Editing Wall Jump

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[[File:Mario Wall Jumps SMS.png|thumb|Mario performing a Wall Jump as illustrated in a ''[[Super Mario Sunshine]]'' manual]]
[[File:Mario Wall Jumps SMS.png|thumb|Mario performing a Wall Jump as illustrated in a ''[[Super Mario Sunshine]]'' manual]]
{{quote|While sliding down a wall, press {{button|wii|A}} to wall-jump! See how high [[Mario|you]] can get with this technique!|[[Boards (characters)|Board]]|[[Super Mario Galaxy 2]]}}
{{quote|While sliding down a wall, press {{button|wii|A}} to wall-jump! See how high [[Mario|you]] can get with this technique!|[[Boards (characters)|Board]]|[[Super Mario Galaxy 2]]}}
The '''Wall Jump''' (or '''wall jump'''), also known as the '''Wall Kick''' (or '''wall kick'''), is a [[List of moves|special move]] that can be used by several [[List of characters|characters]], most notably [[Mario]]. The move is activated by [[jump]]ing towards a wall and hitting the jump button again upon colliding with the wall. If that is done in narrow passages, characters can jump between the walls to ascend to a higher [[platform]] or over an obstacle.
The '''Wall Jump''' (or '''wall jump'''), also known as the '''Wall Kick''' (or '''wall kick'''), is a [[List of moves|special move]] that can be used by several [[List of characters|characters]], most notably [[Mario]]. The move is activated by [[jump]]ing towards a wall and hitting the jump button again upon colliding with the wall. If that is done in narrow passages, characters can jump between the walls to ascend to a higher [[platform]] or over an obstacle.


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[[File:SMR - Wall Jump.png|thumb|left|140px|Mario performing a Wall Jump in ''Super Mario Run'']]
[[File:SMR - Wall Jump.png|thumb|left|140px|Mario performing a Wall Jump in ''Super Mario Run'']]
In ''[[Super Mario Run]]'', characters can wall-jump off the sides of walls and platforms when players tap the screen when they are both next to the wall and facing it. If the player does not jump immediately, they can still slide down. The wall jump itself changes the direction the player is facing, enabling them to wall jump off parallel walls. (Once the player lands on the ground, they change back to facing forward.) In a [[Tower]], Wall Jumping is critical because the player continues to face the other way after landing from a wall jump or sliding down a wall. This enables the player to go up the zigzagging layout. The character's upper body touching a ledge while facing it prompts [[Edge Climbing]], so at a ledge the player can only wall-jump before that move starts. Wall Jumps can defeat enemies while rising. The game's user interface in [[How to Play]] and [[Easy Mode]] clarifies that Wall Jumps cannot reach as high as normal jumps. The first three Wall Jumps done in a row have a blue star effect, meaning that in the Toad Rally mode they contribute to starting a [[Coin Rush (Super Mario Run)|Coin Rush]]. This resets when the player lands on the ground. [[Toad (species)|Toad]]s are impressed by consecutive Wall Jumps, so in the Toad Rally mode, doing so will cause a Toad to start cheering for the player.
In ''[[Super Mario Run]]'', characters can wall-jump off the sides of most walls and platforms when players tap the screen when they are holding on to a wall. In Toad Rally, performing consecutive Wall Jumps attracts more [[Toad (species)|Toad]]s.


In ''[[Super Mario Maker]]'' (and [[Super Mario Maker for Nintendo 3DS|its 3DS version]]) and ''[[Super Mario Maker 2]]'', Mario, Luigi, Toad, and [[Toadette]] can all wall-jump, but only in the ''New Super Mario Bros. U'' and  ''Super Mario 3D World'' styles.
In ''[[Super Mario Maker]]'' (and [[Super Mario Maker for Nintendo 3DS|its 3DS version]]) and ''[[Super Mario Maker 2]]'', Mario, Luigi, Toad, and [[Toadette]] can all wall-jump, but only in the ''New Super Mario Bros. U'' and  ''Super Mario 3D World'' styles.
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===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
[[Mini]]s can wall-jump against [[Wall Jump Bar]]s in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', and by approaching one, a starts moving against it automatically. If the player taps the Mini with the stylus before it slides off of the Wall Jump Bar, it performs a Wall Jump.
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', [[Mini]]s can wall-jump against [[Wall Jump Bar]]s. When a Mini approaches a Wall Jump Bar, it automatically starts moving against it. If the player taps the Mini with the stylus before it slides off the Wall Jump Bar, it performs a Wall Jump.


