Editing WarioWare, Inc.: Mega Party Game$!

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{{italic title}}
{{italic title}}
{{rewrite-expand|Include more information on multiplayer minigames because it requires general cleanup}}
{{rewrite-expand|Include more information on multiplayer minigames because it requires general cleanup}}
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{{game infobox
{{game infobox
|image=[[File:Megapartygames.jpg|250px|''WarioWare, Inc.: Mega Party Game$!'' box art]]
|image=[[File:Megapartygames.jpg|250px|''WarioWare, Inc.: Mega Party Game$!'' box art]]
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]]<br>[[Intelligent Systems]]
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]]<br>[[Intelligent Systems]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Japan|October 17, 2003|USA|April 5, 2004|Australia|September 3, 2004<ref>[http://themushroomkingdom.net/games/wwimpg Date info of WarioWare, Inc.: Mega Party Game$! from TMK], retrieved 11/26/2012</ref>|Europe|September 3, 2004|South Africa|September 3, 2004<ref>{{cite|author=|date=|url=https://www.nintendo.com/en-za/Games/Nintendo-GameCube/WarioWare-Inc-Mega-Party-Game-269325.html|title=WarioWare, Inc.: Mega Party Game$|publisher=Nintendo of South Africa|language=English|archive=https://web.archive.org/web/20240604001153/https://www.nintendo.com/en-za/Games/Nintendo-GameCube/WarioWare-Inc-Mega-Party-Game-269325.html|accessdate=June 3, 2024}}</ref>}}
|release={{release|Japan|October 17, 2003|USA|April 5, 2004|Europe|September 3, 2004|Australia|September 3, 2004<ref>[http://themushroomkingdom.net/games/wwimpg Date info of WarioWare, Inc.: Mega Party Game$! from TMK], retrieved 11/26/2012</ref>}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}}
|genre=Action, Party
|genre=Action, Party
|modes=Single player, Multiplayer
|modes=Single player, Multiplayer
|ratings={{ratings|esrb=E|acb=g|pegi=3|cero=a|usk=6}}
|ratings={{ratings|esrb=E|acb=g|pegi=3|cero=a}}
|platforms=[[Nintendo GameCube]]
|platforms=[[Nintendo GameCube]]
|format={{format|gcn=1}}
|media={{media|gcn=1}}
|input={{input|gcn=1}}
|input={{input|gcn=1}}
|serials={{flag list|Japan|DOL-GZWJ-JPN}}
}}
}}
'''''WarioWare, Inc. Mega Party Game$!''''' is a game for the [[Nintendo GameCube]] and the second installment of the [[WarioWare (series)|''WarioWare'' series]] following ''[[WarioWare, Inc.: Mega Microgame$!]]'' on the [[Game Boy Advance]]. It reuses all of the [[microgame]]s from ''Mega Microgame$!'', but ''Mega Party Game$!'' focuses on multiplayer in particular. It comes with eight special multiplayer modes for up to four players that all involve the known microgames in some way. While it includes a few new modes, the single-player mode is heavily reduced and does not feature the unlockable mini-games from the predecessor. ''Mega Party Game$!'' and the later release ''[[WarioWare: Snapped!]]'' are the only ''WarioWare'' games without plots and story-themed stages.
'''''WarioWare, Inc. Mega Party Game$!''''' is a game for the [[Nintendo GameCube]] and the second installment of the [[WarioWare (series)|''WarioWare'' series]] following ''[[WarioWare, Inc.: Mega Microgame$!]]'' on the [[Game Boy Advance]]. It reuses all of the [[microgame]]s from ''Mega Microgame$!'', but ''Mega Party Game$!'' focuses on multiplayer in particular. It comes with eight special multiplayer modes for up to four players that all involve the known microgames in some way. While it includes a few new modes, the single-player mode is heavily reduced and does not feature the unlockable mini-games from the predecessor. ''Mega Party Game$!'' and the later release ''[[WarioWare: Snapped!]]'' are the only ''WarioWare'' games without plots and story-themed stages.
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==Multiplayer==
==Multiplayer==
{|class="wikitable"
*'''Jimmy's [[Survival Fever]]''' - Survival Fever is a microgame versus mode where players play microgames, if the player fails a microgame, they lose part of their audience. If the whole audience is gone, the player loses.
|-
*'''Wario's [[Outta My Way (multiplayer mode)|Outta My Way]]''' - In Outta My Way; one player is playing microgames while the other players grow giant and try to distract them to make them fail. The player with the most microgames completed wins.  
!Stage
