is used, with up to 12 players sharing and taking turns with it after each microgame is completed. | ||
The game was released for Wii U through Virtual Console, initially in 2016. | The game was released for Wii U through Virtual Console, initially in 2016. | ||
This installment introduced [[Penny | This installment introduced [[Penny]], who would go on to make further appearances throughout the series. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Snapped!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Snapped!]]'' | ||
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|<center>[[File:WarioWare Snapped logo.png|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:WarioWare Snapped logo.png|145px]]<span style="font-size:8pt"><br>{{release|Japan|December 24, 2008}} [[DSiWare]]</span></center> | ||
| | |''WarioWare: Snapped!'' uses the [[Nintendo DSi]]'s camera to control the minigames. Set in a theme park, this is the first time that Wario was featured for a console launch instead of Mario. The player uses a built-in camera to stand-in for a character in-game, with various objectives including mimicking movements to grab objects, opening a mouth, or catching objects with the head. | ||
The game was | The game was ported to Nintendo 3DS in 2011. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: D.I.Y.]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: D.I.Y.]]'' | ||
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|<center>[[File:USWarioDIY.png|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:USWarioDIY.png|145px]]<span style="font-size:8pt"><br>{{release|Japan|April 29, 2009 }} [[Nintendo DS]]</span></center> | ||
| | |''WarioWare: D.I.Y.'' allows players to create their own microgames as well as play some premade microgames with the [[Super MakerMatic 21]], a machine that can also make music records and 4-page black-and-white comics. When Wario is amazed by this invention and its potential to make huge fortunes, he restarts his company, but many of his employees have quit, so he decides to have the player make the games for him. | ||
The minigames made in the DS game can be uploaded to ''[[WarioWare: D.I.Y. Showcase]]'' (in Japan, ''Play Made by Me''), a game available through the WiiWare service. ''D.I.Y. Showcase'' features downloadable post-release updates and an unlockable versus mode where minigames are played in a shuffled format. | |||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Game & Wario]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Game & Wario]]'' | ||
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|<center>[[File:Box NA - Game & Wario.png|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:Box NA - Game & Wario.png|145px]]<span style="font-size:8pt"><br>{{release|Japan|March 28, 2013}} [[Wii U]]</span></center> | ||
| | |''Game & Wario'', described as a "spiritual successor" to the ''WarioWare'' series,<ref>[http://www.computerandvideogames.com/351817/wii-u-game-wario-announced/ "E3 2012: Game & Wario Announced"]. ''{{wp|Computer & Video Games}}''. June 6, 2012.</ref> features various games utilizing the [[Wii U#Wii U GamePad|Wii U GamePad]], including its touch screen, motion controls, and camera. Instead of the typical microgames, this particular entry features a set of sixteen more elaborate minigames (12 single-player titles and 4 multiplayer ones), as well as a capsule machine called the "Cluck-a-Pop" which can be used to unlock additional content. ''Game & Wario'' also introduces a new artistic direction, under which most characters are slightly redesigned. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare Gold]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare Gold]]'' | ||
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|<center>[[File:WarioWare Gold NA cover.png|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:WarioWare Gold NA cover.png|145px]]<span style="font-size:8pt"><br>{{release|Europe|July 27, 2018}} [[Nintendo 3DS]]</span></center> | ||
| | |''WarioWare Gold'' was the first entry in the series to see its first release in Western territory, in its case in Europe, as well as the only installment to be initially released for [[Nintendo 3DS]]. It features a total of over 300 microgames (the most featured in any series entry to date), consisting of microgames returning from each of the previous games in the series in addition to new ones. The games involve multiple functions: from pressing buttons to tilting the system, from touching the touch screen to blowing on the microphone. ''Gold'' also features full voice acting, the first ''WarioWare'' game to do so, with an additional feature allowing players to overdub their voice over the game's cutscenes. | ||
