Editing User talk:Ray Trace

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== Obnoxiously flashy sprite palette cycles and how to deal with them ==
== Obnoxiously flashy sprite palette cycles and how to deal with them ==


I've come up with a plan. The most "common" flash palette will be uploaded after being slowed down by a factor of 4, which will be noted in a description. To account for all of them, a separate image will be linked to from the description that displays a [https://www.marioboards.com/attachments/51682/ completely static chart] showing all the possible palette combinations and explains the "accurate" speed and frame order. This will avoid eye strain/epilepsy issues and gallery bloat while also avoiding missing information (as I find palette cycles to be another interesting not-quite-behind-the-scenes detail about how the game works on a visual level; besides, we need to point out how one of the SMAS SMB3 invincibility flashes [https://www.spriters-resource.com/snes/smassmb3/sheet/203586/ looks suspiciously like Wario with red shoes]). Of course, this'd all be avoided if 80s Nintendo hadn't been so flash-happy, but that's what we have. By the way, one of the White Block images already existed, and three are linked on the White Block page itself for the purpose of a comparison. I'd request at least the first of them, but ideally all three be restored, with the previously mentioned slowdown implemented. By the way, what about [[Bull's-Eye Bill|Missile Bill]] and ones like them, which do flash, but only between about two visible colors, making them less problematic in that respect? I'm curious of your thoughts on that. Thank you for the concern (and for cutting down the work-load/potential eye issues for myself, lol). [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 12:01, March 6, 2025 (EST)
I've come up with a plan. The most "common" flash palette will be uploaded after being slowed down by a factor of 4, which will be noted in a description. To account for all of them, a separate image will be linked to from the description that displays a [https://www.marioboards.com/attachments/51682/ completely static chart] showing all the possible palette combinations and explains the "accurate" speed and frame order. This will avoid eye strain/epilepsy issues and gallery bloat while also avoiding missing information (as I find palette cycles to be another interesting not-quite-behind-the-scenes detail about how the game works on a visual level). Of course, this'd all be avoided if 80s Nintendo hadn't been so flash-happy, but that's what we have. By the way, one of the White Block images already existed, and three are linked on the White Block page itself for the purpose of a comparison. I'd request at least the first of them, but ideally all three be restored, with the previously mentioned slowdown implemented. By the way, what about [[Bull's-Eye Bill|Missile Bill]] and ones like them, which do flash, but only between about two visible colors, making them less problematic in that respect? I'm curious of your thoughts on that. Thank you for the concern (and for cutting down the work-load/potential eye issues for myself, lol). [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 12:01, March 6, 2025 (EST)

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