Editing Underground BGM
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{{media missing|more=yes|Add samples for all new arrangements that currently do not have one below}} | {{media missing|more=yes|Add samples for all new arrangements that currently do not have one below}} | ||
{{rewrite-expand|include [[Super Nintendo World]] information}} | |||
{{Theme infobox | {{Theme infobox | ||
|composer=[[Koji Kondo]] | |composer=[[Koji Kondo]] | ||
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|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]]) | |latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]]) | ||
}} | }} | ||
The "'''Underground Theme'''" is a recurring musical theme in the ''[[Super Mario (franchise)|Super Mario]]'' franchise composed by [[Koji Kondo]], first heard in underground areas in ''[[Super Mario Bros.]]'' The original theme is a short, looping tune played in 3/4 time and lasting about 11 seconds long, and it plays in every underground [[level]] in the game. In composing the theme, Kondo said, "It was really concentrated on the space between the notes, and using a few notes to create that feeling of being underground -- that sort of creepy atmosphere is something I really focused on."<ref>{{cite|author=Nutt, Christian|date=December 10, 2014|url=www.gamedeveloper.com/audio/the-i-mario-i-maestro-speaks-koji-kondo-on-composing-classics|title=The ''Super Mario'' Maestro speaks: Koji Kondo on composing classics|language=en|publisher=Game Developer|accessdate=August 18, 2024}}</ref> ''Super Mario Bros.'' designer [[Shigeru Miyamoto]] has stated that the theme was an "even more perfect fit" than the [[Ground Theme (Super Mario Bros.)|Ground Theme]].<ref>{{cite|url=iwataasks.nintendo.com/interviews/wii/mario25th/4/4|title=Iwata Asks : Super Mario Bros. 25th Anniversary : To Save Memory|language=en-us|publisher=Nintendo|accessdate=August 18, 2024}}</ref> Like the Ground Theme, the Underground Theme has seen many reuses and arrangements in later ''Super Mario'' games and media. | |||
The theme shares a similar melody with the instrumental "Let's Not Talk About It" from {{wp|Lee Ritenour}}'s second ''Friendship'' album, released in 1979. | The theme shares a similar melody with the instrumental "Let's Not Talk About It" from {{wp|Lee Ritenour}}'s second ''Friendship'' album, released in 1979. | ||
==Reuses== | ==Reuses== | ||
The following list does not count ports and remakes (such as ''[[Super Mario Bros. Deluxe]]'') of ''Super Mario Bros.'' | The following list does not count ports and remakes (such as ''[[Super Mario Bros. Deluxe]]'') of ''Super Mario Bros.'' | ||
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|''[[Super Mario Odyssey]]'' | |''[[Super Mario Odyssey]]'' | ||
|The Underground Theme, titled "'''Projection Room: Underground'''" in the Music List, plays in the secret area of the replica of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''Super Mario Bros.'' found inside [[Metro Kingdom|New Donk City]]'s [[Metro Kingdom#Bonus areas|Projection Room]]. | |The Underground Theme, titled "'''Projection Room: Underground'''" in the Music List, plays in the secret area of the replica of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''Super Mario Bros.'' found inside [[Metro Kingdom|New Donk City]]'s [[Metro Kingdom#Bonus areas|Projection Room]]. | ||
|- | |||
|''[[Nintendo World Championships: NES Edition]]]'' | |||
|The Underground Theme plays in ''Super Mario Bros.'' missions. | |||
|} | |} | ||
==Arrangements== | ==Arrangements== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros. Special''==== | ====''Super Mario Bros. Special''==== | ||
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{{media table | {{media table | ||
|file1=SM64-Hazy Maze Cave.oga | |file1=SM64-Hazy Maze Cave.oga | ||
|title1=Cave | |title1=Hazy Maze Cave (N64) | ||
|length1=0:30 | |length1=0:30 | ||
|file2=SM64 DS Cave Dungeon.oga | |file2=SM64 DS Cave Dungeon.oga | ||