This game is also notable for having a more unique plot compared to other ''WarioWare'' games. It begins with Wario stealing a [[Pot of Luxeville|golden pot]] from the village of [[Luxeville]]. Realizing that he is completely broke, he views a TV report on the success of a new video game, then capitalizes on this by hosting a video game tournament with a huge reward to the victor. Unbeknownst to him, a small girl named [[Lulu]] is pursuing him in an attempt to retrieve the pot he had stolen, which at the end of the game is revealed to be nothing more than a toilet. | |||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Get It Together!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Get It Together!]]'' | ||
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|<center>[[File:WWGIT Box NA.jpg|145px]]<span style="font-size:8pt"><br>September 10, 2021 | |<center>[[File:WWGIT Box NA.jpg|145px]]<span style="font-size:8pt"><br>{{release|2=September 10, 2021}} [[Nintendo Switch]]</span></center> | ||
| | |''WarioWare: Get It Together!'' is the first game in the series to be released for [[Nintendo Switch]]. It features the mechanic of playing as different characters in the microgames. Each character has different abilities, meaning they have to find different ways to beat each microgame. The game features multiplayer, where two players can compete in the same microgames. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Move It!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Move It!]]'' | ||
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|<center>[[File:WWMI NA cover.jpg|145px]]<span style="font-size:8pt"><br>November 3, 2023 | |<center>[[File:WWMI NA cover RP.jpg|145px]]<span style="font-size:8pt"><br>{{release|2=November 3, 2023}} [[Nintendo Switch]]</span></center> | ||
| | |''WarioWare: Move It!'' is an upcoming installment, set to release for Nintendo Switch. Much like ''WarioWare: Smooth Moves'', it makes use of motion controls in its microgames, of which there are over 200. | ||
|} | |} | ||
=== | ===Ports / remakes=== | ||
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | ||
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!width=10% style="background-color:#e0e0e0;"|Cover, original release, and system | !width=10% style="background-color: #e0e0e0;"|Cover, original release, and system | ||
!width=85% style="background-color:#e0e0e0;"|Overview | !width=85% style="background-color: #e0e0e0;"|Overview | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare, Inc.: Mega Party Game$!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare, Inc.: Mega Party Game$!]]'' | ||
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|<center>[[File:Megapartygames.jpg|145px]]<span style="font-size:8pt"><br>{{ | |<center>[[File:Megapartygames.jpg|145px]]<span style="font-size:8pt"><br>{{release|Japan|October 17, 2003}} [[Nintendo GameCube]] </span></center> | ||
| | |''WarioWare, Inc.: Mega Party Game$!'' is a port of ''WarioWare, Inc.: Mega Microgame$!'', released for the [[Nintendo GameCube]]. It features the earlier game's microgames, but with a heavier focus on multiplayer. | ||
|} | |} | ||
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | ||
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!width=15% style="background-color:#e0e0e0;"|Profile picture, original release, and system | !width=15% style="background-color: #e0e0e0;"|Profile picture, original release, and system | ||
!width=85% style="background-color:#e0e0e0;"|Description | !width=85% style="background-color: #e0e0e0;"|Description | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Bird & Beans]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Bird & Beans]]'' | ||
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|[[File:MenuLogoPyoro.png]]<span style="font-size:8pt"><br>{{ | |[[File:MenuLogoPyoro.png]]<span style="font-size:8pt"><br>{{release|Japan|December 24, 2008}} [[DSiWare]]</span> | ||
|This DSiWare game is a remake of the minigame "[[Pyoro (minigame)|Pyoro]]" that appears in | |This DSiWare game is a remake of the minigame "[[Pyoro (minigame)|Pyoro]]" that appears in ''Mega Microgame$!'' In the game, the bird Pyoro uses his long tongue to eat beans which can destroy parts of the ground, while also trying to avoid getting hit by them. This game also remakes [[Pyoro 2|the original minigame's sequel]], in which Pyoro spits seeds at the beans instead. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Paper Airplane Chase]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Paper Airplane Chase]]'' | ||
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|[[File:MenuLogoPaperPlane.png]]<span style="font-size:8pt"><br>{{ | |[[File:MenuLogoPaperPlane.png]]<span style="font-size:8pt"><br>{{release|Japan|December 24, 2008 }} [[DSiWare]]</span> | ||
