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| == Downfall == | | == Downfall == |
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| Well, there is a disadvantage to the Level 3-4 one-up glitch. The player needs to stand precisely in between the two blocks. If not, the spiny eggs will hit the player instead. | | Well, there is a disadvantage to the Level 3-4 one-up glitch. The player needs to stand precisely in between the two blocks. If not, the spiny eggs will hit the player instead. {{User:OhoJeeOnFire/sig}} |
| Oh, and some more tricks:
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| Super Mario Bros. 3: In World 1-3, there is another 1-up trick. In the second area with the Goombas spawning out of the pipe, the player needs to continuously bounce on the goombas to get extra lives.
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| Super Mario 64: The player can get infinite lives in the beginning of the game. The player needs to collect the 1-up in the third tree by the waterfall. Then they need to go in the castle and come out. The player then needs to go back to the tree. The 1-up will magically appear again and the player can repeat this for infinite lives.
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| Super Mario 3D World: In Koopa Troopa Cave, there is a block leading to a secret area. The player needs to break the block and bring a shell down there. The player then needs to place it near the long block, then bouncing continuously on the shell.
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| Super Mario Odyssey: In the Wooded Kingdom, the player needs to capture the coin coffer, earning coins in the process. The player then needs to warp to the checkpoint nearby. The player can repeat this as long as they want.
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| {{User:OhoJeeOnFire/sig}} | |