|title2=Cave | |title2=Hazy Maze Cave (DS) | ||
|length2=0:30 | |length2=0:30 | ||
}} | }} | ||
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====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
Another arrangement based on ''Super Mario Bros. 3''{{'}}s version plays in underground levels in ''[[New Super Mario Bros. Wii]]'', which also resembles ''New Super Mario Bros.''{{'}}s version, incorporating vocals. Additional percussion can be heard if a player is riding [[Yoshi]]. This arrangement is reused in ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', and ''Super Mario Maker'' and ''Super Mario Maker 2'' in ''New Super Mario Bros. U''-styled Underground levels. In ''New Super Mario Bros. 2'', a woodblock is added if Mario/[[Luigi]] is in his [[Raccoon Mario|Raccoon form]], and | Another arrangement based on ''Super Mario Bros. 3''{{'}}s version plays in underground levels in ''[[New Super Mario Bros. Wii]]'', which also resembles ''New Super Mario Bros.''{{'}}s version, incorporating vocals. Additional percussion can be heard if a player is riding [[Yoshi]]. This arrangement is reused in ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', and ''Super Mario Maker'' and ''Super Mario Maker 2'' in ''New Super Mario Bros. U''-styled Underground levels. In ''New Super Mario Bros. 2'', a woodblock is added if Mario/[[Luigi]] is in his [[Raccoon Mario|Raccoon form]], and in ''New Super Mario Bros. U'' and ''New Super Luigi U'', the [[Baby Yoshi]]s vocalize to the theme if players are carrying them. | ||
An arrangement also plays in underground volcano levels in [[World 8 (New Super Mario Bros. Wii)|World 8]]. This rendition also returns in ''New Super Mario Bros. 2'' in [[World 6-A (New Super Mario Bros. 2)|World 6-A]], ''New Super Mario Bros. U'' and ''New Super Luigi U'' in [[Soda Jungle-5]] and [[Peach's Castle-3]], and in ''Puzzle & Dragons: Super Mario Bros. Edition''. | An arrangement also plays in underground volcano levels in [[World 8 (New Super Mario Bros. Wii)|World 8]]. This rendition also returns in ''New Super Mario Bros. 2'' in [[World 6-A (New Super Mario Bros. 2)|World 6-A]], ''New Super Mario Bros. U'' and ''New Super Luigi U'' in [[Soda Jungle-5]] and [[Peach's Castle-3]], and in ''Puzzle & Dragons: Super Mario Bros. Edition''. | ||
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====''Super Mario 3D World''==== | ====''Super Mario 3D World''==== | ||
''[[Super Mario 3D World]]''{{'}}s arrangement, again playing in underground levels, is directly based on its predecessor's rendition, except with descending notes at the start instead of ascending, and additional drums. | ''[[Super Mario 3D World]]''{{'}}s arrangement, again playing in underground levels, is directly based on its predecessor's rendition, except with descending notes at the start instead of ascending, and additional drums. | ||
{{media table | {{media table | ||
|file1=SM3DW Underground Theme.oga | |file1=SM3DW Underground Theme.oga | ||
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====''Mario Party: Island Tour''==== | ====''Mario Party: Island Tour''==== | ||
An arrangement known as "'''Basement Battle'''" plays in the ''[[Mario Party: Island Tour]]'' minigame [[Amp My Style]]/Beat the Buzz. | An arrangement known as "'''Basement Battle'''" plays in the ''[[Mario Party: Island Tour]]'' minigame [[Amp My Style]]/Beat the Buzz. | ||
====''Mario Party 10''==== | ====''Mario Party 10''==== | ||
In ''[[Mario Party 10]]'', an arrangement of the Underground Theme known as "'''Going Deep'''" plays in the minigames [[Blooper Blastoff]], [[Bouncy Bounty]], and [[Pipe Sniper | In ''[[Mario Party 10]]'', an arrangement of the Underground Theme known as "'''Going Deep'''" plays in the minigames [[Blooper Blastoff]], [[Bouncy Bounty]], and [[Pipe Sniper]]. | ||
{{media table | {{media table | ||
|file1=MP10 Going Deep.oga | |file1=MP10 Going Deep.oga | ||
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====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