| | |''Paper Airplane Chase'' is a DSiWare game that is a remake of the minigame [[Paper Plane (minigame)|Paper Plane]] from ''WarioWare, Inc.: Mega Microgame$!''. There are three modes unlike in the original minigame: Endless Mode (similar to the original), Time Attack, and Race Mode. In Endless Mode, the paper plane avoids obstacles and gains points. In Time Attack, the paper plane needs to finish the course as quickly as it can. Finally, in Race Mode, two players attempt to race their paper planes. | ||
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Name | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="3"|Name | ||
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!width=5% style="background-color:#e0e0e0;"|Artwork | !width=5% style="background-color: #e0e0e0;"|Artwork | ||
!width=5% style="background-color:#e0e0e0;"|First appearance | !width=5% style="background-color: #e0e0e0;"|First appearance | ||
!width=90% style="background-color:#e0e0e0;"|Description | !width=90% style="background-color: #e0e0e0;"|Description | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Wario]] | !colspan="3"style="font-size:125%;text-align:left"|[[Wario]] | ||
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|Wario is the greedy CEO of his self-named company [[WarioWare, Inc.]] He realizes that the video game industry could potentially be very profitable, so he establishes his gaming enterprise and begins creating [[microgame]]s with his [[computer]] for the sole purpose of making a profit for himself, though he soon gets bored and calls his friends to help him. | |Wario is the greedy CEO of his self-named company [[WarioWare, Inc.]] He realizes that the video game industry could potentially be very profitable, so he establishes his gaming enterprise and begins creating [[microgame]]s with his [[computer]] for the sole purpose of making a profit for himself, though he soon gets bored and calls his friends to help him. | ||
Wario undergoes various transformations throughout the series, namely [[Wario-Man]], a mock superhero with the ability to fly (appearing in ''Twisted!'', ''Touched!'', and ''D.I.Y. Showcase''); [[Tiny Wario]], originating from the earlier ''[[Wario Land (series)|Wario Land]]'' games, which here also multiplies him (appearing in ''Smooth Moves''); [[Captain Wario (Game & Wario)|Captain Wario]], which has him wearing a pirate outfit (appearing in ''Game & Wario''); [[Wario Deluxe]], a form that has him wear the stolen [[Pot of Luxeville]] as a crown, giving him red eyes, a gold-colored suit, and a deeper voice (appearing in ''Gold''); the [[Wario Bug]], a form of his virtual self in his game | Wario undergoes various transformations throughout the series, namely [[Wario-Man]], a mock superhero with the ability to fly (appearing in ''Twisted!'', ''Touched!'', and ''D.I.Y. Showcase''); [[Tiny Wario]], originating from the earlier ''[[Wario Land (series)|Wario Land]]'' games, which here also multiplies him (appearing in ''Smooth Moves''); [[Captain Wario (Game & Wario)|Captain Wario]], which has him wearing a pirate outfit (appearing in ''Game & Wario''); [[Wario Deluxe]], a form that has him wear the stolen [[Pot of Luxeville]] as a crown, giving him red eyes, a gold-colored suit, and a deeper voice (appearing in ''Gold''); and the [[Wario Bug]], a form of his virtual self in his game possessed by [[game bug]]s (appearing in ''Get It Together!''). | ||
Unlike most of the other characters, who tend to host one level each, Wario usually hosts two levels in each game: the first level, featuring "Intro Games", and the final level, featuring "Anything Goes" microgames. In the latter, he usually assumes one of his transformations. Wario's microgames | Unlike most of the other characters, who tend to host one level each, Wario usually hosts two levels in each game: the first level, featuring "Intro Games", and the final level, featuring "Anything Goes" microgames. In the latter, he usually assumes one of his transformations. Many of Wario's microgames feature him in some way, as a playable character or otherwise. | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Jimmy T]] | !colspan="3"style="font-size:125%;text-align:left"|[[Jimmy T]] | ||
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|<center>[[File:WWGIT Jimmy T.jpg|100px]] | |<center>[[File:WWGIT Jimmy T.jpg|100px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Jimmy T (the "T" standing for "Thang") is | |Jimmy T (the "T" standing for "Thang") is a tall, afro-wearing man who is a disco dancing fanatic to the point that he will sometimes dance involuntarily. He frequents nightclubs within Diamond City, such as [[Club Sugar]]. At one point, he even had a girlfriend dump him because of his obsession with dancing, claiming that "the rhythm made [him] do it," as seen in ''Mega Party Game$!'' He is also often seen using [[Jimmy's Cell|his cell phone]] that [[Dr. Crygor]] invented. In some games, members of Jimmy's [[Jimmy's Folks|family]] appear, including his parents (Papa T. and Mama T.) and siblings (his brother James T. and sister Jamie T.), who all share his love of dancing. He also has a doppelganger with a different color scheme called [[Jimmy P.]] | ||
