Editing Underground BGM
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[[File:Under Ground Theme SMB.oga|thumb|The Underground Theme from ''Super Mario Bros.'']] | |||
The "'''Underground Theme'''" is a recurring musical theme in the ''[[Mario (franchise)|Mario]]'' franchise composed by [[Koji Kondo]], first heard in [[World 1-2 (Super Mario Bros.)|World 1-2]] of ''[[Super Mario Bros.]]'' The original theme is a short, looping tune played in 3/4 time and lasting approximately 11 seconds long, and plays in every underground level in the game. In composing the theme, Kondo said, "It was really concentrated on the space between the notes, and using a few notes to create that feeling of being underground -- that sort of creepy atmosphere is something I really focused on."<ref>Nutt, Christian (December 10, 2014). [https://www.gamasutra.com/view/news/231987/The_Mario_Maestro_speaks_Koji_Kondo_on_composing_classics.php The ''Mario'' Maestro speaks: Koji Kondo on composing classics]. ''Gamasutra''. Retrieved August 22, 2019.</ref> ''Super Mario Bros.'' designer [[Shigeru Miyamoto]] has stated that the theme was an "even more perfect fit" than the [[Ground Theme (Super Mario Bros.)|Ground Theme]].<ref>[http://iwataasks.nintendo.com/interviews/#/wii/mario25th/4/4 Iwata Asks : Super Mario Bros. 25th Anniversary : To Save Memory]. ''Nintendo''. Retrieved August 22, 2019.</ref> Like the Ground Theme, the Underground Theme has seen many reuses and arrangements in later ''Mario'' games and media. | |||
==Reuses== | ==Reuses== | ||
The following list does not count ports and remakes (such as ''[[Super Mario Bros. Deluxe]]'') of ''Super Mario Bros.'' | The following list does not count ports and remakes (such as ''[[Super Mario Bros. Deluxe]]'') of ''Super Mario Bros.'' | ||
*''[[Super Mario Bros.: The Lost Levels]]'': This game reuses the soundtrack from ''Super Mario Bros.'' | |||
*''[[WarioWare: Twisted!]]'' / ''[[WarioWare Gold]]'': The Underground Theme plays in the second level of the [[Super Mario Bros. (WarioWare: Twisted!)|Super Mario Bros.]] boss [[microgame]], which changes tempo depending on how fast the player is playing. | |||
*''[[WarioWare: Touched!]]'': An excerpt of the Underground Theme plays in the [[Super Mario Bros. (Grab coins!)|Super Mario Bros.]] microgame where the player is required to collect [[coin]]s. | |||
*''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' ([[Wii]]): The Underground Theme is playable in the gallery. | |||
*''[[Super Mario Maker]]'' / ''[[Super Mario Maker 2]]'': The Underground Theme plays in Underground-themed levels of the ''Super Mario Bros.'' style. | |||
==Arrangements== | ==Arrangements== | ||
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====''Super Mario Bros. Special''==== | ====''Super Mario Bros. Special''==== | ||
In ''[[Super Mario Bros. Special]]'', the Underground Theme plays in underground levels at a slower tempo than the original similar to the Ground Theme. | In ''[[Super Mario Bros. Special]]'', the Underground Theme plays in underground levels at a slower tempo than the original similar to the Ground Theme. | ||
====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
In ''[[Super Mario Bros. 3]]'', an arrangement of the Underground Theme plays in underground areas and bonus rooms | In ''[[Super Mario Bros. 3]]'', an arrangement of the Underground Theme plays in underground areas and bonus rooms. This version is the first to use a 4/4 time signature and add a percussion beat at the start of the theme (which carries through the rest of the theme), both traits which would go on to be reused in many of the later arrangements. | ||
This version is reused in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]'' in ''Super Mario Bros. 3''-styled Underground levels, as well as in ''[[Paper Mario: Color Splash]]'' in the ''Super Mario Bros. 3'' portion of [[Green Energy Plant]], though it is given an echo effect if Mario [[flip]]s into 3D. | This version is reused in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]'' in ''Super Mario Bros. 3''-styled Underground levels, as well as in ''[[Paper Mario: Color Splash]]'' in the ''Super Mario Bros. 3'' portion of [[Green Energy Plant]], though it is given an echo effect if Mario [[flip]]s into 3D. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=SMB3 Underground | ||
|length1= | |pipe1=Underground Theme | ||
|length1=2:11 | |||
}} | }} | ||
====''Super Mario All-Stars''==== | ====''Super Mario All-Stars''==== | ||
For the respective underground levels in ''[[Super Mario All-Stars]]'', rather than both the original and ''Super Mario Bros. 3'' versions receiving 16-bit arrangements, a single arrangement of the latter is instead used for | For the respective underground levels in ''[[Super Mario All-Stars]]'', rather than both the original and ''Super Mario Bros. 3'' versions receiving 16-bit arrangements, a single arrangement of the latter is instead used for all three games. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=SMAS SMB Underworld | ||
|length1=0: | |pipe1=Underground Theme | ||
|length1=0:42 | |||
}} | }} | ||
====''Super Mario 64''==== | ====''Super Mario 64''==== | ||
In ''[[Super Mario 64]]'', an extended arrangement plays in cave areas, including [[Hazy Maze Cave]], [[Wet-Dry World]], [[ | In ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'', an extended arrangement plays in cave areas, including [[Hazy Maze Cave]], [[Wet-Dry World]], [[Behind the Waterfall]], [[Goomboss Battle]] (DS version only), the [[Inside the Ancient Pyramid|pyramid]] in [[Shifting Sand Land]], and the [[Into the Igloo|igloo]] in [[Snowman's Land]]. New notes were added in this arrangement, and the introduction is a longer, unique melody. The theme's main melody is played on bass guitar. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=SM64-Hazy Maze Cave | ||
|length1=0: | |pipe1=Hazy Maze Cave | ||
|length1=0:42 | |||
}} | }} | ||
====''Super Mario Advance''==== | ====''Super Mario Advance''==== | ||