The music for the [[Palace of Shadow]] plays the Underground Theme, and also incorporates the [[Castle (theme)|castle theme]] from ''Super Mario World''. | The music for the [[Palace of Shadow]] plays the Underground Theme, and also incorporates the [[Castle (theme)|castle theme]] from ''Super Mario World''. | ||
====''Super Paper Mario''==== | ====''Super Paper Mario''==== | ||
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|file1=PMTOK Graffiti Underground.oga | |file1=PMTOK Graffiti Underground.oga | ||
|title1=Graffiti Underground | |title1=Graffiti Underground | ||
|length1=0: | |length1=0:31 | ||
|file2=PMTOK Peach's Castle Underground.oga | |file2=PMTOK Peach's Castle Underground.oga | ||
|title2=Peach's Castle - Underground | |title2=Peach's Castle - Underground | ||
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====''Paper Mario: The Thousand-Year Door'' (Nintendo Switch)==== | ====''Paper Mario: The Thousand-Year Door'' (Nintendo Switch)==== | ||
In the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]], the first few bars of the Underground Theme are heard being played on xylophone<!-- is this right? --> throughout the "[[Shhwonk Fortress]] - Part Three" variation | In the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]], the first few bars of the Underground Theme are heard being played on xylophone<!-- is this right? --> throughout the "[[Shhwonk Fortress]] - Part Three" variation. | ||
{{media table | {{media table | ||
|file1=PMTTYDNS Shhwonk Fortress - Part Three.oga | |file1=PMTTYDNS Shhwonk Fortress - Part Three.oga | ||
|title1=Shhwonk Fortress - Part Three | |title1=Shhwonk Fortress - Part Three | ||
|file2=PMTTYDNS Palace of Shadow - | |file2=PMTTYDNS Palace of Shadow - Depths.oga | ||
|title2=Palace of Shadow - | |title2=Palace of Shadow - Depths | ||
|file3=PMTTYDNS Palace of Shadow - | |file3=PMTTYDNS Palace of Shadow - Grand Staircase.oga | ||
|title3=Palace of Shadow - | |title3=Palace of Shadow - Grand Staircase | ||
|file4 | |file4=PMTTYDNS Palace of Shadow - Path to the Throne.oga | ||
|title4=Palace of Shadow - Path to the Throne | |||
| | |||
}} | }} | ||
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====''Mario vs. Donkey Kong 2: March of the Minis''==== | ====''Mario vs. Donkey Kong 2: March of the Minis''==== | ||
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', an arrangement plays in [[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|Magnet Mania]]'s levels. While the [[Mini Mario (toy)|Mini Mario]]s are inactive, only the percussion is audible; after they begin to move, the music plays in full. This arrangement is reused for [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]]'s levels in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' | In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', an arrangement plays in [[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|Magnet Mania]]'s levels. While the [[Mini Mario (toy)|Mini Mario]]s are inactive, only the percussion is audible; after they begin to move, the music plays in full. This arrangement is reused for [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]]'s levels in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' | ||
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''==== | ====''Mario vs. Donkey Kong: Mini-Land Mayhem!''==== | ||
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|file1=The_Vice_(Underground_Motif_Section).mp3 | |file1=The_Vice_(Underground_Motif_Section).mp3 | ||
|title1=The Vice | |title1=The Vice | ||
|length1=0: | |length1=0:40 | ||
}} | }} | ||
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|1990 | |1990 | ||
|Arrangement | |Arrangement | ||
| | |Michael Tavera | ||
|- | |- | ||
|''[[Super Mario All-Stars]]'' | |''[[Super Mario All-Stars]]'' | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=地下BGM | ||
| | |JapR=Chika BGM | ||
| | |JapM=Underground BGM | ||
}} | }} | ||