Editing WarioWare, Inc.: Mega Microgame$!
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|developer=[[Nintendo R&D1]]<ref>{{cite|deadlink=y|archive=web.archive.org/web/20040227154454/http://games.ign.com/objects/640/640501.html|title=Nintendo R&D1|publisher=IGN|accessdate=June 28, 2024}}</ref> | |developer=[[Nintendo R&D1]]<ref>{{cite|deadlink=y|archive=web.archive.org/web/20040227154454/http://games.ign.com/objects/640/640501.html|title=Nintendo R&D1|publisher=IGN|accessdate=June 28, 2024}}</ref> | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Game Boy Advance:'''<br>{{flag list|Japan|March 21, 2003 | |release='''Game Boy Advance:'''<br>{{flag list|Japan|March 21, 2003|Europe|May 23, 2003|USA|May 26, 2003<ref>{{cite|deadlink=y|archive=web.archive.org/web/20070413193507/http://www.nintendo.com/gamemini?gameid=m-Game-0000-1643|title=''WarioWare, Inc.: Mega Microgame$!''|publisher=Nintendo.com|accessdate=June 28, 2024}}</ref>|Australia|June 6, 2003<ref>{{cite|deadlink=y|archive=web.archive.org/web/20030606210104/http://nintendo.com.au/nintendo/games/index.php?action=search&pagenum=1&sortby=title&platform=&rating=&title=warioware&releasedate=&genre=|title=Search results giving the release date of ''WarioWare, Inc.: Minigame Mania''|publisher=Nintendo.com.au|accessdate=June 28, 2024}}</ref>|China|July 4, 2005<ref>{{cite|url=www.ique.com/games/G_mwario.htm|title=''Wario Zhìzào''|publisher=iQue.com|accessdate=June 28, 2024}}</ref>}}'''Virtual Console (3DS) (Ambassador Program Release):'''<br>{{flag list|Australia|December 15, 2011|Japan|December 16, 2011|Europe|December 16, 2011|USA|December 16, 2011}}'''Virtual Console (Wii U):'''<br>{{flag list|Japan|April 3, 2014|USA|April 10, 2014|Europe|April 10, 2014|Australia|April 10, 2014}}'''Game Boy Advance - Nintendo Switch Online:'''<br>{{flag list|USA|February 8, 2023|Japan|February 9, 2023|Europe|February 9, 2023|Australia|February 9, 2023|HK|February 9, 2023}} | ||
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|zh_simp=y}} | |languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|zh_simp=y}} | ||
|genre=Action | |genre=Action | ||
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{{main|List of WarioWare, Inc.: Mega Microgame$! microgames}} | {{main|List of WarioWare, Inc.: Mega Microgame$! microgames}} | ||
There are nine different sets of microgames, each one created by one or two WarioWare developers and focused on a certain theme. | There are nine different sets of microgames, each one created by one or two WarioWare developers and focused on a certain theme. | ||
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;text-align:center;" | {|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align: center;" | ||
!style="background:#ccc;"|Genre | !style="background:#ccc;"|Genre | ||
!style="background:#ccc;"|Developer | !style="background:#ccc;"|Developer | ||
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===Microgame set compilations=== | ===Microgame set compilations=== | ||
Besides the single sets, there are also six extra microgame stages involving the microgames from more than one character. Two of them are remixes of Jimmy T.'s set, which act much like the regular stages and need to be beaten to unlock either three new stages or a single new stage, respectively. The other ones are hosted at four different towers located in Diamond City, all featuring pig sculptures. The intermission between the microgames in the tower stages looks like a child's drawing of the inside of an elevator, with inverted colors and an animated pig head on the doors. | Besides the single sets, there are also six extra microgame stages involving the microgames from more than one character. Two of them are remixes of Jimmy T.'s set, which act much like the regular stages and need to be beaten to unlock either three new stages or a single new stage, respectively. The other ones are hosted at four different towers located in Diamond City, all featuring pig sculptures. The intermission between the microgames in the tower stages looks like a child's drawing of the inside of an elevator, with inverted colors and an animated pig head on the doors. | ||
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;text-align:center;" | {|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align: center;" | ||
!style="background:#ccc;"width="160px";|Name | !style="background:#ccc;" width="160px";|Name | ||