*'''9-Volt's [[Card-e Cards]]''' - Players have to pick up [[e-Reader]] cards with a screenshot of a microgame on from one of two decks, with these cards going on a pile on the left of the screen. At random, a card containing a [[Game Boy Advance]] with an e-Reader will be drawn. At this point, the drawer has to play the microgames on the microgame cards in the pile. If the player wins all the microgames, they win all the cards on the pile. If the player loses one microgame, they lose all the cards in the pile and all the cards that they have previously won. All those cards will go to a pile on the right of the screen. If a player has cards,  background players could steal cards by pressing {{button|gcn|A}} repeatedly during a microgame. After all cards have been drawn, the player with the most amount of cards wins.
!Host
*'''Dr. Crygor's [[Balloon Bang (WarioWare, Inc.: Mega Party Game$!)|Balloon Bang]]''' - In Balloon Bang, one player plays microgames while other players repeatedly press {{button|gcn|A}} to blow up a balloon. Players rotate by the player at the microgame winning. The game ends when the balloon pops and the person playing the microgame loses.  
!Description
*'''Kat & Ana's [[Wobbly Bobbly]]''' - Wobbly Bobbly is a versus mode where players balance on tortoise shells. The players play a multiplayer minigame and the winner plays a microgame. Depending on whether or not they win or lose a shell is added to the player or their friend(s). The game ends when all but one player fall.
|-
*'''Dribble & Spitz's [[Milky Way Delirium]]''' - The players have a square of asteroids with numbers on them. The number corresponds to the number of microgames that must be played to claim the asteroid. Complete the required number of microgames, and the asteroid is marked as belonging to the player that completed the games. If a player claims an asteroid that is in a vertical, horizontal, or diagonal line ending with another one of the player's asteroids, every asteroid in that line falls under the possession of the player as well. When all of the asteroids have been claimed, the player with the most asteroids has to fight a big robot, if the player beats the robot, they will win the game. If not, the others win.
|[[File:WWIMPG$ Survival Fever.png|150px]]<br>'''[[Survival Fever]]'''
*'''Mona's [[Listen to the Doctor!]]''' - In Listen To The Doctor!, players are in a doctor's office. One player goes in and does a microgame as well as to do something outside the game like confess something embarrassing. If the player completes both tasks the other players clap by repeatedly pressing {{button|gcn|A}}. The player with the most claps wins.  
|Jimmy T.
*'''Orbulon's [[All For One]]''' - This is the only multiplayer game where the other players help another player instead of battling with each other. The player's character shows a Game Boy Advance, and their goal to achieve the highest possible record. However, the screen's light fell out, so the other players have to help the player playing the microgames by controlling a spotlight. There are three chances. If all three batteries are gone, the game is over.
|Survival Fever is a microgame versus mode where players play microgames that get increasingly faster, if the player fails a microgame, they lose part of their audience. If the whole audience is gone, the player loses. After a player loses, they are able to walk around the screen. The last remaining player wins.
*'''[[Jump Forever]]''' - A jumping rope game. 2 to 4 players must jump over the jump rope at the same time. If one or more players touch the jump rope, the game is over.
|-
*'''[[Paper Plane (minigame)|Paper Plane]]''' - A paper airplane race. Who will reach the finish first? If a player crashes against a wall, they will respawn, but lose time.
|[[File:WWIMPG$ Outta My Way.png|150px]]<br>'''[[Outta My Way (multiplayer mode)|Outta My Way]]'''
*'''1 Controller Survival''' - Up to 16 players can play microgames with only one GameCube Controller. If a player fails a microgame, they are out. Last one remaining is the winner.
|Wario
*'''1 Controller Jump Forever''' - Same as ''Jump Forever'', but up to 16 players can play with only one GameCube Controller. If one of the 16 players hit the rope, the game ends.
|In Outta My Way; one player is playing microgames while the other players try to distract them and make them fail by moving around and growing giant by pressing {{button|gcn|A}}. The player with the most microgames completed wins.  