Jimmy's microgames are often based around sports, as well as, occasionally, dancing. Additionally, Jimmy and his family often host stages remixing the microgames from previous stages. | |||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Mona]] | !colspan="3"style="font-size:125%;text-align:left"|[[Mona]] | ||
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|Mona is a high school student who works various part-time jobs, which vary from game to game. She is quite adventurous and fashionable, but she tends to be late to wherever she is going. To make up for lost time, Mona often speeds on [[Mona's scooter|her scooter]] (which was invented by Dr. Crygor) and uses the assistance of [[Mona's Pets|her mischievous pets]] to stop anyone trying to slow her down. She also wields a [[Mona's Boomerang|boomerang]] as a weapon. Her occupations have included working as a [[Gelateria]] employee (in ''Mega Microgame$!''), a waitress at [[Restaurant Sora Sora]] (in ''Mega Party Game$!''), a pizza delivery girl for [[Mona Pizza]] (in ''Twisted!''), the bassist of a rock band called "Mona and the Hot Slices" with [[Art and Deco]] (in ''Touched!''), the leader of the football cheerleaders the [[Monettes]] (in ''Smooth Moves''), one of the operators of a dumpling stand on [[Park Street]] (also in ''Smooth Moves''), an ancient temple explorer (in ''D.I.Y.''), and a photojournalist for the [[Diamond City Times]] (in ''Game & Wario''). A businessman dog called [[Joe]] serves as Mona's boss throughout her various jobs, and she sometimes has a group of rivals in her business called [[the Dinosaurs]] whom she always manages to outperform. Additionally, Mona has a crush on Wario. | |Mona is a high school student who works various part-time jobs, which vary from game to game. She is quite adventurous and fashionable, but she tends to be late to wherever she is going. To make up for lost time, Mona often speeds on [[Mona's scooter|her scooter]] (which was invented by Dr. Crygor) and uses the assistance of [[Mona's Pets|her mischievous pets]] to stop anyone trying to slow her down. She also wields a [[Mona's Boomerang|boomerang]] as a weapon. Her occupations have included working as a [[Gelateria]] employee (in ''Mega Microgame$!''), a waitress at [[Restaurant Sora Sora]] (in ''Mega Party Game$!''), a pizza delivery girl for [[Mona Pizza]] (in ''Twisted!''), the bassist of a rock band called "Mona and the Hot Slices" with [[Art and Deco]] (in ''Touched!''), the leader of the football cheerleaders the [[Monettes]] (in ''Smooth Moves''), one of the operators of a dumpling stand on [[Park Street]] (also in ''Smooth Moves''), an ancient temple explorer (in ''D.I.Y.''), and a photojournalist for the [[Diamond City Times]] (in ''Game & Wario''). A businessman dog called [[Joe]] serves as Mona's boss throughout her various jobs, and she sometimes has a group of rivals in her business called [[the Dinosaurs]] whom she always manages to outperform. Additionally, Mona has a crush on Wario. | ||
Mona's microgames | Many of Mona's microgames involve bizarre twists on everyday activities such as tooth brushing, sawing, and nose picking; in ''Mega Microgame$!'' and ''D.I.Y.'', these are labeled as "strange" games. | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Dribble & Spitz]] | !colspan="3"style="font-size:125%;text-align:left"|[[Dribble & Spitz]] | ||
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|<center>[[File:WWGIT Dribble and Spitz.png|175px]] | |<center>[[File:WWGIT Dribble and Spitz.png|175px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Dribble and Spitz are two anthropomorphic animal characters ― the former a {{wp|bulldog}} and the latter a cat ― who work as {{wp|taxicab|cabbies}} | |Dribble and Spitz are two anthropomorphic animal characters ― the former a {{wp|bulldog}} and the latter a yellow cat ― who work as {{wp|taxicab|cabbies}}. They speak with {{wp|Bronx}} accents ({{wp|Kansai dialect|Kansai}} in the original Japanese). The cab they drive, the [[Dribble Taxi]], was constructed by Dr. Crygor and can go anywhere, even into outer space. Dribble, despite his burly size and gruff appearance, is quite calm and friendly, while Spitz, though smaller than Dribble, is his superior and is more adept at driving than him. The duo's levels often involve them picking up a passenger that seems supernatural and forgetting to collect the customer's fare. | ||
Many of their microgames involve science-fiction or fantastical themes. | |||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[9-Volt]] | !colspan="3"style="font-size:125%;text-align:left"|[[9-Volt]] | ||
