Editing User talk:Ray Trace

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 666: Line 666:
::I know the game is heavy on post-processing, though the outline and transparency effects are simple enough they can probably be accurately added in gimp or paint.net. - though the overpasses worry me a bit, as do the weirdness with the battle mode ones. (On the note of MKW's odd graphical implementation, I know the car icons for the TT records are sprites, but how are the actual "vehicle select" icons with the different colors for each character handled? And for that matter, are the Mii icons just flattened models or something?) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 01:06, May 23, 2024 (EDT)
::I know the game is heavy on post-processing, though the outline and transparency effects are simple enough they can probably be accurately added in gimp or paint.net. - though the overpasses worry me a bit, as do the weirdness with the battle mode ones. (On the note of MKW's odd graphical implementation, I know the car icons for the TT records are sprites, but how are the actual "vehicle select" icons with the different colors for each character handled? And for that matter, are the Mii icons just flattened models or something?) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 01:06, May 23, 2024 (EDT)
:::Vehicle select icons iirc are live-rendered generated models similar to Miis (like the Mii battle portrait in Smash Bros. games). Not sure how the 2D Mii icons are handled, probably rendered by the game too. {{User:Ray Trace/sig}} 01:42, May 23, 2024 (EDT)
:::Vehicle select icons iirc are live-rendered generated models similar to Miis (like the Mii battle portrait in Smash Bros. games). Not sure how the 2D Mii icons are handled, probably rendered by the game too. {{User:Ray Trace/sig}} 01:42, May 23, 2024 (EDT)
::I have managed to alter the uploaded map images to look mostly as they do in-game for a consistent resolution, though I nixed the transparency (which can be easily added if needed, all except Galaxy Colosseum use 75-point transparency on a normal blend) and did not add the start/finish lines, though they too can be added if deemed necessary. The only issues that exist are a very marginal line thickness thing, but other than that, I think they're pretty on-point. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 14:49, June 24, 2024 (EDT)

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: