Editing WarioWare: Smooth Moves

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|genre=Puzzle
|genre=Puzzle
|modes=Single player, Multiplayer
|modes=Single player, Multiplayer
|languages={{languages|en_gb=y|en_us=y|fr_fr=y|es_es=y|de=y|it=y|jp=y|kr=y}}
|languages={{languages|en_us=y|fr_fr=y|es_es=y|de=y|it=y|jp=y|kr=y}}
|ratings='''Original release:'''<br>{{ratings|esrb=E10+|pegi=7|cero=A|acb=G|usk=6|grac=All}} '''Wii U (digital download):'''<br>{{ratings|acb=PG}}
|ratings='''Original release:'''<br>{{ratings|esrb=E10+|pegi=7|cero=A|acb=G|usk=6|grac=All}} '''Wii U (digital download):'''<br>{{ratings|acb=PG}}
|format={{format|wii=1|wiiudl=1}}
|format={{format|wii=1|wiiudl=1}}
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In addition to the stages played during the storyline, there is a handful of microgame mixes with special characteristics. None of these sets feature games from [[Orbulon]]'s set.
In addition to the stages played during the storyline, there is a handful of microgame mixes with special characteristics. None of these sets feature games from [[Orbulon]]'s set.
{|class=wikitable style="text-align:center"
{|class=wikitable style="text-align:center"
!Image
!Image  
!Name
!Name
!width=200px|Japanese name
!width=200px|Japanese name
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|[[File:Dr Crygor Overworld Sprite WWSM.png|link=Dr. Crygor]]<br>'''The [[Kelorometer]]'''
|[[File:Dr Crygor Overworld Sprite WWSM.png|link=Dr. Crygor]]<br>'''The [[Kelorometer]]'''
|やせる!?ダイエットマシーン<br>''Yaseru!? Daietto Mashīn''<br>(Lose Weight?! Diet Machine)
|やせる!?ダイエットマシーン<br>''Yaseru!? Daietto Mashīn''<br>(Lose Weight?! Diet Machine)
|style="text-align:left"|Hosted by [[Dr. Crygor]] and [[Mike]], this set features a random assortment of microgames featuring a higher-than-average amount of physical movement. After playing 20 microgames, the player is graded on how many "kelories" they have lost.
|Hosted by [[Dr. Crygor]] and [[Mike]], this set features a random assortment of microgames featuring a higher-than-average amount of physical movement. After playing 20 microgames, the player is graded on how many "kelories" they have lost.
|-
|-
|[[File:WWSM All Mixed Up.png|170px]]
|[[File:WWSM All Mixed Up.png|170px]]
|[[File:All Mixed Up Overworld Sprite WWSM.png]]<br>'''All Mixed Up'''
|[[File:All Mixed Up Overworld Sprite WWSM.png]]<br>'''All Mixed Up'''
|ごちゃまぜ<br>''Gochamaze''<br>(Jumbled Together)
|ごちゃまぜ<br>''Gochamaze''<br>(Jumbled Together)
|style="text-align:left"|Represented by a blue elephant building, this mix features almost every microgame played at increasing speed and difficulty. Level-ups occur after 20 and 40 microgames with the boss stage occurring every 100 games.<ref>{{cite|author=Lithium Sulfate|date=May 12, 2009|url=youtu.be/8Xvr_BuD9Jc?feature=shared&t=242|timestamp=04:02|title=''Wario Ware: Smooth Moves'' - All Mixed Up (Blue Elephant) - 179pts (2/3)|publisher=YouTube|accessdate=June 25, 2024}}</ref> Finishing with a high score of 30 points or more unlocks the Super Hard set.
