Editing WarioWare: Smooth Moves

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|developer=[[Nintendo SPD|Nintendo SPD Group No.1]]<br>[[Intelligent Systems]]
|developer=[[Nintendo SPD|Nintendo SPD Group No.1]]<br>[[Intelligent Systems]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Original release:'''<br>{{flag list|Japan|December 2, 2006|Europe|January 12, 2007|USA|January 15, 2007|Australia|January 25, 2007|South Africa|January 2008<ref>https://www.nintendo.com/en-za/Games/Wii/WarioWare-Smooth-Moves-283850.html</ref>|ROC|July 12, 2008|South Korea|June 18, 2009}} '''Wii ([[Nintendo Selects#Wii|Nintendo Selects]]):'''<br>{{flag list|Europe|May 20, 2011}} '''Wii U (digital download):'''<br>{{flag list|USA|September 15, 2016|Europe|October 6, 2016|Australia|October 7, 2016|Japan|June 21, 2017<ref>{{cite|url=www.nintendo.co.jp/titles/20010000025573|title=おどる メイド イン ワリオ {{!}} Wii U {{!}} 任天堂|publisher=Nintendo|language=ja|accessdate=June 25, 2024}}</ref>}}
|release='''Original release:'''<br>{{release|Japan|December 2, 2006|Europe|January 12, 2007|USA|January 15, 2007|Australia|January 25, 2007|ROC|July 12, 2008|South Korea|June 18, 2009}} '''Wii ([[Nintendo Selects#Wii|Nintendo Selects]]):'''<br>{{release|Europe|May 20, 2011}} '''Wii U (digital download):'''<br>{{release|USA|September 15, 2016|Europe|October 6, 2016|Australia|October 7, 2016|Japan|June 21, 2017<ref>{{cite|url=www.nintendo.co.jp/titles/20010000025573|title=おどる メイド イン ワリオ {{!}} Wii U {{!}} 任天堂|publisher=Nintendo|language=ja|accessdate=June 25, 2024}}</ref>}}
|genre=Puzzle
|genre=Puzzle
|modes=Single player, Multiplayer
|modes=Single player, Multiplayer
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|input={{input|wiimote=1}}
|input={{input|wiimote=1}}
|platforms=[[Wii]], [[Wii U]]
|platforms=[[Wii]], [[Wii U]]
|serials={{flag list|Japan|RVL-RODJ-JPN}}
|serials=RVL-RODJ-JPN (Japan)
}}
}}
'''''WarioWare: Smooth Moves''''' is the fifth game in the ''[[WarioWare (series)|WarioWare]]'' series, released as a launch title for the [[Wii]] initially in Japan on December 2, 2006. The game showcases and takes full advantage of the [[Wii#Wii Remote|Wii Remote]] and its motion sensor, as microgames are played by placing the controller in numerous positions, called "Forms" in the game, which often invites the player to perform odd actions. All major characters from the previous games return, in addition to the new characters [[Young Cricket]], [[Master Mantis]], [[Penny|Penny Crygor]], and [[Jimmy P.]] Alongside the microgames and some longer minigames, the game includes a multiplayer mode with several subgames. This was the first ''WarioWare'' game to receive an E10+ rating from the ESRB. The game received a successor, ''[[WarioWare: Move It!]]'', which was released in November 2023 for [[Nintendo Switch]].
'''''WarioWare: Smooth Moves''''' is the fifth game in the ''[[WarioWare (series)|WarioWare]]'' series, released as a launch title for the [[Wii]] initially in Japan on December 2, 2006. The game showcases and takes full advantage of the [[Wii#Wii Remote|Wii Remote]] and its motion sensor, as microgames are played by placing the controller in numerous positions, called "Forms" in the game, which often invites the player to perform odd actions. All major characters from the previous games return, in addition to the new characters [[Young Cricket]], [[Master Mantis]], [[Penny]], and [[Jimmy P.]] Alongside the microgames and some longer minigames, the game includes a multiplayer mode with several subgames. This was the first ''WarioWare'' game to receive an E10+ rating from the ESRB. The game received a successor, ''[[WarioWare: Move It!]]'', which was released in November 2023 for [[Nintendo Switch]].


==Story==
==[[File:WWSM Story Icon.png|50px]]==
A long time ago, humanity was given a mysterious artifact known as the [[Form Baton]]. The ancients used this baton in their everyday lives in a large range of movement from rigorous activity to more nuanced actions. The [[Splunks]], a species that lived alongside the ancients, eventually kept the Form Baton in a [[Temple of Form|temple]] to retain its history.
A long time ago, humanity was given a mysterious artifact known as the [[Form Baton]]. The ancients used this baton in their everyday lives in a large range of movement from rigorous activity to more nuanced actions. The [[Splunks]], a species that lived alongside the ancients, eventually kept the Form Baton in a [[Temple of Form|temple]] to retain its history.


