Editing Valley of Bowser 2
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|after= [[Valley Ghost House|>>]] | |after= [[Valley Ghost House|>>]] | ||
|secret= [[Valley Fortress|**]] | |secret= [[Valley Fortress|**]] | ||
}} | }} | ||
'''Valley of Bowser 2''' is a [[level]] of the [[Valley of Bowser]] in ''[[Super Mario World]]''. It can be accessed after the completion of [[Valley of Bowser 1]]. | '''Valley of Bowser 2''' is a [[level]] of the [[Valley of Bowser]] in ''[[Super Mario World]]''. It can be accessed after the completion of [[Valley of Bowser 1]]. | ||
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The first part contains many [[Koopa Troopa]]s, [[Swoop]]ers, and [[sand tide]]s that come up and down. There is the midpoint section before the [[Warp Pipe|pipe]] that leads to the second part. The second part of the level is a large maze of sand tides. Before the maze entrance, there is a hidden power-up at the top left part of the level, and it provides the player with a [[Super Mushroom]] or a [[Cape Feather]]. Also, there is another [[? Block|Prize Block]], which become [[Yoshi's Wings|Wings]] that [[Yoshi]] can catch. The Wings lead to a direct completion of the level. | The first part contains many [[Koopa Troopa]]s, [[Swoop]]ers, and [[sand tide]]s that come up and down. There is the midpoint section before the [[Warp Pipe|pipe]] that leads to the second part. The second part of the level is a large maze of sand tides. Before the maze entrance, there is a hidden power-up at the top left part of the level, and it provides the player with a [[Super Mushroom]] or a [[Cape Feather]]. Also, there is another [[? Block|Prize Block]], which become [[Yoshi's Wings|Wings]] that [[Yoshi]] can catch. The Wings lead to a direct completion of the level. | ||
If the player enters the maze, the objective is to get in and out of the small sections into which [[Mario]] or [[Luigi]] can fit without getting crushed. There are no enemies inside the maze. At the end of the maze, there is a green pipe that slides into the next portion of the level. Once again, sand tides rise, but they do not come down again. The sand tides can be retracted if the player moves forward and turns back. If the player stands on the edge of the first sand tide, then when it is at the top, the player can [[jump]] above the ceiling to the left. If the player can go to the very left of the stage, they find a [[key]] and a [[keyhole]] laid on pieces of rock | If the player enters the maze, the objective is to get in and out of the small sections into which [[Mario]] or [[Luigi]] can fit without getting crushed. There are no enemies inside the maze. At the end of the maze, there is a green pipe that slides into the next portion of the level. Once again, sand tides rise, but they do not come down again. The sand tides can be retracted if the player moves forward and turns back. If the player stands on the edge of the first sand tide, then when it is at the top, the player can [[jump]] above the ceiling to the left. If the player can go to the very left of the stage, they find a [[key]] and a [[keyhole]] laid on pieces of rock. They lead to the [[Valley Fortress]]. On the regular path, however, the player encounters [[Mega Mole]]s on top of [[Muncher]]s. The goal, as well as flying wings, allows the player to access the [[Valley Ghost House]]. | ||
While this level has two places where Mario can find [[1-Up Mushroom]]s, only one can be triggered each time the level is played. They are each found in different dead ends in the sand tide area.<ref> | While this level has two places where Mario can find [[1-Up Mushroom]]s, only one can be triggered each time the level is played. They are each found in different dead ends in the sand tide area.<ref>[https://www.youtube.com/watch?v=o66srx11il4 Someguy712x on YouTube: "SMW - Valley of Bowser 2 - Checkpoint 1-ups"]</ref> | ||
==Enemies== | ==Enemies== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=まおうクッパのたに コース2 | ||
| | |JapR=Maō Kuppa no Tani Kōsu 2 | ||
| | |JapM=King Koopa's Valley Course 2 | ||
|Chi=酷霸王山谷 2 | |Chi=酷霸王山谷 2 | ||
|ChiR=Kùbàwáng Shāngǔ 2 | |ChiR=Kùbàwáng Shāngǔ 2 | ||
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==References== | ==References== | ||
{{Reflist}} | |||
{{SMW levels}} | {{SMW levels}} | ||
[[Category:Underground areas]] | [[Category:Underground areas]] | ||
[[Category:Super Mario World levels]] | [[Category:Super Mario World levels]] | ||