In the ''[[Mario Bros. (game)|Mario Bros.]]'' remake featured in ''[[Super Mario Advance]]'', a fast-paced arrangement appears as one of the two regular stage themes, first playing in Phase 5. The arrangement uses the NES bass sound for the main melody. The ''Mario Bros.'' remake and its arranged music return in all three of the later ''[[Super Mario Advance (series)|Super Mario Advance]]'' games. | In the ''[[Mario Bros. (game)|Mario Bros.]]'' remake featured in ''[[Super Mario Advance]]'', a fast-paced arrangement appears as one of the two regular stage themes, first playing in Phase 5. The arrangement uses the NES bass sound for the main melody. The ''Mario Bros.'' remake and its arranged music return in all three of the later ''[[Super Mario Advance (series)|Super Mario Advance]]'' games. | ||
====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
Multiple arrangements are featured in ''[[Super Mario Sunshine]]''. The first is heard on [[Delfino Airstrip]] when Mario first arrives, played on strings and piano. A techno arrangement plays when Mario chases down [[Shadow Mario]]. The first six notes played on an electric guitar can be heard when Shadow Mario reveals his face during the cutscene where the [[Grand Pianta Statue]] appears. Another arrangement plays when using [[manhole]]s. | Multiple arrangements are featured in ''[[Super Mario Sunshine]]''. The first is heard on [[Delfino Airstrip]] when Mario first arrives, played on strings and piano. A techno arrangement plays when Mario chases down [[Shadow Mario]]. The first six notes played on an electric guitar can be heard when Shadow Mario reveals his face during the cutscene where the [[Grand Pianta Statue]] appears. Another arrangement plays when using [[manhole]]s. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=Delfino Airstrip SMS | ||
|length1= | |pipe1=Delfino Airstrip | ||
| | |length1=2:18 | ||
| | |type2=audio | ||
| | |name2=ShadowMario | ||
|pipe2=Shadow Mario | |||
| | |length2=3:06 | ||
}} | }} | ||
====''Super Mario Advance 4: Super Mario Bros. 3''==== | ====''Super Mario Advance 4: Super Mario Bros. 3''==== | ||
An updated version of ''Super Mario Bros. 3''{{'}}s arrangement was created for ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', having less reverberation and more bass guitar-sounding instrumentation for the main melody. | An updated version of ''Super Mario Bros. 3''{{'}}s arrangement was created for ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', having less reverberation and more bass guitar-sounding instrumentation for the main melody. | ||
====''Super Mario 64 DS''==== | ====''Super Mario 64 DS''==== | ||
In ''[[Super Mario 64 DS]]'', an arrangement resembling ''Super Mario Bros. 3''{{'}}s version (albeit without the introduction) plays in the | In ''[[Super Mario 64 DS]]'', an arrangement resembling ''Super Mario Bros. 3''{{'}}s version (albeit without the introduction) plays in the minigame [[Coincentration]], which returns in ''[[New Super Mario Bros.]]'' for the same minigame as well as [[Whack-a-Monty]], and in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' in the gallery under the same name as the former minigame. The main melody is again played on bass guitar. | ||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
In underground levels of ''[[New Super Mario Bros.]]'', a new arrangement of ''Super Mario Bros. 3''{{'}}s version includes additional percussion, as well as vocals that cause enemies to hop slightly when played. A chiptune version of the Underground Theme can also be heard approximately three minutes into the credits music. | In underground levels of ''[[New Super Mario Bros.]]'', a new arrangement of ''Super Mario Bros. 3''{{'}}s version includes additional percussion, as well as vocals that cause enemies to hop slightly when played. A chiptune version of the Underground Theme can also be heard approximately three minutes into the credits music. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=NSMB-Music-Underground Theme | ||
|length1= | |pipe1=Underground Theme | ||
|length1=2:06 | |||
}} | }} | ||
====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
In ''[[Super Mario Galaxy]]'', three arrangements were arranged by the game's main composer [[Mahito Yokota]]. The first, titled "'''Space Athletic'''" in the game's [[Super Mario Galaxy Original Soundtrack|original soundtrack]], is a slower-paced, techno arrangement that plays on several galaxies and planets, including [[Flipswitch Galaxy]], [[Sand Spiral Galaxy]], and the interiors of [[Battlerock Galaxy]], [[Dusty Dune Galaxy]]'s pyramid, and [[Dreadnought Galaxy]]. | In ''[[Super Mario Galaxy]]'', three arrangements were arranged by the game's main composer [[Mahito Yokota]]. The first, titled "'''Space Athletic'''" in the game's [[Super Mario Galaxy: Original Soundtrack|original soundtrack]], is a slower-paced, techno arrangement that plays on several galaxies and planets, including [[Flipswitch Galaxy]], [[Sand Spiral Galaxy]], and the interiors of [[Battlerock Galaxy]], [[Dusty Dune Galaxy]]'s pyramid, and [[Dreadnought Galaxy]]. | ||
The second, officially titled "'''Interlude'''", is a much slower-paced, eerie arrangement that plays in areas such as the first area of [[Ghostly Galaxy]] and [[Deep Dark Galaxy]], as well as before the boss fight with [[Dino Piranha]] and [[ | The second, officially titled "'''Interlude'''", is a much slower-paced, eerie arrangement that plays in areas such as the first area of [[Ghostly Galaxy]] and [[Deep Dark Galaxy]], as well as before the boss fight with [[Dino Piranha]] and [[Fiery Dino Piranha]] after breaking their eggs. This version only uses the theme's first four measures. | ||
