Editing Unshelled Koopa
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 17: | Line 17: | ||
[[File:Beach Koopa SMW.jpg|thumb|100px|An unshelled Koopa from ''[[Super Mario World]]'']] | [[File:Beach Koopa SMW.jpg|thumb|100px|An unshelled Koopa from ''[[Super Mario World]]'']] | ||
[[File:BeachKoopa-SMW.png|frame|left|Sprites of unshelled Koopas from ''Super Mario World'']] | [[File:BeachKoopa-SMW.png|frame|left|Sprites of unshelled Koopas from ''Super Mario World'']] | ||
When first knocked out of its shell, a Koopa is extremely vulnerable. If given enough time, it will right itself and pace forwards in search of a new shell. Unshelled Koopas act very similarly to their shelled counterparts: Green ones fall off cliffs, while red ones and the slightly faster blue ones try to avoid falling; the yellow ones act like a quicker green one, but they will also follow Mario or Luigi and attempt to jump over shells thrown at them. The technical reason for the small, hunched-over appearance is so the "sliding out" graphics have the same hitbox parameters as the walking sprites, as each sprite for each individual object in ''[[Super Mario World]]'' must use the same hitbox. While sliding out of their shells, green, red, and yellow Koopas can be touched to instantly defeat them, and Mario or Luigi will [[kick]] them. However, this move does not work on blue Koopas, who will instead stop sliding and hurt the player. | When first knocked out of its shell, a Koopa is extremely vulnerable. If given enough time, it will right itself and pace forwards in search of a new shell. Unshelled Koopas act very similarly to their shelled counterparts: Green ones fall off cliffs, while red ones and the slightly faster blue ones try to avoid falling; the yellow ones act like a quicker green one, but they will also follow Mario or Luigi and attempt to jump over shells thrown at them. The technical reason for the small, hunched-over appearance is so the "sliding out" graphics have the same hitbox parameters as the walking sprites, as each sprite for each individual object in ''[[Super Mario World]]'' must use the same hitbox. While sliding out of their shells, green, red, and yellow Koopas can be touched to instantly defeat them, and Mario or Luigi will [[Kick|kick]] them. However, this move does not work on blue Koopas, who will instead stop sliding and hurt the player. | ||
Green and red unshelled Koopas will become the color of the shell they enter. If the shell is upside down, they will kick it rightside up before entering. Yellow unshelled Koopas will attempt to jump into any nearby shell; once it enters a shell, it will become a [[Shell (flashing)|flashing Shell]], which will flash rainbow colors and spin around after Mario or Luigi. If two unshelled Koopas enter the same shell simultaneously, they will become only one Koopa Troopa. | Green and red unshelled Koopas will become the color of the shell they enter. If the shell is upside down, they will kick it rightside up before entering. Yellow unshelled Koopas will attempt to jump into any nearby shell; once it enters a shell, it will become a [[Shell (flashing)|flashing Shell]], which will flash rainbow colors and spin around after Mario or Luigi. If two unshelled Koopas enter the same shell simultaneously, they will become only one Koopa Troopa. |