|Represented by a blue elephant building, this mix features almost every microgame played at increasing speed and difficulty. Level-ups occur after 20 and 40 microgames with the boss stage occurring every 100 games.<ref>{{cite|author=Lithium Sulfate|date=May 12, 2009|url=youtu.be/8Xvr_BuD9Jc?feature=shared&t=242|timestamp=04:02|title=''Wario Ware: Smooth Moves'' - All Mixed Up (Blue Elephant) - 179pts (2/3)|publisher=YouTube|accessdate=June 25, 2024}}</ref> Finishing with a high score of 30 points or more unlocks the Super Hard set.
|-
|-
|[[File:WWSM Super Hard.png|170px]]
|[[File:WWSM Super Hard.png|170px]]
|[[File:Super Hard Overworld Sprite WWSM.png]]<br>'''Super Hard'''
|[[File:Super Hard Overworld Sprite WWSM.png]]<br>'''Super Hard'''
|げきむず<br>''Gekimuzu''<br>(Extremely Difficult)
|げきむず<br>''Gekimuzu''<br>(Extremely Difficult)
|style="text-align:left"|Represented by a red elephant building, this set is played at the highest speed setting from the start with all the microgames at their lowest difficulty level. Finishing with a high score of 20 points or more unlocks the Sudden Death set.
|Represented by a red elephant building, this set is played at the highest speed setting from the start with all the microgames at their lowest difficulty level. Finishing with a high score of 20 points or more unlocks the Sudden Death set.
|-
|-
|[[File:WWSM Sudden Death.png|170px]]
|[[File:WWSM Sudden Death.png|170px]]
|[[File:Sudden Death Overworld Sprite WWSM.png]]<br>'''Sudden Death'''
|[[File:Sudden Death Overworld Sprite WWSM.png]]<br>'''Sudden Death'''
|スリリング<br>''Suriringu''<br>(Thrilling)
|スリリング<br>''Suriringu''<br>(Thrilling)
|style="text-align:left"|Represented by a yellow elephant building, this set gives the player one life and has every microgame starting at the highest difficulty level. Finishing with a high score of 10 points or more unlocks the Thrilling set.
|Represented by a yellow elephant building, this set gives the player one life and has every microgame starting at the highest difficulty level. Finishing with a high score of 10 points or more unlocks the Thrilling set.
|-
|-
|[[File:WWSM Thrilling.png|170px]]
|[[File:WWSM Thrilling.png|170px]]
|[[File:Thrilling Overworld Sprite WWSM.png]]<br>'''Thrilling'''
|[[File:Thrilling Overworld Sprite WWSM.png]]<br>'''Thrilling'''
|ぬきうち<br>''Nukiuchi''<br>(Unexpected)
|ぬきうち<br>''Nukiuchi''<br>(Unexpected)
|style="text-align:left"|Represented by a green elephant building, this set does not show [[Form]] cards before playing each microgame. Finishing with a high score of 20 points or more unlocks the [[Sound Studio]].
|Represented by a green elephant building, this set does not show [[Form]] cards before playing each microgame. Finishing with a high score of 20 points or more unlocks the [[Sound Studio]].
|}
|}


==Minigames==
==Minigames==
In addition to microgames, there are [[minigame]]s which can be unlocked by completing a certain stage in story mode.
In addition to microgames, there are [[minigame]]s which can be unlocked by completing a certain stage in story mode. These minigames are extended versions of existing microgames (excluding [[Pyoro S]]).
 
{{content description
===Single-player===
|image1=[[File:TowerTennistitle.png|170px]]
These minigames are extended versions of existing microgames (excluding [[Pyoro S]]).
|name1=[[Tower Tennis]]
 
|description1=The player controls a disembodied hand holding a ping-pong paddle which is used to bounce a ball. The screen scrolls vertically and the player has to use the ball to destroy or avoid blocks barring the way. The game is lost if the ball falls off-screen.
{| class="wikitable sortable" style="text-align:center"
|image2=[[File:Block Star Title.png|170px]]
! width="12%" class="unsortable" | Image
|name2=[[Block Star (WarioWare: Smooth Moves)|Block Star]]
! width="10%" | Name
|description2=An extended version of the boss microgame [[Block Party]], the player maneuvers a platform on the bottom side of the screen to catch falling shapes and hold the complete structure for three seconds without having any of its components falling off-screen. The game features 50 levels divided into 5 sets of 10, whose individual stages can be completed in any order before moving on to the next set.