====''Mini Mario & Friends: amiibo Challenge''====
====''Mini Mario & Friends: amiibo Challenge''====
[[File:MM&FaC WallJump.png|thumb|Mini Mario executing the Wall Jump in ''[[Mini Mario & Friends: amiibo Challenge]]'']]
[[File:MM&FaC WallJump.png|thumb|Mini Mario executing the Wall Jump in ''[[Mini Mario & Friends: amiibo Challenge]]'']]
The Wall Jump is a special ability used by Mini Mario in ''[[Mini Mario & Friends: amiibo Challenge]]''. From a horizontal surface, Mini Mario will automatically stick to a wall and bounce off it, continuously jumping between it and any other wall until the toy reaches a platform. Wall Jumps are not performed if Mini Mario touches a wall as it walks up a slant or bounces from a [[Trampoline|Spring]].
The Wall Jump appears in ''[[Mini Mario & Friends: amiibo Challenge]]'' as Mini Mario's special ability. From a horizontal surface, Mini Mario will automatically stick to a wall and bounce off it, continuously jumping between it and any other wall until the toy reaches a platform. Wall Jumps are not performed if Mini Mario touches a wall as it walks up a slant or bounces from a [[Trampoline|Spring]].


This ability is essential in reaching Mini Mario's assigned [[Goal Door (Mario vs. Donkey Kong series)|door]] in Level 5, located at the top of the stage. After clearing the level through said door, Mini Mario gains access to the [[Boost Pad Bonanza]] set of levels, which make extensive use of the Wall Jump ability.
This ability is essential in reaching Mini Mario's assigned [[Goal Door (Mario vs. Donkey Kong series)|door]] in Level 5, located at the top of the stage. After clearing the level through said door, Mini Mario gains access to the [[Boost Pad Bonanza]] set of levels, which make extensive use of the Wall Jump ability.


===''Mario Superstar Baseball''===
===''Mario Superstar Baseball''===
The Wall Jump is a special fielding ability in ''[[Mario Superstar Baseball]]''. It is usable by Mario, Luigi, [[Bowser Jr.]], [[Baby Mario]], [[Baby Luigi]], and [[Toadette]]. When one of these characters jumps near a wall, they take a great leap off it, covering distance at a vertical angle. The move is used to catch low home run balls. In ''[[Mario Super Sluggers]]'', this special ability is absent, possibly replaced by the Buddy Jump move.
In ''[[Mario Superstar Baseball]]'', the Wall Jump is used as a special fielding ability that Mario, Luigi, [[Bowser Jr.]], [[Baby Mario]], [[Baby Luigi]], and [[Toadette]] can use. When one of these characters jumps near a wall, they take a great leap off it, covering distance at a vertical angle. The move is used to catch low home run balls. In ''[[Mario Super Sluggers]]'', this special ability is absent, possibly replaced by the Buddy Jump move.


===''Mario Tennis Aces''===
===''Mario Tennis Aces''===
[[File:Blazing Wall Jump - Mario Tennis Aces.gif|thumb|left]]
[[File:Blazing Wall Jump - Mario Tennis Aces.gif|thumb|left]]
The Wall Jump is used by Mario during his [[Special Shot (Mario Tennis Aces)|Special Shot]], the Blazing Wall Jump, in ''[[Mario Tennis Aces]]''.
In ''[[Mario Tennis Aces]]'', Mario uses the Wall Jump as part of his [[Special Shot (Mario Tennis Aces)|Special Shot]], called the Blazing Wall Jump.