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|<center>[[File:WWGIT 9 Volt 2.png|100px]] | |<center>[[File:WWGIT 9 Volt 2.png|100px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|9-Volt is | |9-Volt is an elementary schooler and a [[Nintendo]] fanatic who owns everything ever made by the company. His microgames are all based on Nintendo products, mostly classic games. He is so addicted to his games that he often stays up to play past his bedtime, to the ire of his mother [[5-Volt]]. He also enjoys skateboarding with his special skateboard the [[SK8]] (invented by Dr. Crygor), as well as DJing and playing with his yo-yo, and he also owns a pet called [[Fronk]] who was lost and was rescued by 9-Volt. He attends [[Diamond City Elementary]] along with his best friend [[18-Volt]], who he enjoys playing games with and who often visits [[9-Volt's House|his house]] to do so. | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Dr. Crygor]] | !colspan="3"style="font-size:125%;text-align:left"|[[Dr. Crygor]] | ||
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|Dr. Crygor is a mad scientist who performs bizarre experiments in [[Dr. Crygor's Lab|his laboratory]] in Diamond City, as well as frequently having to go to the bathroom. He is over 100 years old and is a {{wp|cyborg}}, having various robotic body parts that he made for himself, as well as a life-support suit that keeps him from aging. His inventions also include various vehicles, the karaoke robot [[Mike]] (who he originally programmed as a cleaning robot), the cleaning robot [[Doris 1]], a diet machine called the [[Kelorometer]], and various other technology seen throughout Diamond City. In ''Touched!'', he accidentally gets caught in his latest invention and becomes younger and more fit, with red accents to his costume, as well as a full helmet; these changes remain for part of ''Smooth Moves''. | |Dr. Crygor is a mad scientist who performs bizarre experiments in [[Dr. Crygor's Lab|his laboratory]] in Diamond City, as well as frequently having to go to the bathroom. He is over 100 years old and is a {{wp|cyborg}}, having various robotic body parts that he made for himself, as well as a life-support suit that keeps him from aging. His inventions also include various vehicles, the karaoke robot [[Mike]] (who he originally programmed as a cleaning robot), the cleaning robot [[Doris 1]], a diet machine called the [[Kelorometer]], and various other technology seen throughout Diamond City. In ''Touched!'', he accidentally gets caught in his latest invention and becomes younger and more fit, with red accents to his costume, as well as a full helmet; these changes remain for part of ''Smooth Moves''. | ||
Crygor's microgames often involve technology or other real-world elements, such as people, animals, or food, in both realistic and non-realistic styles. | |||
|- | |||
!colspan="3"style="font-size:125%;text-align:left"|[[Kat & Ana]] | |||
|- | |||
|<center>[[File:WWGIT Kat and Ana.png|200px]] | |||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |||
|Kat and Ana are kindergarteners and twin sisters, distinguishable primarily by their differing hair colors (Kat's is pink while Ana's is orange). Kat is more headstrong and dominant, while Ana is timid and slightly younger than Kat. The two are ninjas who reside in an old-fashioned Japanese-style [[Kat & Ana's House|house]] in a forest and are descended from the Iga Clan of ninjas. They attend [[List of implied locations#Mystical Ninja Elementary|Mystical Ninja Elementary]] as well as [[Diamond City Kindergarten]]. They always carry their katanas, which were invented by Dr. Crygor, and often spend time practicing ninjutsu. They adore nature, especially animals and plants, and as such have several pets: [[Don the Sparrow]], [[Shadow the Dog]], [[Shuriken the Falcon]], and [[Numchuck the Monkey]]. | |||
Because of their aforementioned love of nature, Kat & Ana feature animals, plants, and natural environments in many of their microgames. They also have some microgames that involve drawing objects or lines. | |||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Orbulon]] | !colspan="3"style="font-size:125%;text-align:left"|[[Orbulon]] | ||
|- | |- | ||
|<center>[[File:WWGIT Orbulon | |<center>[[File:WWGIT Orbulon.jpg|100px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|Orbulon is a highly intelligent alien of unknown origin who has difficulty with human language, as evidenced by his unusual speaking style in which he frequently replaces common words and terms with more complicated descriptions. He has an IQ of 300 and is | |Orbulon is a highly intelligent alien of unknown origin who has difficulty with human language, as evidenced by his unusual speaking style in which he frequently replaces common words and terms with more complicated descriptions. He has an IQ of 300 and is 2021 years old. Orbulon originally intended to conquer [[Earth]], but after his spaceship, the [[Oinker]], crash-landed onto the planet, he settled into life in Diamond City and indefinitely postponed his mission of conquest, instead studying the language and way of life of humans. | ||
