Editing WarioWare: D.I.Y.

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|developer=[[Nintendo SPD|Nintendo SPD Group No.1]] <br> [[Intelligent Systems]]
|developer=[[Nintendo SPD|Nintendo SPD Group No.1]] <br> [[Intelligent Systems]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Japan|April 29, 2009<ref>{{cite|url=www.nintendo.co.jp/ds/uorj/index.html|title=メイドイン俺|publisher=Nintendo Co., Ltd.|accessdate=May 30, 2018}}</ref>|ROC|April 29, 2009|USA|March 28, 2010<ref>{{cite|deadlink=y|archive=web.archive.org/web/20100205174702/http://www.nintendo.com/games/detail/IuuBjN_K0sbf8ckx_2qo9IOUTFXWTisl|title=WarioWare D.I.Y. at Nintendo :: Games|publisher=Nintendo of America|accessdate=February 22, 2022}}</ref>|Europe|April 30, 2010<ref>{{cite|url=www.nintendo.com/en-gb/Games/Nintendo-DS/WarioWare-Do-It-Yourself-273542.html|title=WarioWare: Do It Yourself <nowiki>| Nintendo DS | Games |</nowiki> Nintendo UK|publisher=Nintendo UK|accessdate=May 30, 2018}}</ref>|Australia|May 20, 2010}}
|release={{flag list|Japan|April 29, 2009|ROC|April 29, 2009|USA|March 28, 2010|Europe|April 30, 2010|Australia|May 20, 2010}}
|languages={{languages|en_us=y|en_gb=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}}
|languages={{languages|en_us=y|en_gb=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}}
|genre=Action, Creativity
|genre=Action, Creativity
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|serials={{flag list|Japan|NTR-UORJ-JPN|USA|NTR-UORE-USA|Europe|NTR-UORP-EUR|Australia|NTR-UORP-AUS}}
|serials={{flag list|Japan|NTR-UORJ-JPN|USA|NTR-UORE-USA|Europe|NTR-UORP-EUR|Australia|NTR-UORP-AUS}}
}}
}}
'''''WarioWare: D.I.Y.''''' is the seventh game in the [[WarioWare (series)|''WarioWare'' series]]. The game is officially called '''''WarioWare: Do It Yourself''''' in European languages, but the ''"D.I.Y."'' abbreviation is still included everywhere in the game and also present on the game's logo. The game was confirmed on October 2 at the Fall 2008 Nintendo Conference, where a very short video clip was shown. The American release was first announced at E3 2009.<ref>{{cite|date=December 14, 2009|deadlink=y|archive=web.archive.org/web/20091216071857/http://press.nintendo.com/articles.jsp?id=21389|title= NINTENDO UNVEILS ITS VIDEO GAME LINEUP FOR EARLY 2010|location=Redmond|publisher=Nintendo of America|accessdate=June 30, 2024}}</ref> The European release date was first announced at Nintendo's European conference on January 25, 2010. The game was released in Japan and the ROC on April 29, 2009, in North America on March 28, 2010, in Europe on April 30, 2010, and in Australia on May 20, 2010. ''WarioWare: D.I.Y.'' is the second ''WarioWare'' game for the Nintendo DS, and it allows the player to create their own [[microgame]]s, [[Record (WarioWare: D.I.Y.)|records]], and comics, hence the title (''D.I.Y.'' is short for ''"Do It Yourself"''). The content could be shared via the [[Nintendo Wi-Fi Connection]], up until the service's termination on May 20, 2014.
'''''WarioWare: D.I.Y.''''' is the seventh game in the [[WarioWare (series)|''WarioWare'' series]]. The game is officially called '''''WarioWare: Do It Yourself''''' in European languages, but the ''"D.I.Y."'' abbreviation is still included everywhere in the game and also present on the game's logo. The game was confirmed on October 2 at the Fall 2008 Nintendo Conference, where a very short video clip was shown. The American release was first announced at E3 2009.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20091216071857/http://press.nintendo.com/articles.jsp?id=21389|title= NINTENDO UNVEILS ITS VIDEO GAME LINEUP FOR EARLY 2010|date=December 14, 2009|location=Redmond|publisher=Nintendo of America|accessdate=June 30, 2024}}</ref> The European release date was first announced at Nintendo's European conference on January 25, 2010. The game was released in Japan and the ROC on April 29, 2009, in North America on March 28, 2010, in Europe on April 30, 2010, and in Australia on May 20, 2010. ''WarioWare: D.I.Y.'' is the second ''WarioWare'' game for the Nintendo DS, and it allows the player to create their own [[microgame]]s, [[Record (WarioWare: D.I.Y.)|records]], and comics, hence the title (''D.I.Y.'' is short for ''"Do It Yourself"''). The content could be shared via the [[Nintendo Wi-Fi Connection]], up until the service's termination on May 20, 2014.
 
