Editing Valley of Bowser 3
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{{level infobox | {{level infobox | ||
|image=[[File:Valley of Bowser 3.png | |image=[[File:Valley of Bowser 3.png]]<br>Mario on a [[Empty Block|Brown Block]] | ||
|code=7-3 | |||
|game=''[[Super Mario World]]'' | |game=''[[Super Mario World]]'' | ||
|world=[[Valley of Bowser]] | |world=[[Valley of Bowser]] | ||
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|before=[[Valley Ghost House|<<]] | |before=[[Valley Ghost House|<<]] | ||
|after=[[Valley of Bowser 4|>>]] | |after=[[Valley of Bowser 4|>>]] | ||
}} | }} | ||
'''Valley of Bowser 3''' is the fourth default stage of the [[Valley of Bowser]] from ''[[Super Mario World]]''. The player can gain access to this [[level]] by completing [[Valley Ghost House]]. This level can easily be completed with the [[Cape Feather]] and some [[jump]]s, as most of the enemies here can simply be [[stomp]]ed over so [[Mario]] (or [[Luigi]]) can progress without much use of the [[platform]]s. This level contains collapsing platforms called [[Count-Lift]]s on which Mario must jump. They last for one second or four seconds and appear only in this level. This level is the only normal level in this [[world]] that uses the athletic theme as opposed to the standard underground theme, despite the fact that it takes place underground. The tileset, however, is of the athletic theme. | '''Valley of Bowser 3''' is the fourth default stage of the [[Valley of Bowser]] from ''[[Super Mario World]]''. The player can gain access to this [[level]] by completing [[Valley Ghost House]]. This level can easily be completed with the [[Cape Feather]] and some [[jump]]s, as most of the enemies here can simply be [[stomp]]ed over so [[Mario]] (or [[Luigi]]) can progress without much use of the [[platform]]s. This level contains collapsing platforms called [[Count-Lift]]s on which Mario must jump. They last for one second or four seconds and appear only in this level. This level is the only normal level in this [[world]] that uses the athletic theme as opposed to the standard underground theme, despite the fact that it takes place underground. The tileset, however, is of the athletic theme. | ||
== | ==Overview== | ||
[[File:Valleyofbowser-3.png|200px|thumb|left|Map of the level]] | |||
Mario has a total of 300 seconds on the [[Time Limit|timer]] to complete this level, and it takes place in a cavern, with several tall platforms by a long [[pit|abyss]]. The stage focuses on the use of several Count-Lifts, so Mario must jump from one to another to avoid falling in the pit. | Mario has a total of 300 seconds on the [[Time Limit|timer]] to complete this level, and it takes place in a cavern, with several tall platforms by a long [[pit|abyss]]. The stage focuses on the use of several Count-Lifts, so Mario must jump from one to another to avoid falling in the pit. | ||
Mario begins the level in a long cyan platform, with three jumping [[Koopa Paratroopa]]s near the edge of it. After some small platforms with a [[? Block|Prize Block]] on it and a jumping Koopa Paratroopa, Mario finds the first Count-Lifts of the stage, all of them lasting only one second. Mario eventually finds the first [[Dragon Coin]] of the level, near a Koopa Paratroopa. If Mario has a cape, he can easily defeat the Koopa Paratroopas and use them as stepping stones to reach a nearby tall platform, where two Dragon Coins can be found. Right after the third Dragon Coin, Mario finds two yellow pipes blocking the way, with only a straight passage between them, where a [[Koopa Troopa]] hinders Mario. Using some Count-Lifts, Mario eventually reaches solid ground, where he can find the [[Midway Gate]] of the level if he uses a nearby [[Trampoline|Jumping Board]]. | Mario begins the level in a long cyan platform, with three jumping [[Koopa Paratroopa]]s near the edge of it. After some small platforms