Orbulon's microgames often last longer and require more thinking than those of other characters. Many involve counting and finding objects on the screen. | |||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[18-Volt]] | !colspan="3"style="font-size:125%;text-align:left"|[[18-Volt]] | ||
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|<center>[[File:WWGIT 18 Volt.jpg|160px]] | |<center>[[File:WWGIT 18 Volt.jpg|160px]] | ||
|''[[WarioWare: Twisted!]]'' | |''[[WarioWare: Twisted!]]'' | ||
|18-Volt is 9-Volt's best friend. Like 9-Volt, he is a fan of video games and frequently visits [[9-Volt's House]] to play games with him. He attends [[Diamond City Elementary]] | |18-Volt is 9-Volt's best friend. Like 9-Volt, he is a fan of video games and frequently visits [[9-Volt's House]] to play games with him. He attends [[Diamond City Elementary]] in the same class as 9-Volt, despite being considerably larger than he is. He loves music (especially rapping), as evidenced by the CD he wears on his head and the large boombox he often carries; as seen in ''WarioWare: Twisted!'', his loud music gets him into trouble on his first day of school, although he soon finds an admirer in 9-Volt. 18-Volt usually shares his levels with 9-Volt, so he retains 9-Volt's theme of Nintendo products for his microgames. | ||
18-Volt usually shares his levels with 9-Volt, so he retains 9-Volt's theme of Nintendo products for his microgames. | |||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Ashley]] | !colspan="3"style="font-size:125%;text-align:left"|[[Ashley]] | ||
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|<center>[[File:WWGIT Ashley.jpg|100px]] | |<center>[[File:WWGIT Ashley.jpg|100px]] | ||
|''[[WarioWare: Touched!]]'' | |''[[WarioWare: Touched!]]'' | ||
|Ashley is a young witch-in-training who lives in her [[Ashley's Mansion|haunted mansion]]. She is very stoic and emotionless, hardly ever showing positive facial expressions if at all, and is also very easily irritated. She is often seen training in her magic, both inside her mansion and in other places. Despite Ashley's penchant for dark spells and her large ego, she is lonely and secretly wants more friends | |Ashley is a young witch-in-training who lives in her [[Ashley's Mansion|haunted mansion]]. She is very stoic and emotionless, hardly ever showing positive facial expressions if at all, and is also very easily irritated. She is often seen training in her magic, both inside her mansion and in other places. Despite Ashley's penchant for dark spells and her large ego, she is lonely and secretly wants more friends. | ||
Ashley usually shares her stages with Red | Ironically, nearly none of Ashley's microgames reflect her greatest interest; many of them tend to have bright and cheery motifs or settings. She usually shares her stages with [[Red (WarioWare series)|Red]]. | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Red (WarioWare series)|Red]] | !colspan="3"style="font-size:125%;text-align:left"|[[Red (WarioWare series)|Red]] | ||
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|Mike is a singing-obsessed karaoke robot made by Dr. Crygor. He has a pair of microphones attached to the stand on his head, which he often uses for karaoke. Despite Mike being a robot built for karaoke, Dr. Crygor initially programs him as a cleaning robot, as seen in ''WarioWare: Touched!'' Eventually, his programming goes haywire when he blows on a pile of dust and his karaoke programming overrides his systems, making him obsessed with singing and parties (despite his apparent lack of skill at singing). Although Mike is usually critical of his creator Crygor, he is nonetheless often seen accompanying him. | |Mike is a singing-obsessed karaoke robot made by Dr. Crygor. He has a pair of microphones attached to the stand on his head, which he often uses for karaoke. Despite Mike being a robot built for karaoke, Dr. Crygor initially programs him as a cleaning robot, as seen in ''WarioWare: Touched!'' Eventually, his programming goes haywire when he blows on a pile of dust and his karaoke programming overrides his systems, making him obsessed with singing and parties (despite his apparent lack of skill at singing). Although Mike is usually critical of his creator Crygor, he is nonetheless often seen accompanying him. | ||
Mike's microgames often make use of the microphone on systems that feature one, requiring the player make a noise into the microphone to complete the microgame. | |||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Young Cricket]] | !colspan="3"style="font-size:125%;text-align:left"|[[Young Cricket & Master Mantis]] | ||