! class="unsortable" | Description
|image3=[[File:Can shooter title screen.png|170px]]
! class="unsortable" | Unlock criteria
|name3=[[Can Shooter]]
|-
|description3=A shooting gallery-style game, the player has to shoot cans and other objects while destroying enemy projectiles and making sure to stay within the time limit. Floating power-ups cans periodically appear and can be destroyed to extend the timer, slow down time or upgrade the crosshair.
| [[File:TowerTennistitle.png|170px]]
|image4=[[File:BalloonTrip SM title screen.png|170px]]
| [[Tower Tennis]]
|name4=[[Balloon Trip (minigame)|Balloon Trip]]
| style="text-align:left" | Most likely an extended version of [[Serve Already!]], the player controls a disembodied hand holding a ping-pong paddle which is used to bounce a ball. The screen scrolls vertically and the player has to use the ball to destroy or avoid blocks barring the way. The game ends in a loss if the ball falls off-screen.
|description4=A 3D version of ''{{iw|nwiki|Balloon Fight}}''{{'}}s Balloon Trip mode, the player controls the Balloon Fighter by flapping the [[Wii#Wii Remote|Wii Remote]] and [[Wii#Nunchuk|Nunchuk]]. The goal of the game is to collect balloons while avoiding floating sparks, enemy balloon fighters and fish jumping out of the water.
| style="text-align:left" | Complete [[List of WarioWare: Smooth Moves microgames#Evil Attacks Diamond Dojo!|Evil Attacks Diamond Dojo!]]
|image5=[[File:Tortoise & hare title screen.png|170px]]
|-
|name5=[[Tortoise & Hare]]
| [[File:Block Star Title.png|170px]]
|description5=Also played using the Wii Remote and Nunchuk combo, the player has to maneuver the two controllers following on-screen prompts.  
| [[Block Star (WarioWare: Smooth Moves)|Block Star]]
|image6=[[File:PyoroS.png|170px]]
| style="text-align:left" | An extended version of the boss microgame [[Block Party]], the player maneuvers a platform on the bottom side of the screen to catch falling shapes and hold the complete structure for three seconds without having any of its components falling off-screen. The game features 50 levels divided into 5 sets of 10, whose individual stages can be completed in any order before moving on to the next set.
|name6=[[Pyoro S]]
| style="text-align:left" | Complete [[List of WarioWare: Smooth Moves microgames#Enter Young Cricket|Enter Young Cricket]]
|description6=A vertical shoot-'em-up-like game where the player controls [[Pyoro]]. Pyoro attacks enemies by sticking out his beak. Gulping an entire formation of enemies gives a point bonus and make apples appear, which have different effects depending on their color. The minigame is unlocked after unlocking every microgame.
|-
}}
| [[File:Can shooter title screen.png|170px]]
| [[Can Shooter]]
| style="text-align:left" | A shooting gallery-style game that serves as an extended version of [[Shoot the Breeze]], the player has to shoot cans and other objects while destroying enemy projectiles and making sure to stay within the time limit. Floating power-ups cans periodically appear and can be destroyed to extend the timer, slow down time or upgrade the crosshair.
| style="text-align:left" | Complete [[List of WarioWare: Smooth Moves microgames#The Loquacious Spell Book|The Loquacious Spell Book]]
|-
| [[File:BalloonTrip SM title screen.png|170px]]
| [[Balloon Trip (minigame)|Balloon Trip]]
| style="text-align:left" | A 3D version of ''{{iw|nwiki|Balloon Fight}}''{{'}}s Balloon Trip mode that serves as a similar and endless version of [[Balloon Fight (WarioWare: Smooth Moves)|Balloon Fight]], the player controls the Balloon Fighter by flapping the [[Wii#Wii Remote|Wii Remote]] and the [[Wii#Nunchuk|Nunchuk]]. The goal of the game is to collect balloons while avoiding floating sparks, enemy balloon fighters and fish jumping out of the water.
