Editing Underground BGM
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The "'''Underground Theme'''" is a recurring musical theme in the ''[[Super Mario (franchise)|Super Mario]]'' franchise composed by [[Koji Kondo]], first heard in underground areas in ''[[Super Mario Bros.]]'' The original theme is a short, looping tune played in 3/4 time and lasting about 11 seconds long, and it plays in every underground [[level]] in the game. In composing the theme, Kondo said, "It was really concentrated on the space between the notes, and using a few notes to create that feeling of being underground -- that sort of creepy atmosphere is something I really focused on."<ref>{{cite|author=Nutt, Christian|date=December 10, 2014|url=www.gamedeveloper.com/audio/the-i-mario-i-maestro-speaks-koji-kondo-on-composing-classics|title=The ''Super Mario'' Maestro speaks: Koji Kondo on composing classics|language=en|publisher=Game Developer|accessdate=August 18, 2024}}</ref> ''Super Mario Bros.'' designer [[Shigeru Miyamoto]] has stated that the theme was an "even more perfect fit" than the [[Ground Theme (Super Mario Bros.)|Ground Theme]].<ref>{{cite|url=iwataasks.nintendo.com/interviews/wii/mario25th/4/4|title=Iwata Asks : Super Mario Bros. 25th Anniversary : To Save Memory|language=en-us|publisher=Nintendo|accessdate=August 18, 2024}}</ref> Like the Ground Theme, the Underground Theme has seen many reuses and arrangements in later ''Super Mario'' games and media. | |||
The theme shares a similar melody with the instrumental "Let's Not Talk About It" from {{wp|Lee Ritenour}}'s second ''Friendship'' album, released in 1979. | The theme shares a similar melody with the instrumental "Let's Not Talk About It" from {{wp|Lee Ritenour}}'s second ''Friendship'' album, released in 1979. | ||
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====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
Another arrangement based on ''Super Mario Bros. 3''{{'}}s version plays in underground levels in ''[[New Super Mario Bros. Wii]]'', which also resembles ''New Super Mario Bros.''{{'}}s version, incorporating vocals. Additional percussion can be heard if a player is riding [[Yoshi]]. This arrangement is reused in ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', and ''Super Mario Maker'' and ''Super Mario Maker 2'' in ''New Super Mario Bros. U''-styled Underground levels. In ''New Super Mario Bros. 2'', a woodblock is added if Mario/[[Luigi]] is in his [[Raccoon Mario|Raccoon form]], and | Another arrangement based on ''Super Mario Bros. 3''{{'}}s version plays in underground levels in ''[[New Super Mario Bros. Wii]]'', which also resembles ''New Super Mario Bros.''{{'}}s version, incorporating vocals. Additional percussion can be heard if a player is riding [[Yoshi]]. This arrangement is reused in ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', and ''Super Mario Maker'' and ''Super Mario Maker 2'' in ''New Super Mario Bros. U''-styled Underground levels. In ''New Super Mario Bros. 2'', a woodblock is added if Mario/[[Luigi]] is in his [[Raccoon Mario|Raccoon form]], and in ''New Super Mario Bros. U'' and ''New Super Luigi U'', the [[Baby Yoshi]]s vocalize to the theme if players are carrying them. | ||
An arrangement also plays in underground volcano levels in [[World 8 (New Super Mario Bros. Wii)|World 8]]. This rendition also returns in ''New Super Mario Bros. 2'' in [[World 6-A (New Super Mario Bros. 2)|World 6-A]], ''New Super Mario Bros. U'' and ''New Super Luigi U'' in [[Soda Jungle-5]] and [[Peach's Castle-3]], and in ''Puzzle & Dragons: Super Mario Bros. Edition''. | An arrangement also plays in underground volcano levels in [[World 8 (New Super Mario Bros. Wii)|World 8]]. This rendition also returns in ''New Super Mario Bros. 2'' in [[World 6-A (New Super Mario Bros. 2)|World 6-A]], ''New Super Mario Bros. U'' and ''New Super Luigi U'' in [[Soda Jungle-5]] and [[Peach's Castle-3]], and in ''Puzzle & Dragons: Super Mario Bros. Edition''. |