|- | |- | ||
|<center>[[File:WWGIT Young Cricket.jpg|75px]] | |<center>[[File:WWGIT Young Cricket.jpg|75px]][[File:WWGIT Master Mantis Artwork.png|100px]] | ||
|''[[WarioWare: Smooth Moves]]'' | |''[[WarioWare: Smooth Moves]]'' | ||
|Young Cricket is a devoted martial artist who trains through tough conditions as he travels the world, | |Young Cricket is a devoted martial artist who trains through tough conditions as he travels the world, accompanied by his wise and elderly (but somewhat lazy) sensei Master Mantis. In addition to training in martial arts, the two of them love eating meat dumplings. Their microgames are themed around sports. | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Penny]] | !colspan="3"style="font-size:125%;text-align:left"|[[Penny]] | ||
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|<center>[[File:WWGIT Penny Artwork 2.png|120px]] | |<center>[[File:WWGIT Penny Artwork 2.png|120px]] | ||
|''[[WarioWare: Smooth Moves]]'' | |''[[WarioWare: Smooth Moves]]'' | ||
|Penny is a middle school student who attends [[Diamond Academy]] and is the granddaughter of Dr. Crygor. She admires her grandfather as an excellent scientist and wants to grow up to become a great scientist herself. To this end, she creates various inventions in [[Penny's Lab|her lab]], albeit with varying success. However, she also loves singing and has a desire to become a famous pop star. | |Penny is a middle school student who attends [[Diamond Academy]] and is the granddaughter of Dr. Crygor. She admires her grandfather as an excellent scientist and wants to grow up to become a great scientist herself. To this end, she creates various inventions in [[Penny's Lab|her lab]], albeit with varying success. However, she also loves singing and has a desire to become a famous pop star. Her microgames are themed around everyday activities. | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[5-Volt]] | !colspan="3"style="font-size:125%;text-align:left"|[[5-Volt]] | ||
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''[[Game & Wario]]'' (full appearance) | ''[[Game & Wario]]'' (full appearance) | ||
|5-Volt is 9-Volt's mother. She enjoys cooking, gardening, and, like her son, gaming. Although she is caring for 9-Volt, she is also very strict and often gets extremely angry at him for playing games past his bedtime. She was originally a minor character whose appearance was obscured, but her full appearance was revealed in ''Game & Wario'', and she is a major character starting with ''WarioWare Gold''. | |5-Volt is 9-Volt's mother. She enjoys cooking, gardening, and, like her son, gaming. Although she is caring for 9-Volt, she is also very strict and often gets extremely angry at him for playing games past his bedtime. She was originally a minor character whose appearance was obscured, but her full appearance was revealed in ''Game & Wario'', and she is a major character with microgames of her own in starting with ''WarioWare Gold''. Her microgames are based on Nintendo games and products, like those of 9-Volt and 18-Volt. | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Lulu]] | !colspan="3"style="font-size:125%;text-align:left"|[[Lulu]] | ||
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|<center>[[File:Lulu WWGiT.png|90px]]</center> | |<center>[[File:Lulu WWGiT.png|90px]]</center> | ||
|''[[WarioWare Gold]]'' | |''[[WarioWare Gold]]'' | ||
|Lulu is a stubborn | |Lulu is a stubborn young girl from the rural village [[Luxeville]]. She claims to be the village's hero and wears a giant ribbon in which she packs large amounts of food. She first appears in ''WarioWare Gold'', in which she is angry at Wario due to him stealing the [[Pot of Luxeville]] that is used as a chamber pot in the village; she goes to Diamond City in order to reclaim it, only to discover upon eventually succeeding that the village's mayor [[Pops]] installed a modern toilet instead in her absence. In ''WarioWare: Get It Together!'', she is an employee of WarioWare, Inc., but she still holds a grudge against Wario. She is an adoring fan of Young Cricket and friends with a dog called [[Ruffington]], and she wields the [[Hydrocannon LX]] as a weapon. | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Pyoro]] | !colspan="3"style="font-size:125%;text-align:left"|[[Pyoro]] | ||
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|<center>[[File:GameWario Fronk.png|100px]] | |<center>[[File:GameWario Fronk.png|100px]] | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