The third, titled "'''Cosmic Comet'''", is a fast-paced techno arrangement that mixes in the Ground Theme from ''Super Mario Bros.'' and Shadow Mario's theme from ''Super Mario Sunshine''. The Underground Theme is used as the bassline for the song, which plays in [[Prankster Comet|Cosmic Comet]] and Fast-Foe Comet missions. | The third, titled "'''Cosmic Comet'''", is a fast-paced techno arrangement that mixes in the Ground Theme from ''Super Mario Bros.'' and Shadow Mario's theme from ''Super Mario Sunshine''. The Underground Theme is used as the bassline for the song, which plays in [[Prankster Comet|Cosmic Comet]] and Fast-Foe Comet missions. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=Space Athletic OST | ||
|length1= | |pipe1=Space Athletic | ||
| | |length1=1:16 | ||
| | |type2=audio | ||
|length2=0: | |name2=Interlude SMG | ||
| | |pipe2=Interlude | ||
| | |length2=0:38 | ||
|length3=0: | |type3=audio | ||
|name3=Cosmic Comet SMG | |||
|pipe3=Cosmic Comet | |||
|length3=0:58 | |||
}} | }} | ||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
Another arrangement based on ''Super Mario Bros. 3''{{'}}s version plays in underground levels in ''[[New Super Mario Bros. Wii]]'', which also resembles ''New Super Mario Bros.''{{'}}s version, incorporating vocals. Additional percussion can be heard if a player is riding [[Yoshi]]. This arrangement is reused in ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', and ''Super Mario Maker'' and ''Super Mario Maker 2'' in ''New Super Mario Bros. U''-styled Underground levels. In ''New Super Mario Bros. 2'', a woodblock is added if Mario/[[Luigi]] is in his [[Raccoon Mario|Raccoon form]], and | Another arrangement based on ''Super Mario Bros. 3''{{'}}s version plays in underground levels in ''[[New Super Mario Bros. Wii]]'', which also resembles ''New Super Mario Bros.''{{'}}s version, incorporating vocals. Additional percussion can be heard if a player is riding [[Yoshi]]. This arrangement is reused in ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', and ''Super Mario Maker'' and ''Super Mario Maker 2'' in ''New Super Mario Bros. U''-styled Underground levels. In ''New Super Mario Bros. 2'', a woodblock is added if Mario/[[Luigi]] is in his [[Raccoon Mario|Raccoon form]], and in ''New Super Mario Bros. U'' and ''New Super Luigi U'', the [[Baby Yoshi]]s vocalize to the theme if players are carrying them. | ||
An arrangement also plays in underground volcano levels in [[World 8 (New Super Mario Bros. Wii)|World 8]]. This rendition also returns in | An arrangement also plays in underground volcano levels in [[World 8 (New Super Mario Bros. Wii)|World 8]]. This rendition also returns in ''New Super Mario Bros. U'' and ''New Super Luigi U'' in [[Soda Jungle-5]] and [[Peach's Castle-3]], and in ''Puzzle & Dragons: Super Mario Bros. Edition''. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=UndergroundNSMBW | ||
|length1= | |pipe1=Underground Theme | ||
| | |length1=2:12 | ||
| | |type2=audio | ||
|length2=0: | |name2=LavaUndergroundNSMBW | ||
|pipe2={{conjectural|Underground Theme (Lava)}} | |||
|length2=0:48 | |||
}} | }} | ||
====''Super Mario Galaxy 2''==== | ====''Super Mario Galaxy 2''==== | ||
In ''[[Super Mario Galaxy 2]]'', a techno arrangement of the Underground Theme plays on rhythm-based galaxies and planets, including [[Beat Block Galaxy]] (the song's namesake in the [[Super Mario Galaxy 2 Original Soundtrack|official soundtrack]]), [[Flash Black Galaxy]], the gravity-shifting room of [[Flipsville Galaxy]], the final area of [[Upside Dizzy Galaxy]], and the interior of the [[Undergrunt]] planet of [[Battle Belt Galaxy]]; with elements of the level (such as the [[Blinking Block|Beat Block]]s and gravity) changing in time with the music. | In ''[[Super Mario Galaxy 2]]'', a techno arrangement of the Underground Theme plays on rhythm-based galaxies and planets, including [[Beat Block Galaxy]] (the song's namesake in the [[Super Mario Galaxy 2: Original Soundtrack|official soundtrack]]), [[Flash Black Galaxy]], the gravity-shifting room of [[Flipsville Galaxy]], the final area of [[Upside Dizzy Galaxy]], and the interior of the [[Undergrunt]] planet of [[Battle Belt Galaxy]]; with elements of the level (such as the [[Blinking Block|Beat Block]]s and gravity) changing in time with the music. The "Cosmic Comet" arrangement also returns, this time being slightly higher-key with additional notes at the start of the song. It plays during the Clone Comet mission "[[The Shadow Lining]]" and the Double Time Comet mission "[[Turning Turning Double Time]]". | ||
The "Cosmic Comet" arrangement also returns, this time being slightly higher-key with additional notes at the start of the song. It plays during the Clone Comet mission "[[The Shadow Lining]]" and the Double Time Comet mission "[[Turning Turning Double Time]]". | |||
====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
''[[Super Mario 3D Land]]'' uses a variation of "Space Athletic" from ''Super Mario Galaxy'' for underground levels, adding ascending notes at the start of the theme and extra percussion | ''[[Super Mario 3D Land]]'' uses a variation of "Space Athletic" from ''Super Mario Galaxy'' for underground levels, adding ascending notes at the start of the theme and extra percussion. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=SM3DL-Underground Theme | ||
|length1= | |pipe1=Underground Theme | ||
|length1=1:52 | |||
}} | }} | ||
====''Super Mario 3D World''==== | ====''Super Mario 3D World''==== | ||
''[[Super Mario 3D World]]''{{'}}s arrangement, again playing in underground levels, is directly based on its predecessor's rendition, except with descending notes at the start instead of ascending, and additional drums. | ''[[Super Mario 3D World]]''{{'}}s arrangement, again playing in underground levels, is directly based on its predecessor's rendition, except with descending notes at the start instead of ascending, and additional drums. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=SM3DW Underground Theme | ||
|pipe1=Underground Theme | |||
|length1=0:30 | |length1=0:30 | ||
}} | }} | ||
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====''Super Mario Maker''==== | ====''Super Mario Maker''==== | ||