| style="text-align:left" | Complete The [[Kelorometer]]
|-
| [[File:Tortoise & hare title screen.png|170px]]
| [[Tortoise & Hare]]
| style="text-align:left" | An extended version of [[Hare Raising (WarioWare: Smooth Moves)|Hare Raising]] that is also played using both the Wii Remote and the Nunchuk, the player has to maneuver the two controllers following on-screen prompts.
| style="text-align:left" | Complete [[List of WarioWare: Smooth Moves microgames#The Secret of the Balance Stone|The Secret of the Balance Stone]]
|-
| [[File:PyoroS.png|170px]]
| [[Pyoro S]]
| style="text-align:left" | A vertical shoot-'em-up-like game where the player controls [[Pyoro]]. Pyoro attacks enemies by sticking out his beak. Gulping an entire formation of enemies gives a point bonus and make apples appear, which have different effects depending on their color.
| style="text-align:left" | Unlock every microgame
|}


===Multiplayer===
==Multiplayer==
Alongside the single-player minigames are a set of games meant specifically for multiplayer. These games are unlocked naturally as the game progresses. Some of them are based around playing sets of microgames (besides boss microgames and [[Orbulon]]'s microgames), while others are separate minigames. Players compete in these minigames as [[Mii]]s.
Alongside the single-player minigames are a set of games meant specifically for multiplayer. These games are unlocked naturally as the game progresses. Some of them are based around playing sets of microgames (besides boss microgames and [[Orbulon]]'s microgames), while others are separate minigames. Players compete in these minigames as [[Mii]]s.
 
{{content description
{| class="wikitable sortable" style="text-align:center"
|image1=[[File:WarioWareSM Lifeline.png|170px]]
! width="12%" class="unsortable" | Image
|name1='''[[Lifeline]]'''
! width="10%" | Name
|description1=Players compete for points by trying to win microgames. Winning the microgame gains points (dependent on how much the microgame was worth) while losing it gains nothing. After a handful of rounds, the players are tied up and suspended over a lake of crocodiles. The players take turns cutting ropes, and the last man standing wins.
! class="unsortable" | Description
|image2=[[File:WWSM Survival.png|170px]]
! class="unsortable" | Unlock criteria
|name2='''[[Survival]]'''
|-
|description2=The players are angels flying above the clouds. Each player plays one microgame. If they win, they continue to survive, but if they lose, they start to fall and are eliminated. After every player has played once, the difficulty and speed increase. The last person remaining wins.
| [[File:WarioWareSM Lifeline.png|170px]]
|image3=[[File:WarioWareSM Balloon.png|170px]]
| [[Lifeline]]
|name3='''[[Balloon (minigame)|Balloon]]'''
| style="text-align:left" | Players compete for points by trying to win microgames. Winning the microgame gains points (dependent on how much the microgame was worth) while losing it gains nothing. After a handful of rounds, the players are tied up and suspended over a lake of crocodiles. The players take turns cutting ropes, and the last man standing wins.
|description3=At the beginning of the round, the first player gets a chance to fill a balloon with air. Afterwards, they play a microgame, while the other players fill it with air. If they win, someone else goes to fill the balloon, and if they lose, they play another microgame. If the balloon pops, that player loses and the others win.
| style="text-align:left" | Play Bomb for the first time
|image4=[[File:SmoothMovesBomb.png|170px|]]
|-
|name4='''[[Bomb (minigame)|Bomb]]'''
| [[File:WWSM Survival.png|170px]]
|description4=A player is randomly chosen to play a microgame. If they win, they choose another player and what form their microgame will use. Repeating a certain form will increase its difficulty. If a player loses a microgame or if they take too long to choose someone, they lose and the other players win.
