Editing User talk:Nintendo101/flowerpot
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::::Well, I tested out where I thought the heading "History in the Super Mario franchise" would be applicable and settled upon the [[Game Boy]] article (which no one seems to mind) so that it doesn't look that it's covering everything about Game Boy, including what's not related to ''Super Mario''. '''Update:''' Also tried it on [[Link]], a crossover character, and [[Grape]], a generic object. [[User:Super Mario RPG|Super Mario RPG]] ([[User talk:Super Mario RPG|talk]]) 15:11, May 12, 2024 (EDT) | ::::Well, I tested out where I thought the heading "History in the Super Mario franchise" would be applicable and settled upon the [[Game Boy]] article (which no one seems to mind) so that it doesn't look that it's covering everything about Game Boy, including what's not related to ''Super Mario''. '''Update:''' Also tried it on [[Link]], a crossover character, and [[Grape]], a generic object. [[User:Super Mario RPG|Super Mario RPG]] ([[User talk:Super Mario RPG|talk]]) 15:11, May 12, 2024 (EDT) | ||
::::I see. TBH, I don't think there really are "generic subjects" in ''Mario'', and I'm not sure it's an accurate framing. There are subjects that share the same name or general appearance of a real world subject, but they are mechanically and behaviorally completely divorced from the real article. It's also unclear where that would make sense. In Japan, the [[Screwtop]] is simply called a "screw", and used to be similarly localized as such. However, it is about the same size as Mario, spins when he physically twirls on it, and physically changes the world around him. While called a "screw" in Japanese, no real-world screw does what it does. | ::::I see. TBH, I don't think there really are "generic subjects" in ''Mario'', and I'm not sure it's an accurate framing. There are subjects that share the same name or general appearance of a real world subject, but they are mechanically and behaviorally completely divorced from the real article. It's also unclear where that would make sense. In Japan, the [[Screwtop]] is simply called a "screw", and used to be similarly localized as such. However, it is about the same size as Mario, spins when he physically twirls on it, and physically changes the world around him. While called a "screw" in Japanese, no real-world screw does what it does. | ||
::::[[Cog (obstacle)|Cog]]s are a bit similar, except Nintendo of America have not given them a fun English name (except maybe "Crushing-Cog" in NSMBU - that's debatable). Does that make it a more generic than a Screwtop? I don't think it does. | ::::[[Cog (obstacle)|Cog]]s are a bit similar, except Nintendo of America have not given them a fun English name (except maybe "Crushing-Cog" in NSMBU - that's debatable). Does that make it a more generic than a Screwtop? I don't think it does. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 17:37, May 16, 2024 (EDT) | ||