===''Donkey Kong Jungle Beat''===
===''Donkey Kong Jungle Beat''===
Wall-jumping is an ability in ''[[Donkey Kong Jungle Beat]]''. It is usable by the player character, [[Donkey Kong]], and operates similarly to its use in other games, the player must be constantly tapping the control stick or hitting the bongo in the direction of the wall to be able to slide down it.
Wall-jumping makes an appearance in ''[[Donkey Kong Jungle Beat]]'', where [[Donkey Kong]] is able to do it. While it operates similarly to its use in other games, the player must be constantly tapping the control stick or hitting the bongo in the direction of the wall to be able to slide down it.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Wall jump}}
Starting in ''[[Super Smash Bros. Melee]]'', several characters can [[smashwiki:Wall jump|wall-jump]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]; the move works by tilting the control stick in the direction away from the wall when against a wall. Since ''[[Super Smash Bros. Brawl]]'', some of these characters are able to [[smashwiki:Wall cling|wall-cling]] as well, which allows them to stick to a wall for a few seconds as long as players hold the control stick in the direction facing the wall. Only six characters are able to wall-cling: [[Lucario]], [[Diddy Kong]], [[Squirtle]], [[Greninja]], [[Sheik]], and [[Bayonetta]].
Wall-jumping appears in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] as an ability usable by several {{iw|smashwiki|fighter}}s. Wall-jumping works by tilting the {{iw|smashwiki|control stick}} in the direction away from the {{iw|smashwiki|wall}} while against it. Since ''[[Super Smash Bros. Brawl]]'', some of these characters are able to {{iw|smashwiki|Wall cling|wall-cling}} as well, which allows them to stick to a wall for a few seconds as long as players hold the control stick in the direction facing the wall. Only six characters are able to wall-cling: [[Lucario]], [[Diddy Kong]], [[Squirtle]], [[Greninja]], [[Sheik]], and [[Bayonetta]].


Although [[Luigi]] was able to wall-jump in the E3 demo of ''[[Super Smash Bros. for Nintendo 3DS]]'', and despite his ability to wall jump in sidescrolling games of the ''Super Mario'' series since ''[[New Super Mario Bros.]]'', he cannot do so in the final game nor ''Super Smash Bros. Ultimate''.
Although [[Luigi]] was able to wall-jump in the E3 demo of ''[[Super Smash Bros. for Nintendo 3DS]]'', and despite his ability to wall jump in the ''New Super Mario Bros.'' games, he cannot in the final game or ''Super Smash Bros. Ultimate''.