In ''[[Super Mario Maker]]'', in addition to the Underground Theme and its respective arrangements reappearing as the default background music of the Underground course theme in all styles except ''[[Super Mario World]]'', the music for editing such a course in the Course Maker are original, more ambient arrangements, each using multiple tracks that fade in and out randomly to create a dynamic mix. This returns in ''[[Super Mario Maker 2]]''. | In ''[[Super Mario Maker]]'', in addition to the Underground Theme and its respective arrangements reappearing as the default background music of the Underground course theme in all styles except ''[[Super Mario World]]'', the music for editing such a course in the Course Maker are original, more ambient arrangements, each using multiple tracks that fade in and out randomly to create a dynamic mix. This returns in ''[[Super Mario Maker 2]]''. | ||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
A new arrangement of the Underground Theme is used for underground levels in ''[[Super Mario Run]]''. | A new arrangement of the Underground Theme is used for underground levels in ''[[Super Mario Run]]''. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=SMR Underground Theme | ||
|length1= | |pipe1=Underground Theme | ||
| | |length1=1:25 | ||
| | |type2=audio | ||
|length2= | |name2=SMR Underground Theme Coin Rush | ||
|pipe2={{conjectural|Underground Theme (Coin Rush)}} | |||
|length2=3:00 | |||
}} | }} | ||
====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
In ''[[Super Mario Odyssey]]'', another arrangement based on "Space Athletic", titled "'''Subterranean 1'''" in the [[List of Super Mario Odyssey | In ''[[Super Mario Odyssey]]'', another arrangement based on "Space Athletic", titled "'''Subterranean 1'''" in the [[List of Super Mario Odyssey music|Music List]] and "'''Underground Power Plant'''" in the [[Super Mario Odyssey Original Soundtrack|official soundtrack]], plays in several secret areas as well as the Underground Power Plant in the [[Metro Kingdom]]. This version uses a different introduction and backing instrumentation. It also received an 8-bit variation for when Mario is in an 8-bit section of said secret areas. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=OST Subterranean 1 | ||
|length1= | |pipe1=Subterranean 1 | ||
| | |length1=2:56 | ||
| | |type2=audio | ||
|length2= | |name2=SMO 8-Bit Subterranean Theme 1 | ||
|pipe2=Subterranean 1 (8-Bit) | |||
|length2=2:56 | |||
}} | }} | ||
===''The Adventures of Super Mario Bros. 3''=== | |||
An arrangement of the Underground Theme can occasionally be heard in episodes throughout ''[[The Adventures of Super Mario Bros. 3]]''. | |||
===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== | ||
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', the music that plays in the [[Pipe Vault]] is an arrangement of the Underground Theme | In ''[[Super Mario RPG: Legend of the Seven Stars]]'', the music that plays in the [[Pipe Vault]] is an arrangement of the Underground Theme. It was arranged by [[Yoko Shimomura]], and in the [[Super Mario RPG Original Sound Version|official Japan-only soundtrack]], it is titled 「'''土管からコンニチハ'''」 (''Dokan kara Konnichiwa'', "Hello from the Earthen Pipe").<ref>[https://vgmdb.net/album/536 SUPER MARIO RPG ORIGINAL SOUND VERSION]. ''VGMdb''. Retrieved August 27, 2019.</ref> | ||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
====''Mario Party''==== | ====''Mario Party''==== | ||
The original ''[[Mario Party]]'' has two arrangements of the Underground Theme: one titled "'''Option House Theme'''" that plays in the [[Option House]], and one titled "'''The Room Underground'''" that plays in the mini-games [[Bombsketball]], [[Pipe Maze (minigame)|Pipe Maze]], [[Whack-a-Plant]], and [[Key-pa-Way]]. | The original ''[[Mario Party]]'' has two arrangements of the Underground Theme: one titled "'''Option House Theme'''" that plays in the [[Option House]], and one titled "'''The Room Underground'''" that plays in the mini-games [[Bombsketball]], [[Pipe Maze (minigame)|Pipe Maze]], [[Whack-a-Plant]], and [[Key-pa-Way]]. | ||
====''Mario Party 3''==== | ====''Mario Party 3''==== | ||
Part of the [[Creepy Cavern]] theme from ''[[Mario Party 3]]'' consists of an arrangement of the Underground Theme. | Part of the [[Creepy Cavern]] theme from ''[[Mario Party 3]]'' consists of an arrangement of the Underground Theme. | ||
====''Mario Party 6''==== | ====''Mario Party 6''==== | ||
In ''[[Mario Party 6]]'', an arrangement of the Underground Theme | In ''[[Mario Party 6]]'', an arrangement of the Underground Theme plays in [[Endurance Alley]] between the first 30 mini-games. | ||
====''Mario Party Advance''==== | ====''Mario Party Advance''==== | ||
In ''[[Mario Party Advance]]'', an arrangement plays | In ''[[Mario Party Advance]]'', an arrangement plays the minigames [[Bob-OOOM!]], [[Floor It!]], [[Switch Way?]], [[Go-go Pogo]], and [[Sort Stack]]. | ||
==== ''Mario Party 7''==== | ==== ''Mario Party 7''==== | ||
In ''[[Mario Party 7]]'', three different arrangements | In ''[[Mario Party 7]]'', three different arrangements play in King of the River; they are themselves arrangements of the ''Mario Party 6'' arrangement. | ||
====''Mario Party 8''==== | ====''Mario Party 8''==== | ||
During the introduction of the ''[[Mario Party 8]]'' minigame [[Grabby Gridiron]], a techno arrangement of the Underground Theme's first six notes can be heard | During the introduction of the ''[[Mario Party 8]]'' minigame [[Grabby Gridiron]], a techno arrangement of the Underground Theme's first six notes can be heard. | ||
====''Mario Party DS''==== | ====''Mario Party DS''==== | ||
In the ''[[Mario Party DS]]'' minigame [[Boogie Beam]], the music | In the ''[[Mario Party DS]]'' minigame [[Boogie Beam]], the music is an arrangement of the first six notes of the Underground Theme. | ||
====''Mario Party: Island Tour''==== | ====''Mario Party: Island Tour''==== | ||
An arrangement | An arrangement plays in the ''[[Mario Party: Island Tour]]'' minigame [[Amp My Style]]/Beat the Buzz. | ||
====''Mario Party 10''==== | ====''Mario Party 10''==== | ||
