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|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
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The '''Underground Temple''' is a location in ''[[Super Mario Odyssey]]''. It is located in the [[Sand Kingdom]], deep underground. The entrance is blocked off by the [[Inverted Pyramid]] until the completion of [[Showdown on the Inverted Pyramid]]. The Inverted Pyramid starts to float in the air afterward, revealing a hole in the ground that leads into the area. The next objective, [[The Hole in the Desert]], focuses on this area.
The '''Underground Temple''' is a location in ''[[Super Mario Odyssey]]''. It is located in the [[Sand Kingdom]], deep underground.


[[Mario]] must enter the large hole at the far north reaches of the desert. This takes him and [[Cappy]] down into the temple, noticeably frosty and cold. Right behind where Mario lands is a [[Warp Pipe]] taking him back aboveground. Shortly after Mario begins here he encounters a [[Hat Launcher]] he must toss Cappy at to activate a [[Pulse Beam]] destroying the blocks in his way. Doing this again with the upcoming set of blocks allows Mario to collect a few [[regional coin]]s.
As part of this kingdom's mission, [[Mario]] must enter the large hole at the far north reaches of the desert. This takes him and [[Cappy]] down into the temple, noticeably frosty and cold. Right behind where Mario lands is a [[Warp Pipe]] taking him back aboveground. Shortly after Mario begins here he encounters a [[Hat Launcher]] he must toss Cappy at to activate a [[Pulse Beam]] destroying the blocks in his way. Doing this again with the upcoming set of blocks allows Mario to collect a few [[regional coin]]s.


If Mario is having trouble navigating across the slippery ice, he may capture one of many Goombas located around the temple, whose movement is unaffected by the surface. In the middle of the next area are [[coin]]s and Hat Launchers suspended in the air. Just after this is a small stone structure with a broken pillar, and shortly after that, a very tall [[Goomba Tower]]. Mario may capture it to hit a few [[? Block]]s, as well as collect a few regional coins and a [[Power Moon]] nearby. He may also retreat back to the structure with the broken pillar to find a few additional Goombas on top. Moving onward, Mario must cross over a few moving ice platforms and either use the [[Hat Trampoline]] or uncapture the Goomba Tower to move on.
If Mario is having trouble navigating across the slippery ice, he may capture one of many Goombas located around the temple, whose movement is unaffected by the surface. In the middle of the next area are [[coin]]s and Hat Launchers suspended in the air. Just after this is a small stone structure with a broken pillar, and shortly after that, a very tall [[Goomba Tower]]. Mario may capture it to hit a few [[? Block]]s, as well as collect a few regional coins and a [[Power Moon]] nearby. He may also retreat back to the structure with the broken pillar to find a few additional Goombas on top. Moving onward, Mario must cross over a few moving ice platforms and either use the [[Hat Trampoline]] or uncapture the Goomba Tower to move on.


This next section requires Mario to capture a [[Bullet Bill]] and speed through the area, avoiding moving stone columns and stopping on the platform midway if needed. Once at the end of this section, Mario may move deeper into the temple, reaching the [[Deepest Underground]]. If Mario falls here, an unmarked checkpoint keeps him in this section.  
This next section requires Mario to capture a [[Bullet Bill]] and speed through the area, avoiding moving stone columns and stopping on the platform midway if needed. Once at the end of this section, Mario may move deeper into the temple. Here, he may find the stand for the [[Binding Band]], which is later returned and can be [[Ground Pound]]ed for a Power Moon, as well as the arena where [[Knucklotec]] is subsequently fought.


At the start of the Bullet Bill section, Mario may capture the Bullet Bill and, rather than move forward, move behind the thick wall to the right. Here, he finds a few steps and Hat Trampolines taking him up to the top of the wall. Moving forward along the top of the wall takes Mario to a [[treasure chest]] containing a Power Moon.
At the start of the preceding Bullet Bill section, Mario may capture the Bullet Bill and, rather than move forward, move behind the thick wall to the right. Here, he finds a few steps and Hat Trampolines taking him up to the top of the wall. Moving forward along the top of the wall takes Mario to a [[treasure chest]] containing a Power Moon.


==Names in other languages==
==Names in other languages==

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