==Storyline==
==Storyline==
At his home, [[Dr. Crygor]] is dreaming that he is playing a video game, up to a point where the characters of the game come out of the TV screen and fly toward him. Crygor wakes up and, inspired by his nightmare, creates a game-creation device named the [[Super MakerMatic 21]]. The next morning, [[Wario]] comes in with a broken TV and demands that Dr. Crygor fixes it, before noticing the Super MakerMatic 21 production line. He mistakes them for TV sets and asks to do a trade, but after Dr. Crygor explains to him its function, Wario is convinced it is his next opportunity to become rich.
At his home, [[Dr. Crygor]] is dreaming that he is playing a video game, up to a point where the characters of the game come out of the TV screen and fly toward him. Crygor wakes up and, inspired by his nightmare, creates a game-creation device named the [[Super MakerMatic 21]]. The next morning, [[Wario]] comes in with a broken TV and demands that Dr. Crygor fixes it, before noticing the Super MakerMatic 21 production line. He mistakes them for TV sets and asks to do a trade, but after Dr. Crygor explains to him its function, Wario is convinced it is his next opportunity to become rich.
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Before being able to use the editing tools, the player has to go through a six-step tutorial (named "D.I.Y 101") explaining the basics of the interface and the editor's programming syntax. Further lessons are available.
Before being able to use the editing tools, the player has to go through a six-step tutorial (named "D.I.Y 101") explaining the basics of the interface and the editor's programming syntax. Further lessons are available.


The tools for graphical editing include different pencil tools, a spray can, a fill tool, and an eraser. They are used for both background elements, and sprites, which can be easily placed and moved around. The game allows the programming of logic routines to define the game's rules. The editor is restricted to tapping motions for input, as the development team wanted to keep content creation simple.<ref>{{cite|author=Brian|date=March 17, 2010|url=nintendoeverything.com/sakamoto-discusses-metroid-other-m-and-warioware-d-i-y|title=Sakamoto discusses ''Metroid: Other M'' and ''WarioWare: D.I.Y.''|publisher=Nintendo Everything|language=en|accessdate=June 30, 2024}}</ref>
The tools for graphical editing include different pencil tools, a spray can, a fill tool, and an eraser. They are used for both background elements, and sprites, which can be easily placed and moved around. The game allows the programming of logic routines to define the game's rules. The editor is restricted to tapping motions for input, as the development team wanted to keep content creation simple.<ref>{{cite|url=nintendoeverything.com/sakamoto-discusses-metroid-other-m-and-warioware-d-i-y|title=Sakamoto discusses ''Metroid: Other M'' and ''WarioWare: D.I.Y.''|author=Brian|date=March 17, 2010|publisher=Nintendo Everything|language=en|accessdate=June 30, 2024}}</ref>


