Editing Verbal Assault
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:VerbalWario.png| | |image=[[File:VerbalWario.png|260px]] | ||
|appears_in=''[[Mario Party 6]]'' | |appears_in=''[[Mario Party 6]]'' | ||
|type=1-vs.-3 Mic | |type=1-vs.-3 Mic mini-game | ||
| | |song=Tenacious | ||
| | |music=[[File:MP6 Tenacious.oga]] | ||
}} | }} | ||
'''Verbal Assault''' is a 1-vs.-3 Mic [[minigame]] in ''[[Mario Party 6]]''. The name of the minigame also refers to verbal abuse, in which one person abuses their victim verbally to gain the upper hand. This is the only [[Nintendo GameCube#Nintendo GameCube Microphone|Mic]] minigame not to use "Jazzy" as its background music. | '''Verbal Assault''' is a 1-vs.-3 Mic [[minigame]] in ''[[Mario Party 6]]''. The name of the minigame also refers to verbal abuse, in which one person abuses their victim verbally to gain the upper hand. This is the only [[Nintendo GameCube#Nintendo GameCube Microphone|Mic]] minigame not to use "Jazzy" as its background music. | ||
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Each member of the team controls a small walker with a rapid-fire [[cannon]] and two large shields on its front. The teammates run down the road in pursuit of the lone player, who is given control of a massive battle craft. | Each member of the team controls a small walker with a rapid-fire [[cannon]] and two large shields on its front. The teammates run down the road in pursuit of the lone player, who is given control of a massive battle craft. | ||
By speaking certain phrases into the Mic, the | By speaking certain phrases into the Mic, the single player can perform different attacks to try to hit the team. If there is no Mic, the commands are selected from a blue box. The other three players must avoid the battle craft's attacks while returning fire with their walkers' cannons. The single player has to hit each walker three times. Each walker's [[Health Meter|health]] is represented by three hearts on the bottom of the screen, as well as by the condition of the machine: The first two hits knock off one of the walker's shields, and the third hit destroys the walker. After taking damage, a walker becomes briefly invincible, allowing the player to reposition themselves and prepare for the next attack. | ||
On the other hand, the team of three has to hit the battle craft with | On the other hand, the team of three has to hit the battle craft with hundreds of shots but without worrying about it becoming invincible. The battle craft moves from side to side, but its size means that most shots will hit it regardless. Its health can be estimated by looking at the green capsules near the cockpit: As it takes damage, the capsules will fade to red and pop off the craft. | ||
The | The game ends when one side defeats the other. After this happens, the players will be seen outside their machines—with the loser's/losers' vehicle(s) broken and emitting smoke—and perform their victory/defeat animations depending on whether they won or lost. | ||
==Controls== | ==Controls== | ||
===Solo (1 player)=== | ===Solo (1 player)=== | ||
* | * "Fire" – Two flamethrowers sweep the area in front of the battle craft. They have short range and can be dodged simply by keeping away from the battle craft. | ||
* | * "Missile" – The battle craft fires six missiles in a spread formation. The team players should move between the missiles (easier if they are far away from the battle craft). | ||
* | * "Drop bombs" – The battle craft launches multiple [[bomb]]s from a hatch on its top. The bombs hit random areas of the road, exploding into pillars of fire that linger briefly. | ||
* | * "Laser" – The battle craft fires two large beams straight down. They can be avoided by staying to the sides of the road or by staying between the lasers. | ||
These appear in the [[Star Bank]] as hints | These will appear in the [[Star Bank]] as hints: | ||
* | * "Bullet Bill" – A [[Bullet Bill]] is launched from the battle craft. It moves slowly, but it homes in on an opponent. | ||
* | * "Goomba" – Multiple [[Goomba]]s jump out of the battle craft and roll straight forward. | ||
If the Mic fails to recognize any of these commands, the battle craft | If the Mic fails to recognize any of these commands, the battle craft will display an animation of gears being dropped while the player on board looks distressed. This is not an attack. The gears have no effect and disappear after a moment. | ||
===Group (3 players)=== | ===Group (3 players)=== | ||
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* '''Advice 1''' – ''"As the battle craft takes damage, green capsules will break away."'' | * '''Advice 1''' – ''"As the battle craft takes damage, green capsules will break away."'' | ||
* '''Advice 2''' – ''"Wait until the battle craft finishes an attack before saying another order into the Mic."'' | * '''Advice 2''' – ''"Wait until the battle craft finishes an attack before saying another order into the Mic."'' | ||
==Gallery== | |||
<gallery> | |||
VerbalAssault Night6.png|Night version | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=マイクでシューティング | ||
| | |JapR=Maiku de shūtingu | ||
| | |JapM=Microphone Shooting | ||
| | |Fra=Assault Verbal | ||
| | |FraM=Verbal Assault | ||
|Ger=Verbalattacke | |Ger=Verbalattacke | ||
|GerM=Verbal Attack | |GerM=Verbal Attack | ||
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}} | }} | ||
{{MP6 | {{MP6 Minigames}} | ||
[[Category:1-vs-3 minigames]] | [[Category:1-vs-3 minigames]] | ||
[[Category:Mario Party 6 minigames]] | [[Category:Mario Party 6 minigames]] |