|-
|[[File:WWIMPG$ Card-e Cards.png|150px]]<br>'''[[Card-e Cards]]'''
|9-Volt
|Players have to pick up [[e-Reader]] cards with a screenshot of a microgame on from one of two decks, with these cards going on a pile on the left of the screen. At random, a card containing a [[Game Boy Advance]] with an e-Reader will be drawn. At this point, the drawer has to play the microgames on the microgame cards in the pile. If the player wins all the microgames, they win all the cards on the pile. If the player loses one microgame, they lose all the cards in the pile and all the cards that they have previously won. All those cards will go to a pile on the right of the screen. If a player has cards,  background players could steal cards by pressing {{button|gcn|A}} repeatedly during a microgame. After all cards have been drawn, the player with the most amount of cards wins.
|-
|[[File:WWIMPG$ Balloon Bang.png|150px]]<br>'''[[Balloon Bang (WarioWare, Inc.: Mega Party Game$!)|Balloon Bang]]'''
|Dr. Crygor
|In Balloon Bang, one player plays microgames while other players repeatedly press {{button|gcn|A}} to blow up a balloon. Players rotate by the player at the microgame winning. If the player playing the microgame loses, they have to play another until they win. The game ends when the balloon pops and the person playing the microgame loses.  
|-
|[[File:WWIMPG$ Wobbly Bobbly.png|150px]]<br>'''[[Wobbly Bobbly]]'''
|Kat & Ana
|Wobbly Bobbly is a versus mode where players balance on tortoise shells. The players play a multiplayer minigame and the winner plays a microgame. Depending on whether or not they win or lose a shell is added to the player or the other player(s). The game ends when all but one player fall.
|-
|[[File:WWIMPG$ Milky Way Delirium.png|150px]]<br>'''[[Milky Way Delirium]]'''
|Dribble & Spitz
|The players have a square of asteroids with numbers on them. The number corresponds to the number of microgames that must be played to claim the asteroid. Complete the required number of microgames, and the asteroid is marked as belonging to the player that completed the games. If a player claims an asteroid that is in a vertical, horizontal, or diagonal line ending with another one of the player's asteroids, every asteroid in that line falls under the possession of the player as well. When all of the asteroids have been claimed, the player with the most asteroids has to fight a big robot, if the player beats the robot, they will win the game. If not, the others win.
|-
|[[File:ListenTotheDoctor.png|150px]]'''[[Listen to the Doctor!]]'''
|Mona
|In Listen To The Doctor!, players are in a doctor's office. One player goes in and does a microgame as well as to do something outside the game like confess something embarrassing. If the player completes both tasks the other players clap by repeatedly pressing {{button|gcn|A}}. The player with the most claps wins.
|-
|[[File:WWIMPG$ All For One.png|150px]]<br>'''[[All For One]]'''
|Orbulon
|This is the only multiplayer game where the other players help another player instead of battling with each other. The player's character shows a Game Boy Advance, and their goal to achieve the highest possible record. However, the screen's light fell out, so the other players have to help the player playing the microgames by controlling a spotlight. There are three chances. If all three batteries are gone, the game is over.
|-
|[[File:WWIMPG$ Jump Forever.png|150px]]<br>'''[[Jump Forever]]'''
|N/A
|A jumping rope game. 2 to 4 players must jump over the jump rope at the same time. If one or more players touch the jump rope, the game is over.
|-
|[[File:WWIMPG$ Paper Plane.png|150px]]<br>'''[[Paper Plane (minigame)|Paper Plane]]'''
|N/A
|A paper airplane race between 2-4 players. If a player crashes against a wall, they will respawn, but lose time. The first one to reach the finish is the winner.
|-
|[[File:WWIMPG$ 1 Controller Survival.png|150px]]<br>'''1 Controller Survival'''
|N/A
|Up to 16 players can play microgames with only one GameCube Controller. If a player fails a microgame, they are out. Last one remaining is the winner.
|-
|[[File:WWIMPG$ 1 Controller Jump Forever.png|150px]]<br>'''1 Controller Jump Forever'''
|N/A
|Same as ''Jump Forever'', but up to 16 players can play with only one GameCube Controller. Each player takes turns jumping on the jump rope. If one of the players hit the rope, the game ends.
|-
|}