In ''[[Mario Party 10]]'', an arrangement of the Underground Theme known as "'''Going Deep'''" plays in the minigames [[Blooper Blastoff]], [[Bouncy Bounty]], and [[Pipe Sniper]]. | In ''[[Mario Party 10]]'', an arrangement of the Underground Theme known as "'''Going Deep'''" plays in the minigames [[Blooper Blastoff]], [[Bouncy Bounty]], and [[Pipe Sniper]]. | ||
===''Mario Golf'' series=== | ===''Mario Golf'' series=== | ||
[[Mario Golf (Nintendo 64)|''Mario Golf'' for the Nintendo 64]], [[Mario Golf (Game Boy Color)|''Mario Golf'' for the Game Boy Color]], ''[[Mario Golf: Toadstool Tour]]'', and ''[[Mario Golf: Advance Tour]]'' all have arrangements of the Underground Theme that play when on the green with an under-par putt. | [[Mario Golf (Nintendo 64)|''Mario Golf'' for the Nintendo 64]], [[Mario Golf (Game Boy Color)|''Mario Golf'' for the Game Boy Color]], ''[[Mario Golf: Toadstool Tour]]'', and ''[[Mario Golf: Advance Tour]]'' all have arrangements of the Underground Theme that play when on the green with an under-par putt. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=MGTTUnderPar | ||
| | |pipe1=Under-par putt theme from ''[[Mario Golf: Toadstool Tour]]''. | ||
|length1=0:30 | |length1=0:30 | ||
}} | }} | ||
====''Mario Golf: World Tour''==== | ====''Mario Golf: World Tour''==== | ||
In ''[[Mario Golf: World Tour]]'', an arrangement plays when on the green with a par | In ''[[Mario Golf: World Tour]]'', an arrangement plays when on the green with a par putt. | ||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
====''Paper Mario''==== | ====''Paper Mario''==== | ||
In the music for [[Toad Town Tunnels]] in ''[[Paper Mario]]'', the Underground Theme is played on sine synthesizer. This piece is not featured in the game's official soundtrack. | In the music for [[Toad Town Tunnels]] in ''[[Paper Mario]]'', the Underground Theme is played on sine synthesizer. This piece is not featured in the game's official soundtrack. | ||
====''Super Paper Mario''==== | ====''Super Paper Mario''==== | ||
In ''[[Super Paper Mario]]'', the song "'''Nostalgic Underground'''", which plays in the underground portion of [[The Bitlands|Chapter 3-1]] (itself based on World 1-2 of ''Super Mario Bros.''), is a techno arrangement of the Underground Theme, which samples the original theme and the percussion from "Underground Room". | In ''[[Super Paper Mario]]'', the song "'''Nostalgic Underground'''", which plays in the underground portion of [[The Bitlands|Chapter 3-1]] (itself based on World 1-2 of ''Super Mario Bros.''), is a techno arrangement of the Underground Theme, which samples the original theme and the percussion from "Underground Room". | ||
====''Paper Mario: Sticker Star''==== | ====''Paper Mario: Sticker Star''==== | ||
The music that plays in underground areas of ''[[Paper Mario: Sticker Star]]'', such as the one in [[Hither Thither Hill]], is an arrangement of the Underground Theme. The theme is played on saxophone and accordion, while an oboe can be heard in the background. | The music that plays in underground areas of ''[[Paper Mario: Sticker Star]]'', such as the one in [[Hither Thither Hill]], is an arrangement of the Underground Theme. The theme is played on saxophone and accordion, while an oboe can be heard in the background. | ||
====''Paper Mario: Color Splash''==== | ====''Paper Mario: Color Splash''==== | ||
In ''[[Paper Mario: Color Splash]]'', an arrangement plays in [[Indigo Underground]]. This arrangement adds a trap beat in the background, while the theme itself is played on flute and piano. Additionally, a sitar arrangement, titled "'''Snifit Hideout'''" in the [[Prisma Museum]]'s music gallery, plays in the underground section of [[Mustard Café]] | In ''[[Paper Mario: Color Splash]]'', an arrangement plays in [[Indigo Underground]]. This arrangement adds a trap beat in the background, while the theme itself is played on flute and piano. Additionally, a sitar arrangement, titled "'''Snifit Hideout'''" in the [[Prisma Museum]]'s music gallery, plays in the underground section of [[Mustard Café]]. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=PMCS Indigo Underground | ||
|pipe1=Indigo Underground | |||
|length1=0:30 | |length1=0:30 | ||
| | |type2=audio | ||
| | |name2=PMCS Snifit Hideout | ||
|pipe2=Snifit Hideout | |||
|length2=0:30 | |length2=0:30 | ||
}} | }} | ||
===''Luigi's Mansion''=== | ===''Luigi's Mansion''=== | ||
The Underground Theme's first six notes can be heard partway through ''[[Luigi's Mansion]]''{{'}}s credits music. | |||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
====''Super Smash Bros. Melee''==== | ====''Super Smash Bros. Melee''==== | ||
In ''[[Super Smash Bros. Melee]]'', the Underground Theme is interspersed throughout the music for [[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]] (which is an arrangement of the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from ''Super Mario Bros.''), with the first six notes played in the introduction and bassline, and the final notes played towards the end of the song. The song was arranged by [[HAL Laboratory]] composer Shogo Sakai, and returns in ''[[Super Smash Bros. Brawl]]'' for [[Rainbow Cruise]], in ''Super Smash Bros. for Wii U'' for [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]], and in ''[[Super Smash Bros. Ultimate]]'' for every '' | In ''[[Super Smash Bros. Melee]]'', the Underground Theme is interspersed throughout the music for [[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]] (which is an arrangement of the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from ''Super Mario Bros.''), with the first six notes played in the introduction and bassline, and the final notes played towards the end of the song. The song was arranged by [[HAL Laboratory]] composer Shogo Sakai, and returns in ''[[Super Smash Bros. Brawl]]'' for [[Rainbow Cruise]], in ''Super Smash Bros. for Wii U'' for [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]], and in ''[[Super Smash Bros. Ultimate]]'' for every ''Mario''-series stage. | ||