|The Fronks are a yellow, blocky species of creatures that appear throughout the series, both in microgames and in cutscenes. | |The Fronks are a yellow, blocky species of creatures that appear throughout the series, both in microgames and in cutscenes. 9-Volt keeps [[Fronk|one particular Fronk]] as a pet, who denies that he is a pet and is wise despite being only one year old (which he views as old age). Fronks also have several rarely-seen alternate appearances in addition to their standard design, sometimes being red or blue or having different faces from normal. | ||
|} | |} | ||
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{|align=center width=100% class="wikitable" | {|align=center width=100% class="wikitable" | ||
|- | |- | ||
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Name | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="3"|Name | ||
|- | |- | ||
!width=5% style="background-color: #e0e0e0;"|Artwork | |||
!width=5% style="background-color: #e0e0e0;"|First appearance | |||
| | !width=90% style="background-color: #e0e0e0;"|Description | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[ | !colspan="3" style="font-size:125%;text-align:left"|[[Joe]] | ||
|- | |- | ||
|<center>[[File: | |<center>[[File:Manager Joe Art - Game & Wario.png|90px]]</center> | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
| | |Joe is a dog businessman and a recurring character in the series who is often featured in [[Mona]]'s subplots, usually as her superior. His jobs include the owner of the [[Gelateria]] in ''Mega Microgame$!'', the owner of [[Mona Pizza]] in ''Twisted!'', both a football announcer and a staff member at a dumpling stand in ''Smooth Moves'' (as well as the curator of the [[Temple of Form]]), an ancient temple explorer and the runner of [[Diamond Software]] in ''D.I.Y.'', the newspaper editor for the [[Diamond City Times]] in ''Game & Wario'', the manager of both the clothing store [[Joe's Clothes]] and the nightclub [[Club Joe]] in ''Gold'', and a member of a fitness crew at [[Feelin' Groovy Fitness]] who is briefly the leader of the crew until [[Jimmy T]] takes over in ''Get It Together!'' | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[ | !colspan="3"style="font-size:125%;text-align:left"|[[Ken the Reporter]] | ||
|- | |- | ||
|<center>[[File: | |<center>[[File:KentheReporter WWGBA.png|90px]]</center> | ||
|''[[WarioWare, Inc.: Mega Microgame$!]]'' | |''[[WarioWare, Inc.: Mega Microgame$!]]'' | ||
| | |Ken the Reporter is a dog seen on TV shows in the series. In ''Mega Microgame$!'', he is a news reporter and is seen at the start of the game announcing the success of the ''[[Pyoro (minigame)|Pyoro]]'' video game on Wario's TV, inspiring Wario to found his own company; Ken later reports on the success of [[WarioWare, Inc.]] as well, which he is also seen doing in ''Twisted!'' He returns in ''Touched!'' as the host of the radio show [[Ear Candy]] and in ''Smooth Moves'' as a football commentator. Various similar dog news reporters have also appeared in the series, namely [[Rocky the Reporter]] in ''Touched!'', [[Reporter John]] in ''Game & Wario'', and [[Ben]] in ''Gold''. | ||
|} | |} | ||
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<gallery> | <gallery> | ||
WarioWare logo.png|Former series logo used until ''[[WarioWare Gold]]'' | WarioWare logo.png|Former series logo used until ''[[WarioWare Gold]]'' | ||
</gallery> | </gallery> | ||
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|ChiSR=Wǎlì'ōu Zhìzào | |ChiSR=Wǎlì'ōu Zhìzào | ||
|ChiSM=Made in Wario | |ChiSM=Made in Wario | ||
|ChiT=瓦利歐製造<ref> | |ChiT=瓦利歐製造<ref>(June 16, 2021). [https://www.nintendo.com.hk/topics/article/a_210616_01.html E3發表的Nintendo Switch遊戲軟體最新資訊公開! 多款支援中文作品預定發售!] ''Nintendo HK''. Retrieved June 16, 2021.</ref> | ||
|ChiTR=Wǎlì'ōu Zhìzào | |ChiTR=Wǎlì'ōu Zhìzào | ||
|ChiTM=Made in Wario | |ChiTM=Made in Wario | ||
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==Trivia== | ==Trivia== | ||
*Wario in his WarioWare outfit is seen in [[Wario Factory Court]] in ''[[Mario Power Tennis]]''. | *Wario in his WarioWare outfit is seen in [[Wario Factory Court]] in ''[[Mario Power Tennis]]''. | ||
* | *All the European game covers of ''WarioWare'' are yellow, except for ''[[WarioWare, Inc.: Mega Microgame$!|WarioWare, Inc.: Minigame Mania]]'' and ''[[WarioWare: Get It Together!]]''. Other regions have a different cover color for each game. | ||
*From ''[[WarioWare, Inc.: Mega Microgame$!]]'' to ''[[WarioWare: Touched!]]'', Wario's voice clips were recycled from ''[[Wario Land 4]]'' and ''[[Wario World]]''. From ''[[WarioWare: Smooth Moves]]'' onward, Wario has a set of unique voice clips. | *From ''[[WarioWare, Inc.: Mega Microgame$!]]'' to ''[[WarioWare: Touched!]]'', Wario's voice clips were recycled from ''[[Wario Land 4]]'' and ''[[Wario World]]''. From ''[[WarioWare: Smooth Moves]]'' onward, Wario has a set of unique voice clips. | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Wario games}} | {{Wario games}} | ||
[[Category:WarioWare series|*]] | [[Category:WarioWare series|*]] |