==Microgames==
==Microgames==
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|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
|colspan=2|{{nw|Platform / Score}}
|colspan=2|{{nowrap|Platform / Score}}
|-
|-
|colspan=2|Metacritic
|colspan=2|Metacritic
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{{main|List of WarioWare, Inc.: Mega Party Game$! staff}}
{{main|List of WarioWare, Inc.: Mega Party Game$! staff}}


The game was a coproduction between [[Nintendo R&D 1]] and [[Intelligent Systems]], a collaboration that would continue for most subsequent ''WarioWare'' games. A large portion of ''Mega Party Game$!''{{'}}s staff had previously worked on ''[[WarioWare, Inc.: Mega Microgame$!]]'' Programmer [[Goro Abe]] was promoted to Director position, a role that he would continue to assume for most ''WarioWare'' sequels.
The game was a coproduction between [[Nintendo R&D 1]] and [[Intelligent Systems]], a collaboration that would continue for most subsequent ''WarioWare'' games. A large portion of ''Mega Party Game$!'''s staff had previously worked on [[WarioWare, Inc.: Mega Microgame$!]]. Programmer [[Goro Abe]] was promoted to Director position, a role which he would continue to assume for most ''WarioWare'' sequels.


The game was one of [[Nintendo Research & Development 1|Nintendo R&D 1]]'s last releases before its dissolution.
The game was one of [[Nintendo Research & Development 1|Nintendo R&D 1]]'s last releases before its dissolution.
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==Media==
==Media==
{{Main-media|st=WarioWare, Inc.: Mega Party Game$! sound test}}
{{main|List of WarioWare, Inc.: Mega Party Game$! media}}
{{media table
{{media table
|file1=WWMPG Wario Theme.oga
|file1=WWMPG Wario Theme.oga
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==References in later games==
==References in later games==
[[File:WWTouched Quite Puzzled Reference.png|thumb|The reference in Quite Puzzled]]
*''[[WarioWare: Move It!]]'': The doctor from Listen to the Doctor returns in another multiplayer minigame.<ref>https://www.nintendo.com/jp/switch/a9qea/party/</ref>
*''[[WarioWare: Touched!]]'': In [[Quite Puzzled]], the animation for the pot puzzle shows the yellow player character from 1 Controller Survival.
*''[[WarioWare Gold]]'': [[Stealth Turtles]] reappears as an unlockable souvenir record.
*''[[WarioWare: Move It!]]'': Listen to the Doctor! returns as a multiplayer mode.


==Names in other languages==
==Names in other languages==
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}}
}}


==Trivia==
==External links==
{{NIWA|StrategyWiki=1}}
*[https://www.nintendo.co.jp/ngc/gzwj/index.html Japanese site]
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/WarioWare-Inc-Mega-Party-Game--269325.html Nintendo UK site]
*[https://www.nintendo.com/consumer/gameslist/manuals/GCN_Wario_Ware_Inc_Mega_Party_Game$.pdf American instruction booklet]
 
== Trivia ==
*All of the hosted multiplayer games follow the host's theme:
*All of the hosted multiplayer games follow the host's theme:
**Survival Fever (Sports) features dancing, which fits the definition of a sport.
**Survival Fever (Sports) features dancing, which fits the definition of a sport.
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**Card-e Cards (Nintendo) features a Nintendo product, specifically the [[e-Reader]].
**Card-e Cards (Nintendo) features a Nintendo product, specifically the [[e-Reader]].
**The setting for Balloon Bang (Reality) uses photorealistic graphics.
**The setting for Balloon Bang (Reality) uses photorealistic graphics.
**Wobbly Bobbly (Nature) features animals, specifically turtles, which are stated to be Kat's favorite animal.
**Wobbly Bobbly (Nature) features animals, specifically turtles.
**Milky Way Delirium (Sci-Fi) features space, rockets, asteroids, lasers, and a giant robot.
**Milky Way Delirium (Sci-Fi) features space, rockets, asteroids, lasers, and a giant robot.
**Listen to the Doctor! (Strange) features a doctor's appointment.
**Listen to the Doctor! (Strange) features a doctor's appointment.
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==References==
==References==
<references/>
<references/>
==External links==
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/WarioWare-Inc-Mega-Party-Game--269325.html European English site]
*[https://www.nintendo.co.jp/ngc/gzwj/index.html Japanese site]
*[https://web.archive.org/web/20231029090727/http://www.nintendo.com/consumer/gameslist/manuals/GCN_Wario_Ware_Inc_Mega_Party_Game$.pdf American instruction booklet]
*[https://www.nintendo.co.jp/data/software/manual/manual_PACJ_00.pdf Japanese instruction booklet]


{{WWIMM}}
{{WWIMM}}

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