| [[Survival]]
|image5=[[File:SmoothMovesBungeeBuddies.png|170px]]
| style="text-align:left" | The players are angels flying above the clouds. Each player plays one microgame. If they win, they continue to survive; however, if they lose, they start to fall and are eliminated. After every player has played once, the difficulty and speed increase. The last person remaining wins.
|name5='''[[Bungee Buddies]]'''
| style="text-align:left" | Complete [[List of WarioWare: Smooth Moves microgames#Forever Form Baton|Forever Form Baton]]
|description5=Two players use a connecting Wii Remote and Nunchuk to progress through a path. Along the way are various pits and other obstacles, which they need to avoid by physically jumping. In the end, their total distance and their compatibility are shown.
|-
|image6=[[File:SmoothMovesStarNose.png|170px]]
| [[File:WarioWareSM Balloon.png|170px]]
|name6='''[[Star Nose]]'''
| [[Balloon (minigame)|Balloon]]
|description6=Two players pilot a nose-shaped spaceship using a connecting Wii Remote and Nunchuk. They gain speed by eating food scattered along the way. Whoever eats three food first or does not crash wins, at which point they place themselves on the nose of a couple.
| style="text-align:left" | At the beginning of the round, the first player gets a chance to fill a balloon with air. Afterwards, they play a microgame, while the other players fill it with air. If they win, someone else goes to fill the balloon, and if they lose, they play another microgame. If the balloon pops, that player loses and the others win.
|image7=[[File:SmoothMovesDarts.png|170px]]
| style="text-align:left" | Play Lifeline for the first time
|name7='''[[Darts]]'''
|-
|description7=Up to four players compete in a game of [[Wikipedia:Darts|darts]]; each player takes turns throwing darts at a board, each section of the board corresponding to different point values, to reach exactly 301 points. Whoever gets there first wins.
| [[File:SmoothMovesBomb.png|170px]]
}}
| [[Bomb (minigame)|Bomb]]
| style="text-align:left" | A player is randomly chosen to play a microgame. If they win, they choose another player and what form their microgame will use. Repeating a certain form will increase its difficulty. If a player loses a microgame or if they take too long to choose someone, one loses and the other players win.
| style="text-align:left" | Play Survival for the first time
|-
| [[File:SmoothMovesBungeeBuddies.png|170px]]
| [[Bungee Buddies]]
| style="text-align:left" | Two players use a connecting Wii Remote and Nunchuk to progress through a path. Along the way are various pits and other obstacles, which they need to avoid by physically jumping. In the end, their total distance and their compatibility are shown.
| style="text-align:left" | Play Star Nose for the first time
|-
| [[File:SmoothMovesStarNose.png|170px]]
| [[Star Nose]]
| style="text-align:left" | Two players pilot a nose-shaped spaceship using a connecting Wii Remote and Nunchuk. They gain speed by eating food scattered along the way. Whoever eats three food first or does not crash wins, at which point they place themselves on the nose of a couple.
| style="text-align:left" | Play Darts for the first time
|-
| [[File:SmoothMovesDarts.png|170px]]
| [[Darts]]
| style="text-align:left" | Up to four players compete in a game of {{wp|darts}}; each player takes turns throwing darts at a board, each section of the board corresponding to different point values, to reach exactly 301 points. Whoever gets there first wins.
| style="text-align:left" | Complete [[List of WarioWare: Smooth Moves microgames#Forever Form Baton|Forever Form Baton]]
|}


==Regional differences==
==Regional differences==
Similarly to previous installments in the series, the localization of ''WarioWare: Smooth Moves'' includes not only text adaptation, but graphical and sound changes as well, which are listed below.
Similarly to previous installments in the series, the localization of ''WarioWare: Smooth Moves'' includes not only text adaptation, but graphical and sound changes as well, which are listed below.
===Forms===
===Forms===
{{multiple image
{{multiple image

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