[[File:WarioWareDIY-Music.png|thumb|120px|The music creation tool.]]
[[File:WarioWareDIY-Music.png|thumb|120px|The music creation tool.]]
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*'''M''': Comics
*'''M''': Comics
*'''R''': Records
*'''R''': Records
While the next four letters vary depending on creator, these are the following based on built-in content:
While the next four letters vary depending on creator, these are the following based on built-in content:
*'''MONA''': [[Mona]]
*'''MONA''': [[Mona]]
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*'''ORBU''': [[Orbulon]]
*'''ORBU''': [[Orbulon]]
*'''NINE''': [[9-Volt]]
*'''NINE''': [[9-Volt]]
Comic creators also have their own ID codes:
Comic creators also have their own ID codes:
*'''SIRI''': Kotobuki Shiriagari
*'''SIRI''': Kotobuki Shiriagari
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*'''AMAH''': Masakazu Amahisa
*'''AMAH''': Masakazu Amahisa
*'''BETU''': Rei Betsuyaku
*'''BETU''': Rei Betsuyaku
If the player imports games from ''[[WarioWare: D.I.Y. Showcase]]'', their creators have their own unique codes as well:
If the player imports games from ''[[WarioWare: D.I.Y. Showcase]]'', their creators have their own unique codes as well:
*'''WARI''': [[Wario-Man]]
*'''WARI''': [[Wario-Man]]
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[[File:DiamondSoftware.png|float]]
[[File:DiamondSoftware.png|float]]
Games under this category are made by former members of Wario's crew, working under the brand name of [[Diamond Software]]. Each character's stage consists of 18 microgames with a common theme, and a story presented like a television program. Unlike previous ''WarioWare'' titles, stages do not end after clearing the boss microgame on the first playthrough, and the player must wait 24 hours after clearing a stage's target to unlock the next one. Encountering a Diamond Software microgame in the Game Blender adds it to the D.I.Y. Shop, which allows the player to play it individually, as well as view, import, and edit it with the [[Super MakerMatic 21]]. The microgame sets are listed as follows:
Games under this category are made by former members of Wario's crew, working under the brand name of [[Diamond Software]]. Each character's stage consists of 18 microgames with a common theme, and a story presented like a television program. Unlike previous ''WarioWare'' titles, stages do not end after clearing the boss microgame on the first playthrough, and the player must wait 24 hours after clearing a stage's target to unlock the next one. Encountering a Diamond Software microgame in the Game Blender adds it to the D.I.Y. Shop, which allows the player to play it individually, as well as view, import, and edit it with the [[Super MakerMatic 21]]. The microgame sets are listed as follows:
{|width=100% class=wikitable style="text-align:center"  
{|width=100% class=wikitable style="text-align: center"  
!Theme
!Theme
!Stage
!Stage
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[[File:DIYGames.png|float]]
[[File:DIYGames.png|float]]
These stages utilize microgames the player has saved to their shelves in the [[D.I.Y. Shop]]. Clearing 15 points in the Diamond Software: Ultra Hard stage unlocks the option to assign any Diamond Software theme (aside from Jimmy T.'s) to these stages, giving them the story and boss stage of their respective host.
These stages utilize microgames the player has saved to their shelves in the [[D.I.Y. Shop]]. Clearing 15 points in the Diamond Software: Ultra Hard stage unlocks the option to assign any Diamond Software theme (aside from Jimmy T.'s) to these stages, giving them the story and boss stage of their respective host.
{|width=100% class=wikitable style="text-align:center"  
{|width=100% class=wikitable style="text-align: center"  
!Theme
!Theme
!Stage
!Stage
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===Mix All===
===Mix All===
The Mix All option allows players to play a microgame stage with all of the microgames present in their shelves and Diamond Software's shelves combined and is unlocked by clearing 15 points in the Diamond Software: Ultra Hard stage.
The Mix All option allows players to play a microgame stage with all of the microgames present in their shelves and Diamond Software's shelves combined and is unlocked by clearing 15 points in the Diamond Software: Ultra Hard stage.
{|width=100% class=wikitable style="text-align:center"  
{|width=100% class=wikitable style="text-align: center"  
!Image
!Image
!Stage
!Stage
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==Reception==
==Reception==
{|class="wikitable reviews"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|"''Perhaps hoping for proper online is missing the point, however. With its bright colours and bizarre comics, WarioWare DIY is built for the playground: built to allow you to hack a game together on a lunch break and show it to your friends during double maths. The uncomfortable truth, perhaps, is that Nintendo's take on user-generated content works because of what's left out, rather than what made it in. That's why the end result is constrained, but necessarily so: another effortless piece of cleverness, another modest marvel.''"
|"''Perhaps hoping for proper online is missing the point, however. With its bright colours and bizarre comics, WarioWare DIY is built for the playground: built to allow you to hack a game together on a lunch break and show it to your friends during double maths. The uncomfortable truth, perhaps, is that Nintendo's take on user-generated content works because of what's left out, rather than what made it in. That's why the end result is constrained, but necessarily so: another effortless piece of cleverness, another modest marvel.''"
|-
|-
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Aggregators
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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*[https://web.archive.org/web/20100414205802/http://www.nintendo.com/consumer/gameslist/manuals/DS_Wario_Ware_DIY.pdf North American manual]
*[https://web.archive.org/web/20100414205802/http://www.nintendo.com/consumer/gameslist/manuals/DS_Wario_Ware_DIY.pdf North American manual]
*[https://www.nintendo.co.jp/ds/uorj/index.html Official website]
*[https://www.nintendo.co.jp/ds/uorj/index.html Official website]
*[https://web.archive.org/web/20100328200009/http://www.wariowarediy.com/ Official American English website] (archived)
*[https://web.archive.org/web/20101129202910/http://www.wariowarediy.com/ Official American English website] (archived)
*[https://web.archive.org/web/20100205174702/http://www.nintendo.com/games/detail/IuuBjN_K0sbf8ckx_2qo9IOUTFXWTisl Official American English game page] (archived)
*[https://web.archive.org/web/20100413054427/http://www.nintendo.com/games/detail/IuuBjN_K0sbf8ckx_2qo9IOUTFXWTisl Official American English game page] (archived)
*[https://www.nintendo.com/en-gb/Games/Nintendo-DS/WarioWare-Do-It-Yourself-273542.html Official British English web page]
*[https://www.nintendo.com/en-gb/Games/Nintendo-DS/WarioWare-Do-It-Yourself-273542.html Official British English web page]
*[https://web.archive.org/web/20100521055611/http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=43&prod_id=20320&pageID=4 Official Australian English web page]
*[https://web.archive.org/web/20100521055611/http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=43&prod_id=20320&pageID=4 Official Australian English web page]
{{WWDIY}}
{{WWDIY}}
{{Wario games}}
{{Wario games}}

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