===''Princess Peach: Showtime!''===
===''Princess Peach: Showtime!''===
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|Dut=Muursprong
|Dut=Muursprong
|DutM=Wall jump
|DutM=Wall jump
|FreA=Saut mural
|FreA=Saut mural<ref>{{cite|language=fr|title=''Super Mario Galaxy 2'' instruction booklet, French side|date=2010|format=PDF|url=www.nintendo.com/consumer/gameslist/manuals/Wii_Super_Mario_Galaxy2_Fr.pdf|page=34|publisher=Nintendo of America}}</ref><ref>{{cite|title=''Super Mario 64 DS'' instruction booklet|language=fr|format=PDF|date=2005|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_FR.pdf|page=56|publisher=Nintendo of Europe}}</ref><ref>''Super Mario 3D All-Stars'' actions menu (''Super Mario Sunshine.'' and ''Super Mario Galaxy.'')</ref>
|FreAC=<ref>{{cite|language=fr|title=''Super Mario Galaxy 2'' instruction booklet, French side|date=2010|format=PDF|url=www.nintendo.com/consumer/gameslist/manuals/Wii_Super_Mario_Galaxy2_Fr.pdf|page=34|publisher=Nintendo of America}}</ref><ref>{{cite|title=''Super Mario 64 DS'' instruction booklet|language=fr|format=PDF|date=2005|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_FR.pdf|page=56|publisher=Nintendo of Europe}}</ref><ref>''Super Mario 3D All-Stars'' actions menu (''Super Mario Sunshine.'' and ''Super Mario Galaxy.'')</ref>
|FreA2=Saut au Mur<ref>{{cite|date=2002|title=''Super Mario Sunshine'' instruction booklet|page=17|publisher=Nintendo of Europe|language=fr}}</ref>
|FreA2=Saut au Mur
|FreA3=Rebond sur le mur<ref>{{cite|date=1997|language=fr|title=''Super Mario 64'' instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_SuperMario64_FR.pdf|format=PDF|page=50}}</ref>
|FreA2C=<ref>{{cite|date=2002|title=''Super Mario Sunshine'' instruction booklet|page=17|publisher=Nintendo of Europe|language=fr}}</ref>
|FreA4=Impulsion<ref>''Super Mario 3D All-Stars'' actions menu (''Super Mario 64'')</ref>
|FreA3=Rebond sur le mur
|FreA3C=<ref>{{cite|date=1997|language=fr|title=''Super Mario 64'' instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_SuperMario64_FR.pdf|format=PDF|page=50}}</ref>
|FreA4=Impulsion
|FreA4C=<ref>''Super Mario 3D All-Stars'' actions menu (''Super Mario 64'')</ref>
|FreAM=Wall Jump
|FreAM=Wall Jump
|FreA2M=Jump on Wall
|FreA2M=Jump on Wall
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|Ger=Wandsprung
|Ger=Wandsprung
|GerM=Wall Jump
|GerM=Wall Jump
|Ita=Calcio su parete
|Ita=Calcio su parete<ref>{{cite|title=''[[Super Mario 64]]'' European manual|page=31|language=it|publisher=Nintendo of Europe|date=1997}}</ref>
|ItaC=<ref>{{cite|title=''[[Super Mario 64]]'' European manual|page=31|language=it|publisher=Nintendo of Europe|date=1997}}</ref>
|Ita2=Salto a parete
|Ita2=Salto a parete
|Ita3=Scalaparete
|Ita3=Scalaparete <small>(''Mini Mario & Friends: amiibo Challenge'')</small>
|Ita3N=''Mini Mario & Friends: amiibo Challenge''
|ItaM=Wall kick
|ItaM=Wall kick
|Ita2M=Wall jump
|Ita2M=Wall jump
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|PorA=Salto escalada
|PorA=Salto escalada
|PorAM=Climbing jump
|PorAM=Climbing jump
|PorA2=Impulso na Parede
|PorE=Salto na parede <small>(''Super Mario Bros. Wonder'')</small>
|PorA2C=<ref>{{cite|title=''Super Mario 64'' Brazilian instruction booklet|page=10}}</ref>
|PorE2=Salto Ricochete
|PorA2N=''Super Mario 64''
|PorEM=Jump on the wall
|PorA2M=Wall Impulse
|PorE2M=Rebound Jump
|PorE=Salto Ricochete
|PorEM=Rebound Jump
|PorE2=Salto na parede
|PorE2N=''Super Mario Bros. Wonder''
|PorE2M=Jump on the wall
|Rus=Прыжок от стены
|Rus=Прыжок от стены
|RusR=Pryzhok ot steny
|RusR=Pryzhok ot steny
|RusM=Wall jump
|RusM=Wall jump
|SpaA=Salto escalada
|SpaA=Salto escalada <small>(''Super Mario Odyssey'')</small><br>Salto Escalada <small>(''Super Mario Bros. Wonder'')</small>
|SpaAN=''Super Mario Odyssey''
|SpaA2=Rebotar en la Pared<ref>''Super Mario Galaxy'' instruction booklet, Spanish segment{{page needed}}</ref>
|SpaA2=Salto Escalada
|SpaA3=Salto de Muro <small>(''New Super Mario Bros. U'')</small>
|SpaA2N=''Super Mario Bros. Wonder''
|SpaA4=Salto de la patada en la pared <small>(''Super Mario 64 DS'')</small>
|SpaAM=Climbing jump
|SpaAM=Climbing jump
|SpaA2M=Climbing jump
|SpaA2M=Bounce on the Wall
|SpaA3=Rebotar en la Pared
|SpaA3M=Wall Jump
|SpaA3C=<ref>''Super Mario Galaxy'' instruction booklet, Spanish segment{{page needed}}</ref>
|SpaA4M=Wall kick jump
|SpaA3M=Bounce on the Wall
|SpaA4=Salto de Muro
|SpaA4N=''New Super Mario Bros. U''
|SpaA4M=Wall Jump
|SpaA5=Salto de la patada en la pared
|SpaA5N=''Super Mario 64 DS''
|SpaA5M=Wall kick jump
|SpaE=Salto Escalada
|SpaE=Salto Escalada
|SpaEM=Climbing Jump
|SpaEM=Climbing Jump
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{{PPS}}
{{PPS}}
}}
}}
[[de:Wandsprung]]
[[Category:Jumps]]
[[Category:Jumps]]
[[Category:Moves]]
[[Category:Moves]]
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[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]
[[Category:Super Smash Bros. Melee]]
[[Category:Super Smash Bros. Melee]]
[[de:Wandsprung]]
[[it:Salto a parete]]

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