====''Super Smash Bros. Brawl''==== | ====''Super Smash Bros. Brawl''==== | ||
In ''[[Super Smash Bros. Brawl]]'', the Underground Theme received its own dedicated arrangement arranged by HAL Laboratory composer Kentaro Ishizaka. The song is a techno-based arrangement with echoed dripping noises that can be heard in the background. The song plays in the World 1-2 variation of [[Mushroomy Kingdom]], and returns for the same stage in ''[[Super Smash Bros. for Nintendo 3DS]]'' and any '' | In ''[[Super Smash Bros. Brawl]]'', the Underground Theme received its own dedicated arrangement arranged by HAL Laboratory composer Kentaro Ishizaka. The song is a techno-based arrangement with echoed dripping noises that can be heard in the background. The song plays in the World 1-2 variation of [[Mushroomy Kingdom]], and returns for the same stage in ''[[Super Smash Bros. for Nintendo 3DS]]'' and any ''Mario''-series stage in ''Super Smash Bros. Ultimate''. For the latter, it is also featured in [[Piranha Plant]]'s character trailer. | ||
A heavy-metal arrangement also plays towards the end of "Ground Theme 2 (Super Mario Bros.)" (arranged by Masaaki Iwasaki), which plays in the World 1-1 variation of Mushroomy Kingdom. This arrangement does not return in later installments. | A heavy-metal arrangement also plays towards the end of "Ground Theme 2 (Super Mario Bros.)" (arranged by Masaaki Iwasaki), which plays in the World 1-1 variation of Mushroomy Kingdom. This arrangement does not return in later installments. | ||
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''==== | ====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''==== | ||
An arrangement of the Ground Theme, Underground Theme, and castle music from ''Super Mario Bros.'', arranged by {{wp|Tetsuya Shibata}} and titled "Ground Theme / Underground Theme", appears in both ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', playing on [[Golden Plains]] and [[Mushroom Kingdom U]] respectively. The Underground Theme is heard during the song's latter half, and is played on electric guitar. This arrangement returns in ''Super Smash Bros. Ultimate''. | An arrangement of the Ground Theme, Underground Theme, and castle music from ''Super Mario Bros.'', arranged by {{wp|Tetsuya Shibata}} and titled "Ground Theme / Underground Theme", appears in both ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', playing on [[Golden Plains]] and [[Mushroom Kingdom U]] respectively. The Underground Theme is heard during the song's latter half, and is played on electric guitar. This arrangement returns in ''Super Smash Bros. Ultimate''. | ||
In ''Super Smash Bros. for Wii U'', the Underground Theme can be heard at the end of the arrangement "Super Mario Bros. Medley" (arranged by Kondo), and halfway through the arrangements "Super Mario Bros.: The Lost Levels Medley" (arranged by [[Bandai Namco Entertainment|Bandai Namco]] composer Katsuro Tajima) and " | In ''Super Smash Bros. for Wii U'', the Underground Theme can be heard at the end of the arrangement "Super Mario Bros. Medley" (arranged by Kondo), and halfway through the arrangements "Super Mario Bros.: The Lost Levels Medley" (arranged by [[Bandai Namco Entertainment|Bandai Namco]] composer Katsuro Tajima) and "Egg Planet" (arranged by Nobuko Toda). | ||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
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====''Mario & Luigi: Superstar Saga''==== | ====''Mario & Luigi: Superstar Saga''==== | ||
In ''[[Mario & Luigi: Superstar Saga]]'', an arrangement of the Underground Theme plays in cave areas, including the [[Mysterious Mine Carts]] minigame, the [[Beanbean Castle Sewer]]s and [[Guffawha Ruins]]. This version adds a beat after the theme's first iteration, and the first four bars are repeated once each time. | In ''[[Mario & Luigi: Superstar Saga]]'', an arrangement of the Underground Theme plays in cave areas, including the [[Mysterious Mine Carts]] minigame, the [[Beanbean Castle Sewer]]s and [[Guffawha Ruins]]. This version adds a beat after the theme's first iteration, and the first four bars are repeated once each time. | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
In ''[[Mario & Luigi: Partners in Time]]'', another arrangement plays in [[Peach's Castle Dungeon | In ''[[Mario & Luigi: Partners in Time]]'', another arrangement plays in [[Peach's Castle Dungeon]]. | ||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
In ''[[Mario & Luigi: Paper Jam]]'', the Underground Theme's first six notes were arranged into the song "'''Holding Hands in the Darkness'''", which plays in [[Doop Doop Dunes Grotto]] and the [[Mount Brrr]] caves. The melody is played on piano. | In ''[[Mario & Luigi: Paper Jam]]'', the Underground Theme's first six notes were arranged into the song "'''Holding Hands in the Darkness'''", which plays in [[Doop Doop Dunes Grotto]] and the [[Mount Brrr]] caves. The melody is played on piano. | ||
====''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ====''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ||
The arrangement from the original game received an updated arrangement in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', and is now known as "'''Climbing'''" in the Music List. | The arrangement from the original game received an updated arrangement in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', and is now known as "'''Climbing'''" in the Music List. | ||
===''Dance Dance Revolution: Mario Mix''=== | ===''Dance Dance Revolution: Mario Mix''=== | ||
In ''[[Dance Dance Revolution: Mario Mix]]'', the song "'''Where's the Exit?'''" is an arrangement of the Underground Theme. | In ''[[Dance Dance Revolution: Mario Mix]]'', the song "'''Where's the Exit?'''" is an arrangement of the Underground Theme. | ||
===''Tetris DS''=== | ===''Tetris DS''=== | ||