!style="background:#ccc;"|How to unlock | !style="background:#ccc;"|How to unlock | ||
!style="background:#ccc;"|Description | !style="background:#ccc;"|Description | ||
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===Bonus minigames=== | ===Bonus minigames=== | ||
Besides the microgames, minigames without a strict time limit can be unlocked. These mostly include expanded versions of the microgames, as well as ports of previously released Nintendo games, altered to include Wario and his friends. Some of these games also include other WarioWare developers than Wario. | Besides the microgames, minigames without a strict time limit can be unlocked. These mostly include expanded versions of the microgames, as well as ports of previously released Nintendo games, altered to include Wario and his friends. Some of these games also include other WarioWare developers than Wario. | ||
====Single player==== | ====Single player==== | ||
In these games, the player aims for a high score, which are saved. | In these games, the player aims for a high score, which are saved. | ||
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;text-align:center;" | {|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align: center;" | ||
!style="background:#ccc;"width="160px;"|Name | !style="background:#ccc;" width="160px;"|Name | ||
!style="background:#ccc;"|How to unlock | !style="background:#ccc;"|How to unlock | ||
!style="background:#ccc;"|Description | !style="background:#ccc;"|Description | ||
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====Two-player==== | ====Two-player==== | ||
In all of these games, one player has to press the {{Button|gba|L}} button, while the other one has to press the {{Button|gba|R}} button. Unlike single-player games, there are no high scores, and the game ends after one player has earned the necessary points and won, with each game played in a best-three-out-of-five system. | In all of these games, one player has to press the {{Button|gba|L}} button, while the other one has to press the {{Button|gba|R}} button. Unlike single-player games, there are no high scores, and the game ends after one player has earned the necessary points and won, with each game played in a best-three-out-of-five system. | ||
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;text-align:center;" | {|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align: center;" | ||
!style="background:#ccc;"width="160px;"|Name | !style="background:#ccc;" width="160px;"|Name | ||
!style="background:#ccc;"|How to Unlock | !style="background:#ccc;"|How to Unlock | ||
!style="background:#ccc;"|Description | !style="background:#ccc;"|Description | ||
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[[File:Jump microgame MAPoS.png|thumb|The "Jump" game in ''Mario Artist: Polygon Studio'' on which the microgame "[[Crazy Cars]]" is based.]] | [[File:Jump microgame MAPoS.png|thumb|The "Jump" game in ''Mario Artist: Polygon Studio'' on which the microgame "[[Crazy Cars]]" is based.]] | ||
The ''WarioWare'' concept with very short minigames coming one after another was first used in ''[[Mario Artist: Polygon Studio]]'', a game released for the [[Nintendo 64DD]] in 2000 only in Japan. The game's Sound Bomber mode includes eight microgames, and six of the microgames in ''WarioWare, Inc.: Mega Microgame$!'' are based on those.<ref>{{cite|url=www.kimahima.com/old/polygon/sb.html|title=Sound Bomber mode of ''Mario Artist: Polygon Studio''|publisher=Kimahima.com|language=ja|accessdate=June 28, 2042}}</ref> | The ''WarioWare'' concept with very short minigames coming one after another was first used in ''[[Mario Artist: Polygon Studio]]'', a game released for the [[Nintendo 64DD]] in 2000 only in Japan. The game's Sound Bomber mode includes eight microgames, and six of the microgames in ''WarioWare, Inc.: Mega Microgame$!'' are based on those.<ref>{{cite|url=www.kimahima.com/old/polygon/sb.html|title=Sound Bomber mode of ''Mario Artist: Polygon Studio''|publisher= Kimahima.com|language=ja|accessdate=June 28, 2042}}</ref> | ||