with a [[? Block|Prize Block]] on it and a jumping Koopa Paratroopa, Mario finds the first Count-Lifts of the stage, all of them lasting only one second. Mario eventually finds the first [[Dragon Coin]] of the level, near a Koopa Paratroopa. If Mario has a cape, he can easily defeat the Koopa Paratroopas and use them as stepping stones to reach a nearby tall platform, where two Dragon Coins can be found. Right after the third Dragon Coin, Mario finds two yellow pipes blocking the way, with only a straight passage between them, where a [[Koopa Troopa]] hinders Mario. Using some Count-Lifts, Mario eventually reaches solid ground, where he can find the [[Midway Gate]] of the level if he uses a nearby [[Trampoline|Jumping Board]]. | ||
Ahead of the Midway Gate are some jumping Koopa Paratroopas and more Count-Lifts. A Dragon Coin can be found near a Koopa Paratroopa, below a four-second Count-Lift. Mario must dodge [[ | Ahead of the Midway Gate are some jumping Koopa Paratroopas and more Count-Lifts. A Dragon Coin can be found near a Koopa Paratroopa, below a four-second Count-Lift. Mario must dodge [[Banzai Bill]]s being fired in his direction, while jumping and using the Count-Lifts. The last Dragon Coin of the level can be found near a Banzai Bill. Mario can collect a [[1-Up Mushroom]] if he uses a Count-Lift to reach a couple of blocks in the air. After this, Mario finds the [[Giant Gate]], ending the level. | ||
==Early ideas== | |||
[[File:SMWBetaRedPalace.png|256px|thumb|The unused Red Switch Palace in the Valley of Bowser, which would be accessible from a secret exit of this level in early development]] | |||
An [[List of Super Mario World pre-release and unused content|unused]] secret exit would have led to a similarly unused [[List of Super Mario World pre-release and unused content#Red Switch Palace|Red Switch Palace]]. This level, though, was scrapped and cannot be normally accessed since Valley of Bowser 3 does not have a secret exit, and entering via hacking leads Mario to an endless [[bonus game (Super Mario World)|bonus game]]. | |||
==Enemies== | ==Enemies== | ||
{| | {|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align:center" | ||
! | !Sprite | ||
!Name | !Name | ||
!Count | !Count | ||
|- | |- | ||
|[[File:SMW KoopaTroopa Green.png]] | |[[File:SMW KoopaTroopa Green.png]] | ||
|[[Koopa Troopa]] ( | |[[Koopa Troopa]] (green) | ||
|9 (if stomped) | |9 (if stomped) | ||
|- | |- | ||
|[[File:SMW KoopaTroopa Red.png]] | |[[File:SMW KoopaTroopa Red.png]] | ||
|Koopa Troopa ( | |Koopa Troopa (red) | ||
|1 | |1 | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Green.png]] | |[[File:SMW KoopaTroopaNoShell Green.png]] | ||
|[[Unshelled Koopa]] (green) | |[[Unshelled Koopa Troopa|Unshelled Koopa]] (green) | ||
|9 (if stomped) | |9 (if stomped) | ||
|- | |- | ||
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|- | |- | ||
|[[File:SMW KoopaParatroopa Green.png]] | |[[File:SMW KoopaParatroopa Green.png]] | ||
|[[Koopa Paratroopa]] ( | |[[Koopa Paratroopa]] (green) | ||
|9 | |9 | ||
|- | |- | ||
|[[File:SMW KoopaParatroopa Red.png]] | |[[File:SMW KoopaParatroopa Red.png]] | ||
|Koopa Paratroopa ( | |Koopa Paratroopa (red) | ||
|9 | |9 | ||
|- | |- | ||
|[[File:Banzai Bill SMW.png]] | |[[File:Banzai Bill SMW.png]] | ||
|[[ | |[[Banzai Bill]] | ||
|3 | |3 | ||
|} | |} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=まおうクッパのたに コース3 | ||
| | |JapR=Maō Kuppa no Tani Kōsu 3 | ||
| | |JapM=King Koopa's Valley Course 3 | ||
|Fre=Vallée de Bowser 3 | |Fre=Vallée de Bowser 3 | ||
|FreM=Bowser's Valley 3 | |FreM=Bowser's Valley 3 | ||
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|SpaM=Valley of Bowser 3 | |SpaM=Valley of Bowser 3 | ||
}} | }} | ||
{{SMW levels}} | {{SMW levels}} | ||
[[Category:Underground areas]] | [[Category:Underground areas]] | ||
[[Category:Super Mario World levels]] | [[Category:Super Mario World levels]] |