In ''[[Tetris DS]]'', a slightly uptempo arrangement of the original Underground Theme (retaining its 3/4 time signature) titled "'''Basement Tetris'''" in the music menu plays in levels 3 and 7 in single-player Standard mode, which are based on World 1-2 from ''Super Mario Bros.'' | In ''[[Tetris DS]]'', a slightly uptempo arrangement of the original Underground Theme (retaining its 3/4 time signature) titled "'''Basement Tetris'''" in the music menu plays in levels 3 and 7 in single-player Standard mode, which are based on World 1-2 from ''Super Mario Bros.'' | ||
===''Mario vs. Donkey Kong'' series=== | ===''Mario vs. Donkey Kong'' series=== | ||
====''Mario vs. Donkey Kong 2: March of the Minis''==== | ====''Mario vs. Donkey Kong 2: March of the Minis''==== | ||
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', an arrangement plays in [[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|Magnet Mania]]'s levels. While the [[Mini Mario (toy)|Mini Mario]]s are inactive, only the percussion is audible; after they begin to move, the music plays in full. This arrangement is reused for [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]]'s levels in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' | In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', an arrangement plays in [[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|Magnet Mania]]'s levels. While the [[Mini Mario (toy)|Mini Mario]]s are inactive, only the percussion is audible; after they begin to move, the music plays in full. This arrangement is reused for [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]]'s levels in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' | ||
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''==== | ====''Mario vs. Donkey Kong: Mini-Land Mayhem!''==== | ||
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Both arrangements return in ''[[Mario vs. Donkey Kong: Tipping Stars]]'' for [[Crumbling Cavern]]'s levels, though they have less reverberation. The first plays in [[Level 4-1 (Mario vs. Donkey Kong: Tipping Stars)|Level 4-1]] and every third level after it, while the second plays in [[Level 4-3 (Mario vs. Donkey Kong: Tipping Stars)|Levels 4-3]], [[Level 4-6 (Mario vs. Donkey Kong: Tipping Stars)|4-6]], and [[Level 4-8 (Mario vs. Donkey Kong: Tipping Stars)|4-8]]. | Both arrangements return in ''[[Mario vs. Donkey Kong: Tipping Stars]]'' for [[Crumbling Cavern]]'s levels, though they have less reverberation. The first plays in [[Level 4-1 (Mario vs. Donkey Kong: Tipping Stars)|Level 4-1]] and every third level after it, while the second plays in [[Level 4-3 (Mario vs. Donkey Kong: Tipping Stars)|Levels 4-3]], [[Level 4-6 (Mario vs. Donkey Kong: Tipping Stars)|4-6]], and [[Level 4-8 (Mario vs. Donkey Kong: Tipping Stars)|4-8]]. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=MvDKMLM SecretStorageA | ||
| | |pipe1={{conjectural|Secret Storage A}} | ||
| | |type2=audio | ||
| | |name2=MvDKMLM SecretStorageB | ||
|pipe2={{conjectural|Secret Storage B}} | |||
}} | }} | ||
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A third arrangement was also created for ''Mario vs. Donkey Kong: Tipping Stars'', playing in [[Level 4-2 (Mario vs. Donkey Kong: Tipping Stars)|Levels 4-2]] and [[Level 4-5 (Mario vs. Donkey Kong: Tipping Stars)|4-5]]. This arrangement uses double bass for the main melody and cowbell for percussion. | A third arrangement was also created for ''Mario vs. Donkey Kong: Tipping Stars'', playing in [[Level 4-2 (Mario vs. Donkey Kong: Tipping Stars)|Levels 4-2]] and [[Level 4-5 (Mario vs. Donkey Kong: Tipping Stars)|4-5]]. This arrangement uses double bass for the main melody and cowbell for percussion. | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=MvDKTS CrumblingCavernC | ||
|length1= | |pipe1={{conjectural|Crumbling Cavern}} | ||
|length1=2:54 | |||
}} | }} | ||
===''Wario Land: Shake It!''=== | ===''Wario Land: Shake It!''=== | ||
A cut track exists in pre-release versions of ''[[Wario Land: Shake It!]]'' for a level known as "Plumber's Cave"; it was also posted on the official site as a soundtrack sample. The track is a disco-inspired arrangement of the Underground Theme, played on acoustic bass and featuring samples of retro sound effects. | A cut track exists in pre-release versions of ''[[Wario Land: Shake It!]]'' for a level known as "Plumber's Cave"; it was also posted on the official site as a soundtrack sample. The track is a disco-inspired arrangement of the Underground Theme, played on acoustic bass and featuring samples of retro sound effects. | ||
===''Mario & Sonic at the London 2012 Olympic Games''=== | ===''Mario & Sonic at the London 2012 Olympic Games''=== | ||
''[[Mario & Sonic at the London 2012 Olympic Games]]'' features a techno arrangement of the Underground Theme with electric guitar, arranged by the [[Sega]] Sound Team; this version returns in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' and ''[[Mario & Sonic at the Rio 2016 Olympic Games | ''[[Mario & Sonic at the London 2012 Olympic Games]]'' features a techno arrangement of the Underground Theme with electric guitar, arranged by the [[Sega]] Sound Team; this version returns in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' and ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''. | ||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
====''Mario Kart 7''==== | ====''Mario Kart 7''==== | ||
In ''[[Mario Kart 7]]'', the Underground Theme is interspersed into the music for [[Piranha Plant Slide]], which also incorporates the Ground Theme from ''Super Mario Bros.'' | In ''[[Mario Kart 7]]'', the Underground Theme is interspersed into the music for [[Piranha Plant Slide]], which also incorporates the Ground Theme from ''Super Mario Bros.'' | ||
====''Mario Kart 8''==== | ====''Mario Kart 8''==== | ||