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Between each set, the player can select a map icon named "[[Temple of Form]]" to practice unlocked microgames, which are grouped by both microgame sets and forms. Unlike previous ''WarioWare'' games, the player cannot set scores for individual microgames as the session automatically ends after going through each difficulty level.
Between each set, the player can select a map icon named "[[Temple of Form]]" to practice unlocked microgames, which are grouped by both microgame sets and forms. Unlike previous ''WarioWare'' games, the player cannot set scores for individual microgames as the session automatically ends after going through each difficulty level.
===Wii Remote Forms===
===Wii Remote Forms===
{{main|Form Baton}}
{{main|Form Baton}}
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|-
|-
!class="unsortable"rowspan=2 width=10%|Image
!class="unsortable"rowspan=2 width=10%|Image
!rowspan=2 width=15%|Form
!rowspan=2 width=15%|[[File:WWSM Form Icon.png|50px]]
!class="unsortable"colspan=2 width=50%|In-game text
!class="unsortable"colspan=2 width=50%|In-game text
!class="unsortable"rowspan=2 width=25%|Position
!class="unsortable"rowspan=2 width=25%|Position
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===Microgames===
===Microgames===
*In the Japanese and Korean versions, the narrator announces the form to be used before each microgame along with the visual card. The American and European versions drop the oral cue entirely.
*In the Japanese and Korean versions, the narrator announces the form to be used before each microgame along with the visual card. The American and European versions drop the aural cue entirely.
*In the Japanese and Korean versions, the microgame speed-increase prompt says "Speed Up!", while in the English version, it says "Faster!", similar to ''[[WarioWare: Twisted!]]''
*In the Japanese and Korean versions, the microgame speed-increase prompt says "Speed Up!", while in the English version, it says "Faster!", similar to ''[[WarioWare: Twisted!]]''
*In the first level of [[Stir Crazy]], the Japanese version has the player grinding rice for soba. This was changed to grinding herbs for spaghetti in the localized versions.  
*In the first level of [[Stir Crazy]], the Japanese version has the player grinding rice for soba. This was changed to grinding herbs for spaghetti in the localized versions.  
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*''[[WarioWare Gold]]'': 32 of the 205 microgames are carried over to ''Gold''. Music from ''Smooth Moves'' reappears as souvenirs. In Mona's character trailer, the ''Smooth Moves'' version of her is shown as a cameo.
*''[[WarioWare Gold]]'': 32 of the 205 microgames are carried over to ''Gold''. Music from ''Smooth Moves'' reappears as souvenirs. In Mona's character trailer, the ''Smooth Moves'' version of her is shown as a cameo.
*''[[WarioWare: Get It Together!]]'': Mona's cheerleader baton and a football appear in her room during the intro of her story. The man from [[Wet Your Whistle]] and [[Boom Box (WarioWare: Smooth Moves)|Boom Box]] appears in [[Blended? Splendid!]] When the "Boss Stage" text appears in Jimmy T's stage, the five figures in the background do a dance from [[Wario Dance Company (WarioWare: Smooth Moves)|Wario Dance Company]].
*''[[WarioWare: Get It Together!]]'': Mona's cheerleader baton and a football appear in her room during the intro of her story. The man from [[Wet Your Whistle]] and [[Boom Box (WarioWare: Smooth Moves)|Boom Box]] appears in [[Blended? Splendid!]] When the "Boss Stage" text appears in Jimmy T's stage, the five figures in the background do a dance from [[Wario Dance Company (WarioWare: Smooth Moves)|Wario Dance Company]].
*''[[WarioWare: Move It!]]'': This game is a successor to ''WarioWare: Smooth Moves'', with the Japanese name of ''WarioWare: Move It!'' (''Chō Odoru Meido in Wario'', "Super Dancing Made in Wario") being based on the Japanese name of ''WarioWare: Smooth Moves'' (''Odoru Meido in Wario'', "Dancing Made in Wario"). The microgames in ''WarioWare: Move It!'' are again controlled with motion controls; in particular, the simultaneous usage of one controller in each hand is similar to the microgames in Orbulon's stage in ''WarioWare: Smooth Moves''. The [[Code Dependency]] microgame returns.
*''[[WarioWare: Move It!]]'': This game is a successor to ''WarioWare: Smooth Moves'', with the Japanese name of ''WarioWare: Move It!'' (''Chō Odoru Meido in Wario'', "Super Dancing Made in Wario") being based on the Japanese name of ''WarioWare: Smooth Moves'' (''Odoru Meido in Wario'', "Dancing Made in Wario"). The microgames in ''WarioWare: Move It!'' are again controlled with motion controls; in particular, the simultaneous usage of one controller in each hand is similar to the microgames in Orbulon's stage in ''WarioWare: Smooth Moves''.


==Names in other languages==
==Names in other languages==
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==External links==
==External links==
{{NIWA|Nookipedia=Cameos#WarioWare: Smooth Moves|NWiki=1|fStrategyWiki=1}}
{{NIWA|Nookipedia=Cameos#WarioWare: Smooth Moves|NWiki=1|fStrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.co.uk/Games/Wii/WarioWare-Smooth-Moves-283850.html European English website]
*[https://www.nintendo.co.uk/Games/Wii/WarioWare-Smooth-Moves-283850.html European English website]
*[https://www.nintendo.co.jp/wii/rodj/index.html Japanese website]
*[https://www.nintendo.co.jp/wii/rodj/index.html Japanese website]
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[[Category:2006 games]]
[[Category:2006 games]]
[[Category:2007 games]]
[[Category:2007 games]]
[[Category:2008 games]]
[[Category:2009 games]]
[[Category:2009 games]]
[[it:WarioWare: Smooth Moves]]
[[it:WarioWare: Smooth Moves]]
[[de:WarioWare: Smooth Moves]]
[[de:WarioWare: Smooth Moves]]
[[Category:Nintendo Selects]]
[[Category:Nintendo Selects]]

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