''Made in Wario'' was originally made in secrecy by several developers on the development team Nintendo R&D1, without telling their manager at the time. The developers came up with the idea of using Wario for the game, as they could not think of anyone else who would be best for the game, and because according to them, Wario is "always doing stupid things" and is "really idiotic"; thus, they used him alongside other newly created characters.<ref name="r&d1_interview">{{cite|url=games.kikizo.com/features/ncl_nintendo_wwiv_apr06_p2.asp|title=Nintendo R&D1 Interview|publisher=Kikizo|accessdate=June 28, 2024 | ''Made in Wario'' was originally made in secrecy by several developers on the development team Nintendo R&D1, without telling their manager at the time. The developers came up with the idea of using Wario for the game, as they could not think of anyone else who would be best for the game, and because according to them, Wario is "always doing stupid things" and is "really idiotic"; thus, they used him alongside other newly created characters.<ref name="r&d1_interview">{{cite|page=2|url=games.kikizo.com/features/ncl_nintendo_wwiv_apr06_p2.asp|title=Nintendo R&D1 Interview|publisher=Kikizo|accessdate=June 28, 2024}}</ref> | ||
Proud of their work, the developers presented their idea to their manager at a certain point. He was reportedly unsurprised, and simply gave his approval of the project, so the team continued development.<ref name="r&d1_interview"/> | Proud of their work, the developers presented their idea to their manager at a certain point. He was reportedly unsurprised, and simply gave his approval of the project, so the team continued development.<ref name="r&d1_interview"/> | ||
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{{br}} | {{br}} | ||
===Awards=== | ===Awards=== | ||
The game was awarded the Editor's Choice Award at both GameSpot and IGN.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20050331060154/http://www.gamespot.com/misc/editorschoice/index.html|title=Editor's Choice Award|publisher=GameSpot|accessdate=June 28, 2024}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20051231093920/http://gameboy.ign.com/index/choice.htm|title=Editor's Choice Award|publisher=IGN|accessdate=June 28, 2024}}</ref> At the Edinburgh International Games Festival in 2004, ''WarioWare'' took the {{wp|Edge (magazine)|Edge}} Award, and was named the most innovative game of the year.<ref>{{cite|url=http://news.bbc.co.uk/2/hi/technology/3559964.stm|title=GameBoy mini-games take top prize|publisher=BBC News|date=August 14, 2004|accessdate=June 28, 2024}}</ref> ''WarioWare, Inc.'' also gained one of the three Innovation awards at the 4th annual Game Developers Choice Awards in 2004.<ref>[http://www.gamechoiceawards.com/archive/innovation.htm Archive of Innovation awards at Game Developers Choice Awards]</ref> In 2008, ''{{wp|Game Informer}}'' named the game one of the top ten weirdest of all time.<ref>{{cite | The game was awarded the Editor's Choice Award at both GameSpot and IGN.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20050331060154/http://www.gamespot.com/misc/editorschoice/index.html|title=Editor's Choice Award|publisher=GameSpot|accessdate=June 28, 2024}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20051231093920/http://gameboy.ign.com/index/choice.htm|title=Editor's Choice Award|publisher=IGN|accessdate=June 28, 2024}}</ref> At the Edinburgh International Games Festival in 2004, ''WarioWare'' took the {{wp|Edge (magazine)|Edge}} Award, and was named the most innovative game of the year.<ref>{{cite|url=http://news.bbc.co.uk/2/hi/technology/3559964.stm|title=GameBoy mini-games take top prize|publisher=BBC News|date=August 14, 2004|accessdate=June 28, 2024}}</ref> ''WarioWare, Inc.'' also gained one of the three Innovation awards at the 4th annual Game Developers Choice Awards in 2004.<ref>[http://www.gamechoiceawards.com/archive/innovation.htm Archive of Innovation awards at Game Developers Choice Awards]</ref> In 2008, ''{{wp|Game Informer}}'' named the game one of the top ten weirdest of all time.<ref>{{cite|title="The Top 10 Weirdest Games of All Time" - ''Game Informer'' 180|date=April 2008}}</ref> | ||
==Staff== | ==Staff== | ||
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*[http://www.ique.com/games/G_mwario.htm Official Chinese Website] | *[http://www.ique.com/games/G_mwario.htm Official Chinese Website] | ||
*[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_WarioWareIncMinigameMania_EN_DE_FR_ES_IT.pdf European manual (EN/DE/FR/ES/IT)] | *[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_WarioWareIncMinigameMania_EN_DE_FR_ES_IT.pdf European manual (EN/DE/FR/ES/IT)] | ||
{{WWIMM}} | {{WWIMM}} | ||
{{Wario games}} | {{Wario games}} |