In ''[[Mario Kart 8]]'', the Underground Theme's main motif can be heard on bass guitar in the music for the underground portion of [[Super Bell Subway]] (titled "Super Bell Subway (Underground)" in the [[Mario Kart 8 Original Soundtrack|official soundtrack]] and arranged by Atsuko Asahi). Piranha Plant Slide and its music also return, though with slight alterations and rearranged by [[Ryo Nagamatsu]].<ref>''[[Mario Kart 8 Original Soundtrack]]'' credits</ref> | In ''[[Mario Kart 8]]'', the Underground Theme's main motif can be heard on bass guitar in the music for the underground portion of [[Super Bell Subway]] (titled "Super Bell Subway (Underground)" in the [[Mario Kart 8 Original Soundtrack|official soundtrack]] and arranged by Atsuko Asahi). Piranha Plant Slide and its music also return, though with slight alterations and rearranged by [[Ryo Nagamatsu]].<ref>''[[Mario Kart 8 Original Soundtrack]]'' credits</ref> | ||
===''Captain Toad: Treasure Tracker''=== | |||
In ''[[Captain Toad: Treasure Tracker]]'', a slow-paced, ambient arrangement of the Underground Theme plays before and after the [[Mine Cart|mine cart]] ride in [[Mine Cart Tunnel Throwdown]]. This arrangement returns in ''Super Mario Odyssey'' in the underground area of Jaxi Ruins in the [[Sand Kingdom]], the secret [[Puzzle Part]] room in the [[Lake Kingdom]], and the secret wooden block room in the [[Snow Kingdom]]; this time titled "'''Subterranean 2'''" in the Music List. | |||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=OST Subterranean 2 | ||
| | |pipe1=Subterranean 2 | ||
| | |length1=2:54 | ||
}} | }} | ||
===Other arrangements=== | ===Other arrangements=== | ||
An advertisement for the | An advertisement for the {{wp|Nintendo Cereal System}} in 1989 featured a version of the Underground Theme.<ref>VHSDemos (October 15, 2017). [https://youtube.com/watch?v=i5m6dRBb4uA Nintendo Cereal System Commercial (1989)]. ''YouTube''. Retrieved October 3, 2019.</ref> | ||
==Appearances in other media== | ==Appearances in other media== | ||
In the Japan-exclusive ''Just Dance Wii'' and the [[Wii]] version of ''{{ | The Underground Theme, arranged by chiptune band {{wp|YMCK}}, is featured in ''{{wp|Picopict|Pictobits}}'' under the name "'''Super Mario Bros. Part 2'''". | ||
In the Japan-exclusive ''Just Dance Wii'' and the [[Wii]] version of ''{{wp|Just Dance 3}}'' (in which the song is downloadable content), the song "Just Mario" (whose artist is simply credited as "[[Ubisoft]] meets Nintendo") is a medley of remixes of the [[Ground Theme (Super Mario Bros.)|Ground Theme]], [[Starman (theme)|invincibility theme]], and Underground Theme. The song returns in the [[Nintendo Switch]] version of ''{{wp|Just Dance 2018}}'', albeit with the themes fully arranged instead of remixed. | |||
In ''{{wp|Tekken Tag Tournament 2|Tekken Tag Tournament 2: Wii U Edition}}'', a techno arrangement plays in Mushroom Battles. | In ''{{wp|Tekken Tag Tournament 2|Tekken Tag Tournament 2: Wii U Edition}}'', a techno arrangement plays in Mushroom Battles. | ||
==List of ''Mario'' appearances== | |||
{| class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%" | |||
{|class= | |||
!Work | !Work | ||
!Year | !Year | ||
Line 707: | Line 362: | ||
|1990 | |1990 | ||
|Arrangement | |Arrangement | ||
| | |Michael Tavera | ||
|- | |- | ||
|''[[Super Mario All-Stars]]'' | |''[[Super Mario All-Stars]]'' | ||
Line 801: | Line 456: | ||
|Arrangement | |Arrangement | ||
|Yoko Shimomura | |Yoko Shimomura | ||
|- | |- | ||
|''[[Mario Golf: Advance Tour]]'' | |''[[Mario Golf: Advance Tour]]'' | ||
Line 877: | Line 527: | ||
|Arrangement | |Arrangement | ||
|<!--Naoko Mitome, Chika Sekigawa (specific arranger unknown)--> | |<!--Naoko Mitome, Chika Sekigawa (specific arranger unknown)--> | ||
|- | |- | ||
|''[[Mario Party 8]]'' | |''[[Mario Party 8]]'' | ||
Line 915: | Line 560: | ||
|Past arrangement (''Super Smash Bros. Melee'') | |Past arrangement (''Super Smash Bros. Melee'') | ||
|Shogo Sakai | |Shogo Sakai | ||
|- | |- | ||
|''[[New Super Mario Bros. Wii]]'' | |''[[New Super Mario Bros. Wii]]'' | ||
Line 1,038: | Line 668: | ||
|rowspan=3|2014 | |rowspan=3|2014 | ||
|Arrangement | |Arrangement | ||
|Koji Kondo ''("Super Mario Bros. Medley")''<br>Katsuro Tajima ''("Super Mario Bros.: The Lost Levels Medley")''<br>Nobuko Toda ''(" | |Koji Kondo ''("Super Mario Bros. Medley")''<br>Katsuro Tajima ''("Super Mario Bros.: The Lost Levels Medley")''<br>Nobuko Toda ''("Egg Planet")'' | ||
|- | |- | ||
|Past arrangement (''Super Smash Bros. for Nintendo 3DS'') | |Past arrangement (''Super Smash Bros. for Nintendo 3DS'') | ||
Line 1,128: | Line 758: | ||
|Yoko Shimomura | |Yoko Shimomura | ||
|- | |- | ||
|rowspan= | |rowspan=2|''[[Super Mario Odyssey]]'' | ||
|rowspan= | |rowspan=2|2017 | ||
|Arrangement | |Arrangement | ||
|Naoto Kubo | |Naoto Kubo | ||
Line 1,135: | Line 765: | ||
|Past arrangement (''Captain Toad: Treasure Tracker'') | |Past arrangement (''Captain Toad: Treasure Tracker'') | ||
|<!--Mahito Yokota, Naoto Kubo (specific arranger unknown)--> | |<!--Mahito Yokota, Naoto Kubo (specific arranger unknown)--> | ||
|- | |- | ||
|''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]'' ([[Nintendo Switch]] / [[Nintendo 3DS]]) | |''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]'' ([[Nintendo Switch]] / [[Nintendo 3DS]]) | ||
Line 1,144: | Line 771: | ||
|<!--Mahito Yokota, Naoto Kubo (specific arranger unknown)--> | |<!--Mahito Yokota, Naoto Kubo (specific arranger unknown)--> | ||
|- | |- | ||
|''[[WarioWare Gold]]'' | |||
|2018 | |||
|Original | |Original | ||
|Koji Kondo | |Koji Kondo | ||
|- | |- | ||
|''[[Luigi's Mansion (Nintendo 3DS)|Luigi's Mansion]]'' (Nintendo 3DS) | |''[[Luigi's Mansion (Nintendo 3DS)|Luigi's Mansion]]'' (Nintendo 3DS) | ||
Line 1,194: | Line 815: | ||
|Past arrangement (''Super Mario Maker'') | |Past arrangement (''Super Mario Maker'') | ||
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)--> | |<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)--> | ||
|} | |} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=地下BGM | ||
| | |JapR=Chika BGM | ||
| | |JapM=Underground BGM | ||
}} | }} | ||
Line 1,270: | Line 827: | ||
<references/> | <references/> | ||
{{SMB}} | {{SMB}} | ||
[[Category: | [[Category:Musical themes]] | ||
[[Category:Super Mario Bros.]] | [